L 10/13/2026 - 00:35:38: World triggered "meta_data" (matchid "2610130035388740") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 00:35:38: "lagger<108><[U:1:159511699]>" changed role to "soldier" L 10/13/2026 - 00:35:38: "|<107><[U:1:1018368344]>" changed role to "soldier" L 10/13/2026 - 00:35:40: "|<107><[U:1:1018368344]>" committed suicide with "world" (attacker_position "12020 3360 -1480") L 10/13/2026 - 00:35:40: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:35:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:43: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:43: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:45: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:45: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:35:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "45") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:46: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:46: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "39") (realdamage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:46: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12300 3766 -1231") (victim_position "12680 3581 -853") L 10/13/2026 - 00:35:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:46: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:35:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:49: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:49: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:35:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:49: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:49: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:50: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:50: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "48") (weapon "quake_rl") L 10/13/2026 - 00:35:51: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:51: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "80") (realdamage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:35:52: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12381 3840 -1226") (victim_position "12598 3747 -1094") L 10/13/2026 - 00:35:53: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:35:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:56: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:35:56: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:35:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:35:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:59: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:59: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "79") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:35:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:01: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:01: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:01: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:01: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (realdamage "58") (weapon "quake_rl") L 10/13/2026 - 00:36:02: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12626 3491 -1094") (victim_position "12311 3691 -1236") L 10/13/2026 - 00:36:03: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:36:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:05: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:05: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "52") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:06: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:06: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "87") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:06: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:06: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:36:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:07: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:07: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:07: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:07: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:08: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:08: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "62") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:08: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:08: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "76") (realdamage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:08: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12673 3404 -649") (victim_position "12461 3652 -615") L 10/13/2026 - 00:36:08: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:36:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:11: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:11: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:36:11: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:11: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "106") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "80") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:13: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:13: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "36") (realdamage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:13: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12376 3797 -1227") (victim_position "12489 3697 -730") L 10/13/2026 - 00:36:13: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:36:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:16: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:16: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:36:16: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:16: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:16: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "110") (realdamage "94") (weapon "tf_projectile_rocket") (airshot "1") (height "412") L 10/13/2026 - 00:36:21: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "tf_projectile_rocket" (attacker_position "12710 3621 -1039") (victim_position "12849 3545 -1040") L 10/13/2026 - 00:36:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:21: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:36:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:23: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:23: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 00:36:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:24: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:24: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "68") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 00:36:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:26: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:26: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "35") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:26: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:27: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:27: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "77") (realdamage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:27: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12604 3652 -1027") (victim_position "12658 3500 -1052") L 10/13/2026 - 00:36:27: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:36:32: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "84") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:33: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:33: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:36:33: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:33: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:33: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:36:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "110") (realdamage "11") (weapon "quake_rl") L 10/13/2026 - 00:36:35: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12485 3690 -1094") (victim_position "12492 3827 -1046") L 10/13/2026 - 00:36:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:35: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:36:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:38: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:38: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:39: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:36:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:39: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:39: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:36:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:40: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:40: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 00:36:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:42: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:42: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "24") (realdamage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:42: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12458 3851 -1210") (victim_position "12395 4511 -1246") L 10/13/2026 - 00:36:42: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:36:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "102") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:36:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:49: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:49: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:49: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:49: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "196") L 10/13/2026 - 00:36:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:49: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12675 3724 -1094") (victim_position "13062 3460 -1483") L 10/13/2026 - 00:36:49: "lagger<108><[U:1:159511699]>" triggered "domination" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:36:50: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:36:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:52: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:52: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:53: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:53: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "85") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:53: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:53: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:36:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:54: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:54: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:36:55: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:36:55: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:36:55: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:55: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:55: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:56: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:56: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:56: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:56: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "55") (realdamage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:36:57: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12318 3947 -1450") (victim_position "12574 3891 -1320") L 10/13/2026 - 00:36:57: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:36:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:36:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:00: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:00: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:37:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:01: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:01: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "45") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:01: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:01: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "41") (weapon "quake_rl") L 10/13/2026 - 00:37:10: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:10: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:10: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:10: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "108") (realdamage "39") (weapon "quake_rl") L 10/13/2026 - 00:37:10: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12385 3725 -1129") (victim_position "12440 3632 -962") L 10/13/2026 - 00:37:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:10: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:37:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:13: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:13: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:13: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:13: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:37:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:14: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:14: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "103") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:15: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:15: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 00:37:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:17: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:18: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:18: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:18: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "17") (realdamage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:19: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12179 3501 -1315") (victim_position "12674 3371 -1094") L 10/13/2026 - 00:37:19: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:37:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "111") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:22: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:23: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:23: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:23: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:23: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:37:23: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:23: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "56") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "46") (realdamage "30") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:24: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12562 3658 -1094") (victim_position "12415 3524 -681") L 10/13/2026 - 00:37:25: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:37:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:27: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:27: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:28: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:28: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:37:28: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:28: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "112") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "76") (realdamage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:31: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12549 3691 -1042") (victim_position "12402 3821 -1006") L 10/13/2026 - 00:37:31: "|<107><[U:1:1018368344]>" triggered "revenge" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:37:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:31: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:37:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:34: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:34: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "48") (weapon "quake_rl") L 10/13/2026 - 00:37:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:34: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:34: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 00:37:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "54") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 00:37:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:38: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:38: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12331 3713 -1235") (victim_position "12098 3515 -1433") L 10/13/2026 - 00:37:38: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:37:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:41: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:41: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "91") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:44: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:44: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "97") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:44: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:44: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 00:37:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:47: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:47: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:37:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:47: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "20") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:48: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12314 3743 -1235") (victim_position "12037 4008 -1459") L 10/13/2026 - 00:37:48: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:37:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:51: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:51: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:37:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:52: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:52: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:52: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:37:52: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "43") (weapon "quake_rl") L 10/13/2026 - 00:37:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:54: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:54: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "67") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:55: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "74") (realdamage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:37:56: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12585 3858 -1178") (victim_position "12559 3642 -1094") L 10/13/2026 - 00:37:56: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:37:58: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:58: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:58: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:37:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:37:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:38:03: "lagger<108><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:38:03: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:05: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:05: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:38:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:05: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:05: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:06: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:06: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "81") (realdamage "44") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:06: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12618 3534 -1094") (victim_position "12436 3487 -1244") L 10/13/2026 - 00:38:06: "lagger<108><[U:1:159511699]>" triggered "domination" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:38:06: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:38:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:08: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:08: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:09: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:09: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:38:09: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:09: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:09: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 00:38:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:10: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:10: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:12: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12738 3529 -1094") (victim_position "12614 3711 -1094") L 10/13/2026 - 00:38:12: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:38:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "309") L 10/13/2026 - 00:38:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:14: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:14: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "70") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "59") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "74") (realdamage "63") (weapon "quake_rl") L 10/13/2026 - 00:38:25: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12512 3777 -1005") (victim_position "12525 3580 -1023") L 10/13/2026 - 00:38:25: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:38:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:27: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:27: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "86") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:28: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:28: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "112") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:28: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:28: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:38:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "55") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:32: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:32: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:32: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:32: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:38:32: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12661 3571 -1094") (victim_position "12556 3876 -1177") L 10/13/2026 - 00:38:32: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:38:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:38:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "56") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "84") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:46: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:46: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "86") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:46: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:46: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "80") (realdamage "32") (weapon "quake_rl") L 10/13/2026 - 00:38:47: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12548 3914 -1108") (victim_position "12411 3761 -1137") L 10/13/2026 - 00:38:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:47: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:38:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:49: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:49: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:38:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:38:52: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:38:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:53: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "86") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:38:55: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "player" (attacker_position "12369 3694 -1128") (victim_position "12237 3592 -1347") L 10/13/2026 - 00:38:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:38:55: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:38:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:58: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "751") L 10/13/2026 - 00:38:58: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "45") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:58: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:38:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:38:59: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:38:59: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "617") L 10/13/2026 - 00:39:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:01: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:01: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:03: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "38") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:05: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12330 3816 -1234") (victim_position "12576 3682 -1053") L 10/13/2026 - 00:39:05: "|<107><[U:1:1018368344]>" triggered "revenge" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:39:05: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:39:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:08: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:08: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:39:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:08: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:08: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:39:08: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:08: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "91") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:09: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:09: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:11: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:11: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:11: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:11: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:39:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "33") (realdamage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:12: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12093 4112 -1434") (victim_position "12226 3913 -1444") L 10/13/2026 - 00:39:13: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:39:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:15: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:15: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:39:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:15: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:15: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "106") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:16: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:16: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "282") L 10/13/2026 - 00:39:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:16: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:19: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:19: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "100") (realdamage "27") (weapon "quake_rl") L 10/13/2026 - 00:39:19: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12417 3671 -1115") (victim_position "12202 3661 -1401") L 10/13/2026 - 00:39:19: World triggered "mge_match_end" (winner "[U:1:159511699]") (loser "[U:1:1018368344]") (winner_score "20") (loser_score "8")