L 10/13/2026 - 00:39:26: World triggered "meta_data" (matchid "261013003926cd7c") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 00:39:26: "lagger<108><[U:1:159511699]>" changed role to "soldier" L 10/13/2026 - 00:39:26: "|<107><[U:1:1018368344]>" changed role to "soldier" L 10/13/2026 - 00:39:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:28: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:28: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:39:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:29: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:29: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:30: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:30: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "199") L 10/13/2026 - 00:39:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:30: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:30: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "59") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "111") (realdamage "34") (weapon "quake_rl") L 10/13/2026 - 00:39:31: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12809 3570 -1075") (victim_position "12722 3481 -1094") L 10/13/2026 - 00:39:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:32: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:39:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "86") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "108") (realdamage "87") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "tf_projectile_rocket" (attacker_position "12544 3540 -1035") (victim_position "12716 3660 -1017") L 10/13/2026 - 00:39:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:39:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:36: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:39:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:38: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:38: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:38: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:39:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:39: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:39: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "61") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:40: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:40: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "62") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:41: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "49") (realdamage "39") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:44: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12337 3735 -1053") (victim_position "12665 3542 -937") L 10/13/2026 - 00:39:45: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:39:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:47: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:47: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:39:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 00:39:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:39:48: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:48: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:39:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:49: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:49: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:50: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:50: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:50: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:50: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:51: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:51: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "98") (realdamage "51") (weapon "quake_rl") L 10/13/2026 - 00:39:51: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12659 3645 -1062") (victim_position "12361 3830 -1228") L 10/13/2026 - 00:39:51: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:39:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:39:54: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:54: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:39:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:55: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:55: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "87") (weapon "quake_rl") L 10/13/2026 - 00:39:55: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:55: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:55: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:39:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:39:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:56: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:56: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "81") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:56: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:56: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:57: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:57: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:57: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:39:57: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "87") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:39:57: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12642 3557 -1094") (victim_position "12527 3620 -1094") L 10/13/2026 - 00:39:57: "|<107><[U:1:1018368344]>" triggered "domination" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:39:57: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:39:59: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:39:59: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "579") L 10/13/2026 - 00:39:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:00: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:00: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:40:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 00:40:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:05: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:05: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:40:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:08: "lagger<108><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:40:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:08: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:08: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "72") (realdamage "42") (weapon "quake_rl") L 10/13/2026 - 00:40:08: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12526 3448 -1022") (victim_position "12445 3483 -1178") L 10/13/2026 - 00:40:08: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:40:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:11: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:11: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:40:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "42") (weapon "quake_rl") L 10/13/2026 - 00:40:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:14: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:14: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 00:40:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:40:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "74") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:16: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12373 3700 -1128") (victim_position "12588 3611 -1094") L 10/13/2026 - 00:40:16: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:40:18: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:40:19: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:19: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:40:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:40:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:21: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:21: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "63") (realdamage "56") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:21: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12509 3621 -1094") (victim_position "12364 3425 -949") L 10/13/2026 - 00:40:21: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:40:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:40:24: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:24: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 00:40:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 00:40:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:26: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:26: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "35") (weapon "quake_rl") L 10/13/2026 - 00:40:26: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:26: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") (airshot "1") (height "1124") L 10/13/2026 - 00:40:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:26: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:26: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:27: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:27: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "9") (realdamage "1") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:27: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12630 3511 -1094") (victim_position "12961 3040 -733") L 10/13/2026 - 00:40:27: "lagger<108><[U:1:159511699]>" triggered "revenge" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:40:27: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:40:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:29: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:29: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:40:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:40:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:40:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:32: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:32: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:33: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:33: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "49") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:34: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:34: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:40:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (realdamage "24") (weapon "quake_rl") L 10/13/2026 - 00:40:36: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12728 3524 -1094") (victim_position "12907 3871 -1544") L 10/13/2026 - 00:40:36: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:40:38: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:38: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:38: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:38: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 00:40:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:39: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:39: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "99") (weapon "quake_rl") L 10/13/2026 - 00:40:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:39: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:39: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:40:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:40:40: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:40: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "105") (realdamage "78") (weapon "quake_rl") L 10/13/2026 - 00:40:40: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12394 3648 -1031") (victim_position "12626 3745 -964") L 10/13/2026 - 00:40:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:41: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:40:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:43: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:43: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:40:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:44: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:44: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:40:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:46: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:46: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:40:47: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:47: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:40:47: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:47: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "71") (realdamage "66") (weapon "quake_rl") L 10/13/2026 - 00:40:47: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12555 3441 -1042") (victim_position "12543 3655 -1026") L 10/13/2026 - 00:40:47: "lagger<108><[U:1:159511699]>" triggered "domination" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:40:47: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:47: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:40:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:51: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:51: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 00:40:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:56: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "world" (attacker_position "12453 3679 -1098") (victim_position "11953 3757 -1463") L 10/13/2026 - 00:40:56: "|<107><[U:1:1018368344]>" triggered "revenge" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:40:56: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:40:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:58: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:58: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:58: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:40:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:40:59: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:40:59: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:40:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:41:00: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:00: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:41:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "56") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "21") (realdamage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:02: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12544 3288 -1528") (victim_position "12237 3404 -1011") L 10/13/2026 - 00:41:03: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:06: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:06: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:41:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:07: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:07: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:07: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 00:41:11: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:11: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "106") (realdamage "90") (weapon "quake_rl") L 10/13/2026 - 00:41:11: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12697 3443 -1089") (victim_position "12659 3529 -861") L 10/13/2026 - 00:41:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:11: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:41:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:19: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:19: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:41:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:20: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:20: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:41:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:21: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:21: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "64") (realdamage "40") (weapon "quake_rl") L 10/13/2026 - 00:41:21: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12589 3823 -1038") (victim_position "12468 3836 -1168") L 10/13/2026 - 00:41:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:21: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:24: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:24: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 00:41:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:41:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:25: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:25: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "625") L 10/13/2026 - 00:41:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "43") (weapon "quake_rl") L 10/13/2026 - 00:41:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (realdamage "4") (weapon "quake_rl") L 10/13/2026 - 00:41:32: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12602 3524 -1094") (victim_position "12312 3404 -1304") L 10/13/2026 - 00:41:32: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:41:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:34: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:34: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:41:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:41:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:41:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (realdamage "45") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:37: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12451 3645 -1104") (victim_position "12319 3714 -1183") L 10/13/2026 - 00:41:37: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:41: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:41: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 00:41:41: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:41: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 00:41:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:42: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:42: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "1030") L 10/13/2026 - 00:41:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:42: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:42: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:42: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:42: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:43: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12642 3599 -1094") (victim_position "12506 3605 -1077") L 10/13/2026 - 00:41:43: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:46: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:46: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:41:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:46: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:46: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 00:41:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:47: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:47: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:41:47: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:48: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:48: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:49: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:49: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "87") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:50: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:50: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "85") (realdamage "1") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:50: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12565 3700 -1094") (victim_position "12472 3831 -1187") L 10/13/2026 - 00:41:50: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:52: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:52: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 00:41:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:53: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:53: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "857") L 10/13/2026 - 00:41:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:41:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:41:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:55: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:55: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:55: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "382") L 10/13/2026 - 00:41:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:41:56: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12666 3378 -1094") (victim_position "12061 3406 -1150") L 10/13/2026 - 00:41:56: "lagger<108><[U:1:159511699]>" triggered "domination" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:41:56: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:41:58: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:59: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:59: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:41:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:41:59: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:59: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 00:41:59: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:41:59: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 00:42:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:01: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:01: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:01: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:01: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:02: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:02: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:03: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:03: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "82") (realdamage "41") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:03: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12403 3816 -1223") (victim_position "12495 3653 -1094") L 10/13/2026 - 00:42:03: "|<107><[U:1:1018368344]>" triggered "revenge" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:42:03: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:42:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:06: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:06: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:42:06: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:06: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "111") (weapon "quake_rl") L 10/13/2026 - 00:42:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:07: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:08: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:08: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:08: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:08: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "110") (realdamage "92") (weapon "quake_rl") L 10/13/2026 - 00:42:08: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12742 3503 -1003") (victim_position "12628 3540 -1094") L 10/13/2026 - 00:42:08: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:42:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:11: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:11: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:42:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 00:42:14: "lagger<108><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:42:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:19: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:19: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:42:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 00:42:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:22: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:22: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "8") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:22: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12437 3722 -1130") (victim_position "12219 3592 -1156") L 10/13/2026 - 00:42:22: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:22: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "105") (weapon "quake_rl") L 10/13/2026 - 00:42:22: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:22: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:42:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:25: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:25: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:42:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:42:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:25: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:26: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:42:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:26: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:26: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:26: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:42:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:29: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:29: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "99") (realdamage "66") (weapon "quake_rl") L 10/13/2026 - 00:42:29: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12358 3362 -1332") (victim_position "12648 3390 -1094") L 10/13/2026 - 00:42:29: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:42:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:42:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:42:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (realdamage "56") (weapon "quake_rl") L 10/13/2026 - 00:42:37: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12314 3729 -908") (victim_position "12427 3656 -1112") L 10/13/2026 - 00:42:37: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:42:39: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:39: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "488") L 10/13/2026 - 00:42:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:39: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:39: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:42:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:40: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:40: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "824") L 10/13/2026 - 00:42:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:41: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:41: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:42: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:42:43: "lagger<108><[U:1:159511699]>" committed suicide with "quake_rl" (attacker_position "12365 3927 -1463") L 10/13/2026 - 00:42:43: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:42:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:45: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:45: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:42:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:46: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:46: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:42:47: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:47: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:47: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:42:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:48: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:48: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "715") L 10/13/2026 - 00:42:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:49: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:49: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:49: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "world" (attacker_position "12655 3469 -1094") (victim_position "12900 2937 -1230") L 10/13/2026 - 00:42:49: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:42:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:42:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:52: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:52: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "93") (weapon "quake_rl") L 10/13/2026 - 00:42:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:53: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:53: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:42:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:53: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:53: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 00:42:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:42:55: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:55: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:42:55: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12223 3452 -1290") (victim_position "12774 3548 -1086") L 10/13/2026 - 00:42:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:42:55: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:42:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:57: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:42:57: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:42:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:42:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:43:00: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:00: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "180") L 10/13/2026 - 00:43:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:01: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "13009 3542 -1526") (victim_position "12307 3255 -1550") L 10/13/2026 - 00:43:02: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:43:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:06: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:06: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:43:06: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:06: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "246") L 10/13/2026 - 00:43:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:07: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:07: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:07: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "276") L 10/13/2026 - 00:43:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:07: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:08: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12735 3758 -909") (victim_position "12742 3217 -1596") L 10/13/2026 - 00:43:08: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:43:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:11: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:11: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:43:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:43:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "618") L 10/13/2026 - 00:43:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:18: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (realdamage "11") (weapon "quake_rl") L 10/13/2026 - 00:43:18: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12438 3601 -1034") (victim_position "12335 3596 -1245") L 10/13/2026 - 00:43:18: "lagger<108><[U:1:159511699]>" triggered "domination" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:43:18: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:43:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:43:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "600") L 10/13/2026 - 00:43:21: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:21: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:43:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:22: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:22: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:22: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "32") (weapon "quake_rl") L 10/13/2026 - 00:43:25: "lagger<108><[U:1:159511699]>" committed suicide with "quake_rl" (attacker_position "13117 3785 -1466") L 10/13/2026 - 00:43:25: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:43:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:27: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:27: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:43:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:28: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:28: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:43:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:28: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:28: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:43:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:30: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:30: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "47") (weapon "shotgun_soldier") L 10/13/2026 - 00:43:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 00:43:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:32: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:32: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 00:43:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:32: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:32: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "100") (realdamage "15") (weapon "quake_rl") L 10/13/2026 - 00:43:32: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12414 3644 -1112") (victim_position "12181 3446 -1266") L 10/13/2026 - 00:43:32: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:43:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:34: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:34: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:43:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:43:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:36: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:36: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:43:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:40: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:40: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:43:40: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:40: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "108") (realdamage "99") (weapon "quake_rl") L 10/13/2026 - 00:43:40: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12648 3550 -1094") (victim_position "12502 3608 -966") L 10/13/2026 - 00:43:40: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:40: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:43:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:41: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:43:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:43: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:43: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:43:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:44: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:44: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:43:44: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:44: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:43:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "70") (realdamage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12621 3548 -1094") (victim_position "12722 3503 -1094") L 10/13/2026 - 00:43:45: "|<107><[U:1:1018368344]>" triggered "revenge" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:43:46: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:46: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 00:43:46: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:43:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:43:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:49: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:49: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:43:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:50: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:50: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:43:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:50: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:50: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 00:43:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:51: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:51: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:43:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:52: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:43:52: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:43:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:43:53: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:43:53: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "48") (realdamage "26") (weapon "quake_rl") L 10/13/2026 - 00:43:53: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12671 3522 -1094") (victim_position "12332 3733 -1180") L 10/13/2026 - 00:43:53: World triggered "mge_match_end" (winner "[U:1:159511699]") (loser "[U:1:1018368344]") (winner_score "20") (loser_score "17")