L 10/13/2026 - 00:43:59: World triggered "meta_data" (matchid "2610130043590234") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 00:43:59: "lagger<108><[U:1:159511699]>" changed role to "soldier" L 10/13/2026 - 00:43:59: "|<107><[U:1:1018368344]>" changed role to "soldier" L 10/13/2026 - 00:44:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:01: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:01: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:44:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:03: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:03: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:44:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:03: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:03: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:03: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:11: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:44:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:44:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:44:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:44:12: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12706 3571 -1051") (victim_position "12676 3764 -1045") L 10/13/2026 - 00:44:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:12: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:44:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "508") L 10/13/2026 - 00:44:14: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:14: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:44:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:17: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:17: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:44:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:17: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:17: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:18: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:22: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:22: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "63") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:22: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12842 3395 -1618") (victim_position "12569 3334 -1558") L 10/13/2026 - 00:44:22: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:44:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:44:25: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:25: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:44:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:26: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:28: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:28: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 00:44:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:29: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:29: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:29: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:29: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:30: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12550 3808 -1180") (victim_position "12798 3500 -1084") L 10/13/2026 - 00:44:31: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:44:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:33: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:33: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:33: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:44:33: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:33: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:44:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:34: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:34: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "85") (weapon "quake_rl") L 10/13/2026 - 00:44:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:44:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:36: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:36: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:44:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:38: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:39: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:39: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:39: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12206 3378 -1487") (victim_position "12467 3591 -1103") L 10/13/2026 - 00:44:39: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:44:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:42: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:42: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:44:43: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:43: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 00:44:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:44: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:44: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "41") (weapon "quake_rl") L 10/13/2026 - 00:44:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:49: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:49: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:44:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:51: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:51: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "39") (realdamage "34") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:51: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12198 3684 -1096") (victim_position "12605 3853 -1022") L 10/13/2026 - 00:44:51: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:44:53: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:53: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "405") L 10/13/2026 - 00:44:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:56: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:56: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:44:57: "lagger<108><[U:1:159511699]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:44:57: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:57: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:57: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:58: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:58: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:44:58: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "68") (weapon "shotgun_soldier") L 10/13/2026 - 00:44:58: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:44:58: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "108") (realdamage "15") (weapon "quake_rl") L 10/13/2026 - 00:44:58: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12651 3650 -999") (victim_position "12564 3796 -1102") L 10/13/2026 - 00:44:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:44:58: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:45:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "794") L 10/13/2026 - 00:45:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:01: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:01: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:45:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:45:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:03: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:03: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:03: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:45:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:04: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:05: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:05: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "31") (realdamage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:05: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12596 3566 -1094") (victim_position "12129 3688 -1018") L 10/13/2026 - 00:45:05: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:45:07: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:07: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:07: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:45:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:08: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:08: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:45:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:09: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:09: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:09: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:45:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "85") (weapon "quake_rl") L 10/13/2026 - 00:45:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 00:45:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "65") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:13: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:13: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:13: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:13: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "41") (realdamage "22") (weapon "quake_rl") L 10/13/2026 - 00:45:14: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12558 3646 -465") (victim_position "12476 3758 -1094") L 10/13/2026 - 00:45:14: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:45:16: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:16: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:16: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:45:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:17: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:17: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 00:45:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:18: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:18: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:45:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:45:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:22: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:22: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "70") (realdamage "47") (weapon "quake_rl") L 10/13/2026 - 00:45:22: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "13146 3351 -1500") (victim_position "13194 3359 -1500") L 10/13/2026 - 00:45:22: "|<107><[U:1:1018368344]>" triggered "domination" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:45:22: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:45:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:22: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:45:24: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 00:45:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "98") (weapon "quake_rl") L 10/13/2026 - 00:45:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:26: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:26: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:26: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "99") (realdamage "22") (weapon "quake_rl") L 10/13/2026 - 00:45:26: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12690 3516 -1038") (victim_position "12357 3676 -1014") L 10/13/2026 - 00:45:26: "lagger<108><[U:1:159511699]>" triggered "revenge" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:45:26: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:26: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 00:45:26: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:45:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:29: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:29: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:45:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:29: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:29: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:45:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:30: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:30: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:45:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:32: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:33: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:33: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "10") (realdamage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:33: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12474 3789 -1156") (victim_position "12073 4098 -1477") L 10/13/2026 - 00:45:33: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:45:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 00:45:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:36: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:36: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "105") (weapon "quake_rl") L 10/13/2026 - 00:45:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "105") (weapon "quake_rl") L 10/13/2026 - 00:45:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:45:38: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:38: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:38: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:45:38: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:38: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:38: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:38: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:45:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:45:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:39: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:39: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "106") (realdamage "2") (weapon "quake_rl") (airshot "1") (height "246") L 10/13/2026 - 00:45:39: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12467 3632 -1024") (victim_position "12352 3433 -1118") L 10/13/2026 - 00:45:40: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:45:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:42: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:42: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:45:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:42: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:42: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:45:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:43: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:43: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:45:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:49: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:49: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "47") (realdamage "45") (weapon "quake_rl") L 10/13/2026 - 00:45:49: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12656 3805 -688") (victim_position "12544 3618 -1094") L 10/13/2026 - 00:45:49: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:45:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:55: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:45:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:58: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:58: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:58: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 00:45:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:45:59: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:45:59: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 00:46:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "21") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:02: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12736 3443 -1094") (victim_position "12578 3801 -1038") L 10/13/2026 - 00:46:02: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:46:04: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:04: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:04: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:46:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:05: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:05: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 00:46:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:05: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:05: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "247") L 10/13/2026 - 00:46:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:06: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "world" (attacker_position "12476 3733 -1048") (victim_position "12134 4044 -1471") L 10/13/2026 - 00:46:06: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:46:09: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:09: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:09: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:46:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:09: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:09: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 00:46:09: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:10: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:10: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 00:46:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:11: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:11: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:12: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:12: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:46:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:13: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:13: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "72") (realdamage "37") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:14: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12319 3798 -1236") (victim_position "12523 3714 -1094") L 10/13/2026 - 00:46:14: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:46:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:17: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:17: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 00:46:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:17: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:17: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:46:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "415") L 10/13/2026 - 00:46:18: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:18: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:18: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "230") L 10/13/2026 - 00:46:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:20: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:22: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:22: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:22: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:22: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:22: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:23: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:23: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:23: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:23: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "41") (realdamage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:23: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12197 3884 -1404") (victim_position "12392 3653 -1117") L 10/13/2026 - 00:46:23: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:46:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:26: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:27: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:27: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:46:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:27: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:27: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:46:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:28: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:28: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:46:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:29: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:29: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "41") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:29: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:29: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "54") (realdamage "34") (weapon "quake_rl") L 10/13/2026 - 00:46:29: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12366 3833 -1169") (victim_position "12738 3540 -1094") L 10/13/2026 - 00:46:29: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:46:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:46:32: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:32: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:32: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 00:46:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:33: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:33: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:46:33: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:33: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:33: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "83") (weapon "quake_rl") (airshot "1") (height "639") L 10/13/2026 - 00:46:33: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:34: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:34: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "24") (weapon "quake_rl") L 10/13/2026 - 00:46:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:36: "|<107><[U:1:1018368344]>" picked up item "tf_ammo_pack" L 10/13/2026 - 00:46:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:38: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:38: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:38: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:46:38: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:38: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:38: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:39: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:39: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:39: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:39: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:39: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:39: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "48") (realdamage "5") (weapon "quake_rl") L 10/13/2026 - 00:46:39: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12675 3576 -1094") (victim_position "12794 3058 -1244") L 10/13/2026 - 00:46:39: "|<107><[U:1:1018368344]>" triggered "domination" against "lagger<108><[U:1:159511699]>" L 10/13/2026 - 00:46:39: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:46:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:42: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:42: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:46:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:42: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:42: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:46:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 00:46:45: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:45: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:45: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:46:46: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:46: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:47: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:47: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "76") (realdamage "49") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12210 3454 -1265") (victim_position "11953 3500 -1466") L 10/13/2026 - 00:46:48: "lagger<108><[U:1:159511699]>" triggered "revenge" against "|<107><[U:1:1018368344]>" L 10/13/2026 - 00:46:49: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:46:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:51: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:51: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:51: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:46:52: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:52: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "96") (realdamage "70") (weapon "quake_rl") L 10/13/2026 - 00:46:52: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12310 3702 -1163") (victim_position "12465 3759 -1143") L 10/13/2026 - 00:46:52: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:52: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:46:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:55: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:55: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:46:55: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:55: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 00:46:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:56: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:56: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:56: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:46:56: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 00:46:57: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:46:59: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:59: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:59: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "54") (weapon "shotgun_soldier") L 10/13/2026 - 00:46:59: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:59: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:46:59: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:00: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:00: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "75") (realdamage "27") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:00: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12293 3684 -1192") (victim_position "12588 3555 -1094") L 10/13/2026 - 00:47:00: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:47:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:47:02: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:02: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 00:47:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:03: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:03: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:03: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 00:47:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:04: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:04: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 00:47:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:06: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:06: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "38") (realdamage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:06: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12275 3607 -1206") (victim_position "12532 3720 -1062") L 10/13/2026 - 00:47:06: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:47:06: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:09: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:09: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 00:47:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:11: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:12: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:12: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:47:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:13: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:13: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "100") (realdamage "81") (weapon "quake_rl") L 10/13/2026 - 00:47:13: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12224 3701 -1092") (victim_position "12550 3791 -1180") L 10/13/2026 - 00:47:13: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:47:15: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:16: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:16: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 00:47:16: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:16: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:16: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:47:16: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:17: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:17: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 00:47:17: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:17: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:47:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 00:47:18: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "world" (attacker_position "12616 3753 -1054") (victim_position "12603 3826 -1019") L 10/13/2026 - 00:47:18: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:47:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:20: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:20: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:20: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 00:47:21: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:21: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:21: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 00:47:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:23: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:24: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:24: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:24: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:47:24: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:24: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "100") (weapon "quake_rl") L 10/13/2026 - 00:47:25: "|<107><[U:1:1018368344]>" committed suicide with "quake_rl" (attacker_position "12808 3727 -1298") L 10/13/2026 - 00:47:26: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:47:28: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:28: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:28: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:28: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 00:47:29: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:29: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "192") L 10/13/2026 - 00:47:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:29: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:30: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:30: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 00:47:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "66") (realdamage "46") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:31: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12360 3807 -1229") (victim_position "12634 3747 -1008") L 10/13/2026 - 00:47:31: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:47:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 00:47:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:35: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 00:47:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:36: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:36: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:47:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "87") (realdamage "14") (weapon "quake_rl") L 10/13/2026 - 00:47:37: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12675 3484 -947") (victim_position "12761 3482 -1094") L 10/13/2026 - 00:47:37: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:47:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:40: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:40: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:47:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:47: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:47: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:47: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:47: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:47:48: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:48: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:48: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:48: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:47:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:49: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:49: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:49: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 00:47:49: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:50: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:50: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:50: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:50: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:50: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:50: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "65") (realdamage "35") (weapon "quake_rl") L 10/13/2026 - 00:47:50: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "quake_rl" (attacker_position "12413 3670 -1116") (victim_position "12032 3479 -1429") L 10/13/2026 - 00:47:50: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:47:51: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:52: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:47:53: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "281") L 10/13/2026 - 00:47:53: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:53: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 00:47:54: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:54: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:54: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:54: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:47:55: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:55: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:47:55: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 00:47:55: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:58: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:47:58: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "88") (realdamage "25") (weapon "quake_rl") L 10/13/2026 - 00:47:58: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "quake_rl" (attacker_position "12612 3461 -1031") (victim_position "12478 3592 -1102") L 10/13/2026 - 00:47:58: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:47:58: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:48:00: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:00: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:00: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 00:48:00: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:01: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:01: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:02: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:02: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:48:02: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:02: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 00:48:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:02: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:02: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:03: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:03: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:03: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:03: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:03: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:03: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 00:48:04: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:04: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:04: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:04: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:04: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:04: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:05: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:06: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:06: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:06: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "25") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:06: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12609 3834 -1175") (victim_position "12677 3666 -1094") L 10/13/2026 - 00:48:06: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:48:08: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:08: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:08: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:08: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 00:48:09: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:09: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:09: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 00:48:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:10: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:10: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 00:48:10: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:10: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:10: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:10: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "100") (weapon "quake_rl") L 10/13/2026 - 00:48:11: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:11: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:11: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:12: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:12: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:13: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:13: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:13: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:13: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:13: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:13: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:14: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:14: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:14: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "66") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:14: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:14: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:14: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:15: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:15: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:15: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "44") (realdamage "38") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:15: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12160 3658 -1398") (victim_position "12376 3830 -1185") L 10/13/2026 - 00:48:15: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:48:17: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:17: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:18: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:18: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:18: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 00:48:18: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:18: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 00:48:18: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:19: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:19: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:19: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:19: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:48:21: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:22: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:23: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:23: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:23: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:23: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "75") (realdamage "54") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:23: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12445 3583 -1104") (victim_position "12256 3422 -1309") L 10/13/2026 - 00:48:23: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:48:25: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:25: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:25: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:25: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 00:48:25: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:25: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "101") (weapon "quake_rl") L 10/13/2026 - 00:48:26: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:26: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:26: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "856") L 10/13/2026 - 00:48:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:27: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:27: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 00:48:27: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:27: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:29: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:30: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:30: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:30: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:30: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:31: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:32: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:32: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:32: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "13") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:32: "lagger<108><[U:1:159511699]>" killed "|<107><[U:1:1018368344]>" with "shotgun_soldier" (attacker_position "12554 3734 -1094") (victim_position "12879 4242 -1482") L 10/13/2026 - 00:48:32: "|<107><[U:1:1018368344]>" spawned as "soldier" L 10/13/2026 - 00:48:34: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:34: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:35: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:35: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 00:48:35: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:35: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:35: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:48:36: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:36: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 00:48:36: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:36: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:36: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:36: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 00:48:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 00:48:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:37: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:37: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:37: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:37: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:37: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:37: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:38: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:38: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:38: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "85") (realdamage "16") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:38: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12745 3528 -1094") (victim_position "12629 3660 -1094") L 10/13/2026 - 00:48:38: "lagger<108><[U:1:159511699]>" spawned as "soldier" L 10/13/2026 - 00:48:40: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:40: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:40: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:40: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 00:48:41: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:41: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:41: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:41: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 00:48:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:42: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:42: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:42: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:42: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "56") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:43: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 00:48:43: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 00:48:43: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:43: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:43: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:43: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 00:48:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "lagger<108><[U:1:159511699]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "lagger<108><[U:1:159511699]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:44: "lagger<108><[U:1:159511699]>" triggered "damage" against "|<107><[U:1:1018368344]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:45: "|<107><[U:1:1018368344]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:45: "|<107><[U:1:1018368344]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 00:48:45: "|<107><[U:1:1018368344]>" triggered "damage" against "lagger<108><[U:1:159511699]>" (damage "71") (realdamage "55") (weapon "shotgun_soldier") L 10/13/2026 - 00:48:45: "lagger<108><[U:1:159511699]>" joined team "Spectator" L 10/13/2026 - 00:48:45: "|<107><[U:1:1018368344]>" killed "lagger<108><[U:1:159511699]>" with "shotgun_soldier" (attacker_position "12536 3569 -1094") (victim_position "12302 3530 -1177") L 10/13/2026 - 00:48:45: World triggered "mge_match_end" (winner "[U:1:1018368344]") (loser "[U:1:159511699]") (winner_score "20") (loser_score "16")