L 10/13/2026 - 04:51:44: World triggered "meta_data" (matchid "261013045144e548") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 04:51:44: "witching hour<51><[U:1:1254132021]>" changed role to "demoman" L 10/13/2026 - 04:51:44: "typeface<52><[U:1:1016409258]>" changed role to "scout" L 10/13/2026 - 04:51:58: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:51:58: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:51:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:51:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:51:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:51:59: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "100") (realdamage "62") (weapon "iron_bomber") L 10/13/2026 - 04:51:59: "witching hour<51><[U:1:1254132021]>" killed "typeface<52><[U:1:1016409258]>" with "iron_bomber" (attacker_position "-10906 13256 120") (victim_position "-10919 13753 120") L 10/13/2026 - 04:51:59: "typeface<52><[U:1:1016409258]>" spawned as "scout" L 10/13/2026 - 04:52:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:04: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:04: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:04: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:05: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:06: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:52:06: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 04:52:06: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:06: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:07: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:07: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:08: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:09: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:10: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:10: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "87") (realdamage "34") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:10: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11116 13349 168") (victim_position "-10845 12982 120") L 10/13/2026 - 04:52:10: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:10: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:10: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:10: "witching hour<51><[U:1:1254132021]>" spawned as "demoman" L 10/13/2026 - 04:52:12: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:12: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:15: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:15: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:16: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:16: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:17: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "9") (weapon "pistol_scout") L 10/13/2026 - 04:52:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:17: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:18: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:18: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:18: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:18: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:19: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:20: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:20: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:20: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:20: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:20: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:21: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:21: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:22: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:52:22: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "79") (weapon "iron_bomber") L 10/13/2026 - 04:52:22: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-11048 13434 234") (victim_position "-10932 13833 229") L 10/13/2026 - 04:52:22: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:52:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "10") (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "11") (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:24: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:24: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:25: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:25: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:25: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:25: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:26: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:26: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:26: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:26: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:26: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "16") (weapon "pistol_scout") L 10/13/2026 - 04:52:26: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:26: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:52:26: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "70") (weapon "iron_bomber") L 10/13/2026 - 04:52:26: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-10922 12696 120") (victim_position "-10675 12529 173") L 10/13/2026 - 04:52:27: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:28: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:28: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:28: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "15") (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "17") (weapon "pistol_scout") L 10/13/2026 - 04:52:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:31: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:31: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:52:31: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "335") L 10/13/2026 - 04:52:32: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:32: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:32: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "21") (weapon "pistol_scout") L 10/13/2026 - 04:52:32: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "4") (weapon "iron_bomber") L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-10891 13214 120") (victim_position "-10789 13275 229") L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" triggered "domination" against "witching hour<51><[U:1:1254132021]>" L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:32: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:52:33: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:33: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:34: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:34: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:35: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:35: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:35: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:35: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:35: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:52:35: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "84") (weapon "iron_bomber") L 10/13/2026 - 04:52:35: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-11017 13076 120") (victim_position "-10952 12789 153") L 10/13/2026 - 04:52:35: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:35: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:52:37: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:37: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:37: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:37: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:37: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "13") (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:38: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "pistol_scout") L 10/13/2026 - 04:52:39: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:44: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "10") (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "11") (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:46: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:47: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:47: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:48: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:49: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:49: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:49: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "10") (weapon "pistol_scout") L 10/13/2026 - 04:52:49: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:49: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:50: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:50: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:50: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:50: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:50: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:51: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "18") (weapon "pistol_scout") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "13") (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "14") (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "17") (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:54: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:52:55: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:52:55: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:52:55: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:52:55: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "7") (weapon "scattergun") L 10/13/2026 - 04:52:56: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:52:56: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:52:56: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "46") (realdamage "40") (weapon "scattergun") L 10/13/2026 - 04:52:56: "witching hour<51><[U:1:1254132021]>" killed "typeface<52><[U:1:1016409258]>" with "scattergun" (attacker_position "-11467 13753 107") (victim_position "-11172 13386 120") L 10/13/2026 - 04:52:56: "witching hour<51><[U:1:1254132021]>" triggered "revenge" against "typeface<52><[U:1:1016409258]>" L 10/13/2026 - 04:52:56: "typeface<52><[U:1:1016409258]>" spawned as "demoman" L 10/13/2026 - 04:52:58: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "73") (realdamage "61") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11038 13308 163") (victim_position "-11496 13681 106") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:00: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:01: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:02: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "20") (weapon "scattergun") L 10/13/2026 - 04:53:02: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:02: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:02: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:03: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:04: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:04: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:04: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:05: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:05: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "60") (weapon "scattergun") L 10/13/2026 - 04:53:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:05: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "15") (weapon "scattergun") L 10/13/2026 - 04:53:05: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:06: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:06: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:06: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "31") (weapon "scattergun") L 10/13/2026 - 04:53:07: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:07: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:07: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:53:08: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:08: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:53:08: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "16") (weapon "iron_bomber") L 10/13/2026 - 04:53:08: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-11110 13223 120") (victim_position "-11011 12756 232") L 10/13/2026 - 04:53:08: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:09: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:09: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:09: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "3") (weapon "scattergun") L 10/13/2026 - 04:53:10: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:10: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:10: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:10: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "6") (weapon "scattergun") L 10/13/2026 - 04:53:10: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:10: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:11: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:11: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:11: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:11: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "31") (weapon "scattergun") L 10/13/2026 - 04:53:11: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:11: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:11: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:12: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:12: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:13: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "84") (weapon "scattergun") L 10/13/2026 - 04:53:13: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:13: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:53:13: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:53:13: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "27") (weapon "iron_bomber") L 10/13/2026 - 04:53:13: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-10841 13053 120") (victim_position "-10890 13028 169") L 10/13/2026 - 04:53:14: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:14: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:15: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:15: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:15: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "scattergun") L 10/13/2026 - 04:53:16: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:16: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "16") (weapon "scattergun") L 10/13/2026 - 04:53:16: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:17: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "53") (weapon "scattergun") L 10/13/2026 - 04:53:17: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:17: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "88") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:17: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "48") (weapon "scattergun") L 10/13/2026 - 04:53:17: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:17: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:18: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:18: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:18: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "19") (weapon "scattergun") L 10/13/2026 - 04:53:18: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:18: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:53:19: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:19: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:53:19: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:53:19: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "53") (weapon "iron_bomber") L 10/13/2026 - 04:53:19: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-10862 12934 120") (victim_position "-10801 13000 178") L 10/13/2026 - 04:53:19: "typeface<52><[U:1:1016409258]>" triggered "domination" against "witching hour<51><[U:1:1254132021]>" L 10/13/2026 - 04:53:19: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:21: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:21: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:21: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "18") (weapon "scattergun") L 10/13/2026 - 04:53:21: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:21: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:21: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:22: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:22: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:22: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "42") (weapon "scattergun") L 10/13/2026 - 04:53:22: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "104") (realdamage "81") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:22: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11182 13019 120") (victim_position "-11268 13526 120") L 10/13/2026 - 04:53:22: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:22: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:22: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:22: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "11") (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "13") (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "pistol_scout") L 10/13/2026 - 04:53:25: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:25: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "14") (weapon "scattergun") L 10/13/2026 - 04:53:25: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "74") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:26: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:26: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:27: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "74") (realdamage "67") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:27: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10993 12965 132") (victim_position "-11020 13636 232") L 10/13/2026 - 04:53:27: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:27: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:27: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:27: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:27: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:28: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "52") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:29: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:29: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "60") (weapon "scattergun") L 10/13/2026 - 04:53:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:30: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:30: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "67") (weapon "scattergun") L 10/13/2026 - 04:53:31: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:53:31: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:33: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:34: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:34: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:34: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "88") (realdamage "78") (weapon "scattergun") L 10/13/2026 - 04:53:34: "witching hour<51><[U:1:1254132021]>" killed "typeface<52><[U:1:1016409258]>" with "scattergun" (attacker_position "-10861 12504 236") (victim_position "-11023 12437 225") L 10/13/2026 - 04:53:34: "witching hour<51><[U:1:1254132021]>" triggered "revenge" against "typeface<52><[U:1:1016409258]>" L 10/13/2026 - 04:53:34: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:34: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:35: "typeface<52><[U:1:1016409258]>" spawned as "demoman" L 10/13/2026 - 04:53:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:38: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:38: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "7") (weapon "scattergun") L 10/13/2026 - 04:53:38: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:39: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "106") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "32") (weapon "iron_bomber") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-10985 13894 168") (victim_position "-10868 13586 120") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:39: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:39: "witching hour<51><[U:1:1254132021]>" spawned as "scout" L 10/13/2026 - 04:53:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:41: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "4") (weapon "scattergun") L 10/13/2026 - 04:53:41: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:42: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:42: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "33") (weapon "scattergun") L 10/13/2026 - 04:53:42: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "56") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:42: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:42: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:42: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "scattergun") L 10/13/2026 - 04:53:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "scattergun") L 10/13/2026 - 04:53:42: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "11") (weapon "scattergun") L 10/13/2026 - 04:53:43: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:45: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:46: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:47: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:47: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:50: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:50: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:53:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:53:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:52: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:53:52: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "loch_n_load") L 10/13/2026 - 04:53:52: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:53:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:53: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 04:53:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:54: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:54: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:54: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "63") (weapon "shotgun_soldier") L 10/13/2026 - 04:53:55: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:55: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:53:55: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 04:53:56: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "44") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:56: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11111 13806 232") (victim_position "-11194 13656 120") L 10/13/2026 - 04:53:56: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:56: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:56: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:56: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:53:58: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:58: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:58: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:58: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:53:59: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:53:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:53:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:53:59: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 04:53:59: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:00: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:00: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:00: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:00: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 04:54:01: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:01: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:02: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:02: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:02: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:54:02: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "93") (weapon "loch_n_load") L 10/13/2026 - 04:54:02: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "loch_n_load" (attacker_position "-10906 12782 120") (victim_position "-10931 13088 156") L 10/13/2026 - 04:54:02: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:54:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:05: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:06: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:07: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:07: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:08: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:08: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:54:08: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "loch_n_load") L 10/13/2026 - 04:54:09: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:09: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 04:54:09: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "world" (attacker_position "-10919 12503 120") (victim_position "-10975 12717 169") L 10/13/2026 - 04:54:09: "typeface<52><[U:1:1016409258]>" triggered "domination" against "witching hour<51><[U:1:1254132021]>" L 10/13/2026 - 04:54:09: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:09: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:54:11: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:12: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:12: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:12: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:12: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 04:54:13: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:13: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:14: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 04:54:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:14: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:15: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:15: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:15: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:15: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "18") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:15: "witching hour<51><[U:1:1254132021]>" killed "typeface<52><[U:1:1016409258]>" with "shotgun_soldier" (attacker_position "-11244 13110 120") (victim_position "-11666 13389 93") L 10/13/2026 - 04:54:15: "witching hour<51><[U:1:1254132021]>" triggered "revenge" against "typeface<52><[U:1:1016409258]>" L 10/13/2026 - 04:54:15: "typeface<52><[U:1:1016409258]>" spawned as "demoman" L 10/13/2026 - 04:54:17: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:18: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:19: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:19: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:54:19: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "loch_n_load") L 10/13/2026 - 04:54:19: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:20: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:20: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:20: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "95") (weapon "quake_rl") L 10/13/2026 - 04:54:20: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:21: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:21: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:21: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:21: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:21: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:21: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:21: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:21: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:22: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "81") (realdamage "2") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:22: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10823 12743 603") (victim_position "-10591 12591 108") L 10/13/2026 - 04:54:22: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:22: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:22: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:22: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:54:23: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:24: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:24: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:24: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:25: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:25: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:54:25: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "loch_n_load") L 10/13/2026 - 04:54:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:25: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:25: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 04:54:26: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:27: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:27: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:27: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:27: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:28: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:29: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:29: "typeface<52><[U:1:1016409258]>" picked up item "tf_ammo_pack" L 10/13/2026 - 04:54:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:29: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:29: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "80") (realdamage "24") (weapon "quake_rl") L 10/13/2026 - 04:54:29: "witching hour<51><[U:1:1254132021]>" killed "typeface<52><[U:1:1016409258]>" with "quake_rl" (attacker_position "-11035 12250 351") (victim_position "-10934 12163 120") L 10/13/2026 - 04:54:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:30: "typeface<52><[U:1:1016409258]>" spawned as "demoman" L 10/13/2026 - 04:54:31: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:32: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:32: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:32: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:54:32: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "loch_n_load") L 10/13/2026 - 04:54:33: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:33: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:33: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 04:54:33: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:34: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 04:54:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:34: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 04:54:35: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:35: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "86") (realdamage "23") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:35: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11280 13409 132") (victim_position "-11173 13068 153") L 10/13/2026 - 04:54:35: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:35: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:35: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:35: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:54:37: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:38: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:39: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:39: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "loch_n_load") L 10/13/2026 - 04:54:39: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "loch_n_load") L 10/13/2026 - 04:54:39: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:39: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:54:39: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 04:54:40: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:54:41: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "loch_n_load") L 10/13/2026 - 04:54:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:41: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:54:42: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 04:54:42: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:42: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "111") (realdamage "72") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:54:42: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11085 13811 232") (victim_position "-11221 13343 120") L 10/13/2026 - 04:54:42: World triggered "mge_match_end" (winner "[U:1:1016409258]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "6")