L 10/13/2026 - 04:58:48: World triggered "meta_data" (matchid "2610130458483006") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 04:58:48: "witching hour<51><[U:1:1254132021]>" changed role to "soldier" L 10/13/2026 - 04:58:48: "typeface<52><[U:1:1016409258]>" changed role to "demoman" L 10/13/2026 - 04:58:50: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:50: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:50: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:51: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:58:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:58:51: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 04:58:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:58:52: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:58:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:52: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "89") (realdamage "68") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:52: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10951 13477 409") (victim_position "-10878 13079 120") L 10/13/2026 - 04:58:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:52: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:52: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:58:54: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:54: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:54: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:55: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:58:55: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:55: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:58:56: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:58:56: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:58:56: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "97") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:56: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:56: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:57: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:58:57: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:58:57: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "33") (weapon "quake_rl") L 10/13/2026 - 04:58:58: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:58:58: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:58:59: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:59: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "122") (realdamage "11") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/13/2026 - 04:58:59: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11131 13771 234") (victim_position "-11279 13260 120") L 10/13/2026 - 04:58:59: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:59: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:59: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:58:59: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:01: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:01: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:01: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:02: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:02: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:02: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 04:59:03: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:03: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:04: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "34") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:04: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:05: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:05: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:05: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:05: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:05: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "65") (realdamage "39") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:05: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11037 12532 236") (victim_position "-10810 13040 627") L 10/13/2026 - 04:59:06: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:06: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:06: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:06: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "36") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:08: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "58") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:08: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:09: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:10: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:10: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:10: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:11: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:12: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:12: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:12: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "54") (weapon "shotgun_soldier") L 10/13/2026 - 04:59:12: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "66") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:12: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10727 12765 190") (victim_position "-10825 12920 -48") L 10/13/2026 - 04:59:12: "typeface<52><[U:1:1016409258]>" triggered "domination" against "witching hour<51><[U:1:1254132021]>" L 10/13/2026 - 04:59:12: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:12: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:12: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:12: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:14: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:14: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:14: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:15: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "38") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:15: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:15: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:15: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:16: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 04:59:16: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:16: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:16: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:16: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:16: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:17: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "7") (weapon "iron_bomber") L 10/13/2026 - 04:59:17: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-10443 13076 -74") (victim_position "-10970 13203 120") L 10/13/2026 - 04:59:17: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:19: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:19: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:20: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:20: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:21: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:21: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:22: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:22: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:59:22: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 04:59:22: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:22: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:22: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 04:59:23: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:23: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "19") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" killed "typeface<52><[U:1:1016409258]>" with "shotgun_soldier" (attacker_position "-10695 12678 94") (victim_position "-11079 12559 385") L 10/13/2026 - 04:59:23: "witching hour<51><[U:1:1254132021]>" triggered "revenge" against "typeface<52><[U:1:1016409258]>" L 10/13/2026 - 04:59:23: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:23: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:23: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:23: "typeface<52><[U:1:1016409258]>" spawned as "demoman" L 10/13/2026 - 04:59:26: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:26: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:26: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:26: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:26: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:28: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:28: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:28: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:28: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 04:59:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:29: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:29: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 04:59:29: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:30: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:30: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:30: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:59:30: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (realdamage "40") (weapon "iron_bomber") L 10/13/2026 - 04:59:30: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-11088 14141 120") (victim_position "-11175 13607 166") L 10/13/2026 - 04:59:30: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:31: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:32: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:32: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:32: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:33: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:33: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:33: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:34: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:34: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 04:59:35: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:35: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:36: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:36: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "24") (weapon "quake_rl") L 10/13/2026 - 04:59:36: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:36: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:36: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:36: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:36: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:37: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "45") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:37: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "world" (attacker_position "-11076 12853 232") (victim_position "-10975 13534 207") L 10/13/2026 - 04:59:37: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:37: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:37: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:37: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:39: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:39: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:39: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:40: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:40: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:40: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:40: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 04:59:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:41: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:41: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 04:59:41: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:42: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:59:42: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 04:59:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:42: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "39") (weapon "quake_rl") L 10/13/2026 - 04:59:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:42: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:42: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 04:59:43: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:43: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:43: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "56") (realdamage "7") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11015 12158 120") (victim_position "-11219 12729 228") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:43: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:43: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:45: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:46: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:46: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:46: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:46: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:46: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:47: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:47: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "100") (weapon "quake_rl") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "80") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:48: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "30") (realdamage "24") (weapon "iron_bomber") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "iron_bomber" (attacker_position "-11261 13182 188") (victim_position "-11019 12887 207") L 10/13/2026 - 04:59:48: "typeface<52><[U:1:1016409258]>" triggered "domination" against "witching hour<51><[U:1:1254132021]>" L 10/13/2026 - 04:59:48: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:48: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 04:59:48: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:49: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:51: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "46") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:51: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:51: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:51: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:52: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "107") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:52: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:52: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:52: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:53: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:53: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 04:59:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:53: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 04:59:53: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 04:59:54: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "38") (realdamage "17") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:54: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10963 12957 120") (victim_position "-11521 13635 107") L 10/13/2026 - 04:59:54: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:54: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:54: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 04:59:54: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 04:59:56: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:57: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:58: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:58: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 04:59:58: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 04:59:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 04:59:59: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 04:59:59: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 05:00:00: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:00: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "93") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:00: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:00: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:00: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 05:00:01: "witching hour<51><[U:1:1254132021]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 05:00:01: "witching hour<51><[U:1:1254132021]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 05:00:01: "witching hour<51><[U:1:1254132021]>" triggered "damage" against "typeface<52><[U:1:1016409258]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 05:00:02: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:02: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:02: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:04: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:04: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:04: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:05: "typeface<52><[U:1:1016409258]>" triggered "damage" against "witching hour<51><[U:1:1254132021]>" (damage "79") (realdamage "8") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:05: "typeface<52><[U:1:1016409258]>" killed "witching hour<51><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11632 12617 -106") (victim_position "-12039 12976 -233") L 10/13/2026 - 05:00:05: "typeface<52><[U:1:1016409258]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:05: "typeface<52><[U:1:1016409258]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 05:00:05: "witching hour<51><[U:1:1254132021]>" spawned as "soldier" L 10/13/2026 - 05:00:12: "witching hour<51><[U:1:1254132021]>" disconnected (reason "Disconnect by user.") L 10/13/2026 - 05:00:12: "witching hour<51><[U:1:1254132021]>" joined team "Spectator" L 10/13/2026 - 05:00:12: World triggered "mge_match_end" (winner "[U:1:1016409258]") (loser "[U:1:1254132021]") (winner_score "11") (loser_score "1")