L 10/13/2026 - 17:02:22: World triggered "meta_data" (matchid "2610131702226f4a") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 17:02:22: "zek<32><[U:1:902498003]>" changed role to "soldier" L 10/13/2026 - 17:02:22: "master<29><[U:1:167242667]>" changed role to "soldier" L 10/13/2026 - 17:02:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "33") (weapon "quake_rl") L 10/13/2026 - 17:02:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:26: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:26: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 17:02:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:26: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:26: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:29: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "world" (attacker_position "-11229 13196 120") (victim_position "-11200 12988 139") L 10/13/2026 - 17:02:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "108") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:29: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:02:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 17:02:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:32: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:32: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "85") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:34: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:34: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (realdamage "57") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:34: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "tf_projectile_rocket" (attacker_position "-11092 12924 314") (victim_position "-10996 13218 162") L 10/13/2026 - 17:02:34: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:02:36: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 17:02:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:39: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:39: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "21") (realdamage "1") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:41: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10841 12555 120") (victim_position "-11176 12377 192") L 10/13/2026 - 17:02:42: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:02:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 17:02:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:46: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:46: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:46: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:46: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:46: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "32") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:46: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:46: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:47: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:47: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:47: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:48: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "38") (realdamage "27") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:48: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11181 12362 120") (victim_position "-11067 12813 232") L 10/13/2026 - 17:02:49: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:02:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:50: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:50: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:51: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:51: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:51: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:51: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "106") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:52: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:02:52: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 17:02:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:52: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:52: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:53: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:53: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:54: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:54: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:54: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:56: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:56: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:57: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:02:57: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:57: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:57: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:02:57: "master<29><[U:1:167242667]>" picked up item "tf_ammo_pack" L 10/13/2026 - 17:02:58: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:58: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:58: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:58: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:58: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:58: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:59: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:02:59: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "43") (realdamage "31") (weapon "shotgun_soldier") L 10/13/2026 - 17:02:59: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-11034 13529 232") (victim_position "-11275 13118 120") L 10/13/2026 - 17:02:59: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:03:00: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 17:03:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "68") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:02: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:02: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:04: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:04: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:04: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "83") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:05: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:05: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:05: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:05: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:05: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:05: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:05: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:05: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11062 13333 623") (victim_position "-11244 13477 162") L 10/13/2026 - 17:03:05: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:03:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:10: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:10: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:10: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "79") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:10: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:10: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 17:03:11: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:11: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:11: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:11: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:11: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:11: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "347") L 10/13/2026 - 17:03:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:12: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:12: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "65") (realdamage "4") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:12: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "tf_projectile_rocket" (attacker_position "-11115 13674 265") (victim_position "-10878 14126 120") L 10/13/2026 - 17:03:12: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:03:14: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 17:03:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "61") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:17: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:17: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "40") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:17: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:17: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:17: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:17: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (realdamage "35") (weapon "quake_rl") L 10/13/2026 - 17:03:18: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10914 13554 120") (victim_position "-11136 13826 216") L 10/13/2026 - 17:03:18: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:03:20: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:20: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:20: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:21: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:21: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:21: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:21: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "29") (weapon "quake_rl") L 10/13/2026 - 17:03:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:22: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:23: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:23: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:24: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:24: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:24: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "56") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:29: "zek<32><[U:1:902498003]>" picked up item "tf_ammo_pack" L 10/13/2026 - 17:03:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "87") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:30: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:30: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "50") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:30: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "world" (attacker_position "-10889 13551 120") (victim_position "-11065 13897 168") L 10/13/2026 - 17:03:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:30: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:03:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "383") L 10/13/2026 - 17:03:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:33: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:33: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "47") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "69") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:36: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:36: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:36: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (realdamage "6") (weapon "quake_rl") L 10/13/2026 - 17:03:36: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10963 13574 161") (victim_position "-10842 13169 120") L 10/13/2026 - 17:03:36: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:03:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:39: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:39: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:39: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:39: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 17:03:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "26") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:40: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:41: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:41: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:41: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:41: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:41: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:41: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "45") (realdamage "5") (weapon "quake_rl") L 10/13/2026 - 17:03:41: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11322 12722 133") (victim_position "-11094 13316 120") L 10/13/2026 - 17:03:41: "master<29><[U:1:167242667]>" triggered "domination" against "zek<32><[U:1:902498003]>" L 10/13/2026 - 17:03:41: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:03:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:43: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "84") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:48: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 17:03:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "38") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:50: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:50: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:50: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:50: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:52: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:52: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "56") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:52: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11101 13111 120") (victim_position "-11180 12719 156") L 10/13/2026 - 17:03:53: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:03:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:56: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:56: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "85") (weapon "quake_rl") L 10/13/2026 - 17:03:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:57: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:57: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 17:03:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:58: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:58: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:03:58: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:58: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "65") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:03:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:03:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "100") (realdamage "88") (weapon "quake_rl") L 10/13/2026 - 17:03:59: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11220 13208 165") (victim_position "-11057 13524 232") L 10/13/2026 - 17:03:59: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:59: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "81") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:03:59: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "56") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:02: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:02: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "87") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 17:04:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:04: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:04: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "85") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:04: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:04: "zek<32><[U:1:902498003]>" picked up item "tf_ammo_pack" L 10/13/2026 - 17:04:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:04: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11097 13007 234") (victim_position "-11164 12732 120") L 10/13/2026 - 17:04:04: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:06: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:07: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:07: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:07: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:07: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 17:04:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:08: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:08: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:08: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:08: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "68") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:09: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:09: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:09: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:09: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:10: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:10: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:10: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "52") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:10: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:10: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "85") (realdamage "42") (weapon "quake_rl") L 10/13/2026 - 17:04:10: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11056 13041 120") (victim_position "-10869 12740 120") L 10/13/2026 - 17:04:10: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:12: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:12: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:14: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:14: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:14: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:14: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:14: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "88") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:14: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:14: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:14: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 17:04:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "38") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:17: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:17: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:17: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "45") (realdamage "43") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:17: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10868 12850 120") (victim_position "-11193 12899 187") L 10/13/2026 - 17:04:17: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:21: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:21: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "105") (weapon "quake_rl") L 10/13/2026 - 17:04:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:22: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:22: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:22: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "291") L 10/13/2026 - 17:04:23: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:23: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "world" (attacker_position "-10732 12504 185") (victim_position "-11119 12939 168") L 10/13/2026 - 17:04:23: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "47") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:26: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:26: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:26: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:27: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 17:04:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "46") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:28: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:28: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "37") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "8") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:28: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10988 13353 199") (victim_position "-11659 13042 143") L 10/13/2026 - 17:04:28: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "103") (weapon "quake_rl") L 10/13/2026 - 17:04:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:33: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:33: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "108") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:34: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:34: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "45") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "50") (realdamage "33") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:35: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10926 12895 120") (victim_position "-11312 12871 136") L 10/13/2026 - 17:04:35: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 17:04:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 17:04:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:39: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:39: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:39: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "53") (realdamage "52") (weapon "quake_rl") L 10/13/2026 - 17:04:39: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11025 13665 232") (victim_position "-10949 14002 120") L 10/13/2026 - 17:04:39: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:41: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:42: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:42: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "100") (weapon "quake_rl") L 10/13/2026 - 17:04:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "66") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "68") (realdamage "31") (weapon "quake_rl") L 10/13/2026 - 17:04:44: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11108 12629 232") (victim_position "-11002 12189 120") L 10/13/2026 - 17:04:44: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:47: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:48: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:48: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 17:04:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:49: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:49: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "101") (weapon "quake_rl") L 10/13/2026 - 17:04:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:50: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:50: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:51: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:51: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "47") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:53: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:53: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:53: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "75") (realdamage "16") (weapon "quake_rl") L 10/13/2026 - 17:04:53: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11024 12668 232") (victim_position "-10879 12733 187") L 10/13/2026 - 17:04:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:54: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:04:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:56: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:04:56: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 17:04:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:57: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:04:57: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "47") (weapon "shotgun_soldier") L 10/13/2026 - 17:04:57: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:58: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "player" (attacker_position "-10860 13944 120") (victim_position "-10932 13872 435") L 10/13/2026 - 17:04:58: "zek<32><[U:1:902498003]>" triggered "revenge" against "master<29><[U:1:167242667]>" L 10/13/2026 - 17:04:58: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:04:58: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:05:00: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 17:05:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:02: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:02: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:02: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:02: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 17:05:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 17:05:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:04: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:04: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:04: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "106") (realdamage "93") (weapon "quake_rl") L 10/13/2026 - 17:05:04: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-10945 13792 191") (victim_position "-11132 13652 232") L 10/13/2026 - 17:05:04: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:05:06: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:06: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:06: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:06: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:06: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 17:05:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:06: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:06: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:06: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:07: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:07: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:07: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:07: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 17:05:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:08: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:08: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "59") (realdamage "11") (weapon "quake_rl") L 10/13/2026 - 17:05:08: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11115 13364 484") (victim_position "-11001 13925 160") L 10/13/2026 - 17:05:08: World triggered "mge_match_end" (winner "[U:1:167242667]") (loser "[U:1:902498003]") (winner_score "20") (loser_score "5")