L 10/13/2026 - 17:05:15: World triggered "meta_data" (matchid "26101317051531bd") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 17:05:15: "zek<32><[U:1:902498003]>" changed role to "soldier" L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" changed role to "soldier" L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 17:05:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "99") (weapon "quake_rl") L 10/13/2026 - 17:05:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:05:17: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:17: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:17: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:17: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:17: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:17: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "44") (weapon "quake_rl") L 10/13/2026 - 17:05:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 17:05:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:21: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:21: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:22: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10916 13225 120") (victim_position "-10308 13887 -38") L 10/13/2026 - 17:05:22: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:05:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:26: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:26: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:26: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:28: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:28: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 17:05:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "108") (realdamage "103") (weapon "quake_rl") L 10/13/2026 - 17:05:28: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10979 12703 232") (victim_position "-11117 12831 232") L 10/13/2026 - 17:05:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:28: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:05:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:30: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:30: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:30: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:30: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:31: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:31: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 17:05:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:31: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "64") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 17:05:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "76") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:34: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11137 12948 168") (victim_position "-11143 12751 207") L 10/13/2026 - 17:05:34: "master<29><[U:1:167242667]>" triggered "domination" against "zek<32><[U:1:902498003]>" L 10/13/2026 - 17:05:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:35: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:05:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:38: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:38: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "289") L 10/13/2026 - 17:05:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:39: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:39: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:39: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "107") (weapon "quake_rl") L 10/13/2026 - 17:05:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "78") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "54") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "16") (realdamage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-10876 13684 120") (victim_position "-11107 13668 281") L 10/13/2026 - 17:05:40: "zek<32><[U:1:902498003]>" triggered "revenge" against "master<29><[U:1:167242667]>" L 10/13/2026 - 17:05:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:41: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:41: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 17:05:41: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:05:43: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 17:05:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "42") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:45: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:45: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 17:05:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:46: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:46: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:46: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:47: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:47: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:47: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:47: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:47: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "61") (realdamage "4") (weapon "quake_rl") L 10/13/2026 - 17:05:47: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11071 13696 232") (victim_position "-11075 14131 120") L 10/13/2026 - 17:05:47: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:05:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:49: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:49: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:50: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:50: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 17:05:50: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:50: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 17:05:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:51: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:51: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:51: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:51: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "99") (realdamage "70") (weapon "quake_rl") (airshot "1") (height "221") L 10/13/2026 - 17:05:51: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-10998 12475 232") (victim_position "-10965 12797 390") L 10/13/2026 - 17:05:51: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:05:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:53: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:53: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:53: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 17:05:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:54: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:54: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:54: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:54: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:54: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:54: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "26") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:55: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:55: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 17:05:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:56: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:56: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:57: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:57: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:05:57: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 17:05:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:05:57: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:05:57: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "72") (realdamage "29") (weapon "quake_rl") L 10/13/2026 - 17:05:57: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11266 12912 120") (victim_position "-11079 12491 232") L 10/13/2026 - 17:05:58: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:05:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:00: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:00: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:00: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:00: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:00: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:00: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:00: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:06:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "49") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:01: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:01: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:06:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:02: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:02: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:06:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:03: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:03: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:03: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:03: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "35") (weapon "quake_rl") L 10/13/2026 - 17:06:04: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:04: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:04: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "56") (realdamage "41") (weapon "quake_rl") L 10/13/2026 - 17:06:04: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10579 12803 48") (victim_position "-10862 13544 120") L 10/13/2026 - 17:06:04: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:05: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:07: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:07: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "177") L 10/13/2026 - 17:06:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:09: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:09: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "80") (realdamage "54") (weapon "quake_rl") L 10/13/2026 - 17:06:09: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11015 13075 120") (victim_position "-10828 13307 120") L 10/13/2026 - 17:06:09: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:10: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:10: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:11: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:11: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:12: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:12: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 17:06:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:13: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:13: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:13: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:13: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:06:14: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:14: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:14: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:14: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 17:06:14: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "62") (realdamage "28") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:15: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-11040 13717 232") (victim_position "-11268 13861 120") L 10/13/2026 - 17:06:15: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:06:17: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:18: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:18: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "326") L 10/13/2026 - 17:06:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:18: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:18: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 17:06:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:20: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:20: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:20: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:20: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "21") (realdamage "16") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:21: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-10993 13843 168") (victim_position "-10907 13468 120") L 10/13/2026 - 17:06:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:21: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:06:23: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:24: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:24: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:24: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 17:06:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "47") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:24: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:26: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:26: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "103") (realdamage "75") (weapon "quake_rl") L 10/13/2026 - 17:06:26: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11285 13447 120") (victim_position "-11110 13486 376") L 10/13/2026 - 17:06:26: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "77") (realdamage "57") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:29: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10975 12727 261") (victim_position "-11095 12484 414") L 10/13/2026 - 17:06:29: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:31: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:31: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:31: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:31: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:31: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "105") (weapon "quake_rl") L 10/13/2026 - 17:06:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "59") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (realdamage "58") (weapon "quake_rl") L 10/13/2026 - 17:06:34: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11242 13542 148") (victim_position "-11147 13867 179") L 10/13/2026 - 17:06:34: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:36: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:36: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 17:06:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (realdamage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:38: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11038 12818 232") (victim_position "-10946 12491 213") L 10/13/2026 - 17:06:38: "master<29><[U:1:167242667]>" triggered "domination" against "zek<32><[U:1:902498003]>" L 10/13/2026 - 17:06:38: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:40: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 17:06:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "64") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:41: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:41: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:42: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:42: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:42: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 17:06:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:43: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:43: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:43: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:06:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "67") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "63") (realdamage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:45: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11290 13676 120") (victim_position "-11097 13884 168") L 10/13/2026 - 17:06:45: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:06:47: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:49: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:49: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "40") (weapon "quake_rl") L 10/13/2026 - 17:06:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:51: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:51: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "70") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:51: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:51: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "267") L 10/13/2026 - 17:06:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:51: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:51: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "33") (realdamage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-11041 13683 232") (victim_position "-11273 13648 616") L 10/13/2026 - 17:06:52: "zek<32><[U:1:902498003]>" triggered "revenge" against "master<29><[U:1:167242667]>" L 10/13/2026 - 17:06:52: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:06:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 17:06:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "70") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:56: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:56: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:58: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:58: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:06:58: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 17:06:58: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:58: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:58: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:58: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:06:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:06:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "28") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 17:06:59: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11012 13627 232") (victim_position "-11191 13964 138") L 10/13/2026 - 17:06:59: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:00: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:00: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:00: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 17:07:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:01: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:01: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:02: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:02: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:02: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:02: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 17:07:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 17:07:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:03: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:03: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "97") (weapon "quake_rl") L 10/13/2026 - 17:07:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "98") (realdamage "1") (weapon "quake_rl") (airshot "1") (height "229") L 10/13/2026 - 17:07:04: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10932 12765 152") (victim_position "-11145 12545 398") L 10/13/2026 - 17:07:04: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:04: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:06: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:06: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:06: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:06: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:06: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:07: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:07: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 17:07:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:07: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:07: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 17:07:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:09: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10998 13603 232") (victim_position "-11014 13409 168") L 10/13/2026 - 17:07:09: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:11: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:11: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:11: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:12: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:12: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:12: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 17:07:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:13: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:13: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 17:07:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10546 12771 90") (victim_position "-10924 12463 243") L 10/13/2026 - 17:07:13: "master<29><[U:1:167242667]>" triggered "domination" against "zek<32><[U:1:902498003]>" L 10/13/2026 - 17:07:13: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 17:07:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:17: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:17: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:17: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 17:07:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "109") (realdamage "86") (weapon "quake_rl") L 10/13/2026 - 17:07:19: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11129 13503 232") (victim_position "-11148 13606 120") L 10/13/2026 - 17:07:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:19: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:21: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:21: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:07:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:23: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:23: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:23: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 17:07:23: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:23: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 17:07:23: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:24: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:24: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:24: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 17:07:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:25: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:25: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "102") (realdamage "1") (weapon "quake_rl") L 10/13/2026 - 17:07:25: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-11115 12891 168") (victim_position "-10843 12731 120") L 10/13/2026 - 17:07:25: "zek<32><[U:1:902498003]>" triggered "revenge" against "master<29><[U:1:167242667]>" L 10/13/2026 - 17:07:25: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:07:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:27: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "29") (weapon "quake_rl") L 10/13/2026 - 17:07:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:29: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:29: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 17:07:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:29: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:29: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:30: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:30: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:30: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:30: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "35") (realdamage "22") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:31: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10772 12718 119") (victim_position "-11094 12540 261") L 10/13/2026 - 17:07:31: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "37") (weapon "quake_rl") L 10/13/2026 - 17:07:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:07:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:36: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:36: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:36: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:07:36: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:36: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:36: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "66") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "87") (realdamage "40") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:38: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11051 12710 232") (victim_position "-11157 12626 207") L 10/13/2026 - 17:07:38: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:39: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "37") (weapon "quake_rl") L 10/13/2026 - 17:07:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:42: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "39") (weapon "quake_rl") L 10/13/2026 - 17:07:43: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "42") (weapon "quake_rl") L 10/13/2026 - 17:07:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 17:07:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:45: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:45: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:46: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:46: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:46: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "59") (realdamage "29") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:46: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10890 13127 120") (victim_position "-10972 12782 168") L 10/13/2026 - 17:07:46: World triggered "mge_match_end" (winner "[U:1:167242667]") (loser "[U:1:902498003]") (winner_score "20") (loser_score "6")