L 10/13/2026 - 17:07:52: World triggered "meta_data" (matchid "261013170752abf9") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 17:07:52: "zek<32><[U:1:902498003]>" changed role to "soldier" L 10/13/2026 - 17:07:52: "master<29><[U:1:167242667]>" changed role to "soldier" L 10/13/2026 - 17:07:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:53: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:53: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:53: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:53: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:53: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 17:07:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:54: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:54: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:54: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 17:07:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:56: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:56: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 17:07:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:56: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:56: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "102") (realdamage "69") (weapon "quake_rl") L 10/13/2026 - 17:07:56: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10962 13733 289") (victim_position "-11056 13997 120") L 10/13/2026 - 17:07:56: "master<29><[U:1:167242667]>" triggered "domination" against "zek<32><[U:1:902498003]>" L 10/13/2026 - 17:07:56: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:07:58: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:58: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:58: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:58: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:07:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:07:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:07:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "42") (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:07:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:00: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:00: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:00: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 17:08:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:01: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:01: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:01: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:01: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:01: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:08:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "66") (realdamage "58") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:05: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11056 12664 232") (victim_position "-11060 12439 168") L 10/13/2026 - 17:08:05: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:07: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:07: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:08: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:08: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:08: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:08: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 17:08:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:08: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:08: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "35") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:10: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:10: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:10: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:10: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:10: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:08:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:11: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:11: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:11: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:11: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:11: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:11: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:11: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:12: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:12: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:12: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:13: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:13: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "38") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:13: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-11219 13876 120") (victim_position "-11239 13405 120") L 10/13/2026 - 17:08:13: "zek<32><[U:1:902498003]>" triggered "revenge" against "master<29><[U:1:167242667]>" L 10/13/2026 - 17:08:13: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:08:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 17:08:17: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:17: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:17: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:17: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:08:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:18: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:18: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 17:08:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 17:08:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "54") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:19: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:19: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "54") (realdamage "26") (weapon "quake_rl") L 10/13/2026 - 17:08:19: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-10957 13813 328") (victim_position "-11050 13241 149") L 10/13/2026 - 17:08:19: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:08:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:21: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:21: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 17:08:22: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:22: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:22: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:23: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:23: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:23: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "99") (weapon "quake_rl") L 10/13/2026 - 17:08:24: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:24: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 17:08:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "80") (realdamage "34") (weapon "quake_rl") L 10/13/2026 - 17:08:24: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11268 13589 206") (victim_position "-11044 13537 286") L 10/13/2026 - 17:08:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:24: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:24: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:26: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:27: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:27: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:27: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "87") (weapon "quake_rl") L 10/13/2026 - 17:08:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "61") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:27: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "102") (realdamage "88") (weapon "quake_rl") (airshot "1") (height "413") L 10/13/2026 - 17:08:28: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11098 12645 232") (victim_position "-10950 12622 533") L 10/13/2026 - 17:08:28: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:29: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:29: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:30: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:30: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:30: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:30: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 17:08:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:31: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:31: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:31: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:31: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:31: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "40") (weapon "quake_rl") L 10/13/2026 - 17:08:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:32: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:32: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 17:08:32: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:32: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "96") (realdamage "77") (weapon "quake_rl") (airshot "1") (height "339") L 10/13/2026 - 17:08:32: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11100 13455 275") (victim_position "-11034 13755 572") L 10/13/2026 - 17:08:32: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 17:08:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:36: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:36: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 17:08:36: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:37: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:37: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "104") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "272") L 10/13/2026 - 17:08:37: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-10981 12612 240") (victim_position "-11158 12450 392") L 10/13/2026 - 17:08:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 17:08:38: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:08:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 17:08:40: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "81") (realdamage "74") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:40: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11111 12914 317") (victim_position "-11050 12681 293") L 10/13/2026 - 17:08:40: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:43: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:43: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "30") (weapon "quake_rl") L 10/13/2026 - 17:08:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:45: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:45: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 17:08:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "59") (realdamage "30") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:46: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11079 12684 232") (victim_position "-10963 12849 534") L 10/13/2026 - 17:08:47: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (weapon "quake_rl") L 10/13/2026 - 17:08:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:51: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:51: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 17:08:51: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:52: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:52: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 17:08:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:52: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:52: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:53: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:53: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "69") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:53: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:53: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "92") (realdamage "65") (weapon "quake_rl") L 10/13/2026 - 17:08:53: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11034 13049 120") (victim_position "-11006 12841 232") L 10/13/2026 - 17:08:53: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:53: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:08:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:56: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:56: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:57: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:58: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:58: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:58: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:58: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:58: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:58: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:08:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:59: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:08:59: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 17:08:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:08:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "43") (weapon "shotgun_soldier") L 10/13/2026 - 17:08:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:59: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:08:59: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:00: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:00: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:00: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (realdamage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:00: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-11037 12789 232") (victim_position "-11155 13164 120") L 10/13/2026 - 17:09:00: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:00: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:09:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:02: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:02: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:02: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "304") L 10/13/2026 - 17:09:02: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:02: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 17:09:02: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:02: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:02: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "48") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 17:09:04: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:04: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:04: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "70") (realdamage "68") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:04: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10989 12917 168") (victim_position "-10976 12629 238") L 10/13/2026 - 17:09:04: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:09:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:07: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:07: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 17:09:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:08: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:08: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 17:09:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "54") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:10: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:10: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 17:09:10: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:10: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "world" (attacker_position "-11135 13378 186") (victim_position "-11095 14002 131") L 10/13/2026 - 17:09:10: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:10: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:09:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:13: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:13: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 17:09:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:13: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:13: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:13: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:13: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "34") (weapon "quake_rl") L 10/13/2026 - 17:09:14: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:14: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:14: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:14: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 17:09:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 17:09:16: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "25") (realdamage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:16: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10811 12727 120") (victim_position "-11109 12719 515") L 10/13/2026 - 17:09:17: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:09:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 17:09:19: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:19: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 17:09:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "51") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:20: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:20: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:20: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:20: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:20: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:21: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:21: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:21: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:21: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:22: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:22: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:22: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "99") (realdamage "36") (weapon "quake_rl") L 10/13/2026 - 17:09:22: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11116 13422 248") (victim_position "-11095 13787 232") L 10/13/2026 - 17:09:22: "master<29><[U:1:167242667]>" triggered "domination" against "zek<32><[U:1:902498003]>" L 10/13/2026 - 17:09:22: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:09:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:25: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:25: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 17:09:26: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:26: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 17:09:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "32") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:29: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:29: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "37") (weapon "quake_rl") L 10/13/2026 - 17:09:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "20") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:30: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:30: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "15") (realdamage "9") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:30: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10998 12628 232") (victim_position "-11066 12694 867") L 10/13/2026 - 17:09:30: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:09:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:31: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:31: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:31: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "8") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:32: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:32: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 17:09:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "60") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (realdamage "36") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-10824 12679 120") (victim_position "-10879 12958 120") L 10/13/2026 - 17:09:35: "zek<32><[U:1:902498003]>" triggered "revenge" against "master<29><[U:1:167242667]>" L 10/13/2026 - 17:09:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 17:09:35: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:09:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "45") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:39: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:39: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:39: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 17:09:39: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:39: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 17:09:39: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:40: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:40: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:40: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "32") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:40: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10863 13130 120") (victim_position "-11002 12968 294") L 10/13/2026 - 17:09:40: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:09:41: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:42: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:42: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:42: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 17:09:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:44: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:44: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 17:09:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:44: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:45: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:45: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "47") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:46: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:46: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:46: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "55") (realdamage "31") (weapon "quake_rl") L 10/13/2026 - 17:09:46: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-11029 12584 278") (victim_position "-11077 12261 120") L 10/13/2026 - 17:09:46: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:09:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:48: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:49: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:49: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "32") (weapon "quake_rl") L 10/13/2026 - 17:09:49: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:49: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "32") (weapon "quake_rl") L 10/13/2026 - 17:09:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:50: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:50: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:51: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:51: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:51: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:52: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:52: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:52: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:52: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:52: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "37") (weapon "quake_rl") L 10/13/2026 - 17:09:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:53: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:53: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:54: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:54: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:54: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:54: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:54: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "24") (weapon "quake_rl") L 10/13/2026 - 17:09:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:55: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:55: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "34") (weapon "quake_rl") L 10/13/2026 - 17:09:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:57: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:57: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:57: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "3") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:57: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:57: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (weapon "quake_rl") L 10/13/2026 - 17:09:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:09:59: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:09:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:09:59: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:09:59: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "29") (weapon "quake_rl") L 10/13/2026 - 17:09:59: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:00: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:00: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "40") (weapon "quake_rl") L 10/13/2026 - 17:10:00: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:00: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:01: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "36") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:03: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:03: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "19") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:03: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11249 13316 265") (victim_position "-11136 12670 229") L 10/13/2026 - 17:10:04: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:10:05: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:06: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:06: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:06: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:06: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:06: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:07: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:07: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:07: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:07: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:07: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 17:10:07: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:08: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:08: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:08: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "26") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:08: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:09: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:09: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:09: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "59") (realdamage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:09: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "shotgun_soldier" (attacker_position "-11214 12713 120") (victim_position "-11224 12519 158") L 10/13/2026 - 17:10:09: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:10:11: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:11: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:11: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:11: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:11: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:11: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "32") (weapon "quake_rl") L 10/13/2026 - 17:10:12: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:12: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:12: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:12: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:12: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:12: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:12: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:12: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 17:10:13: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:13: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:13: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:13: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "37") (weapon "quake_rl") L 10/13/2026 - 17:10:14: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:14: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:14: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:14: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 17:10:15: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:15: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:15: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 17:10:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:15: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:15: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "50") (realdamage "35") (weapon "quake_rl") L 10/13/2026 - 17:10:15: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-11114 12675 486") (victim_position "-10986 13130 120") L 10/13/2026 - 17:10:15: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:15: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:10:17: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:17: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:17: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:17: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:17: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "62") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:18: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:19: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:19: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:19: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 17:10:19: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:19: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:19: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 17:10:20: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:20: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:20: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "20") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:20: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-10829 12743 149") (victim_position "-11143 12471 216") L 10/13/2026 - 17:10:20: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:10:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "55") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:22: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:22: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:22: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:22: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:23: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:24: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:24: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:24: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 17:10:24: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:24: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:24: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 17:10:25: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:25: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:25: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:25: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "51") (realdamage "44") (weapon "quake_rl") L 10/13/2026 - 17:10:25: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-10800 12968 366") (victim_position "-10829 12720 188") L 10/13/2026 - 17:10:25: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:10:27: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:27: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:27: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:27: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:27: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:27: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:27: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:28: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:28: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:28: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:28: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:28: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 17:10:28: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:29: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:29: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:29: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 17:10:29: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:30: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "48") (realdamage "40") (weapon "quake_rl") L 10/13/2026 - 17:10:30: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-11050 13666 280") (victim_position "-11633 13478 36") L 10/13/2026 - 17:10:30: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:10:32: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:32: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 17:10:33: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:33: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:33: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:33: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:34: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:34: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:34: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:34: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:35: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:35: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 17:10:35: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:35: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:35: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:35: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:36: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:36: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:36: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 17:10:36: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:36: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:36: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:36: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:37: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:37: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:37: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:37: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:37: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:37: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:38: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:38: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:38: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:38: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:38: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "world" (attacker_position "-11350 13354 -45") (victim_position "-11273 13447 132") L 10/13/2026 - 17:10:38: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:10:41: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:42: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:42: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:42: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 17:10:42: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:42: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:42: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "52") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:42: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:43: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "34") (weapon "quake_rl") L 10/13/2026 - 17:10:44: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:44: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:44: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:45: "zek<32><[U:1:902498003]>" picked up item "tf_ammo_pack" L 10/13/2026 - 17:10:45: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:45: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:45: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:45: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "65") (realdamage "33") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:45: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "shotgun_soldier" (attacker_position "-11098 12690 232") (victim_position "-11068 12329 169") L 10/13/2026 - 17:10:45: "zek<32><[U:1:902498003]>" spawned as "soldier" L 10/13/2026 - 17:10:47: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:47: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:47: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:47: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:47: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "352") L 10/13/2026 - 17:10:47: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:47: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:47: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:47: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:48: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:48: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:48: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:48: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:49: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:49: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:49: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:49: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 17:10:49: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:49: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:50: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:50: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:50: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:50: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:50: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "57") (realdamage "19") (weapon "quake_rl") L 10/13/2026 - 17:10:50: "zek<32><[U:1:902498003]>" killed "master<29><[U:1:167242667]>" with "quake_rl" (attacker_position "-10976 12983 241") (victim_position "-11296 13452 142") L 10/13/2026 - 17:10:50: "master<29><[U:1:167242667]>" spawned as "soldier" L 10/13/2026 - 17:10:50: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:52: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:53: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:53: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:53: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:53: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:54: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:54: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 17:10:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:55: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:55: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:55: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "74") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:55: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:55: "zek<32><[U:1:902498003]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 17:10:55: "zek<32><[U:1:902498003]>" triggered "damage" against "master<29><[U:1:167242667]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 17:10:56: "zek<32><[U:1:902498003]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:56: "master<29><[U:1:167242667]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 17:10:56: "master<29><[U:1:167242667]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 17:10:56: "master<29><[U:1:167242667]>" triggered "damage" against "zek<32><[U:1:902498003]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 17:10:56: "master<29><[U:1:167242667]>" killed "zek<32><[U:1:902498003]>" with "quake_rl" (attacker_position "-11107 12593 232") (victim_position "-10961 12179 120") L 10/13/2026 - 17:10:56: World triggered "mge_match_end" (winner "[U:1:167242667]") (loser "[U:1:902498003]") (winner_score "20") (loser_score "10")