L 10/13/2026 - 23:17:58: World triggered "meta_data" (matchid "261013231758b797") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 23:17:58: "hood<103><[U:1:1125893626]>" changed role to "demoman" L 10/13/2026 - 23:17:58: "dyl4n<104><[U:1:125157521]>" changed role to "scout" L 10/13/2026 - 23:18:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:26: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 23:18:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "42") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "103") (realdamage "83") (weapon "quake_rl") L 10/13/2026 - 23:18:40: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11064 12668 -2770") (victim_position "-10858 12522 -2951") L 10/13/2026 - 23:18:40: "dyl4n<104><[U:1:125157521]>" triggered "revenge" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:18:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:40: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:18:42: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:42: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:18:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 23:18:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:18:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:18:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "78") (weapon "quake_rl") L 10/13/2026 - 23:18:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:18:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:18:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:18:46: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "38") (realdamage "7") (weapon "shotgun_soldier") L 10/13/2026 - 23:18:46: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11012 14016 -2897") (victim_position "-11290 13629 -2936") L 10/13/2026 - 23:18:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:46: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:18:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:18:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:18:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 23:18:53: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "world" (attacker_position "-10682 13116 -2990") (victim_position "-10947 13047 -2929") L 10/13/2026 - 23:18:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:53: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:18:56: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:56: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:18:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:57: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:18:57: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "135") (weapon "iron_bomber") (crit "mini") (airshot "1") (height "300") L 10/13/2026 - 23:18:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:18:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:18:57: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 23:18:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:18:58: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:18:58: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "38") (weapon "iron_bomber") L 10/13/2026 - 23:18:58: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10536 12597 -2773") (victim_position "-10818 12874 -2904") L 10/13/2026 - 23:18:58: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:18:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "111") (weapon "quake_rl") L 10/13/2026 - 23:19:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:02: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:02: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:19:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:02: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 23:19:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "44") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:04: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11132 12451 -2769") (victim_position "-11208 12152 -2951") L 10/13/2026 - 23:19:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:04: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:08: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 23:19:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 23:19:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:10: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11199 13932 -2951") (victim_position "-10960 13905 -2850") L 10/13/2026 - 23:19:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:10: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:19:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:17: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:17: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 23:19:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:19: "dyl4n<104><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "83") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "89") (realdamage "13") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:20: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11144 12152 -2951") (victim_position "-11114 12236 -2951") L 10/13/2026 - 23:19:20: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:24: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 23:19:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:24: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 23:19:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "37") (realdamage "1") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:30: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10857 12645 -2951") (victim_position "-11025 13104 -2951") L 10/13/2026 - 23:19:30: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:19:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:30: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:32: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:32: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:19:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 23:19:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:35: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:35: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:19:35: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11187 13968 -2915") (victim_position "-11105 13627 -2827") L 10/13/2026 - 23:19:35: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:19:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "57") (weapon "quake_rl") L 10/13/2026 - 23:19:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:35: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:19:37: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "39") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:37: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 23:19:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 23:19:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "41") (realdamage "11") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:41: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10875 13836 -2951") (victim_position "-10888 13413 -2951") L 10/13/2026 - 23:19:41: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 23:19:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 23:19:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "85") (realdamage "39") (weapon "quake_rl") L 10/13/2026 - 23:19:45: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11007 12623 -2839") (victim_position "-10965 12442 -2903") L 10/13/2026 - 23:19:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:19:45: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:48: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:19:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:48: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:48: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "191") L 10/13/2026 - 23:19:49: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "world" (attacker_position "-11087 13795 -2622") (victim_position "-11136 13551 -2898") L 10/13/2026 - 23:19:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:49: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:19:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 23:19:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 23:19:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (realdamage "31") (weapon "quake_rl") L 10/13/2026 - 23:19:53: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10966 13812 -2793") (victim_position "-10930 13669 -2904") L 10/13/2026 - 23:19:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:53: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:19:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:19:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:57: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:19:57: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:19:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:19:57: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:19:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:19:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:19:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "56") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:19:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "42") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:19:59: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10920 12385 -2861") (victim_position "-11227 12157 -2799") L 10/13/2026 - 23:19:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:19:59: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:20:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:02: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 23:20:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 23:20:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "20") (realdamage "3") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:05: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10662 13767 -2919") (victim_position "-10344 13638 -3184") L 10/13/2026 - 23:20:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:05: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:20:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:08: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:08: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "99") (weapon "quake_rl") L 10/13/2026 - 23:20:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:10: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:10: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "72") (weapon "iron_bomber") L 10/13/2026 - 23:20:10: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11083 12694 -2827") (victim_position "-11005 13035 -2903") L 10/13/2026 - 23:20:10: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:20:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 23:20:15: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:15: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:20:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 23:20:16: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:16: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "90") (weapon "iron_bomber") L 10/13/2026 - 23:20:16: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11105 12471 -2895") (victim_position "-11291 12646 -2951") L 10/13/2026 - 23:20:16: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:20:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:20:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:20: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:20: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:20:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 23:20:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "82") (realdamage "58") (weapon "quake_rl") L 10/13/2026 - 23:20:21: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11146 12426 -2799") (victim_position "-10907 12178 -2951") L 10/13/2026 - 23:20:21: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:20:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:24: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:24: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:29: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:29: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "58") (weapon "iron_bomber") L 10/13/2026 - 23:20:29: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10832 13117 -2928") (victim_position "-10806 13284 -2917") L 10/13/2026 - 23:20:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:29: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:20:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:32: "hood<103><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:20:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:33: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:33: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:20:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:36: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "34") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:36: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:37: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "14") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:38: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10875 12702 -2922") (victim_position "-10581 12524 -2959") L 10/13/2026 - 23:20:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:38: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:20:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:20:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:42: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:42: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:20:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:42: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 23:20:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "26") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:44: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:44: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "5") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:47: "hood<103><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:20:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:47: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (realdamage "70") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:47: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11154 12217 -2951") (victim_position "-10873 12214 -2951") L 10/13/2026 - 23:20:47: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:20:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "47") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 23:20:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:53: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "94") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:54: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (realdamage "23") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-11193 12614 -2951") (victim_position "-11229 12966 -2931") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:54: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:20:57: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:57: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:20:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:20:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:20:59: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:20:59: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "32") (realdamage "10") (weapon "shotgun_soldier") L 10/13/2026 - 23:20:59: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10934 12759 -2584") (victim_position "-11198 12956 -2909") L 10/13/2026 - 23:21:00: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:02: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:02: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 23:21:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 23:21:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:21:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:21:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "46") (realdamage "22") (weapon "shotgun_soldier") L 10/13/2026 - 23:21:04: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11248 13817 -2951") (victim_position "-10899 13756 -2662") L 10/13/2026 - 23:21:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:04: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:06: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "74") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:06: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:06: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:07: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 23:21:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:08: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 23:21:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (realdamage "51") (weapon "quake_rl") L 10/13/2026 - 23:21:09: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11046 12509 -2792") (victim_position "-10929 12365 -2951") L 10/13/2026 - 23:21:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:09: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:09: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:09: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:12: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 23:21:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:13: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 23:21:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:14: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 23:21:14: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11218 13966 -2904") (victim_position "-10861 14005 -2943") L 10/13/2026 - 23:21:14: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:21:14: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 23:21:19: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:19: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "73") (weapon "iron_bomber") L 10/13/2026 - 23:21:19: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10933 12456 -2872") (victim_position "-10944 12796 -2951") L 10/13/2026 - 23:21:19: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:21:19: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:21:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:22: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 23:21:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:23: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:23: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 23:21:23: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:23: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "100") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "183") L 10/13/2026 - 23:21:24: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11090 12421 -2847") (victim_position "-10824 12207 -2768") L 10/13/2026 - 23:21:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:24: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:21:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "344") L 10/13/2026 - 23:21:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (realdamage "23") (weapon "quake_rl") L 10/13/2026 - 23:21:29: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10857 13494 -2951") (victim_position "-10573 13632 -3134") L 10/13/2026 - 23:21:29: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:1125893626]") (winner_score "20") (loser_score "10")