L 10/13/2026 - 23:21:36: World triggered "meta_data" (matchid "2610132321365078") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 23:21:36: "hood<103><[U:1:1125893626]>" changed role to "demoman" L 10/13/2026 - 23:21:36: "dyl4n<104><[U:1:125157521]>" changed role to "soldier" L 10/13/2026 - 23:21:39: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:39: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 23:21:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:41: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:41: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:42: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "471") L 10/13/2026 - 23:21:42: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11070 12897 -2844") (victim_position "-10885 12696 -2480") L 10/13/2026 - 23:21:42: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "93") (weapon "quake_rl") L 10/13/2026 - 23:21:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 23:21:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:46: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "46") (realdamage "42") (weapon "quake_rl") L 10/13/2026 - 23:21:46: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10851 14151 -2844") (victim_position "-11275 13838 -2881") L 10/13/2026 - 23:21:46: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:21:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:46: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:21:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:21:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:21:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:54: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "82") (weapon "quake_rl") L 10/13/2026 - 23:21:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:55: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 23:21:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (realdamage "43") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:55: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-10824 12178 -2473") (victim_position "-11184 12166 -2951") L 10/13/2026 - 23:21:55: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:21:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:55: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:21:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:21:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:21:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:21:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:21:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 23:21:59: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:21:59: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:22:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 23:22:00: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:00: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "445") L 10/13/2026 - 23:22:00: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10789 12504 -2916") (victim_position "-10814 12562 -2506") L 10/13/2026 - 23:22:00: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:22:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:03: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:03: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "369") L 10/13/2026 - 23:22:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "42") (weapon "quake_rl") L 10/13/2026 - 23:22:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 23:22:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:04: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:04: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "238") L 10/13/2026 - 23:22:04: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10901 12734 -2927") (victim_position "-11044 12776 -2601") L 10/13/2026 - 23:22:04: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:22:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:06: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:10: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:10: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:11: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:11: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:14: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:22:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 23:22:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (realdamage "36") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:15: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10373 13632 -3116") (victim_position "-10162 13293 -3276") L 10/13/2026 - 23:22:16: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:22:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 23:22:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:22:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 23:22:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "98") (weapon "iron_bomber") L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11206 12971 -2845") (victim_position "-11136 13342 -2903") L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:20: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:22:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:23: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 23:22:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 23:22:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:25: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "101") (realdamage "74") (weapon "quake_rl") L 10/13/2026 - 23:22:25: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10972 12969 -2906") (victim_position "-11054 13302 -2951") L 10/13/2026 - 23:22:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:25: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:22:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "93") (weapon "quake_rl") L 10/13/2026 - 23:22:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 23:22:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:29: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:29: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "22") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:30: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:30: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:22:30: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10587 12704 -2824") (victim_position "-11045 13314 -2802") L 10/13/2026 - 23:22:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:30: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:22:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 23:22:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:34: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 23:22:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:22:35: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11066 12581 -2839") (victim_position "-10973 12372 -2903") L 10/13/2026 - 23:22:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:35: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:22:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:37: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:22:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "262") L 10/13/2026 - 23:22:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:22:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:40: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "57") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:41: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "7") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 23:22:41: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10584 13767 -3024") (victim_position "-10324 13991 -3135") L 10/13/2026 - 23:22:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:41: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:22:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "41") (weapon "quake_rl") L 10/13/2026 - 23:22:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "68") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:45: "dyl4n<104><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:22:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:46: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 23:22:47: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:22:47: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "95") (weapon "iron_bomber") L 10/13/2026 - 23:22:47: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11110 12708 -2765") (victim_position "-10986 12729 -2752") L 10/13/2026 - 23:22:47: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:22:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:50: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 23:22:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 23:22:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "48") (realdamage "13") (weapon "quake_rl") L 10/13/2026 - 23:22:52: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11272 13438 -2877") (victim_position "-11106 14031 -2951") L 10/13/2026 - 23:22:52: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:22:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:54: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:54: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:22:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "45") (weapon "quake_rl") L 10/13/2026 - 23:22:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:22:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:22:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 23:22:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:22:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:22:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "23") (realdamage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:01: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10830 12620 -2935") (victim_position "-11172 13200 -2905") L 10/13/2026 - 23:23:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:01: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:23:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:03: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:03: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 23:23:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 23:23:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "48") (realdamage "23") (weapon "quake_rl") L 10/13/2026 - 23:23:06: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10997 13323 -2905") (victim_position "-11394 13120 -2969") L 10/13/2026 - 23:23:06: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:23:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:09: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:09: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 23:23:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "59") (weapon "iron_bomber") L 10/13/2026 - 23:23:13: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11088 12942 -2783") (victim_position "-11147 12896 -2866") L 10/13/2026 - 23:23:14: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:23:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:17: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") (airshot "1") (height "181") L 10/13/2026 - 23:23:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:19: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:19: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 23:23:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:22: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "35") (realdamage "28") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:22: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11455 13358 -2903") (victim_position "-11346 13713 -2743") L 10/13/2026 - 23:23:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:22: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:23:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:26: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "67") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:26: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 23:23:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:27: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:27: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "45") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:30: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "76") (realdamage "33") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:30: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-11074 12495 -2835") (victim_position "-10871 12523 -2951") L 10/13/2026 - 23:23:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:30: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:30: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:23:32: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:32: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:34: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:34: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:34: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 23:23:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (weapon "quake_rl") L 10/13/2026 - 23:23:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "53") (realdamage "35") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:36: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-10815 13748 -2951") (victim_position "-10985 13049 -2937") L 10/13/2026 - 23:23:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:36: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:23:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 23:23:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:41: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "81") (realdamage "76") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:41: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-11086 14132 -2901") (victim_position "-10819 13665 -2951") L 10/13/2026 - 23:23:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:42: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:42: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:23:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 23:23:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:47: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:47: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:23:48: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 23:23:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:48: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:48: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "90") (weapon "iron_bomber") L 10/13/2026 - 23:23:48: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10999 13766 -2839") (victim_position "-11217 13748 -2951") L 10/13/2026 - 23:23:48: "hood<103><[U:1:1125893626]>" triggered "domination" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:23:48: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:23:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "42") (weapon "quake_rl") L 10/13/2026 - 23:23:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:23:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:53: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:53: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:54: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:54: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "12") (weapon "iron_bomber") L 10/13/2026 - 23:23:54: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11393 13360 -3006") (victim_position "-10858 13407 -2903") L 10/13/2026 - 23:23:55: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:23:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 23:23:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:58: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:23:58: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:23:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:23:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:23:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "105") (weapon "quake_rl") L 10/13/2026 - 23:23:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:23:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "47") (realdamage "35") (weapon "quake_rl") L 10/13/2026 - 23:24:00: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11136 13577 -2871") (victim_position "-11102 14019 -2933") L 10/13/2026 - 23:24:00: "dyl4n<104><[U:1:125157521]>" triggered "revenge" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:24:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:00: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:24:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:02: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 23:24:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "41") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "56") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "22") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:06: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11148 12379 -2912") (victim_position "-10825 12482 -2951") L 10/13/2026 - 23:24:06: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:06: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:24:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:08: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 23:24:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:09: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:09: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 23:24:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (realdamage "30") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:12: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11087 13753 -2839") (victim_position "-10860 13941 -2951") L 10/13/2026 - 23:24:12: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:24:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 23:24:16: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:24:16: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:24:17: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:24:17: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "30") (weapon "iron_bomber") L 10/13/2026 - 23:24:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (realdamage "48") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:20: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11169 12280 -2847") (victim_position "-11189 12152 -2947") L 10/13/2026 - 23:24:20: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:24:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:20: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:24:23: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 23:24:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:25: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 23:24:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:26: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "50") (realdamage "36") (weapon "quake_rl") L 10/13/2026 - 23:24:26: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11426 13372 -2899") (victim_position "-11568 13678 -2959") L 10/13/2026 - 23:24:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:26: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:24:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:29: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:29: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 23:24:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:37: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "96") (weapon "quake_rl") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "84") (realdamage "18") (weapon "quake_rl") L 10/13/2026 - 23:24:38: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10640 13098 -3022") (victim_position "-10106 13249 -2959") L 10/13/2026 - 23:24:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:38: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:24:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 23:24:43: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:24:43: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "353") L 10/13/2026 - 23:24:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "99") (weapon "quake_rl") L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "16") (weapon "iron_bomber") L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11136 12687 -2903") (victim_position "-11159 13104 -2951") L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:44: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:24:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:24:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "97") (weapon "iron_bomber") L 10/13/2026 - 23:24:50: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11047 12778 -2816") (victim_position "-10744 12787 -2952") L 10/13/2026 - 23:24:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:51: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:24:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:54: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 23:24:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "41") (realdamage "26") (weapon "shotgun_soldier") L 10/13/2026 - 23:24:58: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11103 12453 -2903") (victim_position "-11263 12299 -2951") L 10/13/2026 - 23:24:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:24:58: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:25:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:02: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 23:25:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:03: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:25:03: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:25:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "101") (weapon "quake_rl") L 10/13/2026 - 23:25:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (realdamage "48") (weapon "quake_rl") L 10/13/2026 - 23:25:04: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11096 13769 -2839") (victim_position "-11014 13925 -2951") L 10/13/2026 - 23:25:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:04: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:25:06: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:06: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:06: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:25:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:07: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "83") (weapon "quake_rl") L 10/13/2026 - 23:25:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:08: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (realdamage "68") (weapon "quake_rl") L 10/13/2026 - 23:25:08: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11157 12823 -2951") (victim_position "-11178 12497 -2888") L 10/13/2026 - 23:25:08: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:25:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 23:25:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:14: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:25:14: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "30") (weapon "iron_bomber") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "32") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:16: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 23:25:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:25:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:25:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 23:25:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:25:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:25:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 23:25:20: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10479 12719 -2959") (victim_position "-10936 13190 -2951") L 10/13/2026 - 23:25:20: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:25:20: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:1125893626]") (winner_score "20") (loser_score "14")