L 10/13/2026 - 23:25:26: World triggered "meta_data" (matchid "261013232526008d") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 23:25:26: "hood<103><[U:1:1125893626]>" changed role to "demoman" L 10/13/2026 - 23:25:26: "dyl4n<104><[U:1:125157521]>" changed role to "soldier" L 10/13/2026 - 23:25:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 23:25:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "61") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 23:25:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "94") (weapon "iron_bomber") L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10909 14151 -2935") (victim_position "-10912 14042 -2951") L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:40: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:25:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") (airshot "1") (height "184") L 10/13/2026 - 23:25:43: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:25:43: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "231") L 10/13/2026 - 23:25:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 23:25:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:25:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:25:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:53: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "51") (realdamage "30") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:53: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-11661 13489 -2968") (victim_position "-10713 13972 -2959") L 10/13/2026 - 23:25:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:53: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:53: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:25:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:25:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "453") L 10/13/2026 - 23:25:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:25:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "46") (weapon "quake_rl") L 10/13/2026 - 23:25:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:25:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:57: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:25:57: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "72") (weapon "iron_bomber") L 10/13/2026 - 23:25:57: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11401 13799 -2894") (victim_position "-11492 13577 -2976") L 10/13/2026 - 23:25:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:57: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:25:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:25:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:25:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 23:26:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:01: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "354") L 10/13/2026 - 23:26:02: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "world" (attacker_position "-11104 13169 -2951") (victim_position "-11292 13608 -2949") L 10/13/2026 - 23:26:02: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 23:26:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:05: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:05: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 23:26:06: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:07: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "38") (realdamage "33") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:07: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11059 12479 -2839") (victim_position "-11074 12160 -2913") L 10/13/2026 - 23:26:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:07: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 23:26:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 23:26:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:11: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:11: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:12: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (realdamage "38") (weapon "quake_rl") L 10/13/2026 - 23:26:12: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11036 13395 -2838") (victim_position "-10782 12709 -2951") L 10/13/2026 - 23:26:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:12: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "63") (weapon "quake_rl") L 10/13/2026 - 23:26:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 23:26:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:17: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:17: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:17: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "world" (attacker_position "-11089 12300 -2951") (victim_position "-11028 12152 -2875") L 10/13/2026 - 23:26:17: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:26:17: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:19: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:19: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 23:26:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 23:26:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:22: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:22: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:23: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:23: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:24: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "world" (attacker_position "-11043 13564 -2839") (victim_position "-10235 12966 -2949") L 10/13/2026 - 23:26:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:24: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:26: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 23:26:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:26: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:26: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "105") (realdamage "87") (weapon "quake_rl") L 10/13/2026 - 23:26:27: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10963 12667 -2901") (victim_position "-10708 12685 -2981") L 10/13/2026 - 23:26:27: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 23:26:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:30: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "96") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:30: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:31: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:31: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:31: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "77") (realdamage "76") (weapon "quake_rl") L 10/13/2026 - 23:26:31: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10928 13635 -2817") (victim_position "-10770 13306 -2899") L 10/13/2026 - 23:26:31: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 23:26:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:37: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "67") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "91") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "4") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "67") (realdamage "20") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:40: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10296 12881 -2959") (victim_position "-10338 12990 -3122") L 10/13/2026 - 23:26:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:41: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:44: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:44: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:26:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:46: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:26:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:47: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:26:49: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "46") (realdamage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:26:49: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11104 13607 -2701") (victim_position "-11239 13799 -2921") L 10/13/2026 - 23:26:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:49: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:52: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "70") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:52: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:53: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:26:53: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "97") (weapon "iron_bomber") L 10/13/2026 - 23:26:53: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10961 12789 -2841") (victim_position "-11095 12652 -2839") L 10/13/2026 - 23:26:53: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:26:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:26:53: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:26:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:55: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 23:26:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "112") (realdamage "61") (weapon "quake_rl") L 10/13/2026 - 23:26:56: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10925 13520 -2883") (victim_position "-10963 13581 -2891") L 10/13/2026 - 23:26:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:56: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:26:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 23:26:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:26:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:26:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:26:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:26:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:27:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:00: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:00: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:27:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "63") (realdamage "40") (weapon "quake_rl") L 10/13/2026 - 23:27:00: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11263 12429 -2857") (victim_position "-11257 12152 -2951") L 10/13/2026 - 23:27:00: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:27:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:04: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:04: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "222") L 10/13/2026 - 23:27:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:05: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:05: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "17") (weapon "iron_bomber") L 10/13/2026 - 23:27:05: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11134 13396 -2792") (victim_position "-10951 13326 -2884") L 10/13/2026 - 23:27:05: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:27:08: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "62") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:08: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 23:27:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:13: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (weapon "quake_rl") L 10/13/2026 - 23:27:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:14: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "39") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:14: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "81") (realdamage "26") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:14: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-10064 13390 -3246") (victim_position "-10371 13548 -3203") L 10/13/2026 - 23:27:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:14: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:15: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:27:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:19: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "80") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:19: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 23:27:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 23:27:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "27") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:21: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:21: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:27:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (realdamage "5") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:24: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10901 12407 -2870") (victim_position "-11026 12202 -2936") L 10/13/2026 - 23:27:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:24: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:27:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 23:27:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:28: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:28: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:27:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:27:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "62") (realdamage "33") (weapon "quake_rl") L 10/13/2026 - 23:27:29: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11193 13664 -2906") (victim_position "-11132 14113 -2903") L 10/13/2026 - 23:27:29: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:27:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (weapon "quake_rl") L 10/13/2026 - 23:27:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:32: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:32: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:32: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "80") (weapon "quake_rl") L 10/13/2026 - 23:27:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:34: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "95") (realdamage "75") (weapon "quake_rl") (airshot "1") (height "387") L 10/13/2026 - 23:27:34: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10898 12550 -2951") (victim_position "-10898 12336 -2564") L 10/13/2026 - 23:27:34: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:27:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:37: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "90") (weapon "quake_rl") L 10/13/2026 - 23:27:37: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:37: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:27:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:27:38: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11051 13861 -2332") (victim_position "-10918 13246 -2951") L 10/13/2026 - 23:27:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:38: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:27:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "quake_rl") L 10/13/2026 - 23:27:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "64") (weapon "quake_rl") L 10/13/2026 - 23:27:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:44: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:44: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "30") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:44: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "world" (attacker_position "-10841 13703 -2882") (victim_position "-10881 14126 -2945") L 10/13/2026 - 23:27:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:44: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:27:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:47: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "91") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:47: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:50: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:27:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "shotgun_soldier") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "99") (realdamage "31") (weapon "tf_projectile_pipe_remote") (crit "mini") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-10931 13737 -2947") (victim_position "-10857 13315 -2951") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:27:55: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:27:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:58: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:27:58: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") (airshot "1") (height "193") L 10/13/2026 - 23:27:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:27:58: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 23:27:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:27:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:27:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 23:28:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "98") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "84") (realdamage "2") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-10907 13876 -2923") (victim_position "-11145 14146 -2950") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:01: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:28:03: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:03: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (weapon "quake_rl") L 10/13/2026 - 23:28:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:28:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 23:28:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "59") (realdamage "26") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:06: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11022 13527 -2839") (victim_position "-10975 13727 -2845") L 10/13/2026 - 23:28:06: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:28:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 23:28:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:11: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "16") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:12: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "80") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:12: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:14: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "73") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:14: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:14: "dyl4n<104><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:28:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:15: "hood<103><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:28:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:17: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "21") (realdamage "16") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:17: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10985 13680 -2839") (victim_position "-11287 13934 -2902") L 10/13/2026 - 23:28:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:17: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:28:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 23:28:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:21: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:28:21: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:28:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:22: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:23: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "74") (realdamage "55") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:23: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_pipe_remote" (attacker_position "-10952 12169 -2882") (victim_position "-11122 12542 -2797") L 10/13/2026 - 23:28:23: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:23: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:23: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:28:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:26: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:28:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "82") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:29: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:29: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "87") (realdamage "56") (weapon "quake_rl") L 10/13/2026 - 23:28:31: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11013 12284 -2951") (victim_position "-11146 12261 -2951") L 10/13/2026 - 23:28:31: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:31: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:31: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:28:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 23:28:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "65") (weapon "quake_rl") L 10/13/2026 - 23:28:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:28:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:28:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:36: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:28:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "53") (weapon "iron_bomber") L 10/13/2026 - 23:28:36: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-10755 12724 -2971") (victim_position "-11017 13215 -2951") L 10/13/2026 - 23:28:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:37: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:28:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 23:28:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 23:28:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "38") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:42: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "65") (realdamage "35") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:42: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11098 12284 -2939") (victim_position "-11247 12152 -2811") L 10/13/2026 - 23:28:42: "hood<103><[U:1:1125893626]>" spawned as "demoman" L 10/13/2026 - 23:28:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:28:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:28:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 23:28:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:47: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:28:47: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (realdamage "52") (weapon "iron_bomber") L 10/13/2026 - 23:28:47: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "iron_bomber" (attacker_position "-11042 13915 -2783") (victim_position "-11266 13561 -2883") L 10/13/2026 - 23:28:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:47: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:28:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:49: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 23:28:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:50: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 23:28:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "iron_bomber") L 10/13/2026 - 23:28:51: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "iron_bomber") L 10/13/2026 - 23:28:51: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "100") (weapon "iron_bomber") L 10/13/2026 - 23:28:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:28:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:28:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "67") (weapon "quake_rl") L 10/13/2026 - 23:28:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/13/2026 - 23:28:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:28:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "12") (realdamage "9") (weapon "shotgun_soldier") L 10/13/2026 - 23:28:53: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11081 13029 -2903") (victim_position "-10656 12734 -2986") L 10/13/2026 - 23:28:53: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:1125893626]") (winner_score "20") (loser_score "12")