L 10/13/2026 - 23:29:00: World triggered "meta_data" (matchid "26101323290033da") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 23:29:00: "hood<103><[U:1:1125893626]>" changed role to "demoman" L 10/13/2026 - 23:29:00: "dyl4n<104><[U:1:125157521]>" changed role to "soldier" L 10/13/2026 - 23:29:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:38: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:38: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:29:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "112") (weapon "quake_rl") L 10/13/2026 - 23:29:38: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "world" (attacker_position "-11030 13668 -2809") (victim_position "-10982 13692 -2839") L 10/13/2026 - 23:29:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:38: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:29:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:29:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 23:29:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:29:42: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "285") L 10/13/2026 - 23:29:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:29:42: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "102") (realdamage "37") (weapon "quake_rl") L 10/13/2026 - 23:29:42: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11065 13730 -2799") (victim_position "-11359 13763 -2917") L 10/13/2026 - 23:29:42: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:29:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "70") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:46: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:46: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "70") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:49: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:49: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "84") (weapon "shotgun_soldier") L 10/13/2026 - 23:29:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:51: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:51: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "75") (realdamage "40") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:51: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11032 13513 -2744") (victim_position "-10975 13744 -2903") L 10/13/2026 - 23:29:51: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:29:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "62") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:29:55: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 23:29:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:29:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "101") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "19") (weapon "shotgun_soldier") L 10/13/2026 - 23:29:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:29:57: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "57") (weapon "shotgun_soldier") L 10/13/2026 - 23:29:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:57: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:57: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "74") (realdamage "27") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:29:57: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-10949 12736 -2791") (victim_position "-11017 12471 -2903") L 10/13/2026 - 23:29:57: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:29:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "32") (weapon "quake_rl") L 10/13/2026 - 23:30:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:03: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:03: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:05: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:05: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "102") (realdamage "87") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:05: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-10785 12795 -2898") (victim_position "-11096 12777 -2839") L 10/13/2026 - 23:30:05: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:30:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:08: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 23:30:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 23:30:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:09: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:09: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:10: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:10: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "111") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:10: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:10: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "3") (realdamage "2") (weapon "shotgun_soldier") L 10/13/2026 - 23:30:11: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10853 12193 -2765") (victim_position "-11187 13197 -2938") L 10/13/2026 - 23:30:11: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:30:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:14: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:14: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "89") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:14: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (weapon "quake_rl") L 10/13/2026 - 23:30:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:30:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:30:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "111") (realdamage "104") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:18: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11077 13450 -2839") (victim_position "-11067 13339 -2899") L 10/13/2026 - 23:30:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:18: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:30:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 23:30:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:22: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:22: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "77") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:22: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "109") (weapon "quake_rl") L 10/13/2026 - 23:30:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:23: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "world" (attacker_position "-11061 13626 -2839") (victim_position "-10823 13554 -2941") L 10/13/2026 - 23:30:23: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:30:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:25: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:25: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "76") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:25: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "86") (weapon "quake_rl") L 10/13/2026 - 23:30:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:26: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:26: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "56") (weapon "quake_rl") L 10/13/2026 - 23:30:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "25") (weapon "shotgun_soldier") L 10/13/2026 - 23:30:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (realdamage "32") (weapon "quake_rl") L 10/13/2026 - 23:30:28: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11082 13258 -2885") (victim_position "-10837 12903 -2932") L 10/13/2026 - 23:30:28: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:30:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 23:30:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 23:30:31: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:33: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:33: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "88") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "12") (weapon "shotgun_soldier") L 10/13/2026 - 23:30:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:36: "dyl4n<104><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:30:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "61") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:37: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:37: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "78") (realdamage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:37: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11057 13552 -2817") (victim_position "-11222 13237 -2942") L 10/13/2026 - 23:30:37: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:30:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 23:30:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:40: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:40: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "93") (weapon "quake_rl") L 10/13/2026 - 23:30:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:42: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:42: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "37") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "65") (realdamage "51") (weapon "quake_rl") L 10/13/2026 - 23:30:43: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11248 12295 -2947") (victim_position "-11095 12771 -2786") L 10/13/2026 - 23:30:43: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:30:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:46: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:46: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:48: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "96") (weapon "quake_rl") L 10/13/2026 - 23:30:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:49: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "110") (realdamage "85") (weapon "quake_rl") L 10/13/2026 - 23:30:49: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11074 12552 -2839") (victim_position "-11054 12670 -2744") L 10/13/2026 - 23:30:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:49: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:30:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "262") L 10/13/2026 - 23:30:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:52: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:52: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "105") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "92") (weapon "quake_rl") L 10/13/2026 - 23:30:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:30:54: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "13") (weapon "shotgun_soldier") L 10/13/2026 - 23:30:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:30:54: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (realdamage "9") (weapon "quake_rl") L 10/13/2026 - 23:30:54: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11091 12796 -2839") (victim_position "-10960 13247 -2932") L 10/13/2026 - 23:30:54: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:30:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:30:58: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:58: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:58: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "88") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:59: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:59: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "54") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:30:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:00: "dyl4n<104><[U:1:125157521]>" committed suicide with "quake_rl" (attacker_position "-11381 12552 -3112") L 10/13/2026 - 23:31:00: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:31:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:03: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:03: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 23:31:03: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:03: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "82") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:03: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:04: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "87") (weapon "quake_rl") L 10/13/2026 - 23:31:04: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:04: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "109") (realdamage "89") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:04: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11213 12571 -2823") (victim_position "-11129 12724 -2839") L 10/13/2026 - 23:31:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:04: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:31:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:07: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:07: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "101") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:07: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:07: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "55") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:08: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:08: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "55") (realdamage "42") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:08: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-10993 12828 -2839") (victim_position "-11108 12882 -2874") L 10/13/2026 - 23:31:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:08: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:31:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:12: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "79") (weapon "quake_rl") L 10/13/2026 - 23:31:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:12: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:31:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "79") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "185") L 10/13/2026 - 23:31:13: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11000 12459 -2668") (victim_position "-11013 12575 -2654") L 10/13/2026 - 23:31:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:14: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:31:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "102") (weapon "quake_rl") L 10/13/2026 - 23:31:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:16: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:16: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "104") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:17: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:31:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "21") (weapon "shotgun_soldier") L 10/13/2026 - 23:31:19: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:19: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "88") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:31:20: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11023 12730 -2839") (victim_position "-11015 12630 -2837") L 10/13/2026 - 23:31:21: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:31:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:23: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:24: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:24: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "73") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 23:31:25: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:25: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "75") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:25: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 23:31:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:26: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "9") (weapon "shotgun_soldier") L 10/13/2026 - 23:31:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (realdamage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:31:27: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11133 12677 -2833") (victim_position "-10706 12504 -2917") L 10/13/2026 - 23:31:28: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:31:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:30: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:30: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "59") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "111") (weapon "quake_rl") L 10/13/2026 - 23:31:30: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:30: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "75") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:32: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "66") (realdamage "59") (weapon "quake_rl") L 10/13/2026 - 23:31:32: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11186 12412 -2411") (victim_position "-11031 12642 -2781") L 10/13/2026 - 23:31:32: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:31:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:35: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:35: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "92") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "74") (weapon "quake_rl") L 10/13/2026 - 23:31:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "90") (realdamage "86") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:36: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-10929 12742 -2609") (victim_position "-11151 12433 -2951") L 10/13/2026 - 23:31:36: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:31:38: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 23:31:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:39: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:39: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "110") (weapon "quake_rl") L 10/13/2026 - 23:31:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:41: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:41: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "51") (realdamage "11") (weapon "quake_rl") L 10/13/2026 - 23:31:43: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-10891 12872 -2948") (victim_position "-10927 12563 -2915") L 10/13/2026 - 23:31:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:43: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:31:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:48: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:48: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:49: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:49: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "105") (weapon "tf_projectile_rocket") (airshot "1") (height "282") L 10/13/2026 - 23:31:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:49: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 23:31:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:50: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "52") (weapon "quake_rl") L 10/13/2026 - 23:31:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "87") (realdamage "24") (weapon "tf_projectile_rocket") (airshot "1") (height "171") L 10/13/2026 - 23:31:50: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-10937 12872 -2929") (victim_position "-11243 13284 -2780") L 10/13/2026 - 23:31:50: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:31:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:53: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "91") (weapon "quake_rl") L 10/13/2026 - 23:31:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:54: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:54: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "46") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "47") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:55: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "234") L 10/13/2026 - 23:31:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:55: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:56: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:56: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:31:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:31:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "47") (realdamage "20") (weapon "shotgun_soldier") L 10/13/2026 - 23:31:56: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10679 12558 -2930") (victim_position "-10961 12478 -2951") L 10/13/2026 - 23:31:56: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:31:58: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:31:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:31:59: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 23:31:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "94") (weapon "quake_rl") L 10/13/2026 - 23:32:00: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:00: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "110") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:01: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:01: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "world" (attacker_position "-10946 13289 -2951") (victim_position "-11098 14097 -2940") L 10/13/2026 - 23:32:01: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:32:04: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "89") (weapon "quake_rl") L 10/13/2026 - 23:32:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:05: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:05: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "44") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:06: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:06: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:06: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "55") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:07: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:07: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:07: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:07: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "77") (realdamage "76") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:07: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11085 12597 -2839") (victim_position "-10908 12819 -2882") L 10/13/2026 - 23:32:07: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:32:09: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:12: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:13: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "39") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:13: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "37") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:14: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:14: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "85") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "69") (realdamage "37") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:16: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11154 12831 -2901") (victim_position "-10996 12651 -2705") L 10/13/2026 - 23:32:16: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:16: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:16: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:32:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:19: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:19: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:20: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 23:32:20: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:20: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "102") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:20: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "45") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:22: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "24") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:22: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:22: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "57") (realdamage "33") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:22: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11046 13637 -2501") (victim_position "-11176 13716 -2891") L 10/13/2026 - 23:32:22: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:32:24: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "195") (realdamage "191") (weapon "market_gardener") (crit "crit") L 10/13/2026 - 23:32:24: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "market_gardener" (attacker_position "-10942 12551 -2690") (victim_position "-10919 12607 -2720") L 10/13/2026 - 23:32:25: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:32:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "50") (weapon "quake_rl") L 10/13/2026 - 23:32:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "28") (weapon "quake_rl") L 10/13/2026 - 23:32:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:30: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "47") (weapon "quake_rl") L 10/13/2026 - 23:32:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "28") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:32: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:32: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:32: "hood<103><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:32:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:32: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "49") (realdamage "16") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:32: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10865 12914 -2923") (victim_position "-11086 12606 -2818") L 10/13/2026 - 23:32:32: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:32:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:34: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:35: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:35: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 23:32:35: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:35: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:35: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:36: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "267") L 10/13/2026 - 23:32:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "62") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:37: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "7") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:38: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:38: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "48") (realdamage "17") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:38: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10957 13495 -2813") (victim_position "-10993 13098 -2947") L 10/13/2026 - 23:32:38: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:32:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:41: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:41: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "106") (weapon "tf_projectile_rocket") (airshot "1") (height "322") L 10/13/2026 - 23:32:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "60") (weapon "quake_rl") L 10/13/2026 - 23:32:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:42: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:42: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "59") (weapon "quake_rl") L 10/13/2026 - 23:32:42: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:43: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:43: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:46: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "78") (realdamage "62") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:46: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10869 13287 -2926") (victim_position "-10754 13382 -2909") L 10/13/2026 - 23:32:46: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:32:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:49: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:49: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 23:32:49: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:49: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:49: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:50: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:50: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:50: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "108") (weapon "quake_rl") L 10/13/2026 - 23:32:50: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:50: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:51: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:51: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "35") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:51: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:32:51: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "36") (weapon "quake_rl") L 10/13/2026 - 23:32:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:32:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "23") (realdamage "12") (weapon "shotgun_soldier") L 10/13/2026 - 23:32:52: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11071 12302 -2880") (victim_position "-11085 12817 -2748") L 10/13/2026 - 23:32:52: "dyl4n<104><[U:1:125157521]>" triggered "domination" against "hood<103><[U:1:1125893626]>" L 10/13/2026 - 23:32:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:52: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:32:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:54: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:55: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:55: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "35") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:56: "hood<103><[U:1:1125893626]>" picked up item "tf_ammo_pack" L 10/13/2026 - 23:32:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:57: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:57: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "39") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:59: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:32:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:59: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:32:59: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "69") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:33:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:33:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:33:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "81") (weapon "quake_rl") L 10/13/2026 - 23:33:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:33:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:33:01: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:33:01: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "51") (realdamage "31") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:33:01: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11265 13405 -2455") (victim_position "-11231 13531 -2951") L 10/13/2026 - 23:33:01: "hood<103><[U:1:1125893626]>" triggered "revenge" against "dyl4n<104><[U:1:125157521]>" L 10/13/2026 - 23:33:01: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:33:04: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:33:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:33:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:33:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:33:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:33:05: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:33:05: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "72") (weapon "quake_rl") L 10/13/2026 - 23:33:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:33:06: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:33:06: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "80") (realdamage "75") (weapon "quake_rl") L 10/13/2026 - 23:33:06: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11034 12614 -2839") (victim_position "-10965 12214 -2951") L 10/13/2026 - 23:33:06: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:1125893626]") (winner_score "20") (loser_score "16")