L 10/13/2026 - 23:34:35: World triggered "meta_data" (matchid "261013233435320d") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/13/2026 - 23:34:35: "hood<103><[U:1:1125893626]>" changed role to "soldier" L 10/13/2026 - 23:34:35: "dyl4n<104><[U:1:125157521]>" changed role to "soldier" L 10/13/2026 - 23:35:12: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:12: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:12: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "61") (weapon "tf_projectile_rocket") (crit "mini") L 10/13/2026 - 23:35:13: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:13: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:13: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:13: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "101") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:14: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "71") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:15: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:15: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "33") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:15: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:15: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:15: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "55") (realdamage "38") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:15: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11220 13795 -2900") (victim_position "-11109 14151 -2951") L 10/13/2026 - 23:35:15: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:35:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "60") (weapon "tf_projectile_rocket") (airshot "1") (height "281") L 10/13/2026 - 23:35:20: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "61") (weapon "quake_rl") L 10/13/2026 - 23:35:21: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:21: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:21: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:21: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:21: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "44") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:22: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:22: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (realdamage "20") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:22: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11024 12383 -2660") (victim_position "-11037 12872 -2903") L 10/13/2026 - 23:35:22: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:35:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:26: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:26: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:26: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "106") (weapon "quake_rl") L 10/13/2026 - 23:35:26: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:26: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:27: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:27: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:27: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:27: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:27: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "11") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:28: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:28: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:28: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "41") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:29: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:29: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "75") (realdamage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:29: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11095 13550 -2839") (victim_position "-11024 13123 -2951") L 10/13/2026 - 23:35:29: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:35:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:32: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "68") (weapon "quake_rl") L 10/13/2026 - 23:35:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "88") (weapon "quake_rl") L 10/13/2026 - 23:35:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "31") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:34: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:34: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "11") (realdamage "9") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:34: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11013 12847 -2839") (victim_position "-11267 13370 -2936") L 10/13/2026 - 23:35:34: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:35:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:37: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:37: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "104") (weapon "quake_rl") L 10/13/2026 - 23:35:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:40: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "75") (weapon "quake_rl") L 10/13/2026 - 23:35:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:41: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:41: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "96") (realdamage "37") (weapon "quake_rl") L 10/13/2026 - 23:35:41: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "quake_rl" (attacker_position "-11113 13443 -2839") (victim_position "-11054 13829 -2684") L 10/13/2026 - 23:35:41: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:41: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "58") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:41: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:35:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:44: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:44: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "33") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "quake_rl") L 10/13/2026 - 23:35:46: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:46: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:46: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "93") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:47: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "42") (weapon "quake_rl") L 10/13/2026 - 23:35:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (realdamage "36") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:48: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-11136 12799 -2903") (victim_position "-11047 12512 -2590") L 10/13/2026 - 23:35:48: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:35:51: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:52: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:35:52: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "84") (weapon "quake_rl") L 10/13/2026 - 23:35:52: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:53: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:53: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:53: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:53: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "79") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:35:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:54: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:54: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:55: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:55: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "23") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:56: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:56: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "108") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:56: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:56: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:56: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:57: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:35:57: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "29") (weapon "shotgun_soldier") L 10/13/2026 - 23:35:57: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:35:57: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "world" (attacker_position "-11083 13574 -2786") (victim_position "-11224 13236 -2939") L 10/13/2026 - 23:35:57: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:35:59: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:00: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:00: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:00: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "73") (weapon "quake_rl") L 10/13/2026 - 23:36:01: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:01: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:01: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "80") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:01: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:02: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:02: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:02: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:02: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:02: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "40") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:05: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:05: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:05: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "97") (realdamage "2") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:05: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-10818 13355 -2951") (victim_position "-10561 13395 -3260") L 10/13/2026 - 23:36:05: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:36:08: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:08: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:09: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:09: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "62") (weapon "quake_rl") L 10/13/2026 - 23:36:10: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:11: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:11: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:11: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:14: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:14: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:14: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:14: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "67") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:16: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:16: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:16: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "76") (weapon "quake_rl") L 10/13/2026 - 23:36:17: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:18: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:18: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "6") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:18: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:18: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:18: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "35") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "21") (realdamage "4") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:19: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10982 13669 -2802") (victim_position "-11021 14052 -2923") L 10/13/2026 - 23:36:19: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:19: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:36:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:22: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:22: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "70") (weapon "quake_rl") L 10/13/2026 - 23:36:22: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:23: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:23: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "78") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:23: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:24: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:24: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "285") L 10/13/2026 - 23:36:24: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 23:36:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:24: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:24: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "10") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:25: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:25: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:25: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "18") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:25: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "world" (attacker_position "-11091 12424 -2903") (victim_position "-11034 12848 -2828") L 10/13/2026 - 23:36:26: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:36:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:29: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:29: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "55") (weapon "quake_rl") L 10/13/2026 - 23:36:29: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:30: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:30: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:30: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "55") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:30: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:31: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:31: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:31: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:31: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:31: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "53") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:32: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:32: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:32: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "72") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:32: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:32: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "15") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "35") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "60") (realdamage "40") (weapon "shotgun_soldier") L 10/13/2026 - 23:36:33: "dyl4n<104><[U:1:125157521]>" killed "hood<103><[U:1:1125893626]>" with "shotgun_soldier" (attacker_position "-10840 12929 -2951") (victim_position "-10973 12621 -2900") L 10/13/2026 - 23:36:33: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:33: "hood<103><[U:1:1125893626]>" spawned as "soldier" L 10/13/2026 - 23:36:36: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:36: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:36: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "103") (weapon "tf_projectile_rocket") (airshot "1") (height "195") L 10/13/2026 - 23:36:36: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:36: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "54") (weapon "quake_rl") L 10/13/2026 - 23:36:37: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:37: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:37: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "87") (realdamage "71") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:37: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11216 13607 -2882") (victim_position "-11146 13354 -2903") L 10/13/2026 - 23:36:37: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:37: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:36:39: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:39: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:39: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "58") (weapon "quake_rl") L 10/13/2026 - 23:36:40: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:40: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:40: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "95") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:40: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:41: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:41: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "109") (realdamage "105") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:41: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11115 12714 -2792") (victim_position "-11162 12865 -2875") L 10/13/2026 - 23:36:41: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:41: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:36:43: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:43: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:43: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "77") (weapon "quake_rl") L 10/13/2026 - 23:36:44: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:44: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:44: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "105") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:45: "dyl4n<104><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/13/2026 - 23:36:45: "dyl4n<104><[U:1:125157521]>" triggered "damage" against "hood<103><[U:1:1125893626]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "261") L 10/13/2026 - 23:36:45: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:45: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:45: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "49") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:46: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/13/2026 - 23:36:47: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:47: "dyl4n<104><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/13/2026 - 23:36:48: "hood<103><[U:1:1125893626]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:48: "hood<103><[U:1:1125893626]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:48: "hood<103><[U:1:1125893626]>" triggered "damage" against "dyl4n<104><[U:1:125157521]>" (damage "44") (realdamage "9") (weapon "tf_projectile_rocket") L 10/13/2026 - 23:36:48: "hood<103><[U:1:1125893626]>" killed "dyl4n<104><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "-11148 12424 -2887") (victim_position "-11136 12953 -2880") L 10/13/2026 - 23:36:48: "dyl4n<104><[U:1:125157521]>" spawned as "soldier" L 10/13/2026 - 23:36:50: "dyl4n<104><[U:1:125157521]>" disconnected (reason "Disconnect by user.") L 10/13/2026 - 23:36:50: "dyl4n<104><[U:1:125157521]>" joined team "Spectator" L 10/13/2026 - 23:36:50: World triggered "mge_match_end" (winner "[U:1:1125893626]") (loser "[U:1:125157521]") (winner_score "9") (loser_score "5")