L 10/14/2026 - 01:06:10: World triggered "meta_data" (matchid "2610140106109350") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/14/2026 - 01:06:10: "pipipi<249><[U:1:161676149]>" changed role to "soldier" L 10/14/2026 - 01:06:10: "1nonly<257><[U:1:87810588]>" changed role to "soldier" L 10/14/2026 - 01:06:12: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:13: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:13: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "87") (weapon "quake_rl") L 10/14/2026 - 01:06:13: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:13: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:13: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 01:06:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:15: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:16: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:17: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:17: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 01:06:17: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:17: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:17: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "67") (realdamage "35") (weapon "quake_rl") L 10/14/2026 - 01:06:17: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12420 3731 -1029") (victim_position "12565 3567 -1060") L 10/14/2026 - 01:06:17: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:17: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:06:20: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:20: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:20: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:06:20: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:20: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:20: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 01:06:21: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:21: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:21: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:21: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 01:06:21: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:21: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 01:06:22: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:22: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:22: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 01:06:23: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:24: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:24: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:25: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:25: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:25: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "73") (realdamage "72") (weapon "quake_rl") L 10/14/2026 - 01:06:25: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12397 3600 -1078") (victim_position "12757 3450 -1094") L 10/14/2026 - 01:06:25: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:06:27: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:27: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:27: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 01:06:28: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:28: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:28: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:28: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 01:06:28: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:28: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 01:06:30: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:31: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:31: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:06:31: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:32: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:32: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:32: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 01:06:32: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:33: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:33: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 01:06:33: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:34: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:35: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:35: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:35: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:35: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "90") (realdamage "54") (weapon "quake_rl") L 10/14/2026 - 01:06:35: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12096 3597 -1344") (victim_position "12187 4079 -1483") L 10/14/2026 - 01:06:35: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:35: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/14/2026 - 01:06:35: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:06:37: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:38: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:38: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 01:06:38: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:38: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "100") (weapon "quake_rl") L 10/14/2026 - 01:06:38: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:38: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:38: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 01:06:38: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:40: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:40: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:40: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:40: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 01:06:41: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:41: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:41: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:41: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "103") (realdamage "22") (weapon "quake_rl") (airshot "1") (height "172") L 10/14/2026 - 01:06:41: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12528 3832 -1103") (victim_position "12453 3597 -932") L 10/14/2026 - 01:06:41: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:06:44: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:44: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:44: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:06:44: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:45: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:45: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "95") (weapon "quake_rl") L 10/14/2026 - 01:06:45: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:46: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:46: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:46: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:06:46: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:47: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:47: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:47: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:06:47: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:47: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 01:06:47: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:47: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:48: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:48: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "35") (weapon "quake_rl") L 10/14/2026 - 01:06:49: "1nonly<257><[U:1:87810588]>" committed suicide with "quake_rl" (attacker_position "12094 3527 -1443") L 10/14/2026 - 01:06:49: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:49: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:06:52: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:52: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:52: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 01:06:54: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:54: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:54: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/14/2026 - 01:06:54: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:54: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:54: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:06:55: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:56: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:56: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:56: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "82") (weapon "quake_rl") L 10/14/2026 - 01:06:57: "1nonly<257><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:06:57: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:58: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:58: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 01:06:58: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:06:58: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:06:58: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "103") (realdamage "78") (weapon "quake_rl") L 10/14/2026 - 01:06:58: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12180 4113 -1471") (victim_position "12474 4049 -1473") L 10/14/2026 - 01:06:58: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:07:01: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:02: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:03: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:03: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:03: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 01:07:03: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:04: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:04: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:04: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:04: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 01:07:05: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:05: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:05: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 01:07:06: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:06: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 01:07:06: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:07: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:07: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:07: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "98") (realdamage "39") (weapon "quake_rl") L 10/14/2026 - 01:07:07: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12738 3465 -1044") (victim_position "12514 3776 -946") L 10/14/2026 - 01:07:07: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:07: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:07:11: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:11: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "91") (weapon "quake_rl") L 10/14/2026 - 01:07:11: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:12: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:13: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:13: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:13: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 01:07:14: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:14: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:14: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/14/2026 - 01:07:14: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:14: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:14: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 01:07:15: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:16: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:16: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:16: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "51") (realdamage "20") (weapon "quake_rl") L 10/14/2026 - 01:07:16: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12581 3754 -1093") (victim_position "12286 3666 -1188") L 10/14/2026 - 01:07:16: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:07:18: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:18: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:18: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "94") (weapon "quake_rl") L 10/14/2026 - 01:07:19: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:19: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:19: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 01:07:20: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:20: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:20: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:07:20: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:20: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "92") (weapon "quake_rl") L 10/14/2026 - 01:07:20: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:20: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:07:20: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:20: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:22: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:22: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:23: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:23: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "world" (attacker_position "12229 4034 -1406") (victim_position "12556 3562 -1085") L 10/14/2026 - 01:07:23: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:07:26: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:26: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/14/2026 - 01:07:26: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:26: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:29: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:29: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:29: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:29: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 01:07:30: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:31: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:31: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 01:07:31: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:31: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:31: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:31: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:07:33: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:33: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "106") (realdamage "67") (weapon "quake_rl") (airshot "1") (height "478") L 10/14/2026 - 01:07:33: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12570 3703 -1094") (victim_position "12527 3935 -1047") L 10/14/2026 - 01:07:33: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:33: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:33: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:07:39: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:39: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 01:07:39: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:40: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:40: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/14/2026 - 01:07:40: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:40: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:41: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:42: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:43: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:43: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 01:07:43: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:43: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:43: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 01:07:43: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:45: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:45: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:45: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "92") (realdamage "10") (weapon "quake_rl") (airshot "1") (height "417") L 10/14/2026 - 01:07:45: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12266 3578 -1089") (victim_position "12517 3809 -754") L 10/14/2026 - 01:07:45: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:45: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:07:47: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:48: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:48: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:48: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 01:07:48: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:48: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "77") (weapon "quake_rl") L 10/14/2026 - 01:07:48: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:49: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:50: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:50: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:50: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:50: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/14/2026 - 01:07:53: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:53: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:53: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 01:07:53: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:53: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:53: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 01:07:54: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:56: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:56: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:58: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:58: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:58: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:07:59: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:07:59: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 01:08:01: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:02: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:03: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:03: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:03: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "47") (realdamage "40") (weapon "quake_rl") L 10/14/2026 - 01:08:03: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12367 3632 -1119") (victim_position "12269 3930 -1448") L 10/14/2026 - 01:08:04: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:08:05: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:06: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:06: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 01:08:06: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:06: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:06: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "334") L 10/14/2026 - 01:08:07: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:09: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:09: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:09: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:09: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:08:10: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:10: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:08:10: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:11: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:11: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "94") (weapon "quake_rl") L 10/14/2026 - 01:08:11: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:11: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "73") (realdamage "68") (weapon "quake_rl") L 10/14/2026 - 01:08:11: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12615 3627 -1015") (victim_position "12564 3490 -1024") L 10/14/2026 - 01:08:11: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:11: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:11: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:08:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:13: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:13: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "106") (weapon "quake_rl") L 10/14/2026 - 01:08:13: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:14: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:14: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/14/2026 - 01:08:14: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:14: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:14: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 01:08:14: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:16: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:16: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:16: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "87") (realdamage "79") (weapon "quake_rl") L 10/14/2026 - 01:08:16: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12476 3473 -1248") (victim_position "12768 3688 -853") L 10/14/2026 - 01:08:16: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:08:19: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:19: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:20: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:20: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:20: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:22: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:23: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:23: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "89") (weapon "quake_rl") L 10/14/2026 - 01:08:23: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:24: "pipipi<249><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:08:27: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:27: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:27: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 01:08:27: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:28: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:28: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 01:08:28: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:28: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:28: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:08:28: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:29: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:29: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:29: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:08:33: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:34: "pipipi<249><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12263 3497 -1322") L 10/14/2026 - 01:08:34: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:08:36: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:36: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:37: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:37: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/14/2026 - 01:08:37: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:38: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:38: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 01:08:38: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:38: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:38: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "101") (weapon "quake_rl") L 10/14/2026 - 01:08:39: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:39: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 01:08:39: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:39: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:39: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 01:08:39: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:40: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:41: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:43: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:43: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:44: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:45: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:45: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:45: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:45: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "99") (realdamage "74") (weapon "quake_rl") L 10/14/2026 - 01:08:45: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12462 3429 -1221") (victim_position "12382 3766 -1095") L 10/14/2026 - 01:08:46: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:08:48: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:48: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "111") (weapon "quake_rl") L 10/14/2026 - 01:08:48: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:49: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:49: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 01:08:49: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:49: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:50: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:50: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:50: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 01:08:50: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:51: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:51: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:51: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "69") (realdamage "50") (weapon "quake_rl") L 10/14/2026 - 01:08:51: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12294 3632 -1202") (victim_position "12240 3661 -1170") L 10/14/2026 - 01:08:51: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:51: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:08:53: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:54: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:55: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:55: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:55: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "78") (weapon "quake_rl") L 10/14/2026 - 01:08:56: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:57: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:57: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "95") (weapon "quake_rl") L 10/14/2026 - 01:08:57: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:57: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:58: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:58: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "40") (weapon "quake_rl") L 10/14/2026 - 01:08:58: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:59: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:59: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:08:59: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:08:59: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "79") (realdamage "57") (weapon "quake_rl") L 10/14/2026 - 01:08:59: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12557 3544 -1094") (victim_position "12745 3685 -856") L 10/14/2026 - 01:08:59: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:08:59: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:09:02: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:02: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:02: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:09:02: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:02: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 01:09:02: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:03: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:04: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:04: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:04: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:04: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 01:09:05: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:05: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 01:09:05: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:05: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:05: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:05: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/14/2026 - 01:09:07: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:07: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:07: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 01:09:07: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:07: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:07: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 01:09:10: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:10: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:10: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:09:11: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:11: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:11: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "49") (realdamage "12") (weapon "quake_rl") L 10/14/2026 - 01:09:11: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12315 3533 -1085") (victim_position "12384 3903 -1202") L 10/14/2026 - 01:09:11: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:11: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:09:13: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:14: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:14: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 01:09:14: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:14: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:15: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:16: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:16: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:17: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:17: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:17: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "101") (weapon "quake_rl") L 10/14/2026 - 01:09:19: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:19: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 01:09:19: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:19: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:20: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:20: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:20: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:09:21: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:21: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:21: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:09:21: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:23: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:25: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:25: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "64") (realdamage "3") (weapon "quake_rl") L 10/14/2026 - 01:09:25: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12556 3686 -1078") (victim_position "12547 3861 -1049") L 10/14/2026 - 01:09:25: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:25: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:09:27: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:27: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:27: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/14/2026 - 01:09:27: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:27: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "191") L 10/14/2026 - 01:09:27: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:28: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:30: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:32: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:32: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "98") (weapon "quake_rl") L 10/14/2026 - 01:09:32: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:33: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:33: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:09:33: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:34: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:34: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:34: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:34: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "93") (realdamage "5") (weapon "quake_rl") L 10/14/2026 - 01:09:34: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12298 3586 -1210") (victim_position "12713 3423 -1094") L 10/14/2026 - 01:09:34: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:09:36: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:36: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:37: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:37: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 01:09:37: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:37: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 01:09:37: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:39: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:39: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:39: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "89") (weapon "quake_rl") L 10/14/2026 - 01:09:39: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:41: "1nonly<257><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:09:41: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:41: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:41: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:41: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 01:09:42: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:42: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:42: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:42: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:09:43: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:43: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:43: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "78") (realdamage "35") (weapon "quake_rl") L 10/14/2026 - 01:09:43: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12530 3739 -1048") (victim_position "12777 3514 -1094") L 10/14/2026 - 01:09:43: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:09:46: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:46: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:46: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:09:46: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:46: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:47: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:47: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:47: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/14/2026 - 01:09:48: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:48: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:49: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:51: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:51: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:09:51: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:51: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:51: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "65") (weapon "quake_rl") L 10/14/2026 - 01:09:52: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:52: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:52: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:58: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:58: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:59: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:09:59: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:09:59: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "98") (weapon "quake_rl") L 10/14/2026 - 01:10:02: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:02: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:03: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:03: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:03: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:03: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "81") (realdamage "3") (weapon "quake_rl") (crit "mini") L 10/14/2026 - 01:10:03: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12402 3629 -1113") (victim_position "11954 3669 -1432") L 10/14/2026 - 01:10:03: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:10:05: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:05: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:05: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 01:10:05: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:06: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:06: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:06: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/14/2026 - 01:10:06: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:06: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "79") (weapon "quake_rl") L 10/14/2026 - 01:10:06: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:07: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:08: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:08: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 01:10:08: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:09: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:09: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 01:10:09: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:09: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:09: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:09: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "46") (weapon "quake_rl") L 10/14/2026 - 01:10:11: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "world" (attacker_position "12277 3704 -1236") (victim_position "12374 3926 -1435") L 10/14/2026 - 01:10:11: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:10:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:13: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:13: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:13: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "87") (weapon "quake_rl") L 10/14/2026 - 01:10:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:14: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:14: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 01:10:16: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:17: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:17: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:17: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 01:10:17: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:18: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:18: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:18: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:18: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/14/2026 - 01:10:19: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:19: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 01:10:19: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:20: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:21: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:21: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 01:10:21: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:22: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "88") (realdamage "25") (weapon "market_gardener") (crit "mini") L 10/14/2026 - 01:10:22: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "market_gardener" (attacker_position "12419 3616 -1109") (victim_position "12468 3608 -1105") L 10/14/2026 - 01:10:22: "1nonly<257><[U:1:87810588]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:10:23: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:10:24: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:25: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:26: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:26: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:26: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:26: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 01:10:27: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:27: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:27: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:27: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/14/2026 - 01:10:27: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:27: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 01:10:30: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:34: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:34: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:34: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "99") (weapon "quake_rl") L 10/14/2026 - 01:10:34: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:34: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:34: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 01:10:35: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:35: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:36: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "world" (attacker_position "12399 3672 -1120") (victim_position "12423 3474 -1246") L 10/14/2026 - 01:10:36: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:10:39: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:39: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:39: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 01:10:39: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:39: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 01:10:39: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:40: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:40: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 01:10:40: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:41: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:41: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:41: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "59") (weapon "quake_rl") L 10/14/2026 - 01:10:41: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:42: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:42: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:42: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "103") (weapon "quake_rl") L 10/14/2026 - 01:10:43: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:43: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:43: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "109") (realdamage "32") (weapon "quake_rl") L 10/14/2026 - 01:10:43: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12446 3661 -1040") (victim_position "12501 3774 -1159") L 10/14/2026 - 01:10:43: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:10:45: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:45: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:46: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:46: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 01:10:46: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:50: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:51: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:51: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:51: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 01:10:51: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:51: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:51: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 01:10:52: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:52: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:52: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "102") (realdamage "87") (weapon "quake_rl") L 10/14/2026 - 01:10:52: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12703 3674 -826") (victim_position "12753 3504 -1094") L 10/14/2026 - 01:10:52: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:10:55: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:55: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:55: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 01:10:55: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:56: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:56: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/14/2026 - 01:10:56: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:56: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:56: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 01:10:57: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:57: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 01:10:57: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:58: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:58: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:58: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/14/2026 - 01:10:58: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:59: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:10:59: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "108") (realdamage "105") (weapon "quake_rl") L 10/14/2026 - 01:10:59: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12529 3783 -1172") (victim_position "12400 3716 -1129") L 10/14/2026 - 01:10:59: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:10:59: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:11:02: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:02: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:02: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:02: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:11:03: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:03: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 01:11:03: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:04: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:05: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:06: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:06: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:06: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:06: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:11:07: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:07: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:07: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 01:11:07: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:07: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "103") (realdamage "60") (weapon "quake_rl") L 10/14/2026 - 01:11:07: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12272 3764 -1162") (victim_position "12577 3801 -1179") L 10/14/2026 - 01:11:07: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:07: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:11:09: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:09: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:09: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:09: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 01:11:10: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:10: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 01:11:10: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:11: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:11: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:11: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:11: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/14/2026 - 01:11:11: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:11: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:11:12: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:12: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:12: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 01:11:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:14: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:14: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:14: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:14: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "57") (realdamage "41") (weapon "quake_rl") L 10/14/2026 - 01:11:14: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12840 3435 -1046") (victim_position "12604 3816 -1074") L 10/14/2026 - 01:11:14: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:14: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 01:11:14: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:11:16: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:17: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:17: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:19: "pipipi<249><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:11:21: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:21: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:21: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:11:22: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:22: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:22: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 01:11:27: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:27: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:28: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:28: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:28: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "76") (realdamage "61") (weapon "quake_rl") L 10/14/2026 - 01:11:28: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12445 3720 -1093") (victim_position "12625 3850 -1174") L 10/14/2026 - 01:11:28: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:11:28: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:31: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:31: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:31: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 01:11:31: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:31: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:11:31: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:32: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:34: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:34: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:35: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:36: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:36: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "81") (weapon "quake_rl") L 10/14/2026 - 01:11:36: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:36: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:37: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:38: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:39: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:39: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:39: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "92") (weapon "quake_rl") L 10/14/2026 - 01:11:40: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:41: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:41: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:41: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 01:11:42: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:42: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:42: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "44") (weapon "quake_rl") L 10/14/2026 - 01:11:43: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:44: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:44: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:46: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:46: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:48: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:48: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:48: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:48: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "46") (realdamage "5") (weapon "quake_rl") L 10/14/2026 - 01:11:48: "pipipi<249><[U:1:161676149]>" killed "1nonly<257><[U:1:87810588]>" with "quake_rl" (attacker_position "12521 3631 -1094") (victim_position "12095 3494 -1446") L 10/14/2026 - 01:11:48: "1nonly<257><[U:1:87810588]>" spawned as "soldier" L 10/14/2026 - 01:11:51: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:51: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:51: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:51: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 01:11:52: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:52: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 01:11:52: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:53: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:53: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:11:53: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:53: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:53: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "88") (weapon "quake_rl") L 10/14/2026 - 01:11:53: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:54: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:54: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:54: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:54: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 01:11:54: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:11:54: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 01:11:56: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:57: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:57: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:11:59: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:02: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "65") (realdamage "61") (weapon "market_gardener") L 10/14/2026 - 01:12:02: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "market_gardener" (attacker_position "12203 3544 -1330") (victim_position "12142 3571 -1387") L 10/14/2026 - 01:12:02: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:02: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 01:12:02: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:03: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:12:05: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:05: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:05: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 01:12:05: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:05: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:05: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:12:07: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:08: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:09: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:09: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:09: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 01:12:09: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:10: "pipipi<249><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:10: "pipipi<249><[U:1:161676149]>" triggered "damage" against "1nonly<257><[U:1:87810588]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 01:12:10: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:10: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:11: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:11: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:11: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:12:12: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:13: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:13: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:13: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:12:16: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:18: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:20: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:20: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:21: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:22: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:22: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:23: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:23: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:23: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "67") (realdamage "21") (weapon "quake_rl") (crit "mini") L 10/14/2026 - 01:12:23: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12217 3598 -1316") (victim_position "12173 3217 -1538") L 10/14/2026 - 01:12:23: "pipipi<249><[U:1:161676149]>" spawned as "soldier" L 10/14/2026 - 01:12:26: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:27: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:27: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "90") (weapon "quake_rl") L 10/14/2026 - 01:12:27: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:28: "pipipi<249><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:29: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:29: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:29: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 01:12:30: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:31: "1nonly<257><[U:1:87810588]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:31: "1nonly<257><[U:1:87810588]>" triggered "damage" against "pipipi<249><[U:1:161676149]>" (damage "56") (realdamage "49") (weapon "quake_rl") L 10/14/2026 - 01:12:31: "pipipi<249><[U:1:161676149]>" joined team "Spectator" L 10/14/2026 - 01:12:31: "1nonly<257><[U:1:87810588]>" killed "pipipi<249><[U:1:161676149]>" with "quake_rl" (attacker_position "12540 3751 -1094") (victim_position "12497 3827 -1109") L 10/14/2026 - 01:12:31: "1nonly<257><[U:1:87810588]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:31: World triggered "mge_match_end" (winner "[U:1:87810588]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "16")