L 10/14/2026 - 01:12:32: World triggered "meta_data" (matchid "2610140112329d64") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/14/2026 - 01:12:32: "pokke<258><[U:1:258926968]>" changed role to "scout" L 10/14/2026 - 01:12:32: "็็็็็็็็็็<250><[U:1:104705829]>" changed role to "soldier" L 10/14/2026 - 01:12:36: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:36: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:37: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:37: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 01:12:37: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:37: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:37: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "111") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:38: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:38: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:38: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "93") (weapon "quake_rl") L 10/14/2026 - 01:12:39: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:39: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:39: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "52") (realdamage "43") (weapon "quake_rl") L 10/14/2026 - 01:12:39: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11137 12649 300") (victim_position "-10840 12414 120") L 10/14/2026 - 01:12:39: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:12:41: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:42: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:42: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 01:12:42: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:43: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:43: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:12:43: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:12:44: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:45: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:48: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:48: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:48: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:48: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "83") (realdamage "37") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:48: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11213 13597 234") (victim_position "-11035 13613 240") L 10/14/2026 - 01:12:49: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:49: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:12:52: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:53: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:53: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:54: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:56: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:12:57: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:58: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:58: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "68") (realdamage "16") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:12:58: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10885 12495 155") (victim_position "-11038 12934 224") L 10/14/2026 - 01:12:58: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:13:00: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:00: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:00: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:00: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 01:13:01: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "92") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:02: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:02: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:02: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:02: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "83") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:02: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:03: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:04: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "world" (attacker_position "-11242 13095 148") (victim_position "-11214 13213 122") L 10/14/2026 - 01:13:04: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:13:04: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:08: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:08: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:08: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:08: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 01:13:09: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:09: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:10: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:10: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:10: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:10: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:10: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:10: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 01:13:11: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:12: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:13: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:13: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "109") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "212") L 10/14/2026 - 01:13:13: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11236 13278 184") (victim_position "-11300 13192 332") L 10/14/2026 - 01:13:14: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:14: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:13:17: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:17: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:17: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:17: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "537") L 10/14/2026 - 01:13:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "44") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:18: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:19: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:19: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:19: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "109") (weapon "quake_rl") L 10/14/2026 - 01:13:19: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:19: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "76") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:19: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:20: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "world" (attacker_position "-10935 13621 276") (victim_position "-11240 13738 126") L 10/14/2026 - 01:13:20: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:13:22: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:23: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:23: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:23: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "78") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:23: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:23: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 01:13:23: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "100") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:24: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "92") (realdamage "51") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:26: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10994 13604 232") (victim_position "-11039 13832 216") L 10/14/2026 - 01:13:26: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:13:26: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:28: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:28: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:29: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:29: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 01:13:29: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:29: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:30: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:30: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:30: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:30: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "75") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:32: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:32: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:13:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "80") (realdamage "72") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:32: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11254 13346 168") (victim_position "-11136 13479 168") L 10/14/2026 - 01:13:32: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:32: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:13:34: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:34: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:34: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:34: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "54") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:34: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:35: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:35: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 01:13:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:35: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:35: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:35: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "60") (weapon "quake_rl") L 10/14/2026 - 01:13:36: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:36: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:36: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:36: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "66") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:36: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:36: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 01:13:36: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11041 12809 291") (victim_position "-11001 12973 129") L 10/14/2026 - 01:13:36: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:13:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "63") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:39: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:39: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:39: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 01:13:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:40: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:40: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:40: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:40: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:40: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:40: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 01:13:40: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:41: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:41: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:41: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:41: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "73") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:43: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:43: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:43: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "60") (weapon "quake_rl") L 10/14/2026 - 01:13:44: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:45: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:46: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:46: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:46: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "65") (realdamage "16") (weapon "quake_rl") L 10/14/2026 - 01:13:46: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11533 13572 105") (victim_position "-11852 13138 112") L 10/14/2026 - 01:13:46: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:13:48: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:49: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:49: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:49: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "66") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:49: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:50: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:50: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "112") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:50: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:51: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:51: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:51: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:51: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "58") (realdamage "39") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:51: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10673 12982 269") (victim_position "-11048 13114 192") L 10/14/2026 - 01:13:51: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:13:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:54: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:54: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "299") L 10/14/2026 - 01:13:54: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:54: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "99") (weapon "quake_rl") L 10/14/2026 - 01:13:55: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:55: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:13:55: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:13:55: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "46") (weapon "quake_rl") L 10/14/2026 - 01:13:56: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:13:57: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:00: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:00: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:00: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:00: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "93") (realdamage "49") (weapon "quake_rl") L 10/14/2026 - 01:14:00: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11039 13520 499") (victim_position "-11283 13413 124") L 10/14/2026 - 01:14:00: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:14:04: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:04: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:05: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:05: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "69") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:05: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:05: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 01:14:05: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:06: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:06: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:06: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 01:14:07: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:10: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:10: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:10: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:10: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "95") (realdamage "24") (weapon "quake_rl") (airshot "1") (height "232") L 10/14/2026 - 01:14:10: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11016 13524 232") (victim_position "-11241 13166 352") L 10/14/2026 - 01:14:11: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:11: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "69") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:11: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:14:15: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:16: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:16: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:16: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:16: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:17: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:17: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "40") (weapon "quake_rl") L 10/14/2026 - 01:14:17: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:18: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:18: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 01:14:20: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:21: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:21: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "108") (realdamage "33") (weapon "quake_rl") L 10/14/2026 - 01:14:21: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11054 13327 275") (victim_position "-11123 13524 303") L 10/14/2026 - 01:14:21: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:21: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:14:23: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:25: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "74") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:27: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:27: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:27: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 01:14:27: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:29: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:29: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:29: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "58") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:30: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:31: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:31: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "46") (weapon "quake_rl") L 10/14/2026 - 01:14:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:33: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:34: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:35: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "55") (realdamage "26") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:35: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-10997 12457 327") (victim_position "-11105 12532 232") L 10/14/2026 - 01:14:35: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:14:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:38: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:38: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:38: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "65") (weapon "quake_rl") L 10/14/2026 - 01:14:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:39: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:39: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:39: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 01:14:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "79") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:40: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:41: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:41: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:41: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "48") (realdamage "25") (weapon "quake_rl") L 10/14/2026 - 01:14:41: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11129 12818 232") (victim_position "-10752 12626 189") L 10/14/2026 - 01:14:42: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:42: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:14:45: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:46: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:46: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:46: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:46: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "51") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:46: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:46: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:14:47: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:47: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:47: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "63") (weapon "quake_rl") L 10/14/2026 - 01:14:48: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:48: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:48: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:48: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:48: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:48: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "67") (realdamage "50") (weapon "quake_rl") L 10/14/2026 - 01:14:48: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11139 12907 367") (victim_position "-10922 13132 120") L 10/14/2026 - 01:14:48: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:14:52: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:52: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:52: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:52: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:53: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:53: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "111") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:53: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:53: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 01:14:53: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:53: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:54: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:54: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:54: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "35") (weapon "quake_rl") L 10/14/2026 - 01:14:56: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:56: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:14:56: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:14:56: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "99") (realdamage "37") (weapon "quake_rl") (airshot "1") (height "302") L 10/14/2026 - 01:14:56: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11037 12917 304") (victim_position "-10682 12899 431") L 10/14/2026 - 01:14:56: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:56: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:14:57: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:15:00: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:00: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "49") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:01: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:01: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 01:15:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:01: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "73") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:02: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:02: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:02: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:15:03: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:03: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:05: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:05: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:05: "pokke<258><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:15:07: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:08: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:08: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:08: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "106") (realdamage "43") (weapon "quake_rl") L 10/14/2026 - 01:15:08: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11160 13390 169") (victim_position "-11073 13481 383") L 10/14/2026 - 01:15:08: "pokke<258><[U:1:258926968]>" triggered "domination" against "็็็็็็็็็็<250><[U:1:104705829]>" L 10/14/2026 - 01:15:08: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:15:12: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:12: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:13: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:13: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "84") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:13: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:13: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 01:15:13: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:14: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:14: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "62") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:14: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:14: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:14: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "111") (weapon "quake_rl") L 10/14/2026 - 01:15:14: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:15: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:15: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "world" (attacker_position "-11376 12856 6") (victim_position "-11012 13497 238") L 10/14/2026 - 01:15:15: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "revenge" against "pokke<258><[U:1:258926968]>" L 10/14/2026 - 01:15:15: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:15:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:18: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:18: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:18: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:18: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 01:15:19: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:19: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:20: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:20: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 01:15:20: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:20: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:20: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:20: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:21: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:21: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:21: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "94") (realdamage "44") (weapon "quake_rl") L 10/14/2026 - 01:15:21: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11014 13451 232") (victim_position "-11167 13248 120") L 10/14/2026 - 01:15:21: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:15:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:24: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "86") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:25: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:25: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:25: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 01:15:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:26: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:26: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:26: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 01:15:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "71") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:27: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:29: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:29: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "69") (realdamage "68") (weapon "quake_rl") L 10/14/2026 - 01:15:29: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11136 13806 218") (victim_position "-11096 13969 230") L 10/14/2026 - 01:15:29: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:29: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:15:32: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:32: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:32: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "378") L 10/14/2026 - 01:15:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:32: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "82") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:33: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:33: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:33: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:33: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:34: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:34: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:34: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:34: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "70") (realdamage "50") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:34: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11052 13572 232") (victim_position "-11145 13654 215") L 10/14/2026 - 01:15:34: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:15:37: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:37: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:15:37: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:37: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:38: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:38: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:38: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 01:15:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:38: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "62") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:39: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:39: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:40: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:40: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:40: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "93") (realdamage "86") (weapon "quake_rl") L 10/14/2026 - 01:15:40: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-10879 13489 120") (victim_position "-10535 13592 -171") L 10/14/2026 - 01:15:40: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:15:44: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:44: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:45: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:45: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:45: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "55") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:46: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:46: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:46: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 01:15:49: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:49: "็็็็็็็็็็<250><[U:1:104705829]>" picked up item "tf_ammo_pack" L 10/14/2026 - 01:15:50: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:51: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:52: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:52: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:52: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "88") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:52: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:52: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "108") (realdamage "63") (weapon "quake_rl") L 10/14/2026 - 01:15:52: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-10975 13650 299") (victim_position "-10901 13482 198") L 10/14/2026 - 01:15:52: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:52: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:15:55: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:55: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:55: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:55: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "460") L 10/14/2026 - 01:15:55: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:55: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "63") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:56: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:57: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:57: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:57: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:57: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "72") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:15:58: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:15:58: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "110") (realdamage "82") (weapon "quake_rl") L 10/14/2026 - 01:15:58: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11143 13626 319") (victim_position "-11012 13592 346") L 10/14/2026 - 01:15:58: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:15:58: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:16:00: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:01: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:01: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:01: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 01:16:01: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:02: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:02: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "61") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:03: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:05: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:06: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:06: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "87") (realdamage "85") (weapon "quake_rl") L 10/14/2026 - 01:16:06: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11010 13615 232") (victim_position "-10928 13692 162") L 10/14/2026 - 01:16:06: "pokke<258><[U:1:258926968]>" triggered "domination" against "็็็็็็็็็็<250><[U:1:104705829]>" L 10/14/2026 - 01:16:06: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:06: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:16:09: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:09: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:10: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:10: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "81") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:10: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:11: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:11: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:11: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:11: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 01:16:14: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:15: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:15: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:15: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "67") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:15: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:16: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:16: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:16: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 01:16:16: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:17: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:18: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:18: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "33") (weapon "quake_rl") L 10/14/2026 - 01:16:19: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:20: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:21: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:21: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "61") (realdamage "53") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:21: "็็็็็็็็็็<250><[U:1:104705829]>" killed "pokke<258><[U:1:258926968]>" with "tf_projectile_rocket" (attacker_position "-11115 12911 -175") (victim_position "-11417 13251 158") L 10/14/2026 - 01:16:21: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "revenge" against "pokke<258><[U:1:258926968]>" L 10/14/2026 - 01:16:21: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:16:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:24: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:24: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "66") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:25: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "68") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:25: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:25: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "86") (weapon "quake_rl") L 10/14/2026 - 01:16:25: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:25: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:26: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "54") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:29: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:30: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:30: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:31: "pokke<258><[U:1:258926968]>" committed suicide with "world" (attacker_position "-11076 13672 235") L 10/14/2026 - 01:16:31: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:31: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "92") (weapon "quake_rl") L 10/14/2026 - 01:16:31: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:31: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:32: "pokke<258><[U:1:258926968]>" spawned as "soldier" L 10/14/2026 - 01:16:34: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:35: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:35: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:35: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "81") (weapon "quake_rl") L 10/14/2026 - 01:16:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:35: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "99") (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:36: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:39: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:40: "pokke<258><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 01:16:40: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "110") (realdamage "12") (weapon "quake_rl") L 10/14/2026 - 01:16:40: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "quake_rl" (attacker_position "-11028 13402 282") (victim_position "-11067 13540 243") L 10/14/2026 - 01:16:40: "pokke<258><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 01:16:40: "็็็็็็็็็็<250><[U:1:104705829]>" spawned as "soldier" L 10/14/2026 - 01:16:43: "pokke<258><[U:1:258926968]>" triggered "damage" against "็็็็็็็็็็<250><[U:1:104705829]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/14/2026 - 01:16:43: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/14/2026 - 01:16:43: "็็็็็็็็็็<250><[U:1:104705829]>" triggered "damage" against "pokke<258><[U:1:258926968]>" (damage "109") (weapon "tf_projectile_rocket") (airshot "1") (height "412") L 10/14/2026 - 01:16:43: "pokke<258><[U:1:258926968]>" killed "็็็็็็็็็็<250><[U:1:104705829]>" with "world" (attacker_position "-10966 13030 533") (victim_position "-11073 13068 393") L 10/14/2026 - 01:16:43: World triggered "mge_match_end" (winner "[U:1:258926968]") (loser "[U:1:104705829]") (winner_score "20") (loser_score "12")