L 10/14/2026 - 12:41:01: World triggered "meta_data" (matchid "261014124101a0c8") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/14/2026 - 12:41:01: "gug<17><[U:1:200146053]>" changed role to "soldier" L 10/14/2026 - 12:41:01: "aboOod<18><[U:1:146245695]>" changed role to "soldier" L 10/14/2026 - 12:41:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:03: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:03: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 12:41:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "85") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "82") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "74") (realdamage "20") (weapon "quake_rl") L 10/14/2026 - 12:41:05: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11250 13261 190") (victim_position "-11050 13370 204") L 10/14/2026 - 12:41:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:05: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:41:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "88") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:08: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:08: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "92") (weapon "quake_rl") L 10/14/2026 - 12:41:08: "gug<17><[U:1:200146053]>" committed suicide with "quake_rl" (attacker_position "-11139 12825 168") L 10/14/2026 - 12:41:08: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:41:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "54") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 12:41:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:13: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:13: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 12:41:13: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:13: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 12:41:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "79") (realdamage "6") (weapon "shotgun_soldier") (crit "mini") L 10/14/2026 - 12:41:16: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11385 13519 28") (victim_position "-11287 13832 192") L 10/14/2026 - 12:41:16: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:41:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:41:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "65") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "108") (realdamage "29") (weapon "quake_rl") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11015 13564 286") (victim_position "-10902 13566 120") L 10/14/2026 - 12:41:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:25: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:41:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 12:41:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 12:41:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:29: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:29: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "82") (realdamage "38") (weapon "quake_rl") L 10/14/2026 - 12:41:31: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11088 13478 232") (victim_position "-11121 12909 172") L 10/14/2026 - 12:41:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:32: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:41:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 12:41:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 12:41:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:41:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:37: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:37: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "98") (realdamage "21") (weapon "quake_rl") L 10/14/2026 - 12:41:37: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10954 13480 164") (victim_position "-11224 13197 120") L 10/14/2026 - 12:41:37: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:41:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "30") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:41:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:41:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "99") (weapon "quake_rl") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "31") (realdamage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:42: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11008 12458 377") (victim_position "-10994 12268 120") L 10/14/2026 - 12:41:42: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:41:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:44: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:44: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "37") (weapon "quake_rl") L 10/14/2026 - 12:41:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:41:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "95") (weapon "quake_rl") L 10/14/2026 - 12:41:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 12:41:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 10/14/2026 - 12:41:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:49: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:49: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "40") (realdamage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:49: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10999 13344 230") (victim_position "-10963 13759 120") L 10/14/2026 - 12:41:49: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:41:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:53: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:53: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:41:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:41:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 12:41:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 12:41:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:41:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "99") (realdamage "16") (weapon "quake_rl") L 10/14/2026 - 12:41:57: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11027 12541 232") (victim_position "-10924 12887 120") L 10/14/2026 - 12:41:57: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:41:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:41:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:41:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "46") (weapon "shotgun_soldier") L 10/14/2026 - 12:41:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "65") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "107") (realdamage "85") (weapon "quake_rl") L 10/14/2026 - 12:42:01: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10977 13087 152") (victim_position "-11201 13023 120") L 10/14/2026 - 12:42:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:01: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:42:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "96") (weapon "quake_rl") L 10/14/2026 - 12:42:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "80") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:06: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "world" (attacker_position "-10973 12314 120") (victim_position "-10546 13019 -42") L 10/14/2026 - 12:42:06: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:42:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 12:42:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:42:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:42:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (realdamage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11137 12695 268") (victim_position "-10835 12791 233") L 10/14/2026 - 12:42:11: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:42:12: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:42:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:14: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:14: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:42:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:14: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:14: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 12:42:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "88") (weapon "quake_rl") L 10/14/2026 - 12:42:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 12:42:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "71") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:17: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:17: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "84") (realdamage "28") (weapon "quake_rl") L 10/14/2026 - 12:42:17: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11003 12959 186") (victim_position "-10914 13183 120") L 10/14/2026 - 12:42:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:17: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:42:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "36") (weapon "quake_rl") L 10/14/2026 - 12:42:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "64") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 12:42:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "78") (realdamage "60") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11056 13403 168") (victim_position "-11213 13321 404") L 10/14/2026 - 12:42:26: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:42:27: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:42:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "84") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:30: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:30: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "quake_rl") L 10/14/2026 - 12:42:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:32: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:32: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:32: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:32: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 12:42:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:33: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:33: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "80") (realdamage "78") (weapon "quake_rl") L 10/14/2026 - 12:42:33: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11012 12207 120") (victim_position "-11109 12773 236") L 10/14/2026 - 12:42:33: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:42:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:35: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:35: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "75") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "75") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 12:42:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:37: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:37: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "63") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 12:42:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:38: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:38: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "55") (realdamage "9") (weapon "quake_rl") L 10/14/2026 - 12:42:38: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11036 12529 422") (victim_position "-11251 12723 120") L 10/14/2026 - 12:42:38: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:42:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "60") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:42:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "109") (realdamage "66") (weapon "quake_rl") L 10/14/2026 - 12:42:42: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11317 13068 120") (victim_position "-11250 12904 120") L 10/14/2026 - 12:42:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:42: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:42:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:44: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:46: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:46: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 12:42:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "86") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "61") (realdamage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:48: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11136 12763 168") (victim_position "-10879 12595 258") L 10/14/2026 - 12:42:48: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:42:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:49: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:49: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:50: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:50: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 12:42:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "106") (realdamage "73") (weapon "quake_rl") L 10/14/2026 - 12:42:52: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11010 13549 232") (victim_position "-10939 13751 120") L 10/14/2026 - 12:42:53: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:42:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:54: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:54: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "41") (weapon "quake_rl") L 10/14/2026 - 12:42:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:42:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:42:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:42:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:42:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:42:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "34") (weapon "quake_rl") L 10/14/2026 - 12:42:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "29") (weapon "quake_rl") L 10/14/2026 - 12:43:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "63") (weapon "quake_rl") L 10/14/2026 - 12:43:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:05: "gug<17><[U:1:200146053]>" picked up item "tf_ammo_pack" L 10/14/2026 - 12:43:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (realdamage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:06: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11058 13476 232") (victim_position "-11236 12902 120") L 10/14/2026 - 12:43:06: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:08: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:08: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "78") (weapon "quake_rl") L 10/14/2026 - 12:43:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "73") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "95") (realdamage "34") (weapon "quake_rl") L 10/14/2026 - 12:43:10: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10985 13105 557") (victim_position "-11093 13055 120") L 10/14/2026 - 12:43:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:10: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:12: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:12: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 12:43:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:14: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:14: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "398") L 10/14/2026 - 12:43:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:17: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:17: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (realdamage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:17: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11077 13732 232") (victim_position "-11078 12927 299") L 10/14/2026 - 12:43:17: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:43:17: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "46") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 12:43:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 12:43:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "76") (realdamage "66") (weapon "quake_rl") L 10/14/2026 - 12:43:21: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11091 12767 302") (victim_position "-10934 13092 159") L 10/14/2026 - 12:43:21: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:23: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:23: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 12:43:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:43:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:25: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:25: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 12:43:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "27") (realdamage "2") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:26: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10904 13396 120") (victim_position "-11174 13641 336") L 10/14/2026 - 12:43:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "60") (weapon "quake_rl") L 10/14/2026 - 12:43:26: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "279") L 10/14/2026 - 12:43:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:29: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:29: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "86") (weapon "quake_rl") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "56") (realdamage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11027 12872 183") (victim_position "-10878 12898 414") L 10/14/2026 - 12:43:29: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:43:29: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:43:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:31: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:31: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 12:43:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "77") (realdamage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:36: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11063 13424 220") (victim_position "-11269 13626 120") L 10/14/2026 - 12:43:36: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:39: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:39: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "71") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 12:43:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 12:43:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:44: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:44: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:45: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:45: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "17") (realdamage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:45: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11034 13519 232") (victim_position "-11206 13608 120") L 10/14/2026 - 12:43:45: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:43:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "42") (weapon "quake_rl") L 10/14/2026 - 12:43:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 12:43:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:55: "aboOod<18><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/14/2026 - 12:43:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "57") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:43:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "106") (weapon "quake_rl") L 10/14/2026 - 12:43:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "20") (realdamage "1") (weapon "shotgun_soldier") L 10/14/2026 - 12:43:57: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11236 12791 120") (victim_position "-11045 13187 130") L 10/14/2026 - 12:43:57: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:43:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:43:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "81") (weapon "quake_rl") L 10/14/2026 - 12:44:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:44:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:03: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:03: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "36") (realdamage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:03: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11280 13356 120") (victim_position "-11085 13715 576") L 10/14/2026 - 12:44:03: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:200146053]") (winner_score "20") (loser_score "9")