L 10/14/2026 - 12:44:09: World triggered "meta_data" (matchid "261014124409af69") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/14/2026 - 12:44:09: "gug<17><[U:1:200146053]>" changed role to "soldier" L 10/14/2026 - 12:44:09: "aboOod<18><[U:1:146245695]>" changed role to "soldier" L 10/14/2026 - 12:44:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 12:44:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "77") (weapon "quake_rl") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (realdamage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:12: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11263 12270 120") (victim_position "-11190 12530 316") L 10/14/2026 - 12:44:12: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:44:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 12:44:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:21: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:21: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "41") (realdamage "30") (weapon "quake_rl") L 10/14/2026 - 12:44:21: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11190 12164 300") (victim_position "-10848 12627 120") L 10/14/2026 - 12:44:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:21: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:44:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "248") L 10/14/2026 - 12:44:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:25: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:25: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:44:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "102") (realdamage "24") (weapon "quake_rl") L 10/14/2026 - 12:44:26: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-10966 12840 193") (victim_position "-11029 12525 232") L 10/14/2026 - 12:44:26: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:44:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "27") (weapon "quake_rl") L 10/14/2026 - 12:44:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "60") (weapon "quake_rl") L 10/14/2026 - 12:44:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:31: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:31: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "78") (weapon "quake_rl") L 10/14/2026 - 12:44:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:31: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:31: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:32: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:32: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "172") L 10/14/2026 - 12:44:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:32: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:32: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:35: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:35: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (realdamage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:38: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10838 13314 120") (victim_position "-10541 13010 -42") L 10/14/2026 - 12:44:38: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:44:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:44:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:49: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:49: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "100") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "346") L 10/14/2026 - 12:44:49: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11112 12608 232") (victim_position "-10887 12779 466") L 10/14/2026 - 12:44:49: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:44:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:52: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:52: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 12:44:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "55") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "76") (realdamage "37") (weapon "quake_rl") L 10/14/2026 - 12:44:53: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11116 13522 232") (victim_position "-11318 13799 120") L 10/14/2026 - 12:44:53: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:44:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 12:44:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 12:44:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "80") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:44:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "106") (weapon "quake_rl") L 10/14/2026 - 12:44:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:44:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:44:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:44:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "45") (realdamage "3") (weapon "quake_rl") L 10/14/2026 - 12:45:01: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11023 13863 168") (victim_position "-11302 13362 120") L 10/14/2026 - 12:45:01: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:45:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:03: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:03: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "31") (weapon "quake_rl") L 10/14/2026 - 12:45:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:45:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:06: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:06: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "43") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "30") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "38") (realdamage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:08: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11070 13369 168") (victim_position "-10993 13663 232") L 10/14/2026 - 12:45:08: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:45:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "407") L 10/14/2026 - 12:45:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "42") (weapon "quake_rl") L 10/14/2026 - 12:45:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:12: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:12: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "45") (weapon "quake_rl") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "42") (realdamage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10900 13288 120") (victim_position "-11401 13248 198") L 10/14/2026 - 12:45:13: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:45:13: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:45:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:17: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:17: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 12:45:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:17: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:17: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 10/14/2026 - 12:45:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "59") (realdamage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:18: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11018 12946 168") (victim_position "-10975 12600 198") L 10/14/2026 - 12:45:18: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:45:18: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:45:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "97") (weapon "quake_rl") (airshot "1") (height "324") L 10/14/2026 - 12:45:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:21: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:21: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:45:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:22: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:22: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:22: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:22: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "76") (weapon "quake_rl") L 10/14/2026 - 12:45:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (realdamage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:24: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10891 14088 120") (victim_position "-10897 13941 375") L 10/14/2026 - 12:45:24: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:45:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 12:45:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 12:45:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "108") (realdamage "95") (weapon "quake_rl") (airshot "1") (height "204") L 10/14/2026 - 12:45:28: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11226 13591 300") (victim_position "-11092 13611 436") L 10/14/2026 - 12:45:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:29: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:45:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:30: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:30: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:32: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:32: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 10/14/2026 - 12:45:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "70") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:34: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:34: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "106") (realdamage "31") (weapon "quake_rl") (airshot "1") (height "232") L 10/14/2026 - 12:45:34: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11173 12550 165") (victim_position "-11146 12627 400") L 10/14/2026 - 12:45:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:34: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:45:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:37: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:37: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 10/14/2026 - 12:45:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "106") (realdamage "103") (weapon "quake_rl") L 10/14/2026 - 12:45:38: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11021 12781 232") (victim_position "-11167 12944 155") L 10/14/2026 - 12:45:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:38: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:45:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "478") L 10/14/2026 - 12:45:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "41") (realdamage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:45: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11403 13375 232") (victim_position "-10932 13160 349") L 10/14/2026 - 12:45:45: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:45:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 10/14/2026 - 12:45:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 12:45:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:49: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:49: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "77") (realdamage "65") (weapon "quake_rl") L 10/14/2026 - 12:45:49: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11041 12358 490") (victim_position "-10908 12366 120") L 10/14/2026 - 12:45:49: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:45:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "43") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "41") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:54: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11011 13477 232") (victim_position "-11312 13195 120") L 10/14/2026 - 12:45:54: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:45:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:45:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 12:45:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:45:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:45:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 12:45:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:45:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:45:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "53") (realdamage "12") (weapon "quake_rl") L 10/14/2026 - 12:46:00: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11179 13533 176") (victim_position "-10897 13114 120") L 10/14/2026 - 12:46:00: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:46:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "104") (weapon "quake_rl") L 10/14/2026 - 12:46:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "87") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "109") (realdamage "68") (weapon "quake_rl") L 10/14/2026 - 12:46:05: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11045 12500 281") (victim_position "-10956 12525 120") L 10/14/2026 - 12:46:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:06: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:46:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:08: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:08: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "70") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "78") (weapon "quake_rl") L 10/14/2026 - 12:46:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 12:46:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "64") (realdamage "34") (weapon "quake_rl") L 10/14/2026 - 12:46:10: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11032 12492 403") (victim_position "-11246 12956 120") L 10/14/2026 - 12:46:10: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:46:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:14: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:14: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "69") (weapon "quake_rl") L 10/14/2026 - 12:46:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:14: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:14: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (realdamage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:16: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11040 13629 232") (victim_position "-11065 13280 148") L 10/14/2026 - 12:46:16: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:46:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:46:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "45") (weapon "quake_rl") L 10/14/2026 - 12:46:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 12:46:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:21: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "53") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (realdamage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:24: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11181 13218 120") (victim_position "-10857 13132 120") L 10/14/2026 - 12:46:24: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:46:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "96") (weapon "quake_rl") L 10/14/2026 - 12:46:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:46:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 10/14/2026 - 12:46:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (realdamage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:29: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10913 12208 120") (victim_position "-11059 12618 555") L 10/14/2026 - 12:46:29: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:46:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:34: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:34: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:46:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "84") (realdamage "13") (weapon "quake_rl") L 10/14/2026 - 12:46:44: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11187 12390 120") (victim_position "-11219 12620 120") L 10/14/2026 - 12:46:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:44: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:46:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 12:46:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "82") (weapon "quake_rl") L 10/14/2026 - 12:46:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "79") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:49: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:49: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (realdamage "2") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:49: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10936 12454 120") (victim_position "-11042 12688 547") L 10/14/2026 - 12:46:49: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:46:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 12:46:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:52: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:52: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:46:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:53: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:53: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 12:46:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:46:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "81") (realdamage "33") (weapon "quake_rl") L 10/14/2026 - 12:46:56: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11007 12152 120") (victim_position "-11033 12724 232") L 10/14/2026 - 12:46:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:56: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:46:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:46:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:46:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:46:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:46:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "109") (weapon "quake_rl") L 10/14/2026 - 12:46:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 12:47:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "60") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "111") (realdamage "74") (weapon "quake_rl") L 10/14/2026 - 12:47:01: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11027 12338 159") (victim_position "-10932 12278 120") L 10/14/2026 - 12:47:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:01: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:47:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:03: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:03: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 12:47:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "65") (weapon "quake_rl") L 10/14/2026 - 12:47:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:06: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:06: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "62") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "103") (realdamage "42") (weapon "quake_rl") (airshot "1") (height "383") L 10/14/2026 - 12:47:06: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10994 13856 698") (victim_position "-11172 14014 503") L 10/14/2026 - 12:47:06: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:47:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:08: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:08: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 12:47:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:47:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:47:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:13: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:13: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "84") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:14: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:14: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 12:47:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "85") (realdamage "32") (weapon "quake_rl") L 10/14/2026 - 12:47:16: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11131 13498 302") (victim_position "-11270 13611 167") L 10/14/2026 - 12:47:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:16: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:47:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:17: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:17: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 12:47:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:47:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "68") (realdamage "63") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:20: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11021 13243 328") (victim_position "-11109 12932 293") L 10/14/2026 - 12:47:21: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:47:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:22: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:22: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:47:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:47:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "30") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 12:47:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "63") (realdamage "30") (weapon "quake_rl") L 10/14/2026 - 12:47:26: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11057 13643 287") (victim_position "-11031 13342 213") L 10/14/2026 - 12:47:26: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:47:26: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:47:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:47:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "277") L 10/14/2026 - 12:47:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "quake_rl") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "29") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:33: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:33: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "17") (realdamage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:33: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11318 13217 120") (victim_position "-11079 12719 232") L 10/14/2026 - 12:47:33: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:47:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "42") (weapon "quake_rl") L 10/14/2026 - 12:47:33: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:47:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "34") (weapon "quake_rl") L 10/14/2026 - 12:47:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "quake_rl") L 10/14/2026 - 12:47:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:47:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "68") (realdamage "56") (weapon "quake_rl") L 10/14/2026 - 12:47:42: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11154 13794 288") (victim_position "-10890 14008 181") L 10/14/2026 - 12:47:42: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:47:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:45: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:45: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "82") (weapon "quake_rl") L 10/14/2026 - 12:47:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "56") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:52: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:52: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "36") (realdamage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:52: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11041 13698 232") (victim_position "-10917 13213 120") L 10/14/2026 - 12:47:52: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:47:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:54: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:54: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "91") (weapon "quake_rl") L 10/14/2026 - 12:47:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "77") (weapon "quake_rl") L 10/14/2026 - 12:47:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:47:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 10/14/2026 - 12:47:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "29") (realdamage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:47:57: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11119 12581 555") (victim_position "-10790 12606 380") L 10/14/2026 - 12:47:57: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:47:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:47:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:47:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "54") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 12:48:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:48:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:02: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:02: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "67") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "68") (realdamage "60") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:03: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11206 13437 120") (victim_position "-11034 13408 168") L 10/14/2026 - 12:48:03: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:48:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 12:48:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 12:48:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "59") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "80") (realdamage "12") (weapon "quake_rl") L 10/14/2026 - 12:48:08: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10998 12427 186") (victim_position "-10960 12559 120") L 10/14/2026 - 12:48:08: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:200146053]") (winner_score "20") (loser_score "17")