L 10/14/2026 - 12:48:15: World triggered "meta_data" (matchid "26101412481557f8") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/14/2026 - 12:48:15: "gug<17><[U:1:200146053]>" changed role to "soldier" L 10/14/2026 - 12:48:15: "aboOod<18><[U:1:146245695]>" changed role to "soldier" L 10/14/2026 - 12:48:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 12:48:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "254") L 10/14/2026 - 12:48:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:17: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:17: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "75") (weapon "quake_rl") L 10/14/2026 - 12:48:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "50") (realdamage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:18: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10666 13626 353") (victim_position "-10915 13402 181") L 10/14/2026 - 12:48:18: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:48:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 12:48:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:22: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:22: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 10/14/2026 - 12:48:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:23: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:23: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:48:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "55") (realdamage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:26: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11124 12771 281") (victim_position "-10959 12939 120") L 10/14/2026 - 12:48:26: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:48:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:29: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:29: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "109") (weapon "quake_rl") L 10/14/2026 - 12:48:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "83") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:30: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:30: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:31: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11143 12456 168") (victim_position "-11130 13045 166") L 10/14/2026 - 12:48:31: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:48:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:34: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:34: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "102") (weapon "quake_rl") L 10/14/2026 - 12:48:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:34: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:34: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "107") (weapon "quake_rl") L 10/14/2026 - 12:48:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "89") (realdamage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:36: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11103 12625 299") (victim_position "-11030 12630 232") L 10/14/2026 - 12:48:36: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:48:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:39: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:39: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:48:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "94") (weapon "quake_rl") L 10/14/2026 - 12:48:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (realdamage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:41: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10983 13016 155") (victim_position "-11206 12806 485") L 10/14/2026 - 12:48:41: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:48:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 12:48:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "87") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:44: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:44: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:45: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:45: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "85") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 12:48:45: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "world" (attacker_position "-11018 13821 232") (victim_position "-11043 13947 163") L 10/14/2026 - 12:48:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:45: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:48:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "89") (weapon "quake_rl") L 10/14/2026 - 12:48:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "61") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:49: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:49: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:50: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (realdamage "1") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:51: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11049 13668 232") (victim_position "-11294 13312 120") L 10/14/2026 - 12:48:51: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:48:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "65") (weapon "quake_rl") L 10/14/2026 - 12:48:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:48:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:48:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:48:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "50") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "55") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:48:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "42") (realdamage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:48:58: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11041 13403 168") (victim_position "-10977 13589 260") L 10/14/2026 - 12:48:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:48:58: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:49:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "82") (weapon "quake_rl") L 10/14/2026 - 12:49:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:02: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:02: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:49:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:03: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:03: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "41") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "77") (weapon "quake_rl") L 10/14/2026 - 12:49:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "59") (realdamage "17") (weapon "quake_rl") L 10/14/2026 - 12:49:04: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11123 12356 512") (victim_position "-11237 12493 120") L 10/14/2026 - 12:49:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:04: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "59") (weapon "quake_rl") L 10/14/2026 - 12:49:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (realdamage "6") (weapon "quake_rl") L 10/14/2026 - 12:49:08: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10926 12943 137") (victim_position "-11268 12837 189") L 10/14/2026 - 12:49:08: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "45") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "307") L 10/14/2026 - 12:49:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:12: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:12: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "42") (realdamage "26") (weapon "quake_rl") L 10/14/2026 - 12:49:12: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11080 13508 232") (victim_position "-11622 13552 83") L 10/14/2026 - 12:49:12: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:49:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 12:49:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 12:49:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "57") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "76") (realdamage "51") (weapon "quake_rl") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-10701 12692 262") (victim_position "-10892 12891 120") L 10/14/2026 - 12:49:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:17: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:49:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "77") (weapon "quake_rl") L 10/14/2026 - 12:49:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "75") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:25: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:25: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "95") (weapon "quake_rl") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "51") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "43") (realdamage "12") (weapon "quake_rl") L 10/14/2026 - 12:49:31: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11003 13261 120") (victim_position "-11136 13788 168") L 10/14/2026 - 12:49:31: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 12:49:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:35: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:35: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "110") (weapon "quake_rl") L 10/14/2026 - 12:49:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "90") (realdamage "24") (weapon "quake_rl") L 10/14/2026 - 12:49:36: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10969 13397 188") (victim_position "-11163 13448 120") L 10/14/2026 - 12:49:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:36: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:38: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:38: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "284") L 10/14/2026 - 12:49:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:39: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:39: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (realdamage "29") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:39: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11072 12666 232") (victim_position "-10902 12854 120") L 10/14/2026 - 12:49:40: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:49:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:49:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "93") (weapon "quake_rl") L 10/14/2026 - 12:49:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:44: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:44: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:45: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:45: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (realdamage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:45: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11054 12677 232") (victim_position "-11256 13127 216") L 10/14/2026 - 12:49:45: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:49: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:49: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:49: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:49: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "82") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "97") (realdamage "17") (weapon "quake_rl") (airshot "1") (height "195") L 10/14/2026 - 12:49:50: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10961 13056 133") (victim_position "-11032 12780 427") L 10/14/2026 - 12:49:50: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "61") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:49:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "76") (realdamage "70") (weapon "quake_rl") L 10/14/2026 - 12:49:55: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11103 13891 168") (victim_position "-11274 13685 120") L 10/14/2026 - 12:49:55: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:49:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:49:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "41") (weapon "quake_rl") L 10/14/2026 - 12:49:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 12:49:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:49:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:49:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "85") (weapon "quake_rl") L 10/14/2026 - 12:49:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:49:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "30") (realdamage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:00: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10964 13511 190") (victim_position "-11083 13198 581") L 10/14/2026 - 12:50:00: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:50:00: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "68") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:50:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:03: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:03: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "40") (weapon "quake_rl") L 10/14/2026 - 12:50:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:06: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:06: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "73") (weapon "quake_rl") L 10/14/2026 - 12:50:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "42") (weapon "quake_rl") L 10/14/2026 - 12:50:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:08: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:08: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "39") (realdamage "3") (weapon "quake_rl") L 10/14/2026 - 12:50:09: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11072 12719 232") (victim_position "-11107 13328 231") L 10/14/2026 - 12:50:09: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "38") (weapon "quake_rl") L 10/14/2026 - 12:50:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 10/14/2026 - 12:50:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:50:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 12:50:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:24: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11016 12480 238") (victim_position "-10725 12693 82") L 10/14/2026 - 12:50:24: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 12:50:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "61") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "86") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "97") (realdamage "19") (weapon "quake_rl") L 10/14/2026 - 12:50:28: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11150 13003 504") (victim_position "-10923 12888 181") L 10/14/2026 - 12:50:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:28: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:29: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:29: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "457") L 10/14/2026 - 12:50:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:31: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:31: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "93") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "560") L 10/14/2026 - 12:50:31: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-11040 13558 232") (victim_position "-11207 13572 680") L 10/14/2026 - 12:50:31: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:50:31: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:50:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "305") L 10/14/2026 - 12:50:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "81") (weapon "quake_rl") L 10/14/2026 - 12:50:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:38: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:38: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "46") (realdamage "28") (weapon "quake_rl") L 10/14/2026 - 12:50:39: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11201 12820 120") (victim_position "-10752 12686 88") L 10/14/2026 - 12:50:39: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "80") (weapon "quake_rl") L 10/14/2026 - 12:50:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:50:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "41") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "95") (realdamage "58") (weapon "quake_rl") L 10/14/2026 - 12:50:44: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11066 13565 258") (victim_position "-10935 13174 120") L 10/14/2026 - 12:50:44: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:45: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:45: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:49: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:49: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:49: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:49: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "63") (weapon "quake_rl") L 10/14/2026 - 12:50:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 12:50:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:54: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "99") (realdamage "14") (weapon "quake_rl") L 10/14/2026 - 12:50:56: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11080 12443 168") (victim_position "-11225 12641 136") L 10/14/2026 - 12:50:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:56: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:50:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:50:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "50") (weapon "quake_rl") L 10/14/2026 - 12:50:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:50:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:50:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:50:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "92") (weapon "quake_rl") L 10/14/2026 - 12:51:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 12:51:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:03: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "67") (realdamage "32") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:05: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-10794 12673 120") (victim_position "-11020 12414 168") L 10/14/2026 - 12:51:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 12:51:05: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:51:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 12:51:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:51:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (realdamage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:09: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11205 13795 120") (victim_position "-10914 13652 354") L 10/14/2026 - 12:51:09: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:200146053]") (winner_score "20") (loser_score "8")