L 10/14/2026 - 12:51:15: World triggered "meta_data" (matchid "2610141251156318") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/14/2026 - 12:51:15: "gug<17><[U:1:200146053]>" changed role to "soldier" L 10/14/2026 - 12:51:15: "aboOod<18><[U:1:146245695]>" changed role to "soldier" L 10/14/2026 - 12:51:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 10/14/2026 - 12:51:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "253") L 10/14/2026 - 12:51:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:17: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:17: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 12:51:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:17: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:17: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "42") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "99") (realdamage "77") (weapon "quake_rl") L 10/14/2026 - 12:51:18: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10994 13374 620") (victim_position "-10995 13460 264") L 10/14/2026 - 12:51:18: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:51:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 12:51:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "51") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "69") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "102") (weapon "quake_rl") L 10/14/2026 - 12:51:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:23: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:23: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "19") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "44") (weapon "quake_rl") L 10/14/2026 - 12:51:23: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "world" (attacker_position "-10968 13934 120") (victim_position "-11185 13269 132") L 10/14/2026 - 12:51:24: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:51:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "52") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "62") (weapon "quake_rl") L 10/14/2026 - 12:51:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:28: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:28: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "86") (weapon "quake_rl") L 10/14/2026 - 12:51:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:28: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:29: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:29: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 12:51:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:29: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:29: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "39") (realdamage "34") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:30: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11109 13838 231") (victim_position "-10881 13995 120") L 10/14/2026 - 12:51:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:30: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:51:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:34: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:34: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 12:51:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "112") (weapon "quake_rl") L 10/14/2026 - 12:51:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:36: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:36: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "82") (realdamage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:36: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11274 13989 292") (victim_position "-11137 13810 232") L 10/14/2026 - 12:51:36: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:51:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:39: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:39: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (weapon "quake_rl") L 10/14/2026 - 12:51:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "30") (weapon "quake_rl") L 10/14/2026 - 12:51:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:44: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:44: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:44: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:44: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:44: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:51:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "54") (realdamage "29") (weapon "quake_rl") L 10/14/2026 - 12:51:50: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11185 13889 158") (victim_position "-11159 13438 183") L 10/14/2026 - 12:51:50: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:51:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:53: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:53: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:53: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:53: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:51:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:51:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "36") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:51:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 12:51:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "53") (realdamage "43") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:56: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11042 13247 360") (victim_position "-10973 13650 168") L 10/14/2026 - 12:51:57: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:51:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:51:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:51:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:51:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 12:52:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 12:52:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "83") (weapon "quake_rl") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (realdamage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:02: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10940 12626 250") (victim_position "-10653 12752 74") L 10/14/2026 - 12:52:02: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:04: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:04: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "54") (weapon "quake_rl") L 10/14/2026 - 12:52:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "65") (weapon "quake_rl") L 10/14/2026 - 12:52:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (realdamage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:10: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10847 13632 120") (victim_position "-10950 12946 120") L 10/14/2026 - 12:52:10: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:12: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:12: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:14: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:14: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "81") (weapon "quake_rl") L 10/14/2026 - 12:52:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:14: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:14: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "83") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "65") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "71") (realdamage "47") (weapon "quake_rl") L 10/14/2026 - 12:52:15: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11104 13421 295") (victim_position "-11100 13740 232") L 10/14/2026 - 12:52:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:15: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (weapon "quake_rl") L 10/14/2026 - 12:52:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "quake_rl") L 10/14/2026 - 12:52:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "78") (weapon "quake_rl") L 10/14/2026 - 12:52:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "38") (weapon "quake_rl") L 10/14/2026 - 12:52:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:28: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:28: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "32") (realdamage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:28: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10935 13349 -206") (victim_position "-10705 13091 105") L 10/14/2026 - 12:52:28: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:52:29: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:33: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "quake_rl") L 10/14/2026 - 12:52:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "66") (weapon "quake_rl") L 10/14/2026 - 12:52:34: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:34: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:34: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:37: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:37: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "41") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "40") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:38: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "20") (realdamage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:38: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11059 13088 120") (victim_position "-10893 12680 120") L 10/14/2026 - 12:52:38: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:52:38: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:52:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:41: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:41: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "229") L 10/14/2026 - 12:52:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "84") (weapon "quake_rl") L 10/14/2026 - 12:52:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 12:52:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "91") (realdamage "43") (weapon "quake_rl") L 10/14/2026 - 12:52:43: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10808 12817 384") (victim_position "-10907 12396 120") L 10/14/2026 - 12:52:43: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:45: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:45: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:45: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:46: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:46: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:46: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:46: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "52") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:49: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:49: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 12:52:49: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:50: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:50: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "80") (realdamage "28") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:50: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11117 12961 234") (victim_position "-11141 12725 351") L 10/14/2026 - 12:52:50: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:52: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "53") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:54: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:54: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "72") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:54: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:54: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "68") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:55: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:52:55: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "111") (realdamage "6") (weapon "quake_rl") L 10/14/2026 - 12:52:55: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11016 13504 272") (victim_position "-11049 13598 232") L 10/14/2026 - 12:52:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:55: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:52:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:57: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:57: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:57: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:52:57: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:52:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:52:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "53") (weapon "quake_rl") L 10/14/2026 - 12:53:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "72") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 12:53:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "27") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:04: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:05: "gug<17><[U:1:200146053]>" picked up item "tf_ammo_pack" L 10/14/2026 - 12:53:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "57") (realdamage "1") (weapon "shotgun_soldier") (crit "mini") L 10/14/2026 - 12:53:05: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11043 13593 232") (victim_position "-10790 13870 128") L 10/14/2026 - 12:53:05: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:53:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:07: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:07: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:07: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:07: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 12:53:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:11: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:11: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:11: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "65") (weapon "quake_rl") L 10/14/2026 - 12:53:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "22") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:12: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:12: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:12: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:12: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "58") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "74") (realdamage "48") (weapon "quake_rl") L 10/14/2026 - 12:53:13: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11008 13406 227") (victim_position "-10901 13625 120") L 10/14/2026 - 12:53:13: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:53:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:16: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:16: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "55") (weapon "quake_rl") L 10/14/2026 - 12:53:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:17: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:17: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "61") (weapon "quake_rl") L 10/14/2026 - 12:53:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:19: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:19: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:19: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "11") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:19: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:19: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 12:53:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:20: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:20: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:20: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11139 12904 210") (victim_position "-10870 13356 120") L 10/14/2026 - 12:53:20: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:53:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:22: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:22: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:22: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:22: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "42") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "108") (weapon "quake_rl") L 10/14/2026 - 12:53:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:24: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:24: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:24: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "61") (realdamage "43") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:24: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11157 13515 180") (victim_position "-11068 13483 493") L 10/14/2026 - 12:53:24: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:53:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "103") (weapon "quake_rl") L 10/14/2026 - 12:53:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:27: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:27: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:29: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "44") (weapon "quake_rl") L 10/14/2026 - 12:53:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "31") (weapon "quake_rl") L 10/14/2026 - 12:53:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:32: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:32: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:35: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:35: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "56") (realdamage "9") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:35: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11084 13752 260") (victim_position "-11385 13573 67") L 10/14/2026 - 12:53:36: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:53:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:39: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:39: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:39: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "16") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:53:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:39: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:39: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "6") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "71") (weapon "quake_rl") L 10/14/2026 - 12:53:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:41: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:41: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "4") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:42: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:42: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 12:53:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "21") (realdamage "1") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:45: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11175 13977 157") (victim_position "-11201 13390 120") L 10/14/2026 - 12:53:45: "gug<17><[U:1:200146053]>" triggered "domination" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:53:45: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:53:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:49: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:50: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:51: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "45") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:52: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:52: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "39") (realdamage "37") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:52: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11085 12823 232") (victim_position "-10860 13213 273") L 10/14/2026 - 12:53:52: "aboOod<18><[U:1:146245695]>" triggered "revenge" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:53:52: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:53:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:54: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:55: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:57: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:53:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:58: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:53:58: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "70") (weapon "quake_rl") L 10/14/2026 - 12:53:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:59: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:59: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:53:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:53:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "23") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "46") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "37") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:00: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:03: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:03: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:03: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "23") (realdamage "1") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:03: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11076 13115 120") (victim_position "-11144 12808 168") L 10/14/2026 - 12:54:03: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:54:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:05: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:05: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:05: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "64") (weapon "quake_rl") L 10/14/2026 - 12:54:05: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:05: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:05: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:06: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:06: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:06: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "51") (weapon "quake_rl") L 10/14/2026 - 12:54:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:11: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:11: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:11: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "87") (realdamage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:11: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11039 13445 232") (victim_position "-10940 13371 191") L 10/14/2026 - 12:54:11: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:54:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:14: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:14: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "43") (weapon "quake_rl") L 10/14/2026 - 12:54:14: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:16: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:16: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:16: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "45") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:16: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:17: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:17: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:17: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "47") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:17: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:17: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:17: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "29") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:18: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:18: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:18: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:18: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:18: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:18: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "105") (realdamage "30") (weapon "quake_rl") L 10/14/2026 - 12:54:18: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11120 12973 167") (victim_position "-11237 12745 120") L 10/14/2026 - 12:54:18: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:54:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:19: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:20: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:20: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:20: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "42") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:20: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:21: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:21: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:21: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "40") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:21: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:22: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:22: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:22: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:22: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:22: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:22: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "26") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "50") (realdamage "38") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:23: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11242 13584 164") (victim_position "-11043 13515 232") L 10/14/2026 - 12:54:23: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:54:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:24: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:24: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:24: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:25: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:25: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:25: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:25: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:26: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:26: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "45") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:26: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:26: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:26: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:54:26: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:27: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:27: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "73") (realdamage "72") (weapon "quake_rl") L 10/14/2026 - 12:54:27: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11035 13389 200") (victim_position "-11068 13100 148") L 10/14/2026 - 12:54:27: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:54:27: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:27: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:28: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:29: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:29: "aboOod<18><[U:1:146245695]>" picked up item "tf_ammo_pack" L 10/14/2026 - 12:54:30: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:30: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 12:54:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:30: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:30: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:30: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "5") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:31: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "56") (weapon "quake_rl") L 10/14/2026 - 12:54:31: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:31: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:31: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:32: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:32: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:32: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:32: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "57") (weapon "quake_rl") L 10/14/2026 - 12:54:33: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:33: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "84") (realdamage "74") (weapon "quake_rl") L 10/14/2026 - 12:54:33: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-10879 13135 174") (victim_position "-11068 12611 232") L 10/14/2026 - 12:54:33: "aboOod<18><[U:1:146245695]>" triggered "domination" against "gug<17><[U:1:200146053]>" L 10/14/2026 - 12:54:33: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:33: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:54:34: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:35: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:35: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:35: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "58") (weapon "quake_rl") L 10/14/2026 - 12:54:35: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:35: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:35: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:36: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:36: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:36: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "87") (weapon "quake_rl") L 10/14/2026 - 12:54:36: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:37: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:37: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:37: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:37: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:37: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:37: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:38: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:38: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:38: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "12") (realdamage "8") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:38: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11148 12768 180") (victim_position "-11102 13523 232") L 10/14/2026 - 12:54:38: "gug<17><[U:1:200146053]>" triggered "revenge" against "aboOod<18><[U:1:146245695]>" L 10/14/2026 - 12:54:38: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:54:39: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:40: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:40: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:40: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "25") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:40: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:40: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:40: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "52") (weapon "quake_rl") L 10/14/2026 - 12:54:41: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:41: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "68") (weapon "quake_rl") L 10/14/2026 - 12:54:42: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:42: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:42: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:42: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "31") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:43: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:43: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:43: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:43: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:43: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "99") (realdamage "55") (weapon "quake_rl") L 10/14/2026 - 12:54:43: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "quake_rl" (attacker_position "-11118 13555 232") (victim_position "-11161 13194 159") L 10/14/2026 - 12:54:43: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:54:43: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:44: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:45: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:45: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:45: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:46: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:46: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:47: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:47: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "15") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "67") (weapon "quake_rl") L 10/14/2026 - 12:54:47: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:47: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:47: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "52") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:47: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:48: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:48: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:48: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:48: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "69") (realdamage "54") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:48: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-11137 13058 120") (victim_position "-11043 12930 168") L 10/14/2026 - 12:54:48: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:48: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "97") (weapon "quake_rl") L 10/14/2026 - 12:54:48: "gug<17><[U:1:200146053]>" spawned as "soldier" L 10/14/2026 - 12:54:50: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:50: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:50: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "24") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:51: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:51: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:51: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "49") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:51: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:52: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:53: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:53: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:53: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:53: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "105") (weapon "quake_rl") L 10/14/2026 - 12:54:54: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:54: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:54: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "104") (realdamage "35") (weapon "quake_rl") L 10/14/2026 - 12:54:54: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "quake_rl" (attacker_position "-10963 13563 158") (victim_position "-11178 13386 219") L 10/14/2026 - 12:54:54: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:54:55: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:55: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:55: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "78") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:56: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "10") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:57: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:58: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "24") (weapon "quake_rl") L 10/14/2026 - 12:54:58: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:58: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:58: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "3") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:54:59: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:54:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:54:59: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:54:59: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "39") (weapon "quake_rl") L 10/14/2026 - 12:54:59: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:00: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:55:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "quake_rl") L 10/14/2026 - 12:55:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "7") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "20") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:01: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "18") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:02: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:02: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:02: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "14") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:02: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:02: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:02: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "48") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:04: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:04: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:04: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "47") (realdamage "44") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:04: "gug<17><[U:1:200146053]>" killed "aboOod<18><[U:1:146245695]>" with "shotgun_soldier" (attacker_position "-11291 12822 120") (victim_position "-11099 12442 168") L 10/14/2026 - 12:55:04: "aboOod<18><[U:1:146245695]>" spawned as "soldier" L 10/14/2026 - 12:55:06: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:07: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:07: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:08: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "quake_rl") L 10/14/2026 - 12:55:08: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "74") (weapon "quake_rl") L 10/14/2026 - 12:55:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:08: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:08: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:09: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:09: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:09: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "35") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:09: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "21") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:10: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "17") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:12: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:12: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "quake_rl") L 10/14/2026 - 12:55:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "33") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:13: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:13: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:13: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:13: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:14: "gug<17><[U:1:200146053]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:14: "gug<17><[U:1:200146053]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:14: "gug<17><[U:1:200146053]>" triggered "damage" against "aboOod<18><[U:1:146245695]>" (damage "13") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:15: "aboOod<18><[U:1:146245695]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:15: "aboOod<18><[U:1:146245695]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/14/2026 - 12:55:15: "aboOod<18><[U:1:146245695]>" triggered "damage" against "gug<17><[U:1:200146053]>" (damage "15") (realdamage "12") (weapon "shotgun_soldier") L 10/14/2026 - 12:55:15: "aboOod<18><[U:1:146245695]>" killed "gug<17><[U:1:200146053]>" with "shotgun_soldier" (attacker_position "-10836 13389 120") (victim_position "-10565 13275 -70") L 10/14/2026 - 12:55:15: World triggered "mge_match_end" (winner "[U:1:146245695]") (loser "[U:1:200146053]") (winner_score "20") (loser_score "13")