L 10/15/2026 - 03:40:08: World triggered "meta_data" (matchid "26101503400822d8") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 03:40:08: "Scoville<75><[U:1:120882956]>" changed role to "soldier" L 10/15/2026 - 03:40:08: "crawdad<73><[U:1:1051130653]>" changed role to "soldier" L 10/15/2026 - 03:40:08: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:08: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:08: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "46") (weapon "quake_rl") L 10/15/2026 - 03:40:09: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:09: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:09: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 03:40:09: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:10: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:10: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:10: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 03:40:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:12: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "55") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:12: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "39") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "33") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "48") (realdamage "42") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:13: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-10904 13779 120") (victim_position "-10870 13361 120") L 10/15/2026 - 03:40:13: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:40:15: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:16: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:16: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 03:40:17: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:17: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:17: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "38") (weapon "quake_rl") L 10/15/2026 - 03:40:18: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:18: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:18: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 03:40:18: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:18: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:18: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "223") L 10/15/2026 - 03:40:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:19: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:20: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:20: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:20: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:20: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "17") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:20: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:20: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 03:40:20: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "world" (attacker_position "-10932 13977 120") (victim_position "-11047 13417 171") L 10/15/2026 - 03:40:20: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:40:20: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:21: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:24: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:24: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:24: "Scoville<75><[U:1:120882956]>" picked up item "tf_ammo_pack" L 10/15/2026 - 03:40:24: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:24: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 03:40:25: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:25: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:25: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 03:40:25: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:25: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:26: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:26: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:26: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 03:40:26: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:26: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:27: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:27: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:27: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "38") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "44") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:28: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:28: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "10") (realdamage "6") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:28: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11010 13600 264") (victim_position "-10882 12983 120") L 10/15/2026 - 03:40:29: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:40:31: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:31: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:31: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:31: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 03:40:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:32: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 03:40:32: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:33: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:33: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:34: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:34: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "46") (weapon "quake_rl") L 10/15/2026 - 03:40:35: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:35: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:35: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 03:40:36: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:36: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "31") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:36: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "13") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:37: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:37: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:37: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "37") (realdamage "1") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:37: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11284 13702 120") (victim_position "-10866 14131 136") L 10/15/2026 - 03:40:37: "crawdad<73><[U:1:1051130653]>" triggered "domination" against "Scoville<75><[U:1:120882956]>" L 10/15/2026 - 03:40:37: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:40:39: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:40: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:40: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:40: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 03:40:43: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:43: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:43: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "171") L 10/15/2026 - 03:40:43: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:44: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:44: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:44: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "40") (weapon "quake_rl") L 10/15/2026 - 03:40:44: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:45: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:45: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:46: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:46: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 03:40:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:46: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:46: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:46: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:46: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "96") (realdamage "41") (weapon "quake_rl") L 10/15/2026 - 03:40:46: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-11474 13227 248") (victim_position "-11289 13587 120") L 10/15/2026 - 03:40:46: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:40:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:48: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:48: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:49: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:49: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 03:40:49: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:49: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:49: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:49: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 03:40:50: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:50: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:51: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:51: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 03:40:51: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:52: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "19") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:52: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:52: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 03:40:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "8") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:52: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "12") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:53: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:53: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:53: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:54: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:54: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:54: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "19") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:55: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:55: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:55: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "12") (weapon "shotgun_soldier") L 10/15/2026 - 03:40:55: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:55: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:55: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "45") (realdamage "31") (weapon "quake_rl") L 10/15/2026 - 03:40:55: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-11092 13389 168") (victim_position "-11229 13876 213") L 10/15/2026 - 03:40:55: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:40:55: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:40:57: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:57: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:58: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:58: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 03:40:58: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:58: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:58: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "106") (weapon "quake_rl") L 10/15/2026 - 03:40:58: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:59: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:40:59: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "82") (realdamage "69") (weapon "quake_rl") L 10/15/2026 - 03:40:59: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-10961 13107 187") (victim_position "-11127 13130 184") L 10/15/2026 - 03:40:59: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:40:59: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:01: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 03:41:04: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "104") (weapon "quake_rl") L 10/15/2026 - 03:41:04: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:04: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 03:41:05: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:06: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:06: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:06: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "20") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:06: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:06: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:07: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:07: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:07: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "7") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:07: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:07: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "79") (realdamage "34") (weapon "quake_rl") L 10/15/2026 - 03:41:07: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-10813 12805 234") (victim_position "-10990 13066 120") L 10/15/2026 - 03:41:07: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:07: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:09: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:09: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:09: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:09: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 03:41:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:10: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:10: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:10: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "91") (weapon "quake_rl") L 10/15/2026 - 03:41:11: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:11: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:12: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 03:41:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:12: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "27") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:13: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:13: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "51") (realdamage "18") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:13: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11080 12363 190") (victim_position "-11001 12705 277") L 10/15/2026 - 03:41:13: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:15: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:15: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:15: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 03:41:16: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:16: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 03:41:16: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:16: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:17: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:17: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:17: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 03:41:17: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:17: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "107") (realdamage "92") (weapon "quake_rl") L 10/15/2026 - 03:41:17: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-10949 12409 230") (victim_position "-11019 12628 268") L 10/15/2026 - 03:41:17: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:17: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:20: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:21: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:22: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:22: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 03:41:22: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:22: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:22: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "340") L 10/15/2026 - 03:41:22: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:23: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:24: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:24: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:24: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:24: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "71") (realdamage "60") (weapon "quake_rl") L 10/15/2026 - 03:41:24: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-11082 12460 237") (victim_position "-11023 12749 232") L 10/15/2026 - 03:41:25: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:27: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:28: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:28: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:28: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 03:41:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:29: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:29: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:29: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 03:41:30: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:31: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:31: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:31: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:31: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "21") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:32: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "19") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:32: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:32: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:32: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:32: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "30") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "31") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "44") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "37") (realdamage "25") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:33: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-10996 12340 156") (victim_position "-10820 12794 120") L 10/15/2026 - 03:41:33: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:35: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:36: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:36: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 03:41:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:37: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:38: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:38: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:38: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:38: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 03:41:39: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:39: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:39: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 03:41:39: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:39: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:39: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "6") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:40: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:42: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:42: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:42: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 03:41:42: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:42: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:42: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 03:41:43: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:43: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:43: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "73") (realdamage "44") (weapon "quake_rl") L 10/15/2026 - 03:41:43: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-11254 13316 262") (victim_position "-10924 13119 153") L 10/15/2026 - 03:41:43: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:46: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:46: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:46: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 03:41:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:46: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "246") L 10/15/2026 - 03:41:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:47: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:47: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:47: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:47: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 03:41:48: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:48: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:48: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:48: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "55") (realdamage "33") (weapon "quake_rl") L 10/15/2026 - 03:41:48: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "-10870 12782 187") (victim_position "-10993 13135 192") L 10/15/2026 - 03:41:48: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:48: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "66") (weapon "quake_rl") L 10/15/2026 - 03:41:48: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:49: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:50: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:50: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:50: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 03:41:51: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:51: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:51: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:51: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 03:41:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:52: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:52: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:52: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "102") (weapon "quake_rl") L 10/15/2026 - 03:41:53: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:53: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:53: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 03:41:53: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:53: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:41:53: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "49") (realdamage "29") (weapon "shotgun_soldier") L 10/15/2026 - 03:41:53: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11150 12326 120") (victim_position "-11087 12697 232") L 10/15/2026 - 03:41:53: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:41:55: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:56: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:56: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 03:41:56: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:56: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:57: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:57: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:57: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 03:41:57: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:58: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:58: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:41:58: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "46") (weapon "quake_rl") L 10/15/2026 - 03:41:59: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:41:59: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:00: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:00: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "41") (weapon "quake_rl") L 10/15/2026 - 03:42:00: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:00: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "45") (weapon "quake_rl") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "24") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "31") (realdamage "12") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:01: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11172 13547 240") (victim_position "-10973 12880 225") L 10/15/2026 - 03:42:02: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:02: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:42:04: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:04: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:04: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:04: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 03:42:05: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:05: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:05: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "97") (weapon "quake_rl") L 10/15/2026 - 03:42:05: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:06: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:07: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:07: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:07: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 03:42:07: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:07: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 03:42:07: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:07: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:07: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:07: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "42") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:08: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:08: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:08: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "15") (realdamage "10") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:08: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-10868 13887 120") (victim_position "-11095 13675 232") L 10/15/2026 - 03:42:08: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:08: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:42:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:10: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:11: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:11: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "105") (weapon "quake_rl") L 10/15/2026 - 03:42:11: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:11: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:12: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:12: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "90") (weapon "quake_rl") L 10/15/2026 - 03:42:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:12: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:12: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "9") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:13: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:13: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:13: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 03:42:14: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:14: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:14: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:14: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:14: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:14: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:15: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:15: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "50") (realdamage "21") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:15: "Scoville<75><[U:1:120882956]>" killed "crawdad<73><[U:1:1051130653]>" with "shotgun_soldier" (attacker_position "-11412 13427 -6") (victim_position "-11653 13696 123") L 10/15/2026 - 03:42:15: "Scoville<75><[U:1:120882956]>" triggered "revenge" against "crawdad<73><[U:1:1051130653]>" L 10/15/2026 - 03:42:15: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:15: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "98") (weapon "quake_rl") L 10/15/2026 - 03:42:15: "crawdad<73><[U:1:1051130653]>" spawned as "soldier" L 10/15/2026 - 03:42:16: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:19: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:20: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:20: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "82") (weapon "quake_rl") L 10/15/2026 - 03:42:20: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:20: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:21: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:21: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:21: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:21: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 03:42:21: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:21: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 03:42:22: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:22: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:22: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:22: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:22: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:22: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "16") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:23: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:23: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:23: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:23: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "35") (realdamage "29") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:23: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-10947 13440 154") (victim_position "-11043 13424 169") L 10/15/2026 - 03:42:23: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:42:27: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:27: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:27: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:27: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 03:42:28: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:28: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:28: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 03:42:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:29: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:29: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:29: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:30: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "53") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:30: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "52") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "37") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:31: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "15") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "17") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "87") (realdamage "47") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:32: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11227 13853 120") (victim_position "-11112 13832 168") L 10/15/2026 - 03:42:33: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 03:42:34: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:35: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:35: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:35: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 03:42:35: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:36: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:36: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:36: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "111") (weapon "quake_rl") L 10/15/2026 - 03:42:36: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "94") (weapon "quake_rl") L 10/15/2026 - 03:42:37: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "16") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:37: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:37: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "34") (realdamage "29") (weapon "quake_rl") L 10/15/2026 - 03:42:37: "Scoville<75><[U:1:120882956]>" killed "crawdad<73><[U:1:1051130653]>" with "quake_rl" (attacker_position "-10993 13653 371") (victim_position "-11586 13405 2") L 10/15/2026 - 03:42:37: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:37: "crawdad<73><[U:1:1051130653]>" spawned as "soldier" L 10/15/2026 - 03:42:39: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:41: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:41: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:41: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 03:42:41: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:41: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "178") L 10/15/2026 - 03:42:41: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:41: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:42: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:42: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:42: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:42: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "5") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:42: "Scoville<75><[U:1:120882956]>" killed "crawdad<73><[U:1:1051130653]>" with "world" (attacker_position "-11051 13718 269") (victim_position "-10979 13272 131") L 10/15/2026 - 03:42:43: "crawdad<73><[U:1:1051130653]>" spawned as "soldier" L 10/15/2026 - 03:42:45: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:45: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:46: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:46: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 03:42:46: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:47: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:47: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 03:42:47: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:47: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:47: "Scoville<75><[U:1:120882956]>" triggered "damage" against "crawdad<73><[U:1:1051130653]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 03:42:47: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:48: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:48: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 03:42:48: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 03:42:48: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:48: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 03:42:49: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:49: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:49: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "6") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:50: "crawdad<73><[U:1:1051130653]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:50: "crawdad<73><[U:1:1051130653]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 03:42:50: "crawdad<73><[U:1:1051130653]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "53") (realdamage "2") (weapon "shotgun_soldier") L 10/15/2026 - 03:42:50: "Scoville<75><[U:1:120882956]>" joined team "Spectator" L 10/15/2026 - 03:42:50: "crawdad<73><[U:1:1051130653]>" killed "Scoville<75><[U:1:120882956]>" with "shotgun_soldier" (attacker_position "-11075 13776 232") (victim_position "-11391 13541 114") L 10/15/2026 - 03:42:50: World triggered "mge_match_end" (winner "[U:1:1051130653]") (loser "[U:1:120882956]") (winner_score "20") (loser_score "3")