L 10/15/2026 - 04:06:39: World triggered "meta_data" (matchid "261015040639ef7f") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 04:06:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" changed role to "demoman" L 10/15/2026 - 04:06:39: "bailey<162><[U:1:1254132021]>" changed role to "soldier" L 10/15/2026 - 04:06:42: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:06:42: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:06:42: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "97") (weapon "tf_projectile_rocket") L 10/15/2026 - 04:06:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "14") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10965 12993 -2902") (victim_position "-10917 12616 -2947") L 10/15/2026 - 04:06:47: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:06:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "85") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "806") L 10/15/2026 - 04:06:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:51: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:06:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "83") (realdamage "3") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10895 12890 -2951") (victim_position "-10880 13503 -2819") L 10/15/2026 - 04:06:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "domination" against "bailey<162><[U:1:1254132021]>" L 10/15/2026 - 04:06:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:52: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:06:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:55: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:06:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:56: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:06:56: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 04:06:56: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:06:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:06:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "49") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:58: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:06:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:06:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:00: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:00: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:00: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "79") (realdamage "41") (weapon "quake_rl") L 10/15/2026 - 04:07:00: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-11544 13191 -3087") (victim_position "-11799 13387 -3039") L 10/15/2026 - 04:07:00: "bailey<162><[U:1:1254132021]>" triggered "revenge" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" L 10/15/2026 - 04:07:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:07:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "55") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:04: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "179") L 10/15/2026 - 04:07:05: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:05: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:05: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 04:07:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:05: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:05: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:05: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 04:07:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "18") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11182 13081 -2871") (victim_position "-11090 13025 -2951") L 10/15/2026 - 04:07:06: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:07:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:09: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:09: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:09: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:07:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:10: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:11: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:11: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:07:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:12: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "105") (realdamage "5") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10962 14151 -2951") (victim_position "-11137 13794 -2903") L 10/15/2026 - 04:07:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:13: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:07:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:15: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:16: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:16: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 04:07:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "237") L 10/15/2026 - 04:07:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:16: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:22: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "195") (realdamage "151") (weapon "market_gardener") (crit "crit") L 10/15/2026 - 04:07:22: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "market_gardener" (attacker_position "-11036 12687 -2793") (victim_position "-11060 12773 -2839") L 10/15/2026 - 04:07:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:07:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:26: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:26: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:26: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "109") (weapon "quake_rl") L 10/15/2026 - 04:07:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:26: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:26: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 04:07:27: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:28: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:28: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "world" (attacker_position "-11410 13668 -2934") (victim_position "-11231 13176 -2940") L 10/15/2026 - 04:07:28: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:07:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:31: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:31: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:32: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:32: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 04:07:32: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "104") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "86") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11300 13387 -2923") (victim_position "-11155 12797 -2834") L 10/15/2026 - 04:07:33: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:07:34: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "59") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:35: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:35: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:35: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "97") (weapon "quake_rl") L 10/15/2026 - 04:07:36: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:36: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:36: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:07:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:37: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "45") (realdamage "40") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11727 12675 -3185") (victim_position "-11518 13277 -2919") L 10/15/2026 - 04:07:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:39: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:07:42: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:45: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:45: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:45: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 04:07:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:49: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "75") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:07:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:50: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:50: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:07:50: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 04:07:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:52: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:54: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:07:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:07:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:04: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:05: "bailey<162><[U:1:1254132021]>" committed suicide with "world" (attacker_position "-10181 13280 -3227") L 10/15/2026 - 04:08:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:05: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:08:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:09: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:09: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 10/15/2026 - 04:08:09: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:10: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:11: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:11: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:11: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "57") (weapon "quake_rl") L 10/15/2026 - 04:08:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:12: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:14: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "65") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:16: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:16: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:16: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "99") (realdamage "40") (weapon "quake_rl") L 10/15/2026 - 04:08:16: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-10735 13303 -2909") (victim_position "-10801 13438 -3261") L 10/15/2026 - 04:08:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:08:18: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:18: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:18: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "101") (weapon "quake_rl") L 10/15/2026 - 04:08:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:19: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:22: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "84") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "90") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:25: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "70") (realdamage "7") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10741 13535 -3257") (victim_position "-10525 13528 -2718") L 10/15/2026 - 04:08:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:26: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:26: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:08:28: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:29: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:30: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:30: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:30: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "4") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11101 12354 -2909") (victim_position "-10864 12889 -2951") L 10/15/2026 - 04:08:31: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:08:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:34: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:34: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:35: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:35: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:35: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "82") (weapon "quake_rl") L 10/15/2026 - 04:08:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:36: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:40: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:41: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:42: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:42: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:42: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:43: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:44: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "65") (weapon "market_gardener") L 10/15/2026 - 04:08:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "65") (realdamage "59") (weapon "ham_shank") L 10/15/2026 - 04:08:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "ham_shank" (attacker_position "-11040 14046 -2951") (victim_position "-11068 13995 -2951") L 10/15/2026 - 04:08:44: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:08:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:47: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:48: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:50: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:50: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 04:08:50: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "65") (realdamage "32") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10922 12813 -2923") (victim_position "-11035 13098 -2951") L 10/15/2026 - 04:08:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "domination" against "bailey<162><[U:1:1254132021]>" L 10/15/2026 - 04:08:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:51: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:08:53: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:54: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:08:54: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:54: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 04:08:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:55: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:57: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:57: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:08:57: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:08:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:58: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:08:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:08:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:00: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "89") (realdamage "87") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11614 13001 -3022") (victim_position "-11682 13443 -3056") L 10/15/2026 - 04:09:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:01: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:09:04: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:05: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:05: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:05: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 04:09:05: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:10: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "70") (realdamage "40") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10904 13426 -3257") (victim_position "-10790 12976 -3129") L 10/15/2026 - 04:09:12: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:12: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:09:15: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:17: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:17: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:17: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 04:09:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:18: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:18: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:18: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 04:09:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "41") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:23: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:23: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "77") (realdamage "1") (weapon "quake_rl") L 10/15/2026 - 04:09:23: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-10960 13367 -2951") (victim_position "-10963 13533 -2951") L 10/15/2026 - 04:09:23: "bailey<162><[U:1:1254132021]>" triggered "revenge" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" L 10/15/2026 - 04:09:23: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:09:25: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "77") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:25: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:25: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 04:09:26: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:28: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "65") (weapon "market_gardener") L 10/15/2026 - 04:09:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:30: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "8") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11504 13491 -2966") (victim_position "-11700 13236 -3105") L 10/15/2026 - 04:09:30: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:30: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "66") (weapon "quake_rl") L 10/15/2026 - 04:09:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:30: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:09:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:33: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:34: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:34: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:34: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:39: "bailey<162><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:09:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "110") (realdamage "56") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10969 13646 -2769") (victim_position "-11032 13837 -2836") L 10/15/2026 - 04:09:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:40: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:09:42: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:42: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:42: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:43: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:43: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:43: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:09:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:44: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:46: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:46: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:46: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:46: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 04:09:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "77") (realdamage "48") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10724 13718 -3175") (victim_position "-10673 13137 -3158") L 10/15/2026 - 04:09:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:47: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:09:49: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:52: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:52: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:09:52: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:53: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:53: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:09:53: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:09:53: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 10/15/2026 - 04:09:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:09:55: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "world" (attacker_position "-11486 12969 -2884") (victim_position "-11972 12837 -3298") L 10/15/2026 - 04:09:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:09:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:09:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:00: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:00: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:00: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:10:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "94") (weapon "tf_projectile_pipe") (airshot "1") (height "218") L 10/15/2026 - 04:10:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10837 13251 -2951") (victim_position "-10970 13308 -2733") L 10/15/2026 - 04:10:03: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:10:05: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:05: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:05: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 04:10:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:06: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:06: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:07: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:07: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:10:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:08: "bailey<162><[U:1:1254132021]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:10:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:08: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "40") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:13: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "81") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:19: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:19: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "65") (realdamage "28") (weapon "ham_shank") L 10/15/2026 - 04:10:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "ham_shank" (attacker_position "-10651 13527 -3273") (victim_position "-10621 13574 -3258") L 10/15/2026 - 04:10:20: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:20: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:10:20: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:20: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:10:22: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:25: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:25: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:25: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:10:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:26: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:30: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:30: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:30: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "85") (realdamage "51") (weapon "quake_rl") L 10/15/2026 - 04:10:30: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-11669 13492 -2980") (victim_position "-11699 13656 -2959") L 10/15/2026 - 04:10:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:10:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:33: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:33: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:33: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "77") (weapon "quake_rl") L 10/15/2026 - 04:10:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:33: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:34: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:34: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "63") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:36: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:36: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:36: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 04:10:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "81") (realdamage "15") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-11126 13901 -2903") (victim_position "-11294 13461 -2951") L 10/15/2026 - 04:10:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:37: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:10:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:40: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:41: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:42: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:42: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:45: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "195") (realdamage "175") (weapon "market_gardener") (crit "crit") L 10/15/2026 - 04:10:45: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "market_gardener" (attacker_position "-11069 13525 -2819") (victim_position "-11036 13599 -2839") L 10/15/2026 - 04:10:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:10:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:10:47: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:49: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:49: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:10:49: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 04:10:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:50: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "91") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11075 13507 -2839") (victim_position "-11116 13031 -2951") L 10/15/2026 - 04:10:51: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "8")