L 10/15/2026 - 04:10:57: World triggered "meta_data" (matchid "261015041057cda2") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 04:10:57: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" changed role to "demoman" L 10/15/2026 - 04:10:57: "bailey<162><[U:1:1254132021]>" changed role to "soldier" L 10/15/2026 - 04:10:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:58: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:10:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:10:59: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:02: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:02: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:02: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 04:11:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "82") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:09: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:09: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:09: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:11:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "17") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11651 13640 -2959") (victim_position "-11315 13369 -3119") L 10/15/2026 - 04:11:10: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:10: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:11:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "54") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:13: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:13: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:13: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 04:11:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "432") L 10/15/2026 - 04:11:14: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "65") (weapon "tf_projectile_pipe") (airshot "1") (height "454") L 10/15/2026 - 04:11:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11565 12876 -3258") (victim_position "-11394 13014 -2758") L 10/15/2026 - 04:11:15: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:11:17: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:21: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:21: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:21: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 04:11:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:22: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:26: "bailey<162><[U:1:1254132021]>" committed suicide with "quake_rl" (attacker_position "-11041 13428 -2867") L 10/15/2026 - 04:11:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:26: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:11:28: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "56") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:28: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:28: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:11:29: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:30: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:30: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 04:11:30: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:31: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "35") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10347 13113 -3076") (victim_position "-10597 12903 -2973") L 10/15/2026 - 04:11:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "domination" against "bailey<162><[U:1:1254132021]>" L 10/15/2026 - 04:11:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:32: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:11:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:35: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:36: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:36: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 04:11:36: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:36: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:36: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "110") (realdamage "65") (weapon "quake_rl") L 10/15/2026 - 04:11:37: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-10612 12646 -2966") (victim_position "-10709 12565 -2878") L 10/15/2026 - 04:11:37: "bailey<162><[U:1:1254132021]>" triggered "revenge" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" L 10/15/2026 - 04:11:37: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:11:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:39: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:39: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:39: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "82") (weapon "quake_rl") L 10/15/2026 - 04:11:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:40: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "99") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:41: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:44: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "51") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11132 13387 -2903") (victim_position "-11136 13478 -2880") L 10/15/2026 - 04:11:45: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:11:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:47: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:47: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:47: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 04:11:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "235") L 10/15/2026 - 04:11:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:48: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:48: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:48: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 04:11:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:49: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:49: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:51: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "60") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:53: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:54: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:54: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "72") (realdamage "53") (weapon "quake_rl") L 10/15/2026 - 04:11:54: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-11179 13743 -2902") (victim_position "-11002 13850 -2903") L 10/15/2026 - 04:11:54: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:54: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:11:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:56: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:57: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:58: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:11:58: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 04:11:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:11:58: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:11:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:11:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:00: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:02: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:04: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:04: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "84") (realdamage "64") (weapon "quake_rl") L 10/15/2026 - 04:12:04: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-10921 13823 -2951") (victim_position "-10854 13714 -2909") L 10/15/2026 - 04:12:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:04: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:12:06: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:07: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:07: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 04:12:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:07: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:08: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:08: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:08: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 04:12:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "89") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:13: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:14: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:14: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "79") (realdamage "64") (weapon "quake_rl") L 10/15/2026 - 04:12:14: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-11408 13568 -3002") (victim_position "-11508 13528 -2961") L 10/15/2026 - 04:12:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:14: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:12:16: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:17: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:17: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:17: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:12:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:18: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "209") L 10/15/2026 - 04:12:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "13") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:20: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11654 13465 -3043") (victim_position "-11547 13467 -3040") L 10/15/2026 - 04:12:20: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:12:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:23: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:24: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:24: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:24: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 04:12:24: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:25: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:29: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:29: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:29: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "51") (realdamage "6") (weapon "quake_rl") L 10/15/2026 - 04:12:29: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-11063 13559 -2803") (victim_position "-10700 13538 -2919") L 10/15/2026 - 04:12:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:12:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:31: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:32: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "97") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:33: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10875 12849 -2951") (victim_position "-10574 12888 -3066") L 10/15/2026 - 04:12:33: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:12:35: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:35: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:36: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:37: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:37: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:37: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "76") (weapon "quake_rl") L 10/15/2026 - 04:12:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "91") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10878 12754 -2951") (victim_position "-10898 13547 -2951") L 10/15/2026 - 04:12:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:38: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:38: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:12:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:41: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:41: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:41: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "84") (weapon "quake_rl") L 10/15/2026 - 04:12:42: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:43: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:43: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:43: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:43: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:44: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:45: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:46: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:46: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:46: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 04:12:46: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:47: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "110") (realdamage "59") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10125 13522 -3306") (victim_position "-10465 13522 -3276") L 10/15/2026 - 04:12:47: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:47: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:12:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:47: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:48: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:48: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:12:50: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:50: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:51: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:12:51: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 04:12:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:12:52: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:53: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:53: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "196") L 10/15/2026 - 04:12:53: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "world" (attacker_position "-10712 13894 -2959") (victim_position "-10848 13834 -2943") L 10/15/2026 - 04:12:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "domination" against "bailey<162><[U:1:1254132021]>" L 10/15/2026 - 04:12:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:12:55: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:12:58: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:58: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:12:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:00: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:01: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "69") (realdamage "27") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10650 12602 -2967") (victim_position "-10831 12994 -2893") L 10/15/2026 - 04:13:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:03: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:03: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:13:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:07: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "79") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:07: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:07: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:09: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:09: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "49") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "71") (realdamage "60") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10973 13331 -2857") (victim_position "-11026 13292 -2933") L 10/15/2026 - 04:13:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:12: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:12: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:13:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "43") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:15: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:15: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "110") (realdamage "107") (weapon "quake_rl") L 10/15/2026 - 04:13:15: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-10849 13130 -2831") (victim_position "-10861 13231 -2943") L 10/15/2026 - 04:13:15: "bailey<162><[U:1:1254132021]>" triggered "revenge" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" L 10/15/2026 - 04:13:15: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:13:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:17: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:17: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:17: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 04:13:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:17: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:17: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 04:13:18: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:18: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:18: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:18: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "52") (realdamage "19") (weapon "quake_rl") (airshot "1") (height "239") L 10/15/2026 - 04:13:18: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-11056 14038 -2951") (victim_position "-11171 14146 -2712") L 10/15/2026 - 04:13:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:13:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:21: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:21: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:21: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 04:13:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:22: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:22: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:22: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:13:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:25: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:25: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:25: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "75") (realdamage "49") (weapon "quake_rl") L 10/15/2026 - 04:13:25: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "quake_rl" (attacker_position "-10737 13144 -3154") (victim_position "-10559 13297 -3131") L 10/15/2026 - 04:13:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:13:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:27: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:27: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:27: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 04:13:27: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:28: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "250") L 10/15/2026 - 04:13:31: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:31: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:32: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:32: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 04:13:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "86") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:32: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11628 13156 -3060") (victim_position "-11735 13391 -2940") L 10/15/2026 - 04:13:32: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:13:35: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:36: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:36: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:13:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:36: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "90") (weapon "tf_projectile_pipe") (airshot "1") (height "250") L 10/15/2026 - 04:13:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-11241 12434 -2951") (victim_position "-11217 12707 -2701") L 10/15/2026 - 04:13:37: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:37: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:13:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "86") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:39: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:39: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:40: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:40: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 04:13:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:40: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:41: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:41: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:43: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:43: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:50: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:51: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:51: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:51: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "111") (weapon "quake_rl") L 10/15/2026 - 04:13:51: "bailey<162><[U:1:1254132021]>" committed suicide with "quake_rl" (attacker_position "-10364 13876 -3148") L 10/15/2026 - 04:13:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:51: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:51: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:13:53: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:54: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:55: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:13:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:56: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:56: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:56: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:56: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 04:13:57: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:58: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:59: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:13:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "249") L 10/15/2026 - 04:13:59: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:59: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 04:13:59: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "world" (attacker_position "-11177 12885 -2943") (victim_position "-11010 13019 -2944") L 10/15/2026 - 04:14:00: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:14:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "71") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:02: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:03: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:03: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:03: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:14:03: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:04: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:04: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:05: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:05: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:14:05: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:05: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "72") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:06: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:07: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:07: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:07: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "44") (realdamage "35") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe_remote" (attacker_position "-10896 12326 -2686") (victim_position "-10988 13038 -2889") L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "domination" against "bailey<162><[U:1:1254132021]>" L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:08: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:08: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:14:10: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:10: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") (airshot "1") (height "260") L 10/15/2026 - 04:14:11: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:11: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:13: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:14: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:14: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:14: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:14:14: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "80") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:15: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10708 12634 -2913") (victim_position "-10963 12910 -2951") L 10/15/2026 - 04:14:15: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:14:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:17: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:17: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:18: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:18: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:19: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:19: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:19: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:19: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:14:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:21: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:22: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:23: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "195") (realdamage "89") (weapon "market_gardener") (crit "crit") L 10/15/2026 - 04:14:23: "bailey<162><[U:1:1254132021]>" killed "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" with "market_gardener" (attacker_position "-10907 13617 -2874") (victim_position "-10935 13552 -2951") L 10/15/2026 - 04:14:23: "bailey<162><[U:1:1254132021]>" triggered "revenge" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" L 10/15/2026 - 04:14:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:23: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" spawned as "demoman" L 10/15/2026 - 04:14:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:25: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "69") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:25: "bailey<162><[U:1:1254132021]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:25: "bailey<162><[U:1:1254132021]>" triggered "damage" against "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" (damage "81") (weapon "quake_rl") L 10/15/2026 - 04:14:25: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "33") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:26: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10618 12600 -2965") (victim_position "-10615 12665 -2967") L 10/15/2026 - 04:14:26: "bailey<162><[U:1:1254132021]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:26: "bailey<162><[U:1:1254132021]>" spawned as "soldier" L 10/15/2026 - 04:14:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "48") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:28: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "50") (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:29: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe_remote") L 10/15/2026 - 04:14:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_fired" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "shot_hit" (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" triggered "damage" against "bailey<162><[U:1:1254132021]>" (damage "100") (realdamage "83") (weapon "tf_projectile_pipe") L 10/15/2026 - 04:14:30: "lfpp (looking 4 pocket puppy)<164><[U:1:248116797]>" killed "bailey<162><[U:1:1254132021]>" with "tf_projectile_pipe" (attacker_position "-10878 12648 -2896") (victim_position "-10753 12918 -3106") L 10/15/2026 - 04:14:30: World triggered "mge_match_end" (winner "[U:1:248116797]") (loser "[U:1:1254132021]") (winner_score "20") (loser_score "9")