L 10/15/2026 - 04:13:11: World triggered "meta_data" (matchid "2610150413114f2b") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 04:13:11: "boss_baby_2007<74><[U:1:197041152]>" changed role to "soldier" L 10/15/2026 - 04:13:11: "Scoville<75><[U:1:120882956]>" changed role to "soldier" L 10/15/2026 - 04:13:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "72") (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:14: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:14: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 04:13:14: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:16: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:16: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:16: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "96") (weapon "quake_rl") L 10/15/2026 - 04:13:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:20: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:20: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "112") (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:20: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "world" (attacker_position "12342 3659 -1243") (victim_position "12313 3679 -1161") L 10/15/2026 - 04:13:20: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:13:20: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/15/2026 - 04:13:20: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:22: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:22: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:23: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:23: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 04:13:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "109") (weapon "quake_rl") L 10/15/2026 - 04:13:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:23: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "192") L 10/15/2026 - 04:13:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:24: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:24: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:24: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "46") (weapon "quake_rl") L 10/15/2026 - 04:13:25: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "world" (attacker_position "12618 3444 -1094") (victim_position "12189 3291 -1515") L 10/15/2026 - 04:13:25: "boss_baby_2007<74><[U:1:197041152]>" triggered "revenge" against "Scoville<75><[U:1:120882956]>" L 10/15/2026 - 04:13:25: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:13:28: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:28: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 04:13:28: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:28: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:29: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:29: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 04:13:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:35: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:36: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:38: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:38: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "110") (realdamage "78") (weapon "quake_rl") L 10/15/2026 - 04:13:38: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12419 3592 -1107") (victim_position "12420 3700 -993") L 10/15/2026 - 04:13:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "93") (weapon "quake_rl") L 10/15/2026 - 04:13:38: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:38: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:13:40: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:13:42: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:44: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:44: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:44: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:44: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:13:45: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:45: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:45: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "44") (weapon "quake_rl") L 10/15/2026 - 04:13:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "112") (realdamage "9") (weapon "quake_rl") L 10/15/2026 - 04:13:47: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12510 3748 -1094") (victim_position "12437 3773 -1081") L 10/15/2026 - 04:13:47: "boss_baby_2007<74><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:13:47: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:13:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:49: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:50: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:50: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 04:13:50: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:50: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:51: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "112") (weapon "quake_rl") L 10/15/2026 - 04:13:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 04:13:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:53: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:53: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:53: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 04:13:54: "Scoville<75><[U:1:120882956]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:13:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "78") (realdamage "29") (weapon "quake_rl") L 10/15/2026 - 04:13:54: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12380 3506 -927") (victim_position "12400 3774 -1140") L 10/15/2026 - 04:13:54: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:13:56: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:56: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:56: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 04:13:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 04:13:58: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:13:58: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:13:58: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "104") (weapon "quake_rl") L 10/15/2026 - 04:13:58: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:00: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "102") (weapon "quake_rl") L 10/15/2026 - 04:14:04: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:04: "boss_baby_2007<74><[U:1:197041152]>" committed suicide with "world" (attacker_position "12186 3656 -1387") L 10/15/2026 - 04:14:04: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:14:07: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:07: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:07: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:07: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:14:08: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:09: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:09: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 04:14:09: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:09: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "92") (weapon "quake_rl") L 10/15/2026 - 04:14:09: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:09: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:11: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:11: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:11: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "71") (realdamage "62") (weapon "quake_rl") L 10/15/2026 - 04:14:11: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12657 3475 -1094") (victim_position "12739 3660 -844") L 10/15/2026 - 04:14:11: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:14:13: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:13: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:13: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "100") (weapon "quake_rl") L 10/15/2026 - 04:14:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:14:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:15: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:15: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "82") (weapon "quake_rl") L 10/15/2026 - 04:14:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "89") (weapon "quake_rl") L 10/15/2026 - 04:14:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:15: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:15: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 04:14:16: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:17: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 04:14:21: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:21: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "107") (realdamage "48") (weapon "quake_rl") L 10/15/2026 - 04:14:21: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "11979 3200 -1435") (victim_position "12194 3244 -1383") L 10/15/2026 - 04:14:21: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:21: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:14:21: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:23: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "331") L 10/15/2026 - 04:14:25: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:25: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 04:14:25: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:26: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:27: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:29: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "39") (weapon "quake_rl") L 10/15/2026 - 04:14:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:32: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:32: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:32: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "93") (weapon "quake_rl") L 10/15/2026 - 04:14:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:33: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:33: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "32") (weapon "quake_rl") L 10/15/2026 - 04:14:35: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:35: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "108") (realdamage "24") (weapon "quake_rl") L 10/15/2026 - 04:14:35: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12367 3674 -1127") (victim_position "12407 3473 -1109") L 10/15/2026 - 04:14:36: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:36: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:14:37: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:38: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:38: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:38: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 04:14:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "99") (weapon "quake_rl") L 10/15/2026 - 04:14:39: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:39: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:40: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:40: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:14:40: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:42: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:45: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:47: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:47: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:47: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "93") (weapon "quake_rl") L 10/15/2026 - 04:14:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:49: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:55: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:56: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:56: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:56: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "37") (realdamage "21") (weapon "quake_rl") L 10/15/2026 - 04:14:56: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12557 3591 -1094") (victim_position "12134 4201 -1381") L 10/15/2026 - 04:14:56: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:14:58: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:58: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:58: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 04:14:59: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:59: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:59: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 04:14:59: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:14:59: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:14:59: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 04:14:59: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:01: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:01: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:01: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "57") (weapon "quake_rl") L 10/15/2026 - 04:15:03: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:03: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "106") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "173") L 10/15/2026 - 04:15:03: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12302 4063 -1388") (victim_position "12346 3910 -1203") L 10/15/2026 - 04:15:03: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:03: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:15:05: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:05: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 04:15:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:08: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:08: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:08: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 04:15:09: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "world" (attacker_position "12532 3725 -1094") (victim_position "12279 3852 -1430") L 10/15/2026 - 04:15:09: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:15:11: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:11: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:11: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:11: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 04:15:12: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:12: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "111") (weapon "quake_rl") L 10/15/2026 - 04:15:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:13: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:13: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 04:15:13: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:14: "boss_baby_2007<74><[U:1:197041152]>" committed suicide with "quake_rl" (attacker_position "12562 3122 -1550") L 10/15/2026 - 04:15:15: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:15:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:16: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 04:15:17: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "94") (weapon "quake_rl") L 10/15/2026 - 04:15:17: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:17: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 04:15:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:18: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:20: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "world" (attacker_position "12463 4142 -1471") (victim_position "12502 4043 -1531") L 10/15/2026 - 04:15:20: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:15:22: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:22: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:23: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:23: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 04:15:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 04:15:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:24: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:25: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:26: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:26: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:26: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 04:15:28: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:31: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 04:15:31: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12277 3155 -1568") (victim_position "12693 3399 -1568") L 10/15/2026 - 04:15:31: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:15:35: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:35: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:36: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:37: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:42: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:42: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:42: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "102") (weapon "quake_rl") L 10/15/2026 - 04:15:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "293") L 10/15/2026 - 04:15:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:43: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:43: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:44: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:44: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "82") (realdamage "57") (weapon "quake_rl") L 10/15/2026 - 04:15:44: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12360 3738 -1130") (victim_position "12564 3858 -1181") L 10/15/2026 - 04:15:44: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:15:48: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:48: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:48: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "453") L 10/15/2026 - 04:15:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 04:15:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:49: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:49: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:49: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "76") (realdamage "64") (weapon "quake_rl") L 10/15/2026 - 04:15:49: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12547 3640 -977") (victim_position "12620 3823 -1174") L 10/15/2026 - 04:15:49: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:15:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "77") (weapon "quake_rl") L 10/15/2026 - 04:15:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:53: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:53: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:15:53: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:53: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:53: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 04:15:54: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:54: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:54: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "97") (weapon "quake_rl") L 10/15/2026 - 04:15:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:15:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "184") L 10/15/2026 - 04:15:55: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:15:59: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:01: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:03: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:03: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:03: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 04:16:03: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:04: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:04: "Scoville<75><[U:1:120882956]>" committed suicide with "world" (attacker_position "12109 3609 -1426") L 10/15/2026 - 04:16:04: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:16:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "389") L 10/15/2026 - 04:16:06: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:06: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:06: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "43") (weapon "quake_rl") L 10/15/2026 - 04:16:07: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:07: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:07: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:07: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 04:16:10: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:10: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "207") L 10/15/2026 - 04:16:10: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:10: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:10: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 04:16:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:16: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:16: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:17: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:23: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:23: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:23: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:23: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 04:16:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "107") (realdamage "9") (weapon "quake_rl") L 10/15/2026 - 04:16:24: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "11983 3245 -1346") (victim_position "12029 3456 -1414") L 10/15/2026 - 04:16:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:24: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:24: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:24: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 04:16:24: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:16:27: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:27: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:27: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:27: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:16:27: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:27: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 04:16:27: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:27: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:28: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:30: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:30: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:30: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:16:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 04:16:31: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 04:16:33: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:35: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:36: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:36: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:36: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:36: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "25") (realdamage "1") (weapon "quake_rl") L 10/15/2026 - 04:16:36: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12048 2493 -1501") (victim_position "12519 3237 -1537") L 10/15/2026 - 04:16:36: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:16:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:39: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:41: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:41: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 04:16:41: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:44: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:46: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:46: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "101") (weapon "quake_rl") L 10/15/2026 - 04:16:46: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "111") (weapon "quake_rl") L 10/15/2026 - 04:16:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:48: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:48: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:48: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "59") (realdamage "7") (weapon "quake_rl") L 10/15/2026 - 04:16:48: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12046 3512 -1218") (victim_position "12319 3434 -1191") L 10/15/2026 - 04:16:48: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:48: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:16:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:51: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "76") (weapon "quake_rl") L 10/15/2026 - 04:16:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:54: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:54: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:54: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 04:16:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:55: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:56: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:56: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:16:56: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:56: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:57: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:57: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "93") (weapon "quake_rl") L 10/15/2026 - 04:16:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 04:16:58: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:59: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:16:59: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:16:59: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "74") (realdamage "17") (weapon "quake_rl") L 10/15/2026 - 04:16:59: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12152 3535 -1361") (victim_position "12271 3769 -1237") L 10/15/2026 - 04:16:59: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:17:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:02: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 04:17:03: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:03: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "86") (weapon "quake_rl") L 10/15/2026 - 04:17:03: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:03: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:03: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:03: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "81") (weapon "quake_rl") L 10/15/2026 - 04:17:03: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:03: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:17:04: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:04: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:06: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:07: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:07: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:07: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "92") (realdamage "74") (weapon "quake_rl") L 10/15/2026 - 04:17:07: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12666 3014 -1244") (victim_position "12667 3475 -1094") L 10/15/2026 - 04:17:08: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:17:08: "boss_baby_2007<74><[U:1:197041152]>" say "wtf" L 10/15/2026 - 04:17:10: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:11: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:11: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:11: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 04:17:11: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:14: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:14: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "109") (weapon "quake_rl") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "73") (realdamage "40") (weapon "quake_rl") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12464 3633 -1081") (victim_position "12585 3547 -1094") L 10/15/2026 - 04:17:15: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "102") (weapon "quake_rl") L 10/15/2026 - 04:17:16: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:16: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:17:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:18: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:18: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "105") (weapon "quake_rl") L 10/15/2026 - 04:17:18: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:21: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:21: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:21: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 04:17:21: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:21: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:21: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "95") (weapon "quake_rl") L 10/15/2026 - 04:17:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:24: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "105") (realdamage "28") (weapon "quake_rl") L 10/15/2026 - 04:17:24: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12317 3504 -1246") (victim_position "12326 3289 -1404") L 10/15/2026 - 04:17:24: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:17:26: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:26: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:26: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:26: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "560") L 10/15/2026 - 04:17:26: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:26: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "40") (weapon "quake_rl") L 10/15/2026 - 04:17:27: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:27: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:27: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "44") (weapon "quake_rl") L 10/15/2026 - 04:17:28: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:29: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:29: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:29: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "86") (weapon "quake_rl") L 10/15/2026 - 04:17:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "57") (weapon "quake_rl") L 10/15/2026 - 04:17:30: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:31: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:31: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 04:17:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 04:17:32: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:33: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:35: "boss_baby_2007<74><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:17:35: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:35: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:35: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "39") (weapon "quake_rl") L 10/15/2026 - 04:17:37: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:37: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:37: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "24") (weapon "quake_rl") L 10/15/2026 - 04:17:37: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:38: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:38: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:39: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:39: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "25") (realdamage "20") (weapon "quake_rl") L 10/15/2026 - 04:17:39: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "11953 3458 -1472") (victim_position "12305 2666 -1504") L 10/15/2026 - 04:17:39: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:39: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "40") (weapon "quake_rl") L 10/15/2026 - 04:17:39: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:17:39: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:43: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:44: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:45: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:45: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 04:17:45: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:45: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:45: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 04:17:45: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:46: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:48: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:48: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "59") (realdamage "38") (weapon "quake_rl") L 10/15/2026 - 04:17:48: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12314 3778 -1235") (victim_position "12223 3591 -1181") L 10/15/2026 - 04:17:48: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:48: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:48: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "91") (weapon "quake_rl") L 10/15/2026 - 04:17:48: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:48: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:17:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:51: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:51: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:51: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 04:17:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 04:17:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:52: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:52: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 04:17:52: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:52: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:52: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "104") (weapon "quake_rl") L 10/15/2026 - 04:17:52: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:54: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:54: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 04:17:56: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:17:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "64") (realdamage "28") (weapon "quake_rl") L 10/15/2026 - 04:17:57: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12417 3496 -1246") (victim_position "12797 3624 -1239") L 10/15/2026 - 04:17:57: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:17:59: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:17:59: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 04:18:00: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:00: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 04:18:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:00: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:01: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:02: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 04:18:03: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:04: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:05: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:05: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "109") (realdamage "43") (weapon "quake_rl") L 10/15/2026 - 04:18:05: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12597 3703 -1094") (victim_position "12470 3834 -1123") L 10/15/2026 - 04:18:05: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:05: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:18:08: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:08: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:10: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:17: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:17: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:17: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 04:18:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 04:18:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "66") (weapon "quake_rl") L 10/15/2026 - 04:18:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:19: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:20: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:22: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:25: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:26: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:27: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:28: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:28: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "89") (realdamage "8") (weapon "quake_rl") L 10/15/2026 - 04:18:28: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12665 3461 -1094") (victim_position "12233 3466 -1377") L 10/15/2026 - 04:18:28: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:28: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:18:30: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:30: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "312") L 10/15/2026 - 04:18:31: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:31: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:32: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:33: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:33: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "112") (weapon "quake_rl") L 10/15/2026 - 04:18:33: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:34: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:34: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:34: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:34: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 04:18:35: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:35: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:36: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:36: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "76") (weapon "quake_rl") L 10/15/2026 - 04:18:37: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:37: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:37: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "60") (realdamage "29") (weapon "quake_rl") L 10/15/2026 - 04:18:37: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12659 3613 -884") (victim_position "12459 3545 -1101") L 10/15/2026 - 04:18:37: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:37: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:18:39: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:39: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:39: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "89") (weapon "quake_rl") L 10/15/2026 - 04:18:40: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:40: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:41: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:41: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:18:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:42: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "86") (weapon "quake_rl") L 10/15/2026 - 04:18:43: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:44: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:44: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:44: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:18:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "109") (realdamage "57") (weapon "quake_rl") (airshot "1") (height "189") L 10/15/2026 - 04:18:47: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "quake_rl" (attacker_position "12467 3647 -1098") (victim_position "12480 3769 -963") L 10/15/2026 - 04:18:47: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:47: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:47: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:18:49: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:49: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:49: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "77") (weapon "quake_rl") L 10/15/2026 - 04:18:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 04:18:49: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:50: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:50: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:50: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:50: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 04:18:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 04:18:51: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:51: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:51: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "87") (realdamage "57") (weapon "quake_rl") L 10/15/2026 - 04:18:51: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12406 3791 -1095") (victim_position "12482 3596 -1102") L 10/15/2026 - 04:18:51: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:51: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:18:55: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:55: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "77") (weapon "quake_rl") L 10/15/2026 - 04:18:55: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:55: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:56: "boss_baby_2007<74><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:18:57: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:57: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:18:58: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:58: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 04:18:58: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:18:58: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "345") L 10/15/2026 - 04:18:58: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:00: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:00: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:01: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:01: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "41") (weapon "quake_rl") L 10/15/2026 - 04:19:03: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "world" (attacker_position "12417 3671 -1115") (victim_position "12080 3234 -1514") L 10/15/2026 - 04:19:03: "Scoville<75><[U:1:120882956]>" spawned as "soldier" L 10/15/2026 - 04:19:05: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:05: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 04:19:06: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:06: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 04:19:06: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:06: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:06: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:07: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:07: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:07: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 04:19:12: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:12: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:12: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:12: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 04:19:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "111") (weapon "quake_rl") L 10/15/2026 - 04:19:13: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:13: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:13: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:13: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "105") (realdamage "37") (weapon "quake_rl") L 10/15/2026 - 04:19:13: "Scoville<75><[U:1:120882956]>" killed "boss_baby_2007<74><[U:1:197041152]>" with "quake_rl" (attacker_position "12613 3715 -968") (victim_position "12670 3485 -1094") L 10/15/2026 - 04:19:13: "boss_baby_2007<74><[U:1:197041152]>" spawned as "soldier" L 10/15/2026 - 04:19:15: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:16: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:16: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 04:19:16: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:16: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:16: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "86") (weapon "quake_rl") L 10/15/2026 - 04:19:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:17: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:17: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "82") (weapon "quake_rl") L 10/15/2026 - 04:19:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:18: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 04:19:19: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:19: "boss_baby_2007<74><[U:1:197041152]>" picked up item "tf_ammo_pack" L 10/15/2026 - 04:19:19: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:19: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 04:19:20: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:22: "boss_baby_2007<74><[U:1:197041152]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:23: "Scoville<75><[U:1:120882956]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 04:19:23: "Scoville<75><[U:1:120882956]>" triggered "damage" against "boss_baby_2007<74><[U:1:197041152]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 04:19:23: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:24: "Scoville<75><[U:1:120882956]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 04:19:25: "boss_baby_2007<74><[U:1:197041152]>" triggered "damage" against "Scoville<75><[U:1:120882956]>" (damage "65") (realdamage "14") (weapon "market_gardener") L 10/15/2026 - 04:19:25: "boss_baby_2007<74><[U:1:197041152]>" killed "Scoville<75><[U:1:120882956]>" with "market_gardener" (attacker_position "12431 3548 -1105") (victim_position "12377 3478 -1145") L 10/15/2026 - 04:19:25: World triggered "mge_match_end" (winner "[U:1:197041152]") (loser "[U:1:120882956]") (winner_score "20") (loser_score "16")