L 10/15/2026 - 22:59:13: World triggered "meta_data" (matchid "261015225913c13a") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 22:59:13: "rK | vanguard.tf<558><[U:1:57432240]>" changed role to "soldier" L 10/15/2026 - 22:59:13: "pipipi<557><[U:1:161676149]>" changed role to "soldier" L 10/15/2026 - 22:59:19: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 22:59:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:20: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 22:59:21: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:21: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:21: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:21: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 22:59:21: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/15/2026 - 22:59:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "32") (weapon "shotgun_soldier") L 10/15/2026 - 22:59:25: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:25: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:25: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "106") (realdamage "21") (weapon "quake_rl") L 10/15/2026 - 22:59:25: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11087 12413 168") (victim_position "-11242 12603 120") L 10/15/2026 - 22:59:25: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 22:59:28: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:28: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:28: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:28: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "95") (weapon "quake_rl") L 10/15/2026 - 22:59:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:29: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 22:59:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:30: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "40") (weapon "shotgun_soldier") L 10/15/2026 - 22:59:30: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:30: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 22:59:31: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:31: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:31: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:31: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "104") (realdamage "102") (weapon "quake_rl") L 10/15/2026 - 22:59:31: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11134 12310 120") (victim_position "-11021 12538 232") L 10/15/2026 - 22:59:31: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 22:59:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:34: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:35: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:35: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 22:59:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 22:59:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:36: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "44") (weapon "shotgun_soldier") L 10/15/2026 - 22:59:38: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "77") (realdamage "70") (weapon "quake_rl") L 10/15/2026 - 22:59:39: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10574 12893 217") (victim_position "-10554 12920 -8") L 10/15/2026 - 22:59:39: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 22:59:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 22:59:43: "rK | vanguard.tf<558><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/15/2026 - 22:59:45: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 22:59:45: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:46: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:46: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 22:59:46: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:46: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:46: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 22:59:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:47: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 22:59:48: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "65") (weapon "shotgun_soldier") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "56") (realdamage "4") (weapon "shotgun_soldier") L 10/15/2026 - 22:59:49: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10944 12654 279") (victim_position "-11136 12496 168") L 10/15/2026 - 22:59:49: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 22:59:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "353") L 10/15/2026 - 22:59:55: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:55: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:55: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 22:59:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 22:59:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 22:59:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "95") (realdamage "85") (weapon "quake_rl") (airshot "1") (height "594") L 10/15/2026 - 22:59:56: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10808 12744 462") (victim_position "-11151 12861 714") L 10/15/2026 - 22:59:56: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 22:59:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:00: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:00: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:00: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:00:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 23:00:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:01: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:02: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:02: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:02: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 23:00:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:03: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "20") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:03: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:03: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "46") (weapon "quake_rl") L 10/15/2026 - 23:00:05: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "33") (realdamage "23") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:07: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10956 12922 187") (victim_position "-11158 12869 120") L 10/15/2026 - 23:00:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "domination" against "pipipi<557><[U:1:161676149]>" L 10/15/2026 - 23:00:07: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:00:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "554") L 10/15/2026 - 23:00:13: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:13: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:13: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:00:13: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:13: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:00:14: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:15: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:15: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "57") (weapon "quake_rl") L 10/15/2026 - 23:00:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:17: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "40") (weapon "quake_rl") L 10/15/2026 - 23:00:18: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:00:18: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "49") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:19: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:19: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "5") (realdamage "4") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:19: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11344 13011 240") (victim_position "-11104 12415 168") L 10/15/2026 - 23:00:19: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:00:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 23:00:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:25: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:25: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:25: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:00:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:00:26: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:29: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:29: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:29: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:00:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "40") (realdamage "23") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:30: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10856 12962 315") (victim_position "-11239 12897 132") L 10/15/2026 - 23:00:30: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:00:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "100") (weapon "quake_rl") L 10/15/2026 - 23:00:35: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:35: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 23:00:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:00:36: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:37: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:37: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:37: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 23:00:37: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:37: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "58") (realdamage "41") (weapon "quake_rl") L 10/15/2026 - 23:00:37: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10900 12906 186") (victim_position "-11159 12877 217") L 10/15/2026 - 23:00:37: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:37: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:00:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 23:00:40: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:40: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:00:40: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:00:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:00:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:42: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "45") (realdamage "9") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:42: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11030 13645 232") (victim_position "-11458 13794 167") L 10/15/2026 - 23:00:42: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:00:45: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "103") (weapon "quake_rl") L 10/15/2026 - 23:00:46: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:46: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:46: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "97") (weapon "quake_rl") L 10/15/2026 - 23:00:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:47: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:47: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:47: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:00:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "21") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:49: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "29") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:51: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:51: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:51: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "73") (realdamage "26") (weapon "quake_rl") L 10/15/2026 - 23:00:51: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11054 13372 168") (victim_position "-11278 13677 120") L 10/15/2026 - 23:00:51: "pipipi<557><[U:1:161676149]>" triggered "revenge" against "rK | vanguard.tf<558><[U:1:57432240]>" L 10/15/2026 - 23:00:51: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:00:55: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 23:00:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:00:56: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:57: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:57: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:57: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "77") (weapon "quake_rl") L 10/15/2026 - 23:00:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:00:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/15/2026 - 23:00:58: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:00:58: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:00:58: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "76") (realdamage "75") (weapon "quake_rl") L 10/15/2026 - 23:00:58: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-10930 13440 120") (victim_position "-11259 13376 136") L 10/15/2026 - 23:00:59: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:01:02: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:03: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:03: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "436") L 10/15/2026 - 23:01:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 23:01:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:04: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:04: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:04: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "98") (realdamage "68") (weapon "quake_rl") L 10/15/2026 - 23:01:04: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11283 13534 306") (victim_position "-11060 13258 120") L 10/15/2026 - 23:01:04: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:01:06: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 23:01:07: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:08: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:08: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:08: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:01:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "208") L 10/15/2026 - 23:01:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:09: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:11: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:11: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:11: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "30") (realdamage "4") (weapon "shotgun_soldier") L 10/15/2026 - 23:01:11: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11135 13714 232") (victim_position "-11027 13405 168") L 10/15/2026 - 23:01:11: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:01:11: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 23:01:15: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:15: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:01:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:01:16: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:17: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:17: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:01:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:17: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "86") (realdamage "19") (weapon "quake_rl") L 10/15/2026 - 23:01:17: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10964 13394 248") (victim_position "-11249 13841 120") L 10/15/2026 - 23:01:17: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:01:21: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:21: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:21: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:01:21: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 23:01:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 23:01:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:27: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:27: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:01:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "107") (realdamage "30") (weapon "quake_rl") L 10/15/2026 - 23:01:27: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11026 13796 282") (victim_position "-11198 13764 150") L 10/15/2026 - 23:01:27: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:01:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "427") L 10/15/2026 - 23:01:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:34: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:37: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:01:38: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "66") (realdamage "8") (weapon "quake_rl") L 10/15/2026 - 23:01:39: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10944 13634 217") (victim_position "-10959 13687 124") L 10/15/2026 - 23:01:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "domination" against "pipipi<557><[U:1:161676149]>" L 10/15/2026 - 23:01:39: "rK | vanguard.tf<558><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:01:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:39: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:01:41: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:41: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:41: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 23:01:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:01:44: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:44: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 23:01:44: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "10") (weapon "shotgun_soldier") L 10/15/2026 - 23:01:46: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:46: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:46: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:01:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:01:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:47: "rK | vanguard.tf<558><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:01:47: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:47: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:47: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "55") (realdamage "4") (weapon "quake_rl") L 10/15/2026 - 23:01:47: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11049 13383 168") (victim_position "-11139 13866 168") L 10/15/2026 - 23:01:47: "pipipi<557><[U:1:161676149]>" triggered "revenge" against "rK | vanguard.tf<558><[U:1:57432240]>" L 10/15/2026 - 23:01:47: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:01:51: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 23:01:52: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:52: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:52: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:01:52: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "182") L 10/15/2026 - 23:01:53: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:53: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:53: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "32") (weapon "quake_rl") L 10/15/2026 - 23:01:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:54: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "15") (weapon "shotgun_soldier") L 10/15/2026 - 23:01:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:56: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "18") (weapon "shotgun_soldier") L 10/15/2026 - 23:01:58: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:01:58: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:01:58: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 23:01:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:01:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:04: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:05: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:02:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:11: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:12: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:13: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:14: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "30") (realdamage "1") (weapon "quake_rl") L 10/15/2026 - 23:02:17: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11249 13023 120") (victim_position "-10999 13832 212") L 10/15/2026 - 23:02:17: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:17: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:02:19: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:19: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:19: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:02:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/15/2026 - 23:02:20: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:21: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:21: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:21: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:21: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:02:21: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "101") (weapon "quake_rl") L 10/15/2026 - 23:02:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "43") (weapon "shotgun_soldier") L 10/15/2026 - 23:02:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "44") (realdamage "22") (weapon "shotgun_soldier") L 10/15/2026 - 23:02:24: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11297 13733 120") (victim_position "-11110 13641 395") L 10/15/2026 - 23:02:24: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:02:26: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:26: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:26: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "45") (weapon "quake_rl") L 10/15/2026 - 23:02:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/15/2026 - 23:02:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:27: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:27: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:27: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:02:28: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:28: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:28: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "335") L 10/15/2026 - 23:02:29: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "100") (realdamage "39") (weapon "quake_rl") (airshot "1") (height "445") L 10/15/2026 - 23:02:29: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11298 13572 153") (victim_position "-11394 13397 459") L 10/15/2026 - 23:02:29: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:02:31: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:02:32: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:32: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:32: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:02:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 23:02:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:33: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:33: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 23:02:34: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "17") (weapon "shotgun_soldier") L 10/15/2026 - 23:02:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "9") (weapon "shotgun_soldier") L 10/15/2026 - 23:02:35: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:35: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "70") (realdamage "56") (weapon "quake_rl") L 10/15/2026 - 23:02:35: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-10915 13487 120") (victim_position "-11152 14116 120") L 10/15/2026 - 23:02:35: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:02:38: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:38: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:38: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "328") L 10/15/2026 - 23:02:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:02:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 23:02:40: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:41: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:41: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:41: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "88") (realdamage "70") (weapon "quake_rl") L 10/15/2026 - 23:02:41: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11106 13397 217") (victim_position "-11254 13190 120") L 10/15/2026 - 23:02:41: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:02:44: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:45: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "97") (weapon "quake_rl") L 10/15/2026 - 23:02:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:46: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:46: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:46: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "42") (weapon "quake_rl") L 10/15/2026 - 23:02:47: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/15/2026 - 23:02:47: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:47: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "29") (realdamage "24") (weapon "shotgun_soldier") L 10/15/2026 - 23:02:47: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11313 13446 120") (victim_position "-11089 13928 225") L 10/15/2026 - 23:02:47: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:02:52: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:52: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "81") (weapon "quake_rl") L 10/15/2026 - 23:02:53: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 23:02:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:02:53: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:02:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:55: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:56: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:02:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:02:59: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:01: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:01: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:01: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:03:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 23:03:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (realdamage "12") (weapon "shotgun_soldier") L 10/15/2026 - 23:03:02: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11258 13712 136") (victim_position "-11024 13584 232") L 10/15/2026 - 23:03:02: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:03:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:08: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:08: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:03:08: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 23:03:09: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:09: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:10: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "world" (attacker_position "-11212 13338 120") (victim_position "-11053 13932 167") L 10/15/2026 - 23:03:10: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:03:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:17: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "112") (weapon "quake_rl") L 10/15/2026 - 23:03:17: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:17: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:03:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:18: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:18: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:18: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "75") (realdamage "41") (weapon "quake_rl") L 10/15/2026 - 23:03:18: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11491 13660 105") (victim_position "-11097 13833 274") L 10/15/2026 - 23:03:18: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "domination" against "pipipi<557><[U:1:161676149]>" L 10/15/2026 - 23:03:18: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:18: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:03:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:22: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:22: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:03:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:03:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:24: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:24: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:24: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "91") (weapon "quake_rl") L 10/15/2026 - 23:03:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "108") (realdamage "100") (weapon "quake_rl") L 10/15/2026 - 23:03:24: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11251 13896 171") (victim_position "-11093 14033 175") L 10/15/2026 - 23:03:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:24: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "8")