L 10/15/2026 - 23:03:30: World triggered "meta_data" (matchid "2610152303304c1b") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 23:03:30: "rK | vanguard.tf<558><[U:1:57432240]>" changed role to "soldier" L 10/15/2026 - 23:03:30: "pipipi<557><[U:1:161676149]>" changed role to "soldier" L 10/15/2026 - 23:03:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:33: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:33: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "94") (weapon "quake_rl") L 10/15/2026 - 23:03:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:34: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 23:03:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:35: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:35: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:03:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "39") (weapon "shotgun_soldier") L 10/15/2026 - 23:03:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:36: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/15/2026 - 23:03:37: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:37: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:37: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:03:37: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "world" (attacker_position "-11194 13500 163") (victim_position "-10953 13436 120") L 10/15/2026 - 23:03:37: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:37: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:03:40: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:40: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:40: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 23:03:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 23:03:42: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:42: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:42: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 23:03:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "38") (weapon "quake_rl") L 10/15/2026 - 23:03:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 23:03:43: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:43: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:03:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (realdamage "27") (weapon "quake_rl") L 10/15/2026 - 23:03:44: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10973 13223 317") (victim_position "-11301 13799 120") L 10/15/2026 - 23:03:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:03:44: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:44: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:03:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:49: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 23:03:49: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:49: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:03:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:50: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:50: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:50: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "104") (weapon "quake_rl") L 10/15/2026 - 23:03:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 23:03:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "106") (realdamage "38") (weapon "quake_rl") (airshot "1") (height "178") L 10/15/2026 - 23:03:51: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11285 13689 158") (victim_position "-11144 13619 346") L 10/15/2026 - 23:03:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:51: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:51: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:03:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:56: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:03:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:57: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:59: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:03:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:03:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 23:03:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:00: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:00: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "109") (weapon "quake_rl") L 10/15/2026 - 23:04:00: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "76") (realdamage "24") (weapon "quake_rl") L 10/15/2026 - 23:04:00: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11166 13737 273") (victim_position "-10925 13686 209") L 10/15/2026 - 23:04:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:00: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:04:02: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:03: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:03: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:04:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 23:04:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "84") (weapon "quake_rl") L 10/15/2026 - 23:04:04: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:05: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:05: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:05: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:04:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/15/2026 - 23:04:07: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:07: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:07: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "101") (weapon "quake_rl") L 10/15/2026 - 23:04:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:07: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:04:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "31") (realdamage "14") (weapon "shotgun_soldier") L 10/15/2026 - 23:04:10: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11432 13554 65") (victim_position "-11157 13603 120") L 10/15/2026 - 23:04:10: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:04:12: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:13: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:13: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:13: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 23:04:13: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 23:04:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:15: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:15: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 23:04:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:16: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:16: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "105") (realdamage "63") (weapon "quake_rl") L 10/15/2026 - 23:04:16: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11468 13556 305") (victim_position "-11305 13656 120") L 10/15/2026 - 23:04:16: "pipipi<557><[U:1:161676149]>" triggered "revenge" against "rK | vanguard.tf<558><[U:1:57432240]>" L 10/15/2026 - 23:04:16: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:04:18: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:18: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/15/2026 - 23:04:20: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:20: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "109") (weapon "quake_rl") L 10/15/2026 - 23:04:20: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:21: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "24") (realdamage "11") (weapon "quake_rl") L 10/15/2026 - 23:04:26: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11110 13476 236") (victim_position "-11151 12407 168") L 10/15/2026 - 23:04:26: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:04:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:30: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:31: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:31: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 23:04:31: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:32: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 23:04:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:32: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:32: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:04:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "393") L 10/15/2026 - 23:04:34: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "world" (attacker_position "-11170 12790 181") (victim_position "-11049 13860 181") L 10/15/2026 - 23:04:34: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:04:39: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:39: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:39: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 23:04:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "98") (weapon "quake_rl") L 10/15/2026 - 23:04:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:41: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:42: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/15/2026 - 23:04:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "47") (realdamage "17") (weapon "shotgun_soldier") L 10/15/2026 - 23:04:44: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10963 12689 231") (victim_position "-11020 12408 168") L 10/15/2026 - 23:04:44: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:04:46: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:47: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:47: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:04:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:04:48: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 23:04:49: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:49: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:49: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:04:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "65") (realdamage "24") (weapon "quake_rl") (airshot "1") (height "458") L 10/15/2026 - 23:04:50: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11041 12402 268") (victim_position "-10845 13021 578") L 10/15/2026 - 23:04:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "domination" against "pipipi<557><[U:1:161676149]>" L 10/15/2026 - 23:04:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:50: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:04:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:54: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:55: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:55: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:04:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:55: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:55: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "339") L 10/15/2026 - 23:04:55: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:57: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:04:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:04:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/15/2026 - 23:04:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:58: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:04:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:04:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "78") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "24") (realdamage "15") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:00: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10739 12674 95") (victim_position "-10962 12765 120") L 10/15/2026 - 23:05:00: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:05:00: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:03: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:03: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:03: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:05:04: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:04: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:04: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 23:05:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 23:05:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:05: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:05: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:05: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 23:05:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:09: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:09: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:05:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "22") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:10: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:11: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "17") (realdamage "14") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:12: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10975 12584 207") (victim_position "-11161 12493 163") L 10/15/2026 - 23:05:12: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:05:14: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:14: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:14: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 23:05:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:16: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/15/2026 - 23:05:16: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:16: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 23:05:16: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (realdamage "10") (weapon "quake_rl") L 10/15/2026 - 23:05:17: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11100 12717 277") (victim_position "-10906 12607 218") L 10/15/2026 - 23:05:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:17: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:05:21: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 23:05:22: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:22: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:05:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:23: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 23:05:23: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:23: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 23:05:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "25") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:25: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "62") (realdamage "13") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:26: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11006 13014 120") (victim_position "-11182 12778 120") L 10/15/2026 - 23:05:26: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:26: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "103") (weapon "quake_rl") L 10/15/2026 - 23:05:26: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:26: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:05:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:31: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:31: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:31: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:05:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:32: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:32: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:32: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 23:05:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "46") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "63") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:35: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:35: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "77") (realdamage "12") (weapon "quake_rl") L 10/15/2026 - 23:05:35: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11046 12540 232") (victim_position "-10806 12546 120") L 10/15/2026 - 23:05:35: "pipipi<557><[U:1:161676149]>" triggered "revenge" against "rK | vanguard.tf<558><[U:1:57432240]>" L 10/15/2026 - 23:05:35: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:05:39: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:39: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/15/2026 - 23:05:40: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:42: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "48") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "47") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:42: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (realdamage "10") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:43: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11264 12665 120") (victim_position "-11011 12563 232") L 10/15/2026 - 23:05:43: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:05:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:48: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:48: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:48: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "84") (weapon "quake_rl") L 10/15/2026 - 23:05:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:05:49: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:49: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:50: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:50: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "104") (weapon "quake_rl") L 10/15/2026 - 23:05:50: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:50: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:50: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:50: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "71") (realdamage "29") (weapon "quake_rl") L 10/15/2026 - 23:05:50: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11100 12575 281") (victim_position "-11317 12633 142") L 10/15/2026 - 23:05:51: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:05:53: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:05:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:54: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:54: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:54: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "105") (weapon "quake_rl") L 10/15/2026 - 23:05:55: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:55: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:05:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "46") (weapon "shotgun_soldier") L 10/15/2026 - 23:05:56: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:05:56: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:05:56: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:05:56: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11145 13026 120") (victim_position "-11148 12667 188") L 10/15/2026 - 23:05:56: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:05:59: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:01: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 23:06:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:06:01: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:01: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 23:06:01: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:02: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:02: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:02: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "111") (realdamage "53") (weapon "quake_rl") L 10/15/2026 - 23:06:02: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11112 12887 168") (victim_position "-11026 12818 232") L 10/15/2026 - 23:06:03: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:03: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:06:05: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:06: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:06: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "391") L 10/15/2026 - 23:06:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 23:06:07: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:07: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:08: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 23:06:08: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:08: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "110") (realdamage "91") (weapon "quake_rl") L 10/15/2026 - 23:06:08: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11067 13005 176") (victim_position "-11087 12861 244") L 10/15/2026 - 23:06:08: "pipipi<557><[U:1:161676149]>" triggered "domination" against "rK | vanguard.tf<558><[U:1:57432240]>" L 10/15/2026 - 23:06:09: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:09: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:06:11: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:12: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:12: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "57") (weapon "quake_rl") (airshot "1") (height "362") L 10/15/2026 - 23:06:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:13: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:13: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:14: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:14: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:14: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:06:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "72") (weapon "shotgun_soldier") L 10/15/2026 - 23:06:15: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:15: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:15: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "82") (realdamage "40") (weapon "quake_rl") L 10/15/2026 - 23:06:15: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-10995 12627 238") (victim_position "-11191 12919 147") L 10/15/2026 - 23:06:15: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:06:18: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:19: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 23:06:19: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:19: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "91") (weapon "quake_rl") L 10/15/2026 - 23:06:19: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:20: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "100") (weapon "quake_rl") L 10/15/2026 - 23:06:20: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:21: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "81") (realdamage "27") (weapon "quake_rl") L 10/15/2026 - 23:06:22: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-11095 12652 232") (victim_position "-10975 12750 168") L 10/15/2026 - 23:06:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "revenge" against "pipipi<557><[U:1:161676149]>" L 10/15/2026 - 23:06:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:22: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:06:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:27: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:27: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:27: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 23:06:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:28: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:28: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:28: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 23:06:29: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:29: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:29: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 23:06:29: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 23:06:30: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:30: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "world" (attacker_position "-10831 12152 155") (victim_position "-10925 12180 128") L 10/15/2026 - 23:06:30: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:06:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:06:34: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:34: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "294") L 10/15/2026 - 23:06:34: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 23:06:35: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:35: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "110") (realdamage "83") (weapon "quake_rl") L 10/15/2026 - 23:06:35: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11056 12926 207") (victim_position "-11098 12804 263") L 10/15/2026 - 23:06:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:35: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:06:38: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:38: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 23:06:39: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:39: "rK | vanguard.tf<558><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:06:39: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:40: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:40: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "102") (weapon "quake_rl") L 10/15/2026 - 23:06:40: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:41: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 23:06:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "111") (realdamage "33") (weapon "quake_rl") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11096 12871 232") (victim_position "-11136 12775 168") L 10/15/2026 - 23:06:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:43: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:06:46: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:47: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "74") (weapon "quake_rl") L 10/15/2026 - 23:06:47: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:47: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:47: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:06:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:48: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:51: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:06:51: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:06:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:52: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:52: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:53: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "34") (weapon "shotgun_soldier") L 10/15/2026 - 23:06:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:06:54: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "85") (realdamage "20") (weapon "shotgun_soldier") L 10/15/2026 - 23:06:54: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-11014 12623 232") (victim_position "-10936 12747 120") L 10/15/2026 - 23:06:54: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:54: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:06:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:58: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:06:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "478") L 10/15/2026 - 23:06:58: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:06:58: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:06:59: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:00: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:00: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:00: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:00: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 23:07:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:01: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "102") (realdamage "80") (weapon "quake_rl") L 10/15/2026 - 23:07:01: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10849 12606 120") (victim_position "-11150 12667 210") L 10/15/2026 - 23:07:01: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:01: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:07:03: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:03: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:04: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:04: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "69") (weapon "quake_rl") L 10/15/2026 - 23:07:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:04: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "99") (weapon "quake_rl") L 10/15/2026 - 23:07:05: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:05: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:06: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:06: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:06: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 23:07:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "108") (realdamage "83") (weapon "quake_rl") L 10/15/2026 - 23:07:06: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "quake_rl" (attacker_position "-10877 12681 184") (victim_position "-11062 12628 232") L 10/15/2026 - 23:07:06: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:06: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:07:10: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:10: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:10: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:10: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:07:11: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:12: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:07:12: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:13: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:14: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:15: "rK | vanguard.tf<558><[U:1:57432240]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:07:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:15: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "36") (weapon "shotgun_soldier") L 10/15/2026 - 23:07:16: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:16: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:16: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 23:07:17: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:17: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:17: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:17: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 23:07:19: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:20: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "world" (attacker_position "-10975 12541 210") (victim_position "-11255 12593 139") L 10/15/2026 - 23:07:20: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:07:22: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:22: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:23: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/15/2026 - 23:07:23: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:23: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:23: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 23:07:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "106") (weapon "quake_rl") L 10/15/2026 - 23:07:24: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:24: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:25: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:25: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:25: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:25: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 23:07:26: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:27: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "42") (realdamage "21") (weapon "shotgun_soldier") L 10/15/2026 - 23:07:27: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "-10933 13345 161") (victim_position "-11013 13506 232") L 10/15/2026 - 23:07:27: "pipipi<557><[U:1:161676149]>" spawned as "soldier" L 10/15/2026 - 23:07:31: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:31: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:31: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:31: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "78") (weapon "quake_rl") (airshot "1") (height "559") L 10/15/2026 - 23:07:31: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:31: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:07:32: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:32: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:33: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:33: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:33: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:07:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:07:33: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:34: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:35: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:35: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:36: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:37: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:37: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:37: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "46") (realdamage "42") (weapon "quake_rl") L 10/15/2026 - 23:07:37: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-11051 13431 168") (victim_position "-11084 13918 190") L 10/15/2026 - 23:07:37: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:07:42: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:42: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:07:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:43: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:43: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 23:07:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:43: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/15/2026 - 23:07:43: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:44: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:44: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:44: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "63") (realdamage "33") (weapon "quake_rl") L 10/15/2026 - 23:07:44: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-10969 13750 187") (victim_position "-11000 13379 189") L 10/15/2026 - 23:07:44: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:07:47: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:47: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:07:48: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:48: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "71") (weapon "quake_rl") L 10/15/2026 - 23:07:48: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:48: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 23:07:50: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:51: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:51: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:07:52: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:07:53: "pipipi<557><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:07:53: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:53: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "54") (realdamage "51") (weapon "quake_rl") L 10/15/2026 - 23:07:53: "pipipi<557><[U:1:161676149]>" killed "rK | vanguard.tf<558><[U:1:57432240]>" with "quake_rl" (attacker_position "-10903 13551 120") (victim_position "-11148 13481 120") L 10/15/2026 - 23:07:53: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:53: "rK | vanguard.tf<558><[U:1:57432240]>" spawned as "soldier" L 10/15/2026 - 23:07:55: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:56: "pipipi<557><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:56: "pipipi<557><[U:1:161676149]>" triggered "damage" against "rK | vanguard.tf<558><[U:1:57432240]>" (damage "85") (weapon "quake_rl") (airshot "1") (height "425") L 10/15/2026 - 23:07:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:56: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:07:57: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "105") (weapon "quake_rl") L 10/15/2026 - 23:07:57: "pipipi<557><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:57: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:07:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:07:58: "rK | vanguard.tf<558><[U:1:57432240]>" triggered "damage" against "pipipi<557><[U:1:161676149]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 23:07:58: "pipipi<557><[U:1:161676149]>" joined team "Spectator" L 10/15/2026 - 23:07:58: "rK | vanguard.tf<558><[U:1:57432240]>" killed "pipipi<557><[U:1:161676149]>" with "world" (attacker_position "-11186 13726 282") (victim_position "-10879 14047 198") L 10/15/2026 - 23:07:58: World triggered "mge_match_end" (winner "[U:1:57432240]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "14")