L 10/15/2026 - 23:19:36: World triggered "meta_data" (matchid "2610152319368482") (map "mge_league_v5") (arena "Node [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/15/2026 - 23:19:36: "Lynch<447><[U:1:327388506]>" changed role to "scout" L 10/15/2026 - 23:19:36: "Sang<446><[U:1:1300321153]>" changed role to "soldier" L 10/15/2026 - 23:19:50: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:50: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:50: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "80") (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "104") (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:51: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:52: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:52: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "78") (realdamage "42") (weapon "quake_rl") L 10/15/2026 - 23:19:52: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "quake_rl" (attacker_position "2818 1901 214") (victim_position "2606 2210 128") L 10/15/2026 - 23:19:52: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:19:54: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:55: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:55: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "76") (weapon "quake_rl") L 10/15/2026 - 23:19:55: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:56: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:56: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "90") (weapon "quake_rl") L 10/15/2026 - 23:19:56: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:56: "Lynch<447><[U:1:327388506]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:19:56: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:57: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:19:58: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:19:58: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:19:58: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "27") (realdamage "4") (weapon "shotgun_soldier") L 10/15/2026 - 23:19:58: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "2044 1471 224") (victim_position "2425 1679 202") L 10/15/2026 - 23:19:58: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:19:58: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:19:58: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 23:19:58: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:01: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:01: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:01: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:20:02: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:02: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:02: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "78") (weapon "quake_rl") L 10/15/2026 - 23:20:02: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:02: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:02: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:03: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:03: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:20:03: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:03: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:03: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:20:04: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:04: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:05: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:05: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:05: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "22") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:05: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:05: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "42") (weapon "quake_rl") L 10/15/2026 - 23:20:05: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:05: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:05: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "13") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:06: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:06: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:06: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "32") (realdamage "21") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:06: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "2194 1589 271") (victim_position "2578 1811 128") L 10/15/2026 - 23:20:06: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:06: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:08: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:09: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:09: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "44") (weapon "quake_rl") L 10/15/2026 - 23:20:09: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:09: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:10: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:11: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:11: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:11: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:20:12: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:12: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:12: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "37") (weapon "quake_rl") L 10/15/2026 - 23:20:13: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:14: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:15: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:16: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:16: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:16: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:16: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "105") (realdamage "92") (weapon "quake_rl") L 10/15/2026 - 23:20:16: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "quake_rl" (attacker_position "2388 1509 197") (victim_position "2127 1435 224") L 10/15/2026 - 23:20:16: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:19: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:19: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 23:20:19: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:20: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:20: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:20: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:20: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "100") (weapon "quake_rl") L 10/15/2026 - 23:20:20: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:20: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:20:21: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:21: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:21: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:21: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:20:21: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "51") (weapon "quake_rl") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "52") (realdamage "44") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1890 1639 128") (victim_position "2179 1821 128") L 10/15/2026 - 23:20:22: "Sang<446><[U:1:1300321153]>" triggered "domination" against "Lynch<447><[U:1:327388506]>" L 10/15/2026 - 23:20:22: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:24: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:25: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:25: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:25: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "97") (weapon "quake_rl") L 10/15/2026 - 23:20:25: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:25: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:25: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:20:26: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:27: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:27: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:28: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:28: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:28: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "55") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:28: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:28: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:28: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "90") (realdamage "42") (weapon "quake_rl") L 10/15/2026 - 23:20:28: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "quake_rl" (attacker_position "2200 1804 166") (victim_position "2432 1623 176") L 10/15/2026 - 23:20:28: "Lynch<447><[U:1:327388506]>" triggered "revenge" against "Sang<446><[U:1:1300321153]>" L 10/15/2026 - 23:20:28: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:20:30: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:30: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "519") L 10/15/2026 - 23:20:30: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:31: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:31: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "369") L 10/15/2026 - 23:20:31: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:32: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:32: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:33: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:33: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:33: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:33: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "31") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:33: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:33: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "61") (realdamage "23") (weapon "quake_rl") L 10/15/2026 - 23:20:33: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "quake_rl" (attacker_position "1849 2257 128") (victim_position "1706 1743 128") L 10/15/2026 - 23:20:33: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:33: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 23:20:33: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:35: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:36: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:36: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:36: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:36: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:36: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 23:20:37: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:37: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 23:20:38: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:38: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:38: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:38: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "47") (weapon "quake_rl") L 10/15/2026 - 23:20:39: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:39: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:39: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:39: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:39: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "45") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:39: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:39: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "46") (weapon "quake_rl") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "63") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "38") (realdamage "14") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:40: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1580 2252 195") (victim_position "2005 2094 288") L 10/15/2026 - 23:20:41: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:41: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:43: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:43: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:43: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:43: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "39") (weapon "quake_rl") L 10/15/2026 - 23:20:44: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:44: "Lynch<447><[U:1:327388506]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:20:45: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:45: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:45: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:45: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:20:45: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:46: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:46: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:20:46: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:46: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 23:20:46: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:46: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:46: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:46: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "49") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:47: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:47: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:47: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:47: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "50") (realdamage "44") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:47: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1950 2664 224") (victim_position "1914 2303 128") L 10/15/2026 - 23:20:47: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:50: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:50: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:50: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "64") (weapon "quake_rl") L 10/15/2026 - 23:20:51: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:51: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "103") (weapon "quake_rl") L 10/15/2026 - 23:20:51: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:51: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:51: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:51: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "86") (weapon "quake_rl") L 10/15/2026 - 23:20:52: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:52: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:53: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:53: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:53: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 23:20:53: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:53: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:54: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:54: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "33") (weapon "quake_rl") L 10/15/2026 - 23:20:54: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:54: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:54: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:54: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "8") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:55: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:55: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:20:55: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 10/15/2026 - 23:20:55: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1644 2712 224") (victim_position "2262 2303 128") L 10/15/2026 - 23:20:55: "Sang<446><[U:1:1300321153]>" triggered "domination" against "Lynch<447><[U:1:327388506]>" L 10/15/2026 - 23:20:55: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:20:59: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:59: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:59: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:20:59: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:20:59: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "68") (weapon "quake_rl") L 10/15/2026 - 23:20:59: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:00: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:00: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 23:21:01: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:02: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:02: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:02: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:02: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:21:02: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:02: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "99") (weapon "quake_rl") L 10/15/2026 - 23:21:03: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:03: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:03: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "61") (realdamage "45") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:03: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1900 2290 193") (victim_position "2067 2068 357") L 10/15/2026 - 23:21:03: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:03: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:21:05: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:06: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:06: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "59") (weapon "quake_rl") L 10/15/2026 - 23:21:06: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:06: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:06: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:06: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "57") (weapon "quake_rl") L 10/15/2026 - 23:21:07: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:07: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:21:07: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "103") (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:08: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 23:21:09: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:09: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:09: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "74") (realdamage "45") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:09: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "2043 2591 224") (victim_position "1902 2505 395") L 10/15/2026 - 23:21:09: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:21:13: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:13: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:13: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:21:14: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:14: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:14: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:14: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:14: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 23:21:15: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:15: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:21:15: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:15: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:15: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 23:21:15: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:16: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:16: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:16: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:16: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "20") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:17: "Lynch<447><[U:1:327388506]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:21:17: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:17: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:18: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:18: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:18: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:18: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "8") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:19: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:19: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:21:19: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:19: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:19: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:19: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "13") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:20: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:20: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:21: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:21: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "49") (realdamage "16") (weapon "quake_rl") L 10/15/2026 - 23:21:21: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "quake_rl" (attacker_position "2115 2645 224") (victim_position "2594 2386 173") L 10/15/2026 - 23:21:21: "Lynch<447><[U:1:327388506]>" triggered "revenge" against "Sang<446><[U:1:1300321153]>" L 10/15/2026 - 23:21:21: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:21:23: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:24: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "65") (weapon "market_gardener") L 10/15/2026 - 23:21:24: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:24: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:24: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "96") (weapon "quake_rl") L 10/15/2026 - 23:21:24: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:24: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 23:21:24: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:25: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:25: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:25: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "72") (weapon "quake_rl") L 10/15/2026 - 23:21:26: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:26: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:26: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:26: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:26: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "34") (realdamage "32") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:26: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "2173 2552 224") (victim_position "1614 2378 506") L 10/15/2026 - 23:21:26: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:21:29: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:30: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:30: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:30: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:32: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:33: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:33: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:33: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 23:21:34: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:34: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:34: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "45") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:34: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:34: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:34: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:34: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "47") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:34: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:34: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "95") (weapon "quake_rl") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "5") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:35: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "9") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:35: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "2194 2706 227") (victim_position "2418 2078 128") L 10/15/2026 - 23:21:35: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:35: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "37") (weapon "quake_rl") L 10/15/2026 - 23:21:36: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:21:38: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:38: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:38: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:38: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "110") (weapon "quake_rl") L 10/15/2026 - 23:21:39: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:40: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:40: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "105") (weapon "quake_rl") L 10/15/2026 - 23:21:40: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:40: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:40: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:21:40: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:40: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:40: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "17") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:41: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:41: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:41: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:41: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:41: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "shotgun_soldier" (attacker_position "1820 2022 128") (victim_position "1946 1920 584") L 10/15/2026 - 23:21:41: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:21:44: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:45: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:45: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 23:21:45: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:45: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:46: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:46: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:46: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:21:46: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:46: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "84") (weapon "quake_rl") L 10/15/2026 - 23:21:46: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:47: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:47: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:47: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "40") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:47: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:47: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:47: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "77") (weapon "quake_rl") L 10/15/2026 - 23:21:47: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:47: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:47: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "10") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:48: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:48: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:48: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:48: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "37") (realdamage "23") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:48: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "shotgun_soldier" (attacker_position "1893 2295 132") (victim_position "2170 2680 224") L 10/15/2026 - 23:21:48: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:21:51: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:51: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:51: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:21:51: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:52: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:52: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:21:53: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:53: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:53: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:54: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:54: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:54: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/15/2026 - 23:21:54: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "2002 2097 288") (victim_position "2113 2191 919") L 10/15/2026 - 23:21:54: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:21:56: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:56: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:56: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 23:21:56: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:57: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:58: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:58: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:58: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:58: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "60") (weapon "quake_rl") L 10/15/2026 - 23:21:58: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:58: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 23:21:59: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:21:59: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "86") (weapon "quake_rl") L 10/15/2026 - 23:21:59: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:59: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:21:59: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:59: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:21:59: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "23") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:00: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:00: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:00: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "64") (realdamage "39") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:00: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "shotgun_soldier" (attacker_position "2422 2157 128") (victim_position "2202 2020 189") L 10/15/2026 - 23:22:00: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:22:02: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:02: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "65") (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "87") (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:03: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "103") (weapon "quake_rl") L 10/15/2026 - 23:22:04: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:04: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:04: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:04: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "41") (weapon "quake_rl") L 10/15/2026 - 23:22:05: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:05: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:05: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "17") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:05: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "world" (attacker_position "1724 2442 281") (victim_position "1885 1702 139") L 10/15/2026 - 23:22:05: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:22:05: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:07: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:08: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:08: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "49") (weapon "quake_rl") L 10/15/2026 - 23:22:08: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:08: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:08: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:22:08: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "70") (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "109") (weapon "quake_rl") L 10/15/2026 - 23:22:09: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:10: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:10: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:10: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:10: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:10: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "16") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:10: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:10: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "81") (realdamage "64") (weapon "quake_rl") L 10/15/2026 - 23:22:10: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "quake_rl" (attacker_position "1594 2267 128") (victim_position "1858 2407 128") L 10/15/2026 - 23:22:11: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:22:13: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:13: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:13: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "52") (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "73") (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:14: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:15: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:15: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "48") (weapon "quake_rl") L 10/15/2026 - 23:22:15: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:15: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "45") (weapon "quake_rl") L 10/15/2026 - 23:22:15: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:16: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:16: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:16: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:16: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "60") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:16: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:16: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "68") (realdamage "33") (weapon "quake_rl") L 10/15/2026 - 23:22:16: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "quake_rl" (attacker_position "1985 2715 224") (victim_position "1872 2732 296") L 10/15/2026 - 23:22:17: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:17: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:22:18: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:21: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:22: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "65") (weapon "market_gardener") L 10/15/2026 - 23:22:22: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:22: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "85") (weapon "quake_rl") L 10/15/2026 - 23:22:22: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:22: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:22: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "50") (weapon "quake_rl") L 10/15/2026 - 23:22:23: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:23: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:23: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:23: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "88") (weapon "quake_rl") L 10/15/2026 - 23:22:23: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:24: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:24: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:24: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:24: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:24: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "19") (realdamage "4") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:24: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1826 2581 189") (victim_position "2407 2248 208") L 10/15/2026 - 23:22:24: "Sang<446><[U:1:1300321153]>" triggered "domination" against "Lynch<447><[U:1:327388506]>" L 10/15/2026 - 23:22:24: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:24: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "33") (weapon "quake_rl") L 10/15/2026 - 23:22:24: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:22:27: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:27: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:27: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:27: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "75") (weapon "quake_rl") L 10/15/2026 - 23:22:28: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:28: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:28: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:22:28: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "107") (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "61") (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "73") (realdamage "11") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "shotgun_soldier" (attacker_position "1890 2443 128") (victim_position "1756 2641 176") L 10/15/2026 - 23:22:29: "Lynch<447><[U:1:327388506]>" triggered "revenge" against "Sang<446><[U:1:1300321153]>" L 10/15/2026 - 23:22:29: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:22:32: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:32: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:32: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:32: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 23:22:33: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:33: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:33: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "95") (weapon "quake_rl") L 10/15/2026 - 23:22:33: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:34: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:34: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:34: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:34: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "55") (weapon "quake_rl") L 10/15/2026 - 23:22:34: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:35: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:35: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:35: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "79") (realdamage "48") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:35: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "shotgun_soldier" (attacker_position "1823 1834 172") (victim_position "1957 2057 288") L 10/15/2026 - 23:22:35: "Lynch<447><[U:1:327388506]>" spawned as "soldier" L 10/15/2026 - 23:22:37: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:37: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:37: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "63") (weapon "quake_rl") L 10/15/2026 - 23:22:38: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:38: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:38: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "54") (weapon "quake_rl") L 10/15/2026 - 23:22:38: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:38: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:39: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:39: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "56") (weapon "quake_rl") L 10/15/2026 - 23:22:39: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:39: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:39: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "67") (weapon "quake_rl") L 10/15/2026 - 23:22:39: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:39: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:39: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "7") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:40: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:40: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:40: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:40: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "62") (weapon "quake_rl") L 10/15/2026 - 23:22:40: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:40: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "53") (weapon "quake_rl") L 10/15/2026 - 23:22:41: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:41: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/15/2026 - 23:22:41: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "51") (realdamage "6") (weapon "shotgun_soldier") L 10/15/2026 - 23:22:41: "Lynch<447><[U:1:327388506]>" killed "Sang<446><[U:1:1300321153]>" with "shotgun_soldier" (attacker_position "2142 1787 360") (victim_position "2424 1644 176") L 10/15/2026 - 23:22:41: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:41: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:41: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "217") L 10/15/2026 - 23:22:41: "Sang<446><[U:1:1300321153]>" spawned as "soldier" L 10/15/2026 - 23:22:44: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:44: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:45: "Sang<446><[U:1:1300321153]>" picked up item "tf_ammo_pack" L 10/15/2026 - 23:22:46: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:46: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:46: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "58") (weapon "quake_rl") L 10/15/2026 - 23:22:46: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Lynch<447><[U:1:327388506]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Lynch<447><[U:1:327388506]>" triggered "damage" against "Sang<446><[U:1:1300321153]>" (damage "66") (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Lynch<447><[U:1:327388506]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Sang<446><[U:1:1300321153]>" triggered "shot_fired" (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Sang<446><[U:1:1300321153]>" triggered "shot_hit" (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Sang<446><[U:1:1300321153]>" triggered "damage" against "Lynch<447><[U:1:327388506]>" (damage "62") (realdamage "20") (weapon "quake_rl") L 10/15/2026 - 23:22:47: "Lynch<447><[U:1:327388506]>" joined team "Spectator" L 10/15/2026 - 23:22:47: "Sang<446><[U:1:1300321153]>" killed "Lynch<447><[U:1:327388506]>" with "quake_rl" (attacker_position "1860 1848 374") (victim_position "2034 2074 451") L 10/15/2026 - 23:22:47: World triggered "mge_match_end" (winner "[U:1:1300321153]") (loser "[U:1:327388506]") (winner_score "20") (loser_score "8")