L 10/16/2026 - 02:39:42: World triggered "meta_data" (matchid "261016023942b0ed") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 02:39:42: "j<513><[U:1:314421534]>" changed role to "soldier" L 10/16/2026 - 02:39:42: "pipipi<499><[U:1:161676149]>" changed role to "soldier" L 10/16/2026 - 02:39:43: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:43: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:43: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 02:39:44: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:44: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:44: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 02:39:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:44: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:44: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 02:39:45: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:46: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:46: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:46: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:48: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:48: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:48: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "42") (weapon "quake_rl") L 10/16/2026 - 02:39:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:49: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:49: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:49: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:49: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "34") (weapon "shotgun_soldier") L 10/16/2026 - 02:39:49: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:49: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "55") (realdamage "15") (weapon "quake_rl") L 10/16/2026 - 02:39:49: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12442 3638 -1109") (victim_position "12085 3368 -1485") L 10/16/2026 - 02:39:50: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:39:51: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:51: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:52: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:52: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 02:39:52: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:52: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 02:39:54: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:55: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:55: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 02:39:56: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:57: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:57: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:57: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 02:39:57: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:58: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:58: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 02:39:58: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:39:58: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:39:58: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:39:58: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "40") (realdamage "26") (weapon "quake_rl") L 10/16/2026 - 02:39:58: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12395 3615 -1112") (victim_position "12298 3249 -1562") L 10/16/2026 - 02:39:59: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:40:00: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:00: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:00: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 02:40:00: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:01: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:01: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 02:40:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:02: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:02: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:03: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:03: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 02:40:03: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:03: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:03: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:03: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "33") (weapon "shotgun_soldier") L 10/16/2026 - 02:40:04: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:05: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:06: "pipipi<499><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:40:06: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:06: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:06: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "36") (weapon "shotgun_soldier") L 10/16/2026 - 02:40:07: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:07: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:07: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "35") (weapon "shotgun_soldier") L 10/16/2026 - 02:40:07: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:08: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:08: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:08: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 02:40:08: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:08: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:09: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:09: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:09: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "78") (realdamage "3") (weapon "shotgun_soldier") L 10/16/2026 - 02:40:09: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12266 3731 -1237") (victim_position "12517 3752 -1094") L 10/16/2026 - 02:40:09: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:40:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:11: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:11: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "649") L 10/16/2026 - 02:40:12: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:12: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:12: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 02:40:14: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:40:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:15: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:15: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 02:40:15: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:16: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:17: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:17: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:17: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 02:40:17: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:17: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:17: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 02:40:18: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:18: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:18: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "51") (realdamage "9") (weapon "quake_rl") L 10/16/2026 - 02:40:18: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12625 3744 -1094") (victim_position "12316 3792 -1173") L 10/16/2026 - 02:40:18: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:40:20: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:21: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:21: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 02:40:21: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:21: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:21: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:21: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 02:40:21: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:21: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 02:40:21: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:22: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:23: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:40:23: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:24: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:24: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "40") (realdamage "11") (weapon "quake_rl") L 10/16/2026 - 02:40:24: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12733 3558 -1094") (victim_position "12992 3530 -1643") L 10/16/2026 - 02:40:24: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:40:27: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:27: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 02:40:27: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:27: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:28: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:28: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:28: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:28: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 02:40:29: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:30: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:30: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 02:40:30: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:30: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:30: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 02:40:31: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:31: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 02:40:32: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:32: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:33: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:34: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:34: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:34: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 02:40:35: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:35: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:35: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "35") (realdamage "15") (weapon "quake_rl") L 10/16/2026 - 02:40:35: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12246 4254 -1406") (victim_position "12397 3616 -1112") L 10/16/2026 - 02:40:36: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:40:38: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:38: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:38: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 02:40:38: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:38: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 02:40:38: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:39: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:39: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:39: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 02:40:40: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:40: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:40: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 02:40:43: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:43: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:43: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:43: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 02:40:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:44: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:44: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 02:40:44: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:44: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "65") (realdamage "25") (weapon "quake_rl") L 10/16/2026 - 02:40:44: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12719 3566 -1007") (victim_position "12581 3331 -1173") L 10/16/2026 - 02:40:44: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:44: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:40:46: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:46: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:46: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 02:40:47: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:47: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:48: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:48: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "214") L 10/16/2026 - 02:40:48: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:48: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:48: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 02:40:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:50: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:51: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:51: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:51: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:51: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 02:40:51: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:51: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 02:40:51: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:52: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:54: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:55: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:55: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "77") (realdamage "17") (weapon "quake_rl") L 10/16/2026 - 02:40:55: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12128 3276 -1432") (victim_position "12489 3641 -1094") L 10/16/2026 - 02:40:55: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:40:58: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:58: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:58: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "209") L 10/16/2026 - 02:40:58: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:58: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:58: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 02:40:59: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:40:59: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:40:59: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 02:40:59: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:01: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:01: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:01: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "111") (realdamage "79") (weapon "quake_rl") L 10/16/2026 - 02:41:01: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12137 3674 -1344") (victim_position "12131 3568 -1363") L 10/16/2026 - 02:41:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:01: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:41:04: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:04: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:04: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:04: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 02:41:04: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:04: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 02:41:04: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:04: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:04: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 02:41:05: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:05: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:06: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:07: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:07: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "108") (realdamage "81") (weapon "quake_rl") L 10/16/2026 - 02:41:07: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12410 3694 -1128") (victim_position "12421 3519 -1203") L 10/16/2026 - 02:41:07: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:41:08: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:09: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:09: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:09: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 02:41:09: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:10: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:10: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:10: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:10: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 02:41:10: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:10: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 02:41:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:12: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:12: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 02:41:12: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:14: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:14: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:15: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:15: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:15: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "65") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 02:41:15: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12465 3822 -1062") (victim_position "12300 3709 -1187") L 10/16/2026 - 02:41:15: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:41:17: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:19: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:19: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:19: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 02:41:19: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:19: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:41:19: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:20: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:20: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:20: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "34") (weapon "quake_rl") L 10/16/2026 - 02:41:21: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:21: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:21: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 02:41:22: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:41:23: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:23: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:41:23: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:23: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:24: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:24: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:24: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 02:41:24: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:24: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 02:41:25: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:26: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:27: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:27: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:27: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "53") (realdamage "6") (weapon "quake_rl") L 10/16/2026 - 02:41:27: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12401 3586 -1101") (victim_position "12136 3537 -1350") L 10/16/2026 - 02:41:27: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:41:29: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:29: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:29: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 02:41:29: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:30: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:30: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "674") L 10/16/2026 - 02:41:30: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:31: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:31: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:31: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 02:41:31: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:32: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:32: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:32: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 02:41:33: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:33: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:34: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:34: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "110") (realdamage "81") (weapon "quake_rl") L 10/16/2026 - 02:41:34: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12309 3694 -1167") (victim_position "12371 3647 -1072") L 10/16/2026 - 02:41:35: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:35: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:35: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 02:41:35: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:41:35: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:37: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:37: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:37: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "386") L 10/16/2026 - 02:41:37: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:38: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:39: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:41: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:41: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:41: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 02:41:41: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:41: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 02:41:41: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:43: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:43: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:41:45: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:45: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:45: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "57") (realdamage "9") (weapon "quake_rl") L 10/16/2026 - 02:41:45: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12465 3605 -787") (victim_position "12581 3517 -1044") L 10/16/2026 - 02:41:45: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:41:47: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:47: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:47: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:47: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 02:41:47: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:47: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 02:41:47: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:48: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:48: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "221") L 10/16/2026 - 02:41:48: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:49: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:49: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:49: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 02:41:50: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:50: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:50: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "56") (realdamage "55") (weapon "quake_rl") L 10/16/2026 - 02:41:50: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12739 3492 -889") (victim_position "12516 3792 -1068") L 10/16/2026 - 02:41:50: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:41:53: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:53: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:53: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:53: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 02:41:54: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:54: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:54: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 02:41:54: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:57: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:58: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:58: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:41:58: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 02:41:58: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:41:59: "pipipi<499><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:42:00: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:00: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:01: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:01: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:42:02: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:02: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:02: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "80") (realdamage "79") (weapon "quake_rl") L 10/16/2026 - 02:42:02: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12380 3538 -1205") (victim_position "12422 3736 -1131") L 10/16/2026 - 02:42:02: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:02: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:42:04: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:05: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:05: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:05: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 02:42:05: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:06: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:06: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:06: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:42:07: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:07: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:07: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 02:42:08: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:08: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:08: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 02:42:12: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:12: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:12: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "82") (realdamage "48") (weapon "quake_rl") L 10/16/2026 - 02:42:12: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12610 3537 -962") (victim_position "12587 3620 -1042") L 10/16/2026 - 02:42:12: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:42:12: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:42:14: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:15: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:15: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 02:42:15: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:16: "j<513><[U:1:314421534]>" committed suicide with "world" (attacker_position "12360 3284 -1512") L 10/16/2026 - 02:42:16: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:42:18: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:18: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:18: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:18: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 02:42:18: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:19: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:19: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:19: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:19: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 02:42:20: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:20: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:20: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 02:42:21: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "world" (attacker_position "12305 3591 -1243") (victim_position "12307 3984 -1443") L 10/16/2026 - 02:42:21: "j<513><[U:1:314421534]>" triggered "domination" against "pipipi<499><[U:1:161676149]>" L 10/16/2026 - 02:42:21: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:42:22: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:23: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:23: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 02:42:23: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:23: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:24: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:24: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 02:42:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:24: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:27: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:28: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:29: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:29: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 02:42:29: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:30: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "world" (attacker_position "13146 3765 -1500") (victim_position "12118 3850 -1452") L 10/16/2026 - 02:42:30: "pipipi<499><[U:1:161676149]>" triggered "revenge" against "j<513><[U:1:314421534]>" L 10/16/2026 - 02:42:30: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:42:32: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:32: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:32: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:32: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "560") L 10/16/2026 - 02:42:33: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:33: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:33: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 02:42:33: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:34: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:34: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "93") (weapon "quake_rl") (airshot "1") (height "780") L 10/16/2026 - 02:42:37: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:37: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "110") (realdamage "13") (weapon "quake_rl") (airshot "1") (height "412") L 10/16/2026 - 02:42:37: "j<513><[U:1:314421534]>" killed "pipipi<499><[U:1:161676149]>" with "quake_rl" (attacker_position "12580 3834 -1178") (victim_position "12624 3982 -1139") L 10/16/2026 - 02:42:37: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:37: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:42:39: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:39: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:39: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 02:42:39: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:40: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:40: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 02:42:40: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:40: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 02:42:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:40: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:41: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:41: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:42: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:42: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "77") (realdamage "64") (weapon "quake_rl") (airshot "1") (height "786") L 10/16/2026 - 02:42:42: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12627 3808 -909") (victim_position "12265 3430 -588") L 10/16/2026 - 02:42:42: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:42:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:44: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:44: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 02:42:44: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:45: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:45: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:42:45: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:45: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:45: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 02:42:45: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:46: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:46: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "193") L 10/16/2026 - 02:42:46: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:46: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:46: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:46: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "341") L 10/16/2026 - 02:42:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:49: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:50: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:50: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:50: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 02:42:50: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:51: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:51: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "36") (realdamage "1") (weapon "quake_rl") L 10/16/2026 - 02:42:51: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12956 3572 -1271") (victim_position "12533 3206 -1601") L 10/16/2026 - 02:42:51: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:42:53: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:53: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:54: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:54: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:54: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 02:42:54: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:54: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:54: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:42:55: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:56: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:56: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:56: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:42:57: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:57: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:57: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 02:42:58: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:42:59: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:42:59: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:42:59: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 02:42:59: "pipipi<499><[U:1:161676149]>" committed suicide with "quake_rl" (attacker_position "12074 3963 -1402") L 10/16/2026 - 02:42:59: "pipipi<499><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 02:43:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:01: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:01: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:01: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "286") L 10/16/2026 - 02:43:01: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:01: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 02:43:02: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:02: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:02: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 02:43:06: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:06: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:06: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:06: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 02:43:07: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:07: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:07: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 02:43:10: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:10: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:11: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:11: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 02:43:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:11: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "world" (attacker_position "12305 3728 -1236") (victim_position "12220 3045 -1543") L 10/16/2026 - 02:43:11: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:43:14: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:14: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:15: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:15: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 02:43:15: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:15: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 02:43:15: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:16: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:16: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:16: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 02:43:16: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:17: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:17: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:17: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 02:43:20: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:21: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:21: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:22: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:22: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:22: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "72") (realdamage "40") (weapon "quake_rl") L 10/16/2026 - 02:43:22: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12426 3672 -1114") (victim_position "12105 3553 -1440") L 10/16/2026 - 02:43:22: "pipipi<499><[U:1:161676149]>" triggered "domination" against "j<513><[U:1:314421534]>" L 10/16/2026 - 02:43:22: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:43:25: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:25: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:25: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 02:43:25: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:25: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:25: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 02:43:25: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:26: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:27: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:30: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:30: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "278") L 10/16/2026 - 02:43:30: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:30: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:30: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:30: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 02:43:31: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:32: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:32: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "world" (attacker_position "13077 3173 -1011") (victim_position "12484 3595 -1091") L 10/16/2026 - 02:43:32: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:43:34: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:35: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:35: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:35: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 02:43:35: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:35: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:35: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 02:43:36: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:38: "pipipi<499><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:43:41: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:41: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:41: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "293") L 10/16/2026 - 02:43:41: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:42: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:42: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "player" (attacker_position "12642 3644 -1094") (victim_position "11980 3670 -940") L 10/16/2026 - 02:43:42: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:43:44: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:44: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:44: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 02:43:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:44: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:44: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 02:43:45: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:45: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 02:43:45: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:45: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:45: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 02:43:45: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:46: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:47: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:48: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:48: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:48: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "35") (weapon "quake_rl") L 10/16/2026 - 02:43:49: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:50: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:43:50: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:43:50: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "52") (realdamage "20") (weapon "quake_rl") L 10/16/2026 - 02:43:50: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12410 3722 -1129") (victim_position "12016 4256 -1381") L 10/16/2026 - 02:43:50: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:43:57: "j<513><[U:1:314421534]>" say "sec" L 10/16/2026 - 02:44:30: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:30: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:44:30: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 02:44:31: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:31: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:44:31: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 02:44:31: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:31: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:44:31: "j<513><[U:1:314421534]>" triggered "damage" against "pipipi<499><[U:1:161676149]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 02:44:32: "pipipi<499><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:32: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:32: "pipipi<499><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:44:32: "pipipi<499><[U:1:161676149]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "110") (realdamage "97") (weapon "quake_rl") L 10/16/2026 - 02:44:32: "j<513><[U:1:314421534]>" joined team "Spectator" L 10/16/2026 - 02:44:32: "pipipi<499><[U:1:161676149]>" killed "j<513><[U:1:314421534]>" with "quake_rl" (attacker_position "12225 3642 -1101") (victim_position "12323 3638 -1139") L 10/16/2026 - 02:44:32: World triggered "mge_match_end" (winner "[U:1:161676149]") (loser "[U:1:314421534]") (winner_score "20") (loser_score "10")