L 10/16/2026 - 02:44:30: World triggered "meta_data" (matchid "26101602443013a7") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 02:44:30: "nuggetmouse<50><[U:1:135480824]>" changed role to "soldier" L 10/16/2026 - 02:44:30: "Blubb<51><[U:1:1212177794]>" changed role to "soldier" L 10/16/2026 - 02:44:32: "nuggetmouse<50><[U:1:135480824]>" say "am i jusst rushing or sum" L 10/16/2026 - 02:44:37: "Blubb<51><[U:1:1212177794]>" say "not rlly" L 10/16/2026 - 02:44:42: "Blubb<51><[U:1:1212177794]>" say "its more " L 10/16/2026 - 02:44:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:44:43: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "104") (weapon "quake_rl") L 10/16/2026 - 02:44:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:44:45: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "111") (realdamage "96") (weapon "quake_rl") L 10/16/2026 - 02:44:45: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11050 13598 -2839") (victim_position "-11135 13691 -2839") L 10/16/2026 - 02:44:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:44:45: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:44:55: "Blubb<51><[U:1:1212177794]>" say "ur jumping thing makes sense" L 10/16/2026 - 02:45:04: "Blubb<51><[U:1:1212177794]>" say "its just pencil" L 10/16/2026 - 02:45:06: "Blubb<51><[U:1:1212177794]>" say "aside taht" L 10/16/2026 - 02:45:12: "nuggetmouse<50><[U:1:135480824]>" say "idk how tf to not do that" L 10/16/2026 - 02:45:17: "nuggetmouse<50><[U:1:135480824]>" say "is it my sens is too low so i cant strafe" L 10/16/2026 - 02:45:19: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:45:19: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:45:19: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 02:45:20: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:45:20: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:45:20: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:45:21: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:45:21: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "90") (realdamage "3") (weapon "quake_rl") L 10/16/2026 - 02:45:21: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10667 12632 -2969") (victim_position "-10479 12596 -2959") L 10/16/2026 - 02:45:21: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:45:21: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:45:24: "Blubb<51><[U:1:1212177794]>" say "the way u move is very predictable" L 10/16/2026 - 02:45:36: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:45:36: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 02:45:36: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:45:37: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:45:37: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:45:37: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "189") L 10/16/2026 - 02:45:38: "Blubb<51><[U:1:1212177794]>" say "but im bad at demo so u should be able to win" L 10/16/2026 - 02:45:39: "Blubb<51><[U:1:1212177794]>" say "every time" L 10/16/2026 - 02:45:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:45:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:45:40: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "58") (realdamage "5") (weapon "quake_rl") L 10/16/2026 - 02:45:40: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11124 13398 -2847") (victim_position "-11287 14151 -2951") L 10/16/2026 - 02:45:40: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:45:44: "nuggetmouse<50><[U:1:135480824]>" say "the floor is always lower" L 10/16/2026 - 02:45:47: "nuggetmouse<50><[U:1:135480824]>" say "somehow i am always worse" L 10/16/2026 - 02:45:52: "Blubb<51><[U:1:1212177794]>" say "how low is ur sens" L 10/16/2026 - 02:45:58: "nuggetmouse<50><[U:1:135480824]>" say "1.1 and 1200 dpi" L 10/16/2026 - 02:46:02: "nuggetmouse<50><[U:1:135480824]>" say "im like increasing it slowly" L 10/16/2026 - 02:46:03: "Blubb<51><[U:1:1212177794]>" say "bruh mines lower" L 10/16/2026 - 02:46:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:03: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "97") (weapon "quake_rl") L 10/16/2026 - 02:46:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:04: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 02:46:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:05: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "62") (realdamage "7") (weapon "quake_rl") L 10/16/2026 - 02:46:05: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11017 12582 -2839") (victim_position "-11225 12152 -2951") L 10/16/2026 - 02:46:05: "nuggetmouse<50><[U:1:135480824]>" triggered "domination" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 02:46:06: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:46:10: "nuggetmouse<50><[U:1:135480824]>" say "im just bad" L 10/16/2026 - 02:46:12: "nuggetmouse<50><[U:1:135480824]>" say "honestly" L 10/16/2026 - 02:46:13: "Blubb<51><[U:1:1212177794]>" say "i got 1.44 800 dpi" L 10/16/2026 - 02:46:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:18: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 02:46:19: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:19: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 02:46:20: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:22: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:22: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:22: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "93") (realdamage "5") (weapon "quake_rl") L 10/16/2026 - 02:46:22: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11233 13100 -2951") (victim_position "-11608 13318 -3108") L 10/16/2026 - 02:46:23: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:46:31: "Blubb<51><[U:1:1212177794]>" say "ur jumps needs work" L 10/16/2026 - 02:46:36: "Blubb<51><[U:1:1212177794]>" say "more than anything" L 10/16/2026 - 02:46:37: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:44: "Blubb<51><[U:1:1212177794]>" say "i just bad with stickies " L 10/16/2026 - 02:46:44: "nuggetmouse<50><[U:1:135480824]>" say "like if i strafe left or right i still get read" L 10/16/2026 - 02:46:47: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:58: "nuggetmouse<50><[U:1:135480824]>" say "idk what people mean by jump better" L 10/16/2026 - 02:46:59: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:46:59: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:46:59: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 02:47:03: "Blubb<51><[U:1:1212177794]>" say "i can explain" L 10/16/2026 - 02:47:10: "Blubb<51><[U:1:1212177794]>" say "sometimes" L 10/16/2026 - 02:47:12: "Blubb<51><[U:1:1212177794]>" say "being obv" L 10/16/2026 - 02:47:15: "Blubb<51><[U:1:1212177794]>" say "is unavoidable" L 10/16/2026 - 02:47:16: "Blubb<51><[U:1:1212177794]>" say "so" L 10/16/2026 - 02:47:18: "Blubb<51><[U:1:1212177794]>" say "what u do is" L 10/16/2026 - 02:47:26: "Blubb<51><[U:1:1212177794]>" say "u make it easier for u whilst harder for them" L 10/16/2026 - 02:47:27: "Blubb<51><[U:1:1212177794]>" say "e.g" L 10/16/2026 - 02:47:34: "Blubb<51><[U:1:1212177794]>" say "i bomb u" L 10/16/2026 - 02:47:35: "Blubb<51><[U:1:1212177794]>" say "obv" L 10/16/2026 - 02:47:45: "Blubb<51><[U:1:1212177794]>" say "but instead i go somwhere else but still do the damage" L 10/16/2026 - 02:47:48: "Blubb<51><[U:1:1212177794]>" say "same thing " L 10/16/2026 - 02:47:56: "Blubb<51><[U:1:1212177794]>" say "but i dont sacrifice anything" L 10/16/2026 - 02:47:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:47:56: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 02:47:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:47:57: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:47:58: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:47:58: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "84") (realdamage "10") (weapon "quake_rl") L 10/16/2026 - 02:47:58: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11110 13580 -2839") (victim_position "-10830 13100 -2825") L 10/16/2026 - 02:47:58: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:47:59: "Blubb<51><[U:1:1212177794]>" say "like rn" L 10/16/2026 - 02:48:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:48:02: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 02:48:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:48:04: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 02:48:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:48:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 02:48:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:48:06: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 02:48:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:48:07: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "107") (realdamage "61") (weapon "quake_rl") L 10/16/2026 - 02:48:07: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11091 13020 -2904") (victim_position "-11073 12839 -2765") L 10/16/2026 - 02:48:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:48:07: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 02:48:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:07: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:48:10: "Blubb<51><[U:1:1212177794]>" say "like that" L 10/16/2026 - 02:48:16: "Blubb<51><[U:1:1212177794]>" say "so " L 10/16/2026 - 02:48:22: "Blubb<51><[U:1:1212177794]>" say "u need to think more" L 10/16/2026 - 02:48:27: "Blubb<51><[U:1:1212177794]>" say "especially against demos" L 10/16/2026 - 02:48:32: "Blubb<51><[U:1:1212177794]>" say "playing slow against them works" L 10/16/2026 - 02:48:36: "Blubb<51><[U:1:1212177794]>" say "same with fast" L 10/16/2026 - 02:48:41: "Blubb<51><[U:1:1212177794]>" say "but timing is important" L 10/16/2026 - 02:48:42: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:48: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:53: "Blubb<51><[U:1:1212177794]>" say "knowing when that happens is whats difficult" L 10/16/2026 - 02:48:55: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:48:58: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:00: "nuggetmouse<50><[U:1:135480824]>" committed suicide with "world" (attacker_position "-10710 12996 -3029") L 10/16/2026 - 02:49:00: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 02:49:00: "Blubb<51><[U:1:1212177794]>" say "although imo not that hard" L 10/16/2026 - 02:49:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 02:49:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:06: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 02:49:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:09: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:10: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:10: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "24") (weapon "quake_rl") L 10/16/2026 - 02:49:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:11: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "40") (weapon "quake_rl") L 10/16/2026 - 02:49:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:13: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:14: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "50") (realdamage "3") (weapon "quake_rl") L 10/16/2026 - 02:49:14: "Blubb<51><[U:1:1212177794]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11092 14061 -2854") (victim_position "-11242 13725 -2862") L 10/16/2026 - 02:49:14: "Blubb<51><[U:1:1212177794]>" triggered "revenge" against "nuggetmouse<50><[U:1:135480824]>" L 10/16/2026 - 02:49:14: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:14: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 02:49:14: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 02:49:16: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:16: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:17: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:17: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 02:49:17: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:17: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:17: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 02:49:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:18: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "78") (realdamage "32") (weapon "quake_rl") L 10/16/2026 - 02:49:18: "Blubb<51><[U:1:1212177794]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11137 13685 -2782") (victim_position "-11206 13705 -2929") L 10/16/2026 - 02:49:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:18: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 02:49:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:22: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "101") (weapon "quake_rl") L 10/16/2026 - 02:49:27: "nuggetmouse<50><[U:1:135480824]>" say "i feel like i just land somewhere easy to splash" L 10/16/2026 - 02:49:28: "nuggetmouse<50><[U:1:135480824]>" say "again" L 10/16/2026 - 02:49:38: "nuggetmouse<50><[U:1:135480824]>" say "idk just going against people with hundreds of hours in mge 24 7" L 10/16/2026 - 02:49:40: "Blubb<51><[U:1:1212177794]>" say "let me ask u a simple question" L 10/16/2026 - 02:49:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:44: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 02:49:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:49:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:49:45: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "95") (realdamage "82") (weapon "quake_rl") L 10/16/2026 - 02:49:45: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11006 13695 -2798") (victim_position "-11025 13478 -2839") L 10/16/2026 - 02:49:45: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:49:49: "Blubb<51><[U:1:1212177794]>" say "what do u struggle with as a soldier" L 10/16/2026 - 02:49:58: "nuggetmouse<50><[U:1:135480824]>" say "i have no idea" L 10/16/2026 - 02:49:58: "Blubb<51><[U:1:1212177794]>" say "ur splashj" L 10/16/2026 - 02:50:00: "Blubb<51><[U:1:1212177794]>" say "is ur jumps" L 10/16/2026 - 02:50:01: "Blubb<51><[U:1:1212177794]>" say "ok" L 10/16/2026 - 02:50:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:50:04: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 02:50:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:50:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:50:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:50:05: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 02:50:05: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "world" (attacker_position "-11064 12721 -2791") (victim_position "-10842 12209 -2946") L 10/16/2026 - 02:50:06: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:50:11: "Blubb<51><[U:1:1212177794]>" say "my opinion would be" L 10/16/2026 - 02:50:22: "Blubb<51><[U:1:1212177794]>" say "jumps and splash" L 10/16/2026 - 02:50:25: "Blubb<51><[U:1:1212177794]>" say "those" L 10/16/2026 - 02:50:27: "Blubb<51><[U:1:1212177794]>" say "take a while" L 10/16/2026 - 02:50:29: "nuggetmouse<50><[U:1:135480824]>" say "yeah idk the splash angles" L 10/16/2026 - 02:50:35: "nuggetmouse<50><[U:1:135480824]>" say "everyone else does apparently" L 10/16/2026 - 02:50:38: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:50:38: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:50:38: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 02:50:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:50:44: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 02:50:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:50:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:50:46: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "world" (attacker_position "-11032 13676 -2839") (victim_position "-10443 13686 -3167") L 10/16/2026 - 02:50:46: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:50:47: "Blubb<51><[U:1:1212177794]>" say "those just take time but aside time" L 10/16/2026 - 02:50:51: "Blubb<51><[U:1:1212177794]>" say "u rlly just gotta think " L 10/16/2026 - 02:50:58: "Blubb<51><[U:1:1212177794]>" say "like here" L 10/16/2026 - 02:51:00: "nuggetmouse<50><[U:1:135480824]>" say "ill try" L 10/16/2026 - 02:51:02: "Blubb<51><[U:1:1212177794]>" say "come" L 10/16/2026 - 02:51:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:51:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:51:06: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 02:51:08: "Blubb<51><[U:1:1212177794]>" say "stand" L 10/16/2026 - 02:51:12: "Blubb<51><[U:1:1212177794]>" say "here" L 10/16/2026 - 02:51:14: "Blubb<51><[U:1:1212177794]>" say "i low ground " L 10/16/2026 - 02:51:20: "Blubb<51><[U:1:1212177794]>" say "u high ground" L 10/16/2026 - 02:51:26: "Blubb<51><[U:1:1212177794]>" say "most likely i go for direct right" L 10/16/2026 - 02:51:28: "Blubb<51><[U:1:1212177794]>" say "but" L 10/16/2026 - 02:51:29: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:51:30: "Blubb<51><[U:1:1212177794]>" say "use brain" L 10/16/2026 - 02:51:32: "Blubb<51><[U:1:1212177794]>" say "look" L 10/16/2026 - 02:51:33: "Blubb<51><[U:1:1212177794]>" say "pay attention" L 10/16/2026 - 02:51:42: "Blubb<51><[U:1:1212177794]>" say "look at the map" L 10/16/2026 - 02:51:48: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:51:49: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:51:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:51:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:51:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:51:56: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 02:52:00: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:00: "Blubb<51><[U:1:1212177794]>" say "same with this" L 10/16/2026 - 02:52:01: "Blubb<51><[U:1:1212177794]>" say "stand here" L 10/16/2026 - 02:52:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:52:05: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "107") (realdamage "11") (weapon "quake_rl") L 10/16/2026 - 02:52:05: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11087 12337 -2951") (victim_position "-11236 12514 -2951") L 10/16/2026 - 02:52:05: "nuggetmouse<50><[U:1:135480824]>" triggered "domination" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 02:52:05: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:52:12: "Blubb<51><[U:1:1212177794]>" say " i on the other side" L 10/16/2026 - 02:52:19: "Blubb<51><[U:1:1212177794]>" say "why would i need to show my face" L 10/16/2026 - 02:52:22: "Blubb<51><[U:1:1212177794]>" say "when i can just do thios" L 10/16/2026 - 02:52:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:52:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 02:52:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:52:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 02:52:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:52:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 02:52:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:52:26: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "50") (realdamage "5") (weapon "quake_rl") L 10/16/2026 - 02:52:26: "Blubb<51><[U:1:1212177794]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10973 12787 -2903") (victim_position "-11167 12477 -2951") L 10/16/2026 - 02:52:26: "Blubb<51><[U:1:1212177794]>" triggered "revenge" against "nuggetmouse<50><[U:1:135480824]>" L 10/16/2026 - 02:52:26: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 02:52:30: "Blubb<51><[U:1:1212177794]>" say "think" L 10/16/2026 - 02:52:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:52:57: "Blubb<51><[U:1:1212177794]>" say "everywhere think about where i can potentially splash" L 10/16/2026 - 02:53:07: "nuggetmouse<50><[U:1:135480824]>" say "i see" L 10/16/2026 - 02:53:08: "Blubb<51><[U:1:1212177794]>" say "do not be afraid to experiment " L 10/16/2026 - 02:53:13: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:53:13: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:53:13: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "27") (weapon "quake_rl") L 10/16/2026 - 02:53:15: "Blubb<51><[U:1:1212177794]>" say "regardless if it works or not" L 10/16/2026 - 02:53:17: "Blubb<51><[U:1:1212177794]>" say "who cares" L 10/16/2026 - 02:53:23: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "player" (attacker_position "-11065 13571 -2839") (victim_position "-11052 12722 -2839") L 10/16/2026 - 02:53:23: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:53:26: "Blubb<51><[U:1:1212177794]>" say "next is just shooting" L 10/16/2026 - 02:53:42: "Blubb<51><[U:1:1212177794]>" say "most of the time u just need to aim" L 10/16/2026 - 02:53:50: "Blubb<51><[U:1:1212177794]>" say "NO NEED TO THINK TOO DEEPLY ABOUT IT" L 10/16/2026 - 02:53:57: "Blubb<51><[U:1:1212177794]>" say "u will 100 damage shots" L 10/16/2026 - 02:54:03: "Blubb<51><[U:1:1212177794]>" say "if u just put ur crosshair" L 10/16/2026 - 02:54:05: "Blubb<51><[U:1:1212177794]>" say "on me" L 10/16/2026 - 02:54:07: "Blubb<51><[U:1:1212177794]>" say "when jumping" L 10/16/2026 - 02:54:24: "nuggetmouse<50><[U:1:135480824]>" say "dont i need to strafe though" L 10/16/2026 - 02:54:24: "Blubb<51><[U:1:1212177794]>" say "even if its not a direct it will deal close to a direct" L 10/16/2026 - 02:54:26: "nuggetmouse<50><[U:1:135480824]>" say "how do i do that" L 10/16/2026 - 02:54:29: "Blubb<51><[U:1:1212177794]>" say "look" L 10/16/2026 - 02:54:33: "Blubb<51><[U:1:1212177794]>" say "i bomb u" L 10/16/2026 - 02:54:35: "Blubb<51><[U:1:1212177794]>" say "just stand" L 10/16/2026 - 02:54:39: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:54:39: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:54:39: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 02:54:42: "Blubb<51><[U:1:1212177794]>" say "im still" L 10/16/2026 - 02:54:44: "Blubb<51><[U:1:1212177794]>" say "looking at u" L 10/16/2026 - 02:54:47: "Blubb<51><[U:1:1212177794]>" say "taht doesnt change" L 10/16/2026 - 02:54:52: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:54:52: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:54:52: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 02:55:02: "Blubb<51><[U:1:1212177794]>" say "strafing and aiming come and go together" L 10/16/2026 - 02:55:12: "Blubb<51><[U:1:1212177794]>" say "they need to work together" L 10/16/2026 - 02:55:22: "Blubb<51><[U:1:1212177794]>" say "just strafe and and look at where i am" L 10/16/2026 - 02:55:26: "nuggetmouse<50><[U:1:135480824]>" say "alr" L 10/16/2026 - 02:55:27: "Blubb<51><[U:1:1212177794]>" say "u will lose if u dotn know where i am" L 10/16/2026 - 02:55:33: "Blubb<51><[U:1:1212177794]>" say "this applies to every class" L 10/16/2026 - 02:55:38: "Blubb<51><[U:1:1212177794]>" say "jump me" L 10/16/2026 - 02:55:42: "Blubb<51><[U:1:1212177794]>" say "i will just surf" L 10/16/2026 - 02:55:43: "nuggetmouse<50><[U:1:135480824]>" committed suicide with "world" (attacker_position "-11008 12733 -2836") L 10/16/2026 - 02:55:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:55:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:55:43: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 02:55:44: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 02:55:44: "Blubb<51><[U:1:1212177794]>" say "and move a bit" L 10/16/2026 - 02:55:48: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:55:48: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:55:48: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 02:55:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:55:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:55:49: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "66") (realdamage "53") (weapon "quake_rl") L 10/16/2026 - 02:55:49: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11213 13427 -2937") (victim_position "-11079 13832 -2849") L 10/16/2026 - 02:55:50: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:56:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:03: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 02:56:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:04: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "199") L 10/16/2026 - 02:56:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:05: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "98") (realdamage "29") (weapon "quake_rl") L 10/16/2026 - 02:56:05: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11086 12453 -2903") (victim_position "-11100 12843 -2835") L 10/16/2026 - 02:56:05: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:56:26: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:26: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 02:56:26: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:27: "Blubb<51><[U:1:1212177794]>" say "yo" L 10/16/2026 - 02:56:32: "Blubb<51><[U:1:1212177794]>" say "why are u not shooting lol" L 10/16/2026 - 02:56:32: "Blubb<51><[U:1:1212177794]>" say "wtf" L 10/16/2026 - 02:56:36: "nuggetmouse<50><[U:1:135480824]>" say "my b" L 10/16/2026 - 02:56:40: "Blubb<51><[U:1:1212177794]>" committed suicide with "world" (attacker_position "-11485 13618 -2970") L 10/16/2026 - 02:56:40: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:56:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:44: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 02:56:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:46: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 02:56:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:49: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "82") (realdamage "49") (weapon "quake_rl") L 10/16/2026 - 02:56:49: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11020 13427 -2839") (victim_position "-11063 13640 -2839") L 10/16/2026 - 02:56:49: "nuggetmouse<50><[U:1:135480824]>" triggered "domination" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 02:56:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:49: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:56:52: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:52: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:56:52: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:56: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 02:56:57: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:57: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:57: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "81") (realdamage "61") (weapon "quake_rl") L 10/16/2026 - 02:56:57: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11040 12409 -2828") (victim_position "-11120 12683 -2839") L 10/16/2026 - 02:56:57: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:57:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:05: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 02:57:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:10: "Blubb<51><[U:1:1212177794]>" say "stop going for me" L 10/16/2026 - 02:57:14: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:14: "Blubb<51><[U:1:1212177794]>" say "go near the ground" L 10/16/2026 - 02:57:14: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:14: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 02:57:17: "Blubb<51><[U:1:1212177794]>" say "u will miss" L 10/16/2026 - 02:57:21: "Blubb<51><[U:1:1212177794]>" say "u missed 2 easy shots" L 10/16/2026 - 02:57:26: "Blubb<51><[U:1:1212177794]>" say "do not overcomplicate" L 10/16/2026 - 02:57:28: "nuggetmouse<50><[U:1:135480824]>" say "like land near the ground?" L 10/16/2026 - 02:57:28: "Blubb<51><[U:1:1212177794]>" say "simple things" L 10/16/2026 - 02:57:41: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:46: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "97") (realdamage "41") (weapon "quake_rl") L 10/16/2026 - 02:57:46: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11244 13535 -2487") (victim_position "-11038 13561 -2839") L 10/16/2026 - 02:57:46: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:57:47: "Blubb<51><[U:1:1212177794]>" say "no" L 10/16/2026 - 02:57:49: "Blubb<51><[U:1:1212177794]>" say "i meant " L 10/16/2026 - 02:57:59: "Blubb<51><[U:1:1212177794]>" say "shoot near me or literally at me " L 10/16/2026 - 02:58:03: "Blubb<51><[U:1:1212177794]>" say "if u cannot direct me" L 10/16/2026 - 02:58:05: "Blubb<51><[U:1:1212177794]>" say "shoot near me" L 10/16/2026 - 02:58:14: "Blubb<51><[U:1:1212177794]>" say "vice versa " L 10/16/2026 - 02:58:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:18: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 02:58:25: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:25: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:25: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 02:58:26: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:26: "Blubb<51><[U:1:1212177794]>" say "jsut keep shooting bro " L 10/16/2026 - 02:58:27: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:27: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:27: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "108") (realdamage "29") (weapon "quake_rl") L 10/16/2026 - 02:58:27: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10995 12791 -2839") (victim_position "-10853 12872 -2951") L 10/16/2026 - 02:58:27: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 02:58:29: "nuggetmouse<50><[U:1:135480824]>" say "ok" L 10/16/2026 - 02:58:30: "Blubb<51><[U:1:1212177794]>" say "no need to calm down" L 10/16/2026 - 02:58:33: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:34: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:34: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "101") (weapon "quake_rl") L 10/16/2026 - 02:58:34: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:35: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:35: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "109") (realdamage "108") (weapon "quake_rl") L 10/16/2026 - 02:58:35: "nuggetmouse<50><[U:1:135480824]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11101 13750 -2805") (victim_position "-11137 13880 -2903") L 10/16/2026 - 02:58:35: World triggered "mge_match_end" (winner "[U:1:135480824]") (loser "[U:1:1212177794]") (winner_score "20") (loser_score "5")