L 10/16/2026 - 02:56:39: World triggered "meta_data" (matchid "261016025639f273") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 02:56:39: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" changed role to "soldier" L 10/16/2026 - 02:56:39: "j<513><[U:1:314421534]>" changed role to "scout" L 10/16/2026 - 02:56:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "29") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:43: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "scattergun") L 10/16/2026 - 02:56:43: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:43: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "111") (realdamage "106") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:43: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-11090 13550 -2839") (victim_position "-11043 13619 -2769") L 10/16/2026 - 02:56:43: "j<513><[U:1:314421534]>" spawned as "scout" L 10/16/2026 - 02:56:43: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:45: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:56:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:56:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "75") (weapon "shotgun_soldier") L 10/16/2026 - 02:56:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "103") (realdamage "70") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-10974 12693 -2778") (victim_position "-10946 12436 -2940") L 10/16/2026 - 02:56:47: "j<513><[U:1:314421534]>" spawned as "scout" L 10/16/2026 - 02:56:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "82") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "94") (realdamage "66") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-11042 13322 -2900") (victim_position "-11095 13736 -2711") L 10/16/2026 - 02:56:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "domination" against "j<513><[U:1:314421534]>" L 10/16/2026 - 02:56:50: "j<513><[U:1:314421534]>" spawned as "scout" L 10/16/2026 - 02:56:52: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "67") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "109") (realdamage "80") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-11056 12617 -2812") (victim_position "-11080 12460 -2737") L 10/16/2026 - 02:56:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:53: "j<513><[U:1:314421534]>" spawned as "scout" L 10/16/2026 - 02:56:56: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:56: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:56: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 02:56:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "71") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:57: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:57: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:57: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:57: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:56:57: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:57: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "98") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 10/16/2026 - 02:56:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:58: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:56:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "100") (realdamage "68") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:56:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-10884 13580 -2951") (victim_position "-10931 13929 -2951") L 10/16/2026 - 02:56:58: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:56:58: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 02:56:58: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:57:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "88") (weapon "tf_projectile_rocket") (airshot "1") (height "231") L 10/16/2026 - 02:57:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:02: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:02: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:03: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:03: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:04: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:04: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 02:57:04: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:04: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:04: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "85") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "32") (realdamage "17") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-10800 13466 -2881") (victim_position "-10834 13202 -2857") L 10/16/2026 - 02:57:05: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:57:07: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:07: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:08: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:08: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 02:57:09: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:09: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 02:57:09: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "107") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:10: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:10: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:10: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:10: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 02:57:10: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:11: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:11: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:11: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:11: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "26") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-10907 13068 -2951") (victim_position "-10559 12772 -2958") L 10/16/2026 - 02:57:12: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:57:15: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:17: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:17: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "84") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:18: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:18: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:57:18: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:18: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:18: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "45") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:18: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:19: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:19: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:19: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "27") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:19: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:20: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "56") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:21: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:21: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "81") (realdamage "71") (weapon "quake_rl") L 10/16/2026 - 02:57:21: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-11336 12954 -2964") (victim_position "-11596 13209 -3143") L 10/16/2026 - 02:57:21: "j<513><[U:1:314421534]>" triggered "revenge" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" L 10/16/2026 - 02:57:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:57:23: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "60") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:24: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:24: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 02:57:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:25: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:25: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 02:57:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "70") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:25: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:26: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:26: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 02:57:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "68") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:26: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:26: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:26: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:26: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11069 12848 -2735") (victim_position "-11190 13182 -2951") L 10/16/2026 - 02:57:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:57:28: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:28: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:28: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:28: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "105") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:29: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "73") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:30: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "75") (realdamage "56") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-11059 12646 -2772") (victim_position "-11263 12405 -2817") L 10/16/2026 - 02:57:31: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:31: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:57:33: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:34: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:34: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:34: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:57:35: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:36: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:37: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:37: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:37: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 02:57:38: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:38: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:38: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "34") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:38: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:38: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:38: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:38: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:39: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:39: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:40: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:40: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:40: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:40: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:40: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:57:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:40: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:40: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "16") (realdamage "13") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:41: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11258 13143 -2951") (victim_position "-10976 13219 -2951") L 10/16/2026 - 02:57:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:57:43: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:44: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:44: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:44: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:44: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 02:57:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:45: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:45: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:45: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "72") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:45: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:45: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:45: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 02:57:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:47: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:47: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:47: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "90") (realdamage "66") (weapon "quake_rl") (airshot "1") (height "414") L 10/16/2026 - 02:57:47: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-11270 12777 -2951") (victim_position "-11230 13092 -2537") L 10/16/2026 - 02:57:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:57:47: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:49: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "69") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:50: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:50: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:50: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 02:57:51: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:52: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:52: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:52: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "67") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:52: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:52: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:52: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 02:57:52: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:53: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "67") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:53: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:53: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "68") (realdamage "13") (weapon "quake_rl") L 10/16/2026 - 02:57:53: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-10942 12811 -2867") (victim_position "-11000 13285 -2951") L 10/16/2026 - 02:57:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:57:56: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:56: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:56: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "80") (weapon "quake_rl") (airshot "1") (height "468") L 10/16/2026 - 02:57:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "79") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:57: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:57: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:58: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:57:58: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:57:58: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 02:57:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:58: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "81") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:57:59: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:59: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:59: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:57:59: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 02:57:59: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-10641 12819 -3038") (victim_position "-10919 12983 -2717") L 10/16/2026 - 02:57:59: "j<513><[U:1:314421534]>" triggered "domination" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" L 10/16/2026 - 02:57:59: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:58:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:02: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:02: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:02: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "66") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:02: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:03: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:03: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:03: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "55") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:04: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:04: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:05: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "player" (attacker_position "-11268 12773 -2908") (victim_position "-11651 12794 -3278") L 10/16/2026 - 02:58:05: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "revenge" against "j<513><[U:1:314421534]>" L 10/16/2026 - 02:58:05: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:58:08: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:10: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:10: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:11: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:11: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 02:58:11: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:11: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:11: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "46") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:11: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:11: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "492") L 10/16/2026 - 02:58:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:13: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:13: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "33") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:13: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:13: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:13: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "53") (weapon "quake_rl") (airshot "1") (height "361") L 10/16/2026 - 02:58:13: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:13: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:13: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "14") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:13: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11074 13131 -2951") (victim_position "-11106 12394 -2504") L 10/16/2026 - 02:58:13: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:58:16: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "104") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:17: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:17: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:17: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 02:58:18: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:18: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:18: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "69") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:18: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:18: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 02:58:18: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "world" (attacker_position "-11008 12406 -2773") (victim_position "-10926 12395 -2817") L 10/16/2026 - 02:58:18: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:58:18: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:19: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:20: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:21: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "75") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:22: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:22: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:22: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 02:58:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:23: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:23: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:23: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:23: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:25: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:25: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:25: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:58:27: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "16") (realdamage "12") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:27: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-10894 12470 -2951") (victim_position "-10953 13042 -2951") L 10/16/2026 - 02:58:27: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:58:29: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:33: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:33: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:34: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:34: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 02:58:34: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:35: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:35: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:35: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 02:58:36: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:36: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:36: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "49") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:36: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:58:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:37: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "54") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:37: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:37: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "92") (realdamage "36") (weapon "quake_rl") (airshot "1") (height "448") L 10/16/2026 - 02:58:37: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-10897 13153 -2951") (victim_position "-10901 12951 -2503") L 10/16/2026 - 02:58:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:58:39: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:39: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:39: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:39: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 02:58:40: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:40: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:40: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 02:58:40: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "79") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:41: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:41: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 02:58:41: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-10987 12646 -2778") (victim_position "-11124 12770 -2702") L 10/16/2026 - 02:58:41: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:58:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:44: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:45: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:45: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:46: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:46: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 02:58:46: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:46: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "44") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:47: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:47: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:47: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:47: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "41") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "33") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "10") (realdamage "9") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-10851 13305 -2951") (victim_position "-10461 12815 -3031") L 10/16/2026 - 02:58:49: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:49: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:58:52: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:53: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:53: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:58:53: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 02:58:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:53: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "55") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:54: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:54: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:54: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "47") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:54: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:54: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:55: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:55: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:55: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:58:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:58:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "50") (realdamage "12") (weapon "shotgun_soldier") L 10/16/2026 - 02:58:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-10890 12859 -2951") (victim_position "-11047 12522 -2839") L 10/16/2026 - 02:58:56: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:58:59: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:58:59: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:00: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:00: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 02:59:00: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:00: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:00: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 02:59:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "49") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:01: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:02: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:02: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "37") (weapon "quake_rl") L 10/16/2026 - 02:59:02: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:02: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:02: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "18") (realdamage "17") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:02: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-10798 13077 -2888") (victim_position "-11222 12622 -2578") L 10/16/2026 - 02:59:02: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:59:02: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:06: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:07: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:07: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:07: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "104") (weapon "quake_rl") L 10/16/2026 - 02:59:07: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:07: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:07: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "69") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:08: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:08: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:09: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:09: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:09: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "28") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "33") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "21") (realdamage "1") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:10: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-10948 12677 -2951") (victim_position "-10341 12709 -2959") L 10/16/2026 - 02:59:10: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:59:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "89") (weapon "tf_projectile_rocket") (airshot "1") (height "247") L 10/16/2026 - 02:59:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:12: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:12: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 02:59:13: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:13: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:14: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:16: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:16: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:16: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 02:59:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "61") (realdamage "43") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:17: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-10938 12605 -2818") (victim_position "-10975 12761 -2857") L 10/16/2026 - 02:59:17: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:59:18: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:19: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:20: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:20: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 02:59:20: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:20: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:20: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:20: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "244") L 10/16/2026 - 02:59:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:21: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "68") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:21: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:22: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:22: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "58") (realdamage "51") (weapon "quake_rl") L 10/16/2026 - 02:59:22: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-11136 13032 -2690") (victim_position "-11123 12738 -2773") L 10/16/2026 - 02:59:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "104") (weapon "tf_projectile_rocket") (airshot "1") (height "259") L 10/16/2026 - 02:59:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:59:23: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:24: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:24: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 02:59:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "51") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:25: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:25: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "23") (realdamage "21") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:26: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-11036 13757 -2839") (victim_position "-10883 13256 -2951") L 10/16/2026 - 02:59:26: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:59:26: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:28: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:29: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:29: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:29: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 02:59:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:30: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "52") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:30: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "110") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:31: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:31: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "90") (realdamage "79") (weapon "quake_rl") L 10/16/2026 - 02:59:31: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "quake_rl" (attacker_position "-11168 13766 -2819") (victim_position "-11081 13536 -2835") L 10/16/2026 - 02:59:31: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:31: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:59:34: "j<513><[U:1:314421534]>" picked up item "tf_ammo_pack" L 10/16/2026 - 02:59:34: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:35: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:35: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:35: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "108") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:35: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:35: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:35: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 02:59:36: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:36: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:37: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:37: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:37: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 02:59:37: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:38: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:38: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:38: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "34") (realdamage "25") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:38: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11064 13503 -2839") (victim_position "-11077 13890 -2659") L 10/16/2026 - 02:59:38: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:59:40: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:41: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "101") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:41: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:42: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:42: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:42: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "45") (weapon "quake_rl") L 10/16/2026 - 02:59:42: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:43: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:43: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:43: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 02:59:43: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:43: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:44: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:44: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:44: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 02:59:44: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:44: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:45: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:45: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:45: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:45: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-10883 13461 -2951") (victim_position "-10844 13235 -2951") L 10/16/2026 - 02:59:45: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 02:59:48: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:48: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:49: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:49: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 02:59:49: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:49: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "52") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:50: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "87") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:50: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:50: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:50: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 02:59:51: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:51: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:51: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "73") (realdamage "56") (weapon "shotgun_soldier") L 10/16/2026 - 02:59:51: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "shotgun_soldier" (attacker_position "-11219 13767 -2831") (victim_position "-11212 13525 -2849") L 10/16/2026 - 02:59:51: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 02:59:54: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:54: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:55: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:55: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "99") (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:55: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:55: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:55: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:55: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 02:59:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:56: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 02:59:56: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 02:59:56: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "100") (weapon "quake_rl") (airshot "1") (height "225") L 10/16/2026 - 02:59:56: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:56: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:57: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 02:59:59: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 02:59:59: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:00: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:00: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:00:01: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:02: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:03: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:03: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:03: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 03:00:03: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:04: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:04: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:04: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "23") (realdamage "11") (weapon "shotgun_soldier") L 10/16/2026 - 03:00:04: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-11463 13552 -2998") (victim_position "-11189 14021 -2951") L 10/16/2026 - 03:00:04: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 03:00:07: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:07: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:08: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:08: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:08: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "112") (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:08: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "64") (realdamage "24") (weapon "shotgun_soldier") L 10/16/2026 - 03:00:09: "j<513><[U:1:314421534]>" killed "FLAMESS | vanguard.tf<503><[U:1:324215498]>" with "shotgun_soldier" (attacker_position "-10679 12831 -2711") (victim_position "-10609 13014 -2883") L 10/16/2026 - 03:00:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" spawned as "soldier" L 10/16/2026 - 03:00:09: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:11: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:11: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:12: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "51") (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:12: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:14: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:14: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:00:14: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "93") (weapon "quake_rl") L 10/16/2026 - 03:00:14: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:15: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:15: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:15: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 03:00:15: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:15: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:15: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "57") (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:16: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:16: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 03:00:16: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "83") (weapon "shotgun_soldier") L 10/16/2026 - 03:00:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "100") (realdamage "80") (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:16: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-10918 13044 -2951") (victim_position "-10782 12712 -2951") L 10/16/2026 - 03:00:16: "j<513><[U:1:314421534]>" spawned as "soldier" L 10/16/2026 - 03:00:22: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:22: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "92") (weapon "tf_projectile_rocket") (airshot "1") (height "445") L 10/16/2026 - 03:00:22: "j<513><[U:1:314421534]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:00:22: "j<513><[U:1:314421534]>" triggered "damage" against "FLAMESS | vanguard.tf<503><[U:1:324215498]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 03:00:23: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:23: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:24: "j<513><[U:1:314421534]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:00:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" triggered "damage" against "j<513><[U:1:314421534]>" (damage "58") (realdamage "57") (weapon "tf_projectile_rocket") L 10/16/2026 - 03:00:24: "j<513><[U:1:314421534]>" joined team "Spectator" L 10/16/2026 - 03:00:24: "FLAMESS | vanguard.tf<503><[U:1:324215498]>" killed "j<513><[U:1:314421534]>" with "tf_projectile_rocket" (attacker_position "-11063 12730 -2767") (victim_position "-11248 13043 -2834") L 10/16/2026 - 03:00:24: World triggered "mge_match_end" (winner "[U:1:324215498]") (loser "[U:1:314421534]") (winner_score "20") (loser_score "16")