L 10/16/2026 - 03:56:28: World triggered "meta_data" (matchid "2610160356288075") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 03:56:28: "Vil<54><[U:1:1136595723]>" changed role to "soldier" L 10/16/2026 - 03:56:28: "nuggetmouse<50><[U:1:135480824]>" changed role to "soldier" L 10/16/2026 - 03:56:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:30: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:30: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 03:56:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:31: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:31: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:31: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 03:56:32: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:32: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 03:56:32: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:33: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:34: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "world" (attacker_position "-10819 13165 -2951") (victim_position "-10687 12999 -2907") L 10/16/2026 - 03:56:34: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:34: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 03:56:34: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:56:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:39: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:39: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 03:56:39: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:40: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 03:56:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:40: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:56:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:40: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 03:56:40: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:40: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 03:56:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:42: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:42: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "83") (realdamage "23") (weapon "quake_rl") L 10/16/2026 - 03:56:42: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10726 12918 -2669") (victim_position "-11008 13033 -2951") L 10/16/2026 - 03:56:42: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:56:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:44: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:48: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:48: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 03:56:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:49: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:49: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 03:56:50: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:50: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 03:56:50: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:50: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:50: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "104") (realdamage "27") (weapon "quake_rl") L 10/16/2026 - 03:56:50: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11056 12715 -2702") (victim_position "-10921 12789 -2951") L 10/16/2026 - 03:56:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:50: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:56:53: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:53: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:53: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 03:56:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:54: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:54: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:54: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 03:56:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:55: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:55: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 03:56:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:57: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:56:57: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:56:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "93") (realdamage "37") (weapon "quake_rl") L 10/16/2026 - 03:56:57: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11150 13264 -2892") (victim_position "-11086 13727 -2839") L 10/16/2026 - 03:56:57: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:56:59: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:00: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:00: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "32") (weapon "quake_rl") L 10/16/2026 - 03:57:01: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:01: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:01: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 03:57:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 03:57:02: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:04: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:04: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 03:57:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:05: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 03:57:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:07: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:07: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "80") (realdamage "75") (weapon "quake_rl") L 10/16/2026 - 03:57:07: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10770 13052 -2962") (victim_position "-10860 13118 -2903") L 10/16/2026 - 03:57:07: "Vil<54><[U:1:1136595723]>" triggered "domination" against "nuggetmouse<50><[U:1:135480824]>" L 10/16/2026 - 03:57:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:07: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:57:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:09: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:09: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 03:57:09: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:09: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:09: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 03:57:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 03:57:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:10: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:10: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 03:57:10: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:12: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:12: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:12: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "76") (realdamage "30") (weapon "quake_rl") L 10/16/2026 - 03:57:12: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11033 13651 -2751") (victim_position "-11078 13443 -2811") L 10/16/2026 - 03:57:12: "nuggetmouse<50><[U:1:135480824]>" triggered "revenge" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 03:57:12: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:57:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:14: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:14: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 03:57:15: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:16: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:16: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 03:57:16: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:16: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:16: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 03:57:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:17: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:20: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:57:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:20: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:20: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:20: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 03:57:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:21: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:21: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 03:57:22: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:23: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "world" (attacker_position "-11188 13379 -2951") (victim_position "-10437 12817 -3021") L 10/16/2026 - 03:57:23: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:57:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:25: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:25: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 03:57:25: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:25: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:25: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 03:57:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:26: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:26: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 03:57:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:26: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:27: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:28: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:28: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 03:57:28: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:28: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 03:57:28: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:28: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:30: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:31: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:33: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:33: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "109") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 03:57:33: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11141 12768 -2898") (victim_position "-10968 12748 -2864") L 10/16/2026 - 03:57:33: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:33: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:57:35: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:35: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:35: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 03:57:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:38: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:38: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 03:57:39: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:39: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:39: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 03:57:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:39: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:39: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 03:57:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:40: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:40: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "112") (realdamage "24") (weapon "quake_rl") L 10/16/2026 - 03:57:40: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10983 13008 -2823") (victim_position "-10905 13023 -2867") L 10/16/2026 - 03:57:40: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:57:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:40: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:57:42: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:42: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:42: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 03:57:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:43: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:43: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 03:57:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:44: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 03:57:44: "nuggetmouse<50><[U:1:135480824]>" committed suicide with "quake_rl" (attacker_position "-11096 13862 -2903") L 10/16/2026 - 03:57:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:44: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:57:44: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:47: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:47: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 03:57:47: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:47: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 03:57:47: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:48: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:48: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:48: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 03:57:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:49: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 03:57:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:49: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:49: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "78") (realdamage "39") (weapon "quake_rl") L 10/16/2026 - 03:57:49: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11067 13703 -2678") (victim_position "-11136 13622 -2903") L 10/16/2026 - 03:57:49: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:57:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:52: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:57:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:54: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:54: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 03:57:55: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:55: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 03:57:55: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:55: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 03:57:55: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:56: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 03:57:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:56: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "107") (realdamage "32") (weapon "quake_rl") L 10/16/2026 - 03:57:56: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11104 12766 -2752") (victim_position "-11193 12812 -2951") L 10/16/2026 - 03:57:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:56: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:56: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:57:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:57: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 03:57:58: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:58: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:58: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 03:57:58: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:58: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:58: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 03:57:59: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:57:59: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:57:59: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 03:58:00: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:00: "nuggetmouse<50><[U:1:135480824]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:58:00: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:00: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 03:58:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:00: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:00: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "49") (realdamage "43") (weapon "quake_rl") L 10/16/2026 - 03:58:00: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11367 13455 -2870") (victim_position "-11259 13872 -2951") L 10/16/2026 - 03:58:00: "Vil<54><[U:1:1136595723]>" triggered "domination" against "nuggetmouse<50><[U:1:135480824]>" L 10/16/2026 - 03:58:00: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:04: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:04: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 03:58:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:05: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:05: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 03:58:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:05: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:06: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:06: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:06: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 03:58:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:07: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 03:58:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:07: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:07: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "61") (realdamage "10") (weapon "quake_rl") L 10/16/2026 - 03:58:07: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10957 12878 -2717") (victim_position "-11073 12452 -2861") L 10/16/2026 - 03:58:07: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:10: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 03:58:10: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:10: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:10: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 03:58:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:12: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:12: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:12: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:12: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "110") (realdamage "92") (weapon "quake_rl") L 10/16/2026 - 03:58:12: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10892 13546 -2903") (victim_position "-10894 13398 -2920") L 10/16/2026 - 03:58:12: "nuggetmouse<50><[U:1:135480824]>" triggered "revenge" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 03:58:12: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:12: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:58:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:14: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:15: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:15: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 03:58:15: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:15: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:15: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:15: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 03:58:16: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:16: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:16: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 03:58:17: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:18: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "99") (realdamage "85") (weapon "quake_rl") L 10/16/2026 - 03:58:18: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11071 12659 -2835") (victim_position "-11145 13013 -2951") L 10/16/2026 - 03:58:18: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:58:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:21: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:21: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 03:58:21: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:21: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:21: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 03:58:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:22: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:22: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 03:58:23: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:23: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:24: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:24: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 03:58:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:24: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:24: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:24: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "53") (realdamage "35") (weapon "quake_rl") L 10/16/2026 - 03:58:24: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11039 12930 -2871") (victim_position "-10938 12714 -2915") L 10/16/2026 - 03:58:25: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:27: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:27: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 03:58:28: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:28: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 03:58:28: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:28: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:28: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:28: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 03:58:29: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:29: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:31: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:31: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 03:58:31: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:32: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:32: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:32: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "63") (realdamage "40") (weapon "quake_rl") L 10/16/2026 - 03:58:32: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10961 13222 -2906") (victim_position "-10938 13573 -2909") L 10/16/2026 - 03:58:32: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:34: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:34: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 03:58:34: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:34: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 03:58:34: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:35: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:35: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:35: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "93") (weapon "quake_rl") L 10/16/2026 - 03:58:36: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:36: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:36: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "84") (realdamage "68") (weapon "quake_rl") L 10/16/2026 - 03:58:36: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11240 12682 -2837") (victim_position "-11041 12471 -2903") L 10/16/2026 - 03:58:36: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:36: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:38: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:38: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:38: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "75") (realdamage "59") (weapon "quake_rl") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11022 13472 -2781") (victim_position "-11132 13413 -2903") L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "domination" against "nuggetmouse<50><[U:1:135480824]>" L 10/16/2026 - 03:58:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:40: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:40: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:41: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:41: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 03:58:42: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:42: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:43: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:43: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 03:58:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:43: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 03:58:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:45: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:45: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 03:58:45: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:45: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "76") (realdamage "68") (weapon "quake_rl") L 10/16/2026 - 03:58:45: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11060 12387 -2878") (victim_position "-10963 12499 -2922") L 10/16/2026 - 03:58:45: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:47: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:47: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:47: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:47: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "98") (weapon "quake_rl") L 10/16/2026 - 03:58:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:48: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:48: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 03:58:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:49: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:49: "nuggetmouse<50><[U:1:135480824]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:58:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:50: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:50: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 03:58:50: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "71") (realdamage "30") (weapon "quake_rl") L 10/16/2026 - 03:58:51: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11059 12521 -2834") (victim_position "-10964 12478 -2895") L 10/16/2026 - 03:58:51: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:58:54: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:54: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:54: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 03:58:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:54: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:54: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 03:58:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:55: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:56: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 03:58:56: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:57: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 03:58:58: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:58: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:58:58: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "78") (realdamage "16") (weapon "quake_rl") L 10/16/2026 - 03:58:58: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-10752 12983 -2898") (victim_position "-10629 13089 -3110") L 10/16/2026 - 03:58:58: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:58:58: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:59:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:01: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:01: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 03:59:01: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:02: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 03:59:02: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:02: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 03:59:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:03: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 03:59:03: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:04: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "112") (realdamage "32") (weapon "quake_rl") L 10/16/2026 - 03:59:04: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11235 13122 -2915") (victim_position "-11173 13071 -2909") L 10/16/2026 - 03:59:04: "nuggetmouse<50><[U:1:135480824]>" triggered "revenge" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 03:59:04: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:59:04: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:07: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:07: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 03:59:08: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:08: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:08: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 03:59:09: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:09: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:09: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 03:59:11: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:11: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:11: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (realdamage "22") (weapon "quake_rl") L 10/16/2026 - 03:59:11: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11026 12590 -2839") (victim_position "-10824 12152 -2951") L 10/16/2026 - 03:59:11: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:59:17: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:18: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:18: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 03:59:19: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:19: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:19: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 03:59:19: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:20: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:20: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (realdamage "35") (weapon "quake_rl") L 10/16/2026 - 03:59:20: "nuggetmouse<50><[U:1:135480824]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10975 13833 -2903") (victim_position "-11278 14142 -2951") L 10/16/2026 - 03:59:20: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:59:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:24: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:24: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 03:59:25: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:25: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 03:59:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:27: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 03:59:33: "Vil<54><[U:1:1136595723]>" committed suicide with "world" (attacker_position "-10928 13251 -2951") L 10/16/2026 - 03:59:33: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 03:59:38: "nuggetmouse<50><[U:1:135480824]>" say "allergues" L 10/16/2026 - 03:59:42: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:42: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:42: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 03:59:42: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:43: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:44: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:44: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:44: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 03:59:44: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:44: "nuggetmouse<50><[U:1:135480824]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 03:59:46: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "97") (realdamage "9") (weapon "quake_rl") L 10/16/2026 - 03:59:46: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11187 13831 -2951") (victim_position "-10975 13497 -2865") L 10/16/2026 - 03:59:46: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:46: "nuggetmouse<50><[U:1:135480824]>" spawned as "soldier" L 10/16/2026 - 03:59:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:50: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:50: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 03:59:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:52: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:52: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:52: "nuggetmouse<50><[U:1:135480824]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 03:59:54: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 03:59:54: "Vil<54><[U:1:1136595723]>" triggered "damage" against "nuggetmouse<50><[U:1:135480824]>" (damage "96") (realdamage "93") (weapon "quake_rl") L 10/16/2026 - 03:59:54: "nuggetmouse<50><[U:1:135480824]>" joined team "Spectator" L 10/16/2026 - 03:59:54: "Vil<54><[U:1:1136595723]>" killed "nuggetmouse<50><[U:1:135480824]>" with "quake_rl" (attacker_position "-11090 12879 -2776") (victim_position "-11148 12845 -2883") L 10/16/2026 - 03:59:54: World triggered "mge_match_end" (winner "[U:1:1136595723]") (loser "[U:1:135480824]") (winner_score "20") (loser_score "9")