L 10/16/2026 - 03:59:59: World triggered "meta_data" (matchid "2610160359594412") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 03:59:59: "Vil<54><[U:1:1136595723]>" changed role to "soldier" L 10/16/2026 - 03:59:59: "Blubb<51><[U:1:1212177794]>" changed role to "soldier" L 10/16/2026 - 04:00:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:02: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 04:00:03: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:03: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 04:00:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:04: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:04: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 04:00:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:04: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:00:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "110") (realdamage "22") (weapon "quake_rl") L 10/16/2026 - 04:00:05: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11154 13195 -2825") (victim_position "-11094 13317 -2840") L 10/16/2026 - 04:00:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:05: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:00:08: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:08: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 04:00:09: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:09: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 04:00:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:09: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "world" (attacker_position "-10918 13766 -2844") (victim_position "-10785 13694 -2911") L 10/16/2026 - 04:00:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:10: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:00:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:14: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 04:00:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:15: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:00:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:15: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:15: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:15: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 04:00:16: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:16: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:16: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "104") (weapon "quake_rl") L 10/16/2026 - 04:00:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:18: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:00:18: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:20: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:20: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "61") (realdamage "13") (weapon "quake_rl") L 10/16/2026 - 04:00:20: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11241 13524 -2885") (victim_position "-11000 13597 -2811") L 10/16/2026 - 04:00:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:20: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:00:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:23: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:00:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:00:24: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:24: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 04:00:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:25: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:00:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:25: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:25: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") (airshot "1") (height "491") L 10/16/2026 - 04:00:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:27: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 04:00:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:28: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:28: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (realdamage "18") (weapon "quake_rl") L 10/16/2026 - 04:00:28: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11097 13679 -2798") (victim_position "-10990 13403 -2903") L 10/16/2026 - 04:00:28: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:00:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:31: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:31: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:31: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 04:00:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:32: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:32: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:00:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:33: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 04:00:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:34: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:34: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "102") (realdamage "98") (weapon "quake_rl") L 10/16/2026 - 04:00:34: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11017 13603 -2648") (victim_position "-11003 13855 -2835") L 10/16/2026 - 04:00:34: "Vil<54><[U:1:1136595723]>" triggered "domination" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 04:00:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:34: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:00:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:39: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:39: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:00:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:40: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:00:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:40: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:40: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 04:00:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:41: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 04:00:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:41: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:41: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 04:00:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:42: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 04:00:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:44: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "55") (realdamage "11") (weapon "quake_rl") L 10/16/2026 - 04:00:44: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10956 14006 -2951") (victim_position "-10975 13654 -2849") L 10/16/2026 - 04:00:44: "Blubb<51><[U:1:1212177794]>" triggered "revenge" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 04:00:44: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:00:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:48: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:49: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:49: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:00:49: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:49: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:00:49: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "33") (weapon "quake_rl") L 10/16/2026 - 04:00:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:54: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:54: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:54: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 04:00:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:55: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:55: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "85") (realdamage "73") (weapon "quake_rl") L 10/16/2026 - 04:00:55: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11074 13608 -2643") (victim_position "-11111 13914 -2903") L 10/16/2026 - 04:00:55: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:00:58: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:59: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:00:59: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:00:59: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 04:00:59: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:01: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:01: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 04:01:01: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:01: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 04:01:01: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:01: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:02: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (realdamage "8") (weapon "quake_rl") L 10/16/2026 - 04:01:02: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11130 13658 -2839") (victim_position "-10975 13398 -2837") L 10/16/2026 - 04:01:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:02: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:01:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:05: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:05: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 04:01:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 04:01:06: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:06: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 04:01:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:07: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:07: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 04:01:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:13: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (realdamage "13") (weapon "quake_rl") L 10/16/2026 - 04:01:13: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11219 13435 -2819") (victim_position "-11388 13441 -3077") L 10/16/2026 - 04:01:13: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:01:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:15: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 04:01:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:16: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:16: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 04:01:17: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:17: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:17: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:17: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "44") (weapon "quake_rl") L 10/16/2026 - 04:01:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:20: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 04:01:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:21: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:21: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "43") (realdamage "16") (weapon "quake_rl") L 10/16/2026 - 04:01:21: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11019 12626 -2372") (victim_position "-11148 12600 -2898") L 10/16/2026 - 04:01:21: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:01:23: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") (airshot "1") (height "314") L 10/16/2026 - 04:01:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:25: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:01:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:27: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:27: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 04:01:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:27: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:01:28: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:29: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:29: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "109") (realdamage "90") (weapon "quake_rl") (airshot "1") (height "170") L 10/16/2026 - 04:01:29: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10983 13609 -2768") (victim_position "-11083 13487 -2669") L 10/16/2026 - 04:01:29: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:29: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:01:29: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:01:31: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:32: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:34: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:34: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:01:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:36: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:01:36: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:37: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:37: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:37: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 04:01:37: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:38: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 04:01:38: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11066 12429 -2843") (victim_position "-10930 12914 -2884") L 10/16/2026 - 04:01:38: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:01:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:42: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:01:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:43: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 04:01:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:44: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:44: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:44: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 04:01:45: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:46: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "46") (realdamage "6") (weapon "quake_rl") L 10/16/2026 - 04:01:46: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11165 12478 -2743") (victim_position "-11319 12893 -2909") L 10/16/2026 - 04:01:46: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:01:48: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:49: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:49: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:49: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:01:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 04:01:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:52: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 04:01:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:56: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:56: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "38") (weapon "quake_rl") L 10/16/2026 - 04:01:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:56: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 04:01:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:01:58: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 04:01:58: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10971 12718 -2819") (victim_position "-11156 12895 -2884") L 10/16/2026 - 04:01:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:01:58: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:01: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:01: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:01: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 04:02:01: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:01: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:01: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:02:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:07: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:02:08: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:08: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:08: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 04:02:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:08: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "109") (realdamage "5") (weapon "quake_rl") (airshot "1") (height "437") L 10/16/2026 - 04:02:08: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11035 12643 -2552") (victim_position "-11109 12688 -2402") L 10/16/2026 - 04:02:08: "Blubb<51><[U:1:1212177794]>" triggered "domination" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 04:02:08: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:11: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:11: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 04:02:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:11: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:02:12: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:12: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:13: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:13: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:02:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "57") (realdamage "41") (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11092 13605 -2814") (victim_position "-10996 13365 -2903") L 10/16/2026 - 04:02:15: "Vil<54><[U:1:1136595723]>" triggered "revenge" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 04:02:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 04:02:15: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:02:19: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:20: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 04:02:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:20: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:20: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:02:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:21: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:21: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 04:02:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:21: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "86") (realdamage "23") (weapon "quake_rl") L 10/16/2026 - 04:02:22: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11140 13555 -2829") (victim_position "-11060 14079 -2951") L 10/16/2026 - 04:02:23: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 04:02:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:26: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:26: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "112") (realdamage "88") (weapon "quake_rl") (airshot "1") (height "256") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10673 12700 -2676") (victim_position "-10716 12646 -2714") L 10/16/2026 - 04:02:27: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:02:28: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:30: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 04:02:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:31: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:31: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:02:32: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:02:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:33: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 04:02:35: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:35: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:35: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:02:35: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11071 13500 -2839") (victim_position "-11370 13359 -2898") L 10/16/2026 - 04:02:35: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:38: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 04:02:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:40: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 04:02:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:40: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:40: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 04:02:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:42: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (realdamage "25") (weapon "quake_rl") L 10/16/2026 - 04:02:42: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11036 12534 -2839") (victim_position "-11030 12921 -2903") L 10/16/2026 - 04:02:42: "Blubb<51><[U:1:1212177794]>" triggered "domination" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 04:02:42: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:45: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:45: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 04:02:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:45: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:45: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 04:02:46: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "80") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 04:02:46: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11064 13592 -2661") (victim_position "-11188 13425 -2896") L 10/16/2026 - 04:02:46: "Vil<54><[U:1:1136595723]>" triggered "revenge" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 04:02:46: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:02:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:50: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 04:02:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 04:02:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:52: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:52: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:02:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:53: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "91") (realdamage "88") (weapon "quake_rl") L 10/16/2026 - 04:02:53: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10973 13835 -2903") (victim_position "-11081 13356 -2840") L 10/16/2026 - 04:02:53: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:02:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:56: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 04:02:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:57: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:02:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 04:02:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:02:59: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:01: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:03:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:03:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:04: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:04: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:03:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "48") (realdamage "43") (weapon "quake_rl") L 10/16/2026 - 04:03:05: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10954 14110 -2795") (victim_position "-10975 13595 -2845") L 10/16/2026 - 04:03:05: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:03:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:07: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:07: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "483") L 10/16/2026 - 04:03:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:09: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/16/2026 - 04:03:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:10: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 04:03:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "109") (realdamage "72") (weapon "quake_rl") L 10/16/2026 - 04:03:10: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11039 13592 -2822") (victim_position "-11089 13433 -2839") L 10/16/2026 - 04:03:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:11: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:03:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:13: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:13: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "95") (weapon "quake_rl") (airshot "1") (height "397") L 10/16/2026 - 04:03:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:13: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "41") (weapon "quake_rl") L 10/16/2026 - 04:03:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:15: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 04:03:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:18: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:18: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:18: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:03:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:22: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:22: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (realdamage "3") (weapon "quake_rl") L 10/16/2026 - 04:03:22: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11235 13623 -2892") (victim_position "-10975 13618 -2883") L 10/16/2026 - 04:03:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:22: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:03:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:03:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:26: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:26: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:03:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:27: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:27: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 04:03:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:28: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 04:03:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:29: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:29: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 04:03:29: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:29: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "39") (weapon "quake_rl") L 10/16/2026 - 04:03:30: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:03:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:31: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:31: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (realdamage "28") (weapon "quake_rl") L 10/16/2026 - 04:03:31: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10975 13604 -2903") (victim_position "-10989 13188 -2951") L 10/16/2026 - 04:03:31: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:03:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:34: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 04:03:34: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:34: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:03:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:35: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:35: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 04:03:35: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:35: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:35: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:35: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 04:03:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:37: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:37: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "103") (realdamage "65") (weapon "quake_rl") L 10/16/2026 - 04:03:37: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11265 13768 -2951") (victim_position "-11106 13559 -2798") L 10/16/2026 - 04:03:37: "Vil<54><[U:1:1136595723]>" triggered "domination" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 04:03:37: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:37: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:03:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:40: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 04:03:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:41: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:41: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 04:03:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:42: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:43: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:43: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:03:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:44: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 04:03:45: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:45: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:45: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "44") (weapon "quake_rl") L 10/16/2026 - 04:03:45: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:03:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 04:03:47: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:47: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:47: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:47: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "29") (realdamage "16") (weapon "quake_rl") L 10/16/2026 - 04:03:47: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11250 13267 -2942") (victim_position "-11129 14040 -2951") L 10/16/2026 - 04:03:47: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:03:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:52: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:52: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:03:52: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:52: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:03:53: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:53: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:53: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 04:03:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:53: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:03:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:54: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:03:57: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:03:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "57") (realdamage "21") (weapon "quake_rl") L 10/16/2026 - 04:03:57: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11075 13009 -2610") (victim_position "-11057 12928 -2847") L 10/16/2026 - 04:03:57: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:04:01: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:02: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 04:04:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:04:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:03: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:03: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:04:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:04: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:04: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 04:04:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:06: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:06: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "78") (realdamage "25") (weapon "quake_rl") L 10/16/2026 - 04:04:06: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11137 12662 -2883") (victim_position "-11068 12871 -2839") L 10/16/2026 - 04:04:06: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:06: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:04:08: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:09: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 04:04:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:04:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:11: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:04:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:13: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "81") (realdamage "78") (weapon "quake_rl") L 10/16/2026 - 04:04:13: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10989 12819 -2839") (victim_position "-11142 12846 -2883") L 10/16/2026 - 04:04:13: "Blubb<51><[U:1:1212177794]>" triggered "revenge" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 04:04:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:13: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:04:15: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:15: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 04:04:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:18: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:18: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:18: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:04:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:18: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "95") (weapon "quake_rl") L 10/16/2026 - 04:04:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:21: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (realdamage "5") (weapon "quake_rl") L 10/16/2026 - 04:04:21: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10916 13565 -2951") (victim_position "-10436 13249 -2994") L 10/16/2026 - 04:04:21: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:04:23: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:23: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 04:04:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:04:24: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:24: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 04:04:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 04:04:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:26: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:26: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 04:04:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:27: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (realdamage "54") (weapon "quake_rl") L 10/16/2026 - 04:04:27: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10876 13076 -2951") (victim_position "-11182 12402 -2860") L 10/16/2026 - 04:04:27: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:04:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:28: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:28: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 04:04:29: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:30: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 04:04:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:31: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:31: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:04:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:32: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:33: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:33: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 04:04:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:34: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:04:37: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:37: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:37: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:37: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "45") (realdamage "20") (weapon "quake_rl") L 10/16/2026 - 04:04:37: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11196 13735 -2891") (victim_position "-10952 13286 -2951") L 10/16/2026 - 04:04:38: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:04:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:41: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:41: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:04:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:42: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 04:04:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:45: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:45: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:04:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:46: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:46: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:04:47: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:50: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:50: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "63") (realdamage "3") (weapon "quake_rl") L 10/16/2026 - 04:04:50: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10718 13365 -2888") (victim_position "-10750 13088 -2957") L 10/16/2026 - 04:04:50: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:04:52: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:53: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 04:04:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:04:55: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "world" (attacker_position "-11136 12677 -2798") (victim_position "-10824 12610 -2935") L 10/16/2026 - 04:04:55: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:04:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:58: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:58: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:58: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 04:04:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:04:58: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 04:04:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:04:59: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:00: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:00: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 04:05:00: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:00: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:00: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 04:05:01: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "58") (realdamage "5") (weapon "quake_rl") L 10/16/2026 - 04:05:03: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11261 13201 -3074") (victim_position "-11367 13431 -3045") L 10/16/2026 - 04:05:03: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:05:06: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:07: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:05:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:07: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:07: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 04:05:08: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:08: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:08: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 04:05:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:08: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 04:05:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:12: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:14: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "57") (realdamage "39") (weapon "quake_rl") L 10/16/2026 - 04:05:14: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10776 12805 -2611") (victim_position "-11138 12902 -2833") L 10/16/2026 - 04:05:14: World triggered "mge_match_end" (winner "[U:1:1212177794]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "18")