L 10/16/2026 - 04:05:21: World triggered "meta_data" (matchid "261016040521b8a9") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 04:05:21: "Vil<54><[U:1:1136595723]>" changed role to "soldier" L 10/16/2026 - 04:05:21: "Blubb<51><[U:1:1212177794]>" changed role to "soldier" L 10/16/2026 - 04:05:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:22: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:22: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 04:05:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:05:24: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:24: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:05:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 04:05:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:26: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:26: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 04:05:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:27: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "world" (attacker_position "-10947 12911 -2770") (victim_position "-10993 12661 -2829") L 10/16/2026 - 04:05:28: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:05:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:31: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:32: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:32: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 04:05:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:32: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:32: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:05:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:33: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:33: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 04:05:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:33: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "93") (weapon "quake_rl") L 10/16/2026 - 04:05:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:34: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "102") (realdamage "60") (weapon "quake_rl") L 10/16/2026 - 04:05:34: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10958 12921 -2496") (victim_position "-11088 12778 -2750") L 10/16/2026 - 04:05:34: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:05:36: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:36: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 04:05:37: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:37: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 04:05:37: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:39: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:39: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "97") (weapon "quake_rl") L 10/16/2026 - 04:05:39: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "world" (attacker_position "-10846 13424 -2951") (victim_position "-11260 13982 -2946") L 10/16/2026 - 04:05:39: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:05:42: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:43: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 04:05:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:43: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:43: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:05:44: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:44: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:44: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 04:05:45: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:46: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 04:05:46: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11058 13456 -2839") (victim_position "-10963 13747 -2905") L 10/16/2026 - 04:05:47: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:47: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:05:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:50: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 04:05:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:05:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:53: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:53: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 04:05:54: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:56: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:56: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 04:05:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:57: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 04:05:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:05:58: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "49") (realdamage "18") (weapon "quake_rl") L 10/16/2026 - 04:05:58: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11042 13398 -2855") (victim_position "-11147 13817 -2882") L 10/16/2026 - 04:05:58: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:05:58: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:05:59: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 04:06:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 04:06:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:04: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 04:06:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:05: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:05: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 04:06:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "99") (realdamage "17") (weapon "quake_rl") (airshot "1") (height "345") L 10/16/2026 - 04:06:05: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10982 13788 -2783") (victim_position "-11308 13796 -2606") L 10/16/2026 - 04:06:05: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:06:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:08: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:08: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:08: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 04:06:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:08: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 04:06:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:09: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:09: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 04:06:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (realdamage "24") (weapon "quake_rl") L 10/16/2026 - 04:06:10: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11072 13519 -2768") (victim_position "-11173 13770 -2903") L 10/16/2026 - 04:06:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:10: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:06:12: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:13: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 04:06:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:13: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:13: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 04:06:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:14: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:14: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:06:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:14: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "101") (weapon "quake_rl") L 10/16/2026 - 04:06:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:15: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "70") (realdamage "64") (weapon "quake_rl") L 10/16/2026 - 04:06:15: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11008 13591 -2794") (victim_position "-11221 13713 -2879") L 10/16/2026 - 04:06:15: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:06:15: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:17: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:17: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:18: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:18: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 04:06:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:18: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 04:06:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:19: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:21: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:21: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:06:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:22: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:06:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:23: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:06:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:06:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:26: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (realdamage "50") (weapon "quake_rl") L 10/16/2026 - 04:06:26: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11040 13644 -2794") (victim_position "-11202 13728 -2881") L 10/16/2026 - 04:06:26: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:26: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 04:06:26: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:06:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:28: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:28: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:28: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 04:06:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:29: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 04:06:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:30: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:06:31: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:31: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:31: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:31: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "35") (weapon "quake_rl") L 10/16/2026 - 04:06:31: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:31: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 04:06:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:35: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:35: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:35: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:06:36: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:37: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:06:39: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:06:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:40: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (realdamage "13") (weapon "quake_rl") L 10/16/2026 - 04:06:40: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11020 13516 -2741") (victim_position "-10937 13573 -2883") L 10/16/2026 - 04:06:40: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:06:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:44: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:44: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:06:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:44: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 04:06:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:45: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 04:06:46: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:47: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:47: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "54") (realdamage "11") (weapon "quake_rl") L 10/16/2026 - 04:06:47: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11268 12942 -2951") (victim_position "-11423 13202 -3025") L 10/16/2026 - 04:06:47: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:47: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:06:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:51: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 04:06:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 04:06:52: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:52: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:52: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 04:06:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:52: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (realdamage "55") (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10737 12704 -2985") (victim_position "-10890 12401 -2888") L 10/16/2026 - 04:06:53: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 04:06:53: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:06:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:55: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 04:06:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:06:59: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 04:07:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "38") (weapon "quake_rl") L 10/16/2026 - 04:07:06: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:07: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "54") (realdamage "42") (weapon "quake_rl") L 10/16/2026 - 04:07:07: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11097 13755 -2729") (victim_position "-11228 13995 -2919") L 10/16/2026 - 04:07:08: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:07:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 04:07:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:12: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:12: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:12: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:12: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "37") (weapon "quake_rl") L 10/16/2026 - 04:07:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:16: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:17: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:19: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:07:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "35") (realdamage "5") (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11051 14045 -2885") (victim_position "-11042 13372 -2854") L 10/16/2026 - 04:07:21: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "35") (weapon "quake_rl") L 10/16/2026 - 04:07:21: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:07:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:26: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 04:07:26: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:27: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:27: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 04:07:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:29: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:29: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:30: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:07:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:33: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:33: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 04:07:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:34: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (realdamage "32") (weapon "quake_rl") L 10/16/2026 - 04:07:34: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10978 13777 -2839") (victim_position "-11167 13565 -2781") L 10/16/2026 - 04:07:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:34: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:07:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:36: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:36: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:36: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 04:07:37: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:37: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:37: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "97") (weapon "quake_rl") L 10/16/2026 - 04:07:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:39: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:39: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 04:07:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:41: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:41: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:07:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:44: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:45: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:45: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "69") (realdamage "28") (weapon "quake_rl") L 10/16/2026 - 04:07:45: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10899 13576 -2877") (victim_position "-11003 13951 -2883") L 10/16/2026 - 04:07:46: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:07:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:50: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 04:07:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:51: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:51: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 04:07:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:51: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 04:07:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:52: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "75") (realdamage "44") (weapon "quake_rl") L 10/16/2026 - 04:07:52: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10867 13705 -2822") (victim_position "-10993 13785 -2774") L 10/16/2026 - 04:07:52: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:52: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:07:54: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:54: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:54: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 04:07:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:55: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 04:07:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:56: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:56: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 04:07:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:56: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 04:07:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:58: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:59: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:07:59: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:07:59: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "50") (realdamage "36") (weapon "quake_rl") L 10/16/2026 - 04:07:59: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11124 13842 -2796") (victim_position "-11190 13480 -2748") L 10/16/2026 - 04:07:59: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:08:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:04: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 04:08:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:06: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 04:08:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:06: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:06: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 04:08:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:07: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "68") (realdamage "53") (weapon "quake_rl") L 10/16/2026 - 04:08:07: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10999 13591 -2780") (victim_position "-11203 13460 -2886") L 10/16/2026 - 04:08:07: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:08:09: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:09: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:09: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:09: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:08:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:10: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:10: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 04:08:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:11: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:11: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 04:08:11: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:13: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:13: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "86") (realdamage "52") (weapon "quake_rl") L 10/16/2026 - 04:08:13: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11091 13755 -2770") (victim_position "-11052 13509 -2786") L 10/16/2026 - 04:08:13: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:08:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:17: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:18: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:08:18: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:18: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "107") (realdamage "42") (weapon "quake_rl") L 10/16/2026 - 04:08:19: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11094 13678 -2789") (victim_position "-11240 13595 -2951") L 10/16/2026 - 04:08:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:20: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:20: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:08:22: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:22: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:22: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:22: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 04:08:23: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:24: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 04:08:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:24: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:25: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:25: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:25: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 04:08:26: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:27: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:27: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:27: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "98") (realdamage "76") (weapon "quake_rl") L 10/16/2026 - 04:08:27: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11006 13703 -2838") (victim_position "-10982 13327 -2914") L 10/16/2026 - 04:08:27: "Blubb<51><[U:1:1212177794]>" triggered "domination" against "Vil<54><[U:1:1136595723]>" L 10/16/2026 - 04:08:28: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:08:29: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:32: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:32: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:32: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:32: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "364") L 10/16/2026 - 04:08:32: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:32: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 04:08:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:33: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "382") L 10/16/2026 - 04:08:33: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:34: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:34: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:34: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:34: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 04:08:35: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "world" (attacker_position "-11309 13799 -2906") (victim_position "-11385 13693 -2951") L 10/16/2026 - 04:08:35: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:08:38: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:38: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:38: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 04:08:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:38: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "384") L 10/16/2026 - 04:08:39: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:40: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:40: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 04:08:40: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:40: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 04:08:41: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:41: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:42: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:42: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "109") (realdamage "36") (weapon "quake_rl") L 10/16/2026 - 04:08:42: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10971 13607 -2853") (victim_position "-10975 13772 -2903") L 10/16/2026 - 04:08:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:43: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:08:45: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 04:08:47: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:48: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:48: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:48: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:48: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 04:08:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:49: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:49: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:49: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 04:08:50: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:53: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:53: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:54: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:55: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:56: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:56: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 04:08:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:08:57: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "102") (realdamage "7") (weapon "quake_rl") L 10/16/2026 - 04:08:57: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-11152 12776 -2732") (victim_position "-11172 12526 -2932") L 10/16/2026 - 04:08:57: "Vil<54><[U:1:1136595723]>" triggered "revenge" against "Blubb<51><[U:1:1212177794]>" L 10/16/2026 - 04:08:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:08:57: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:09:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:00: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:01: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:01: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 04:09:01: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "172") L 10/16/2026 - 04:09:03: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "72") (realdamage "9") (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11030 12454 -2898") (victim_position "-10861 12568 -2903") L 10/16/2026 - 04:09:03: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:03: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 04:09:04: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:04: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:09:06: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:06: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 04:09:07: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:08: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:10: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:10: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "83") (realdamage "37") (weapon "quake_rl") L 10/16/2026 - 04:09:10: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10881 12747 -2882") (victim_position "-11025 12857 -2787") L 10/16/2026 - 04:09:10: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:10: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:09:12: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:12: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:12: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:12: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 04:09:13: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:13: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:13: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 04:09:14: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:14: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:14: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 04:09:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:14: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:14: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:09:15: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:15: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:18: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 04:09:18: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:18: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:19: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:19: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:20: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:20: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "81") (realdamage "45") (weapon "quake_rl") L 10/16/2026 - 04:09:20: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11100 12505 -2839") (victim_position "-10869 13024 -2951") L 10/16/2026 - 04:09:20: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:09:21: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:23: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:24: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:25: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 04:09:25: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:28: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:28: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:28: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:28: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 04:09:28: "Blubb<51><[U:1:1212177794]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:09:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:30: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:30: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 04:09:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:30: "Vil<54><[U:1:1136595723]>" picked up item "tf_ammo_pack" L 10/16/2026 - 04:09:30: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:30: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:31: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:31: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "38") (weapon "quake_rl") L 10/16/2026 - 04:09:33: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:33: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "54") (realdamage "18") (weapon "quake_rl") L 10/16/2026 - 04:09:33: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10938 12613 -2831") (victim_position "-10934 12813 -2750") L 10/16/2026 - 04:09:33: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:33: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:09:36: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:36: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:36: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 04:09:37: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:37: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:38: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:38: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 04:09:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:38: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 04:09:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:38: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:39: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:39: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:40: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:40: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "88") (realdamage "39") (weapon "quake_rl") L 10/16/2026 - 04:09:40: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-11079 12612 -2839") (victim_position "-10967 13119 -2951") L 10/16/2026 - 04:09:40: "Vil<54><[U:1:1136595723]>" spawned as "soldier" L 10/16/2026 - 04:09:42: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:43: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:43: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:43: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 04:09:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:43: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 04:09:43: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:44: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:46: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:46: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:46: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:46: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:09:46: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "world" (attacker_position "-11118 13922 -2767") (victim_position "-10838 13640 -2880") L 10/16/2026 - 04:09:47: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:09:49: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:50: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:50: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 04:09:51: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:51: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:52: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:52: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 04:09:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:52: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:52: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 04:09:53: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:53: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:53: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 04:09:54: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:56: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:09:56: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "104") (realdamage "51") (weapon "quake_rl") L 10/16/2026 - 04:09:56: "Vil<54><[U:1:1136595723]>" killed "Blubb<51><[U:1:1212177794]>" with "quake_rl" (attacker_position "-10816 13339 -2885") (victim_position "-10816 13620 -2820") L 10/16/2026 - 04:09:57: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:09:57: "Blubb<51><[U:1:1212177794]>" spawned as "soldier" L 10/16/2026 - 04:10:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:00: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:00: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:10:00: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:10:00: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:02: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:02: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:10:02: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 04:10:02: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:03: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:10:03: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 04:10:04: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Vil<54><[U:1:1136595723]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Vil<54><[U:1:1136595723]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Vil<54><[U:1:1136595723]>" triggered "damage" against "Blubb<51><[U:1:1212177794]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Blubb<51><[U:1:1212177794]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Blubb<51><[U:1:1212177794]>" triggered "damage" against "Vil<54><[U:1:1136595723]>" (damage "106") (realdamage "46") (weapon "quake_rl") L 10/16/2026 - 04:10:05: "Vil<54><[U:1:1136595723]>" joined team "Spectator" L 10/16/2026 - 04:10:05: "Blubb<51><[U:1:1212177794]>" killed "Vil<54><[U:1:1136595723]>" with "quake_rl" (attacker_position "-10975 13556 -2887") (victim_position "-11022 13797 -2779") L 10/16/2026 - 04:10:05: World triggered "mge_match_end" (winner "[U:1:1212177794]") (loser "[U:1:1136595723]") (winner_score "20") (loser_score "13")