L 10/16/2026 - 17:50:34: World triggered "meta_data" (matchid "261016175034b5a9") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 17:50:34: "dyl4n<211><[U:1:125157521]>" changed role to "soldier" L 10/16/2026 - 17:50:34: "br4dy<212><[U:1:439964083]>" changed role to "soldier" L 10/16/2026 - 17:50:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:40: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 17:50:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:42: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "45") (weapon "quake_rl") L 10/16/2026 - 17:50:44: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "player" (attacker_position "12638 3410 -1094") (victim_position "12427 2935 -1558") L 10/16/2026 - 17:50:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:45: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:50:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:47: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:47: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:48: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:48: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "73") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:48: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 17:50:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:49: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:49: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:49: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "74") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:49: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 17:50:49: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:50: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:50: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:50: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:50:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:50: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "89") (realdamage "44") (weapon "quake_rl") L 10/16/2026 - 17:50:50: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12583 3501 -875") (victim_position "12315 3782 -1233") L 10/16/2026 - 17:50:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:50: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:50:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:53: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:53: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:53: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 17:50:53: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:53: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "68") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:54: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:54: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:54: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "71") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:55: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:55: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:55: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 17:50:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:57: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:57: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "39") (weapon "quake_rl") L 10/16/2026 - 17:50:57: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:50:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:50:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 17:50:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:50:59: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "43") (weapon "quake_rl") L 10/16/2026 - 17:50:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:50:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:50:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "24") (weapon "shotgun_soldier") (crit "mini") L 10/16/2026 - 17:51:00: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:00: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:01: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:01: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12464 3695 -1094") (victim_position "12395 4185 -1478") L 10/16/2026 - 17:51:01: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:04: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:04: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:04: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "85") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:04: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:04: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:04: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "68") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:04: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:05: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 17:51:06: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:06: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:06: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:06: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:06: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 17:51:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:07: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:07: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "67") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:07: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "67") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:07: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "world" (attacker_position "12593 3568 -1094") (victim_position "12284 3871 -1428") L 10/16/2026 - 17:51:07: "dyl4n<211><[U:1:125157521]>" triggered "domination" against "br4dy<212><[U:1:439964083]>" L 10/16/2026 - 17:51:07: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:10: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:10: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:10: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:11: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:11: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "73") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:11: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 17:51:11: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:11: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "111") (weapon "tf_projectile_rocket") (airshot "1") (height "291") L 10/16/2026 - 17:51:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:11: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:11: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 17:51:12: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "world" (attacker_position "12707 3494 -1059") (victim_position "12447 3634 -1099") L 10/16/2026 - 17:51:12: "br4dy<212><[U:1:439964083]>" triggered "revenge" against "dyl4n<211><[U:1:125157521]>" L 10/16/2026 - 17:51:12: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:51:12: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 17:51:15: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:15: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:15: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:16: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:16: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:20: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:21: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:21: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "84") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:21: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "88") (realdamage "20") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:21: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12704 3454 -706") (victim_position "12614 3432 -659") L 10/16/2026 - 17:51:22: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:24: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:24: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "69") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:24: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:24: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "81") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:25: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 17:51:25: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:25: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:25: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:25: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "67") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:26: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "82") (realdamage "80") (weapon "quake_rl") (airshot "1") (height "243") L 10/16/2026 - 17:51:26: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12633 3428 -636") (victim_position "12300 3738 -993") L 10/16/2026 - 17:51:26: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:29: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:29: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:30: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 17:51:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:31: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:31: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:31: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "59") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:31: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:31: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "25") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:32: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "83") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:32: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:32: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:32: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "49") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:33: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "47") (realdamage "31") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:33: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12258 3713 -1237") (victim_position "12599 3839 -1017") L 10/16/2026 - 17:51:33: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:35: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:35: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:35: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:36: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 17:51:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:36: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:36: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "81") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:37: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:37: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:37: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:37: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "46") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:38: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:38: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:38: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 17:51:38: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "57") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "37") (realdamage "15") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12279 3734 -1236") (victim_position "12594 3861 -1177") L 10/16/2026 - 17:51:39: "dyl4n<211><[U:1:125157521]>" triggered "domination" against "br4dy<212><[U:1:439964083]>" L 10/16/2026 - 17:51:40: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:42: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:42: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:42: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "105") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:43: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:43: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "84") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:43: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 17:51:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:45: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "109") (realdamage "78") (weapon "quake_rl") (airshot "1") (height "482") L 10/16/2026 - 17:51:45: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12357 3780 -695") (victim_position "12508 3752 -612") L 10/16/2026 - 17:51:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:45: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:47: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 17:51:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:50: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:50: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "75") (weapon "quake_rl") (crit "mini") L 10/16/2026 - 17:51:51: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:51: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:52: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "33") (weapon "quake_rl") L 10/16/2026 - 17:51:52: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:52: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:53: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:51:54: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "13") (realdamage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:51:54: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12622 3426 -1094") (victim_position "12135 3159 -1533") L 10/16/2026 - 17:51:54: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:51:57: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:57: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:58: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:58: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "68") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:51:58: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 17:51:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:51:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:51:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "58") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:00: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:00: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:00: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "83") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:00: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 17:52:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:01: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "55") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:01: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12686 3489 -1094") (victim_position "12297 3548 -988") L 10/16/2026 - 17:52:01: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:52:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:03: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:03: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "82") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:03: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:04: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:04: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:04: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 17:52:04: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:05: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:05: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:05: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:05: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 17:52:06: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:06: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:06: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "60") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:07: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "72") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:07: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:07: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:08: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "45") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:08: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12300 3804 -1236") (victim_position "12064 3477 -1453") L 10/16/2026 - 17:52:08: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:52:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:10: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:10: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:10: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "69") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:11: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 17:52:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:11: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:12: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 17:52:12: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:12: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:12: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:13: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "64") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "64") (realdamage "62") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:14: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12292 3791 -1236") (victim_position "12511 3710 -1094") L 10/16/2026 - 17:52:14: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:52:16: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:16: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:17: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:17: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "54") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:17: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 17:52:17: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:17: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:17: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:18: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:18: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:18: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:18: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:18: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:18: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 17:52:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:19: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:19: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "27") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:20: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "45") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:20: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "world" (attacker_position "12551 3626 -1094") (victim_position "12700 3366 -1094") L 10/16/2026 - 17:52:20: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:52:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:22: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:22: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:23: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:23: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:23: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "56") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:24: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 17:52:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:24: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:24: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:25: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:25: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:25: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:25: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "427") L 10/16/2026 - 17:52:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:26: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "47") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:26: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:26: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:26: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "57") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:27: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:27: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:27: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "68") (realdamage "29") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:27: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12598 3766 -1094") (victim_position "12635 3597 -1094") L 10/16/2026 - 17:52:27: "br4dy<212><[U:1:439964083]>" triggered "revenge" against "dyl4n<211><[U:1:125157521]>" L 10/16/2026 - 17:52:27: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:52:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 17:52:30: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:30: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "52") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:30: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 17:52:31: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:31: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:31: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "43") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:31: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "172") L 10/16/2026 - 17:52:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:32: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:35: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "17") (weapon "shotgun_soldier") (crit "mini") L 10/16/2026 - 17:52:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:36: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:36: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "54") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "15") (realdamage "1") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:37: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12633 3427 -1090") (victim_position "12469 3429 -1350") L 10/16/2026 - 17:52:37: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:52:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:39: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:39: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:40: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:40: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "89") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:40: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 17:52:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:41: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:41: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:42: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:42: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:42: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:43: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:43: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:44: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "32") (weapon "quake_rl") L 10/16/2026 - 17:52:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:44: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:44: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "15") (realdamage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:45: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12768 3518 -1094") (victim_position "13316 3897 -1502") L 10/16/2026 - 17:52:45: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:52:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:48: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:48: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "80") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:49: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 17:52:49: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:49: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "81") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:49: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:49: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:49: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:50: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:50: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:50: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "55") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:51: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:51: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:51: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "78") (realdamage "13") (weapon "shotgun_soldier") L 10/16/2026 - 17:52:51: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12491 3230 -1429") (victim_position "12715 3231 -1610") L 10/16/2026 - 17:52:51: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:52:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:55: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:55: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:55: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "61") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:56: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 17:52:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:56: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:56: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "58") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:56: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:57: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:57: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:57: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:52:57: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "56") (weapon "tf_projectile_rocket") (airshot "1") (height "333") L 10/16/2026 - 17:52:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:52:58: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "27") (weapon "quake_rl") L 10/16/2026 - 17:52:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:52:58: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "world" (attacker_position "12159 3847 -1412") (victim_position "12589 3493 -1071") L 10/16/2026 - 17:52:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:52:58: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:53:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:01: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 17:53:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:01: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:01: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "78") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:02: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:02: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:03: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:03: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:03: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:03: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:05: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "52") (realdamage "26") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:05: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12251 3731 -1237") (victim_position "12324 3976 -1453") L 10/16/2026 - 17:53:05: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:53:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:08: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:08: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "47") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:08: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:08: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:08: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "81") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:09: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:09: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "111") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:09: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:09: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:09: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:09: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:11: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:11: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:11: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (realdamage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:11: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12618 3513 -1094") (victim_position "11953 3569 -1462") L 10/16/2026 - 17:53:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:11: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:53:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 17:53:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:15: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 17:53:15: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:15: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "111") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:15: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:16: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:16: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:16: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "58") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:16: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:16: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:16: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "58") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:17: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 17:53:17: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "world" (attacker_position "12508 3624 -1094") (victim_position "12715 3615 -1051") L 10/16/2026 - 17:53:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:17: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:17: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:53:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:19: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 17:53:20: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:20: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:20: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:20: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 17:53:21: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:22: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "65") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:22: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:22: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "79") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "36") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:23: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "67") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:24: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "46") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:25: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "69") (realdamage "15") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:25: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12517 3570 -1094") (victim_position "12476 3380 -1345") L 10/16/2026 - 17:53:25: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:53:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:27: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:27: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:27: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "43") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "66") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "83") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:28: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 17:53:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:29: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:29: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "78") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "63") (realdamage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:30: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12309 3805 -1094") (victim_position "12646 3593 -1094") L 10/16/2026 - 17:53:30: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:53:33: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:33: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 17:53:34: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:34: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "87") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:34: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 17:53:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:35: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:35: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "100") (realdamage "96") (weapon "quake_rl") (airshot "1") (height "431") L 10/16/2026 - 17:53:35: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12534 3526 -630") (victim_position "12251 3668 -806") L 10/16/2026 - 17:53:35: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:53:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:37: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:37: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:37: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "104") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:38: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:38: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:38: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:38: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 17:53:38: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:38: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "101") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:38: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:39: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:39: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "46") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:40: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:40: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (realdamage "13") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:40: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "12223 3315 -1511") (victim_position "12638 3404 -1094") L 10/16/2026 - 17:53:41: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:53:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:44: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 17:53:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:45: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:45: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "103") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:45: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:46: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "41") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:50: "dyl4n<211><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/16/2026 - 17:53:52: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:52: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:52: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "75") (realdamage "56") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:52: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "12329 3731 -1235") (victim_position "12495 3455 -1249") L 10/16/2026 - 17:53:53: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:53:54: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:53:55: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 17:53:56: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:56: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:56: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "55") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:56: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:53:57: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:57: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:57: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:57: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:57: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:57: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:53:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "57") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:58: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "58") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "58") (realdamage "36") (weapon "shotgun_soldier") L 10/16/2026 - 17:53:59: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12478 3825 -1166") (victim_position "12546 3632 -1094") L 10/16/2026 - 17:53:59: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:439964083]") (winner_score "20") (loser_score "9")