L 10/16/2026 - 17:54:05: World triggered "meta_data" (matchid "2610161754051f5b") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 17:54:05: "dyl4n<211><[U:1:125157521]>" changed role to "soldier" L 10/16/2026 - 17:54:05: "br4dy<212><[U:1:439964083]>" changed role to "soldier" L 10/16/2026 - 17:54:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:09: "br4dy<212><[U:1:439964083]>" picked up item "tf_ammo_pack" L 10/16/2026 - 17:54:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:10: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:10: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:23: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 17:54:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:23: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 17:54:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:24: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:24: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "107") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:25: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:25: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "world" (attacker_position "12565 3635 -1094") (victim_position "12030 3883 -1467") L 10/16/2026 - 17:54:25: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:54:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:28: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 17:54:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "86") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "68") (weapon "quake_rl") (airshot "1") (height "471") L 10/16/2026 - 17:54:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:30: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:30: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:30: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "24") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:31: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:31: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "30") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:32: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:33: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:33: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "31") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:34: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "29") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:35: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:35: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:35: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:39: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:39: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "24") (realdamage "9") (weapon "shotgun_soldier") (crit "mini") L 10/16/2026 - 17:54:39: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12333 3740 -1130") (victim_position "12593 3282 -1175") L 10/16/2026 - 17:54:40: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:54:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:42: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 17:54:42: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:42: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:42: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "67") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:44: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:44: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "60") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:44: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "55") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:44: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:44: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "73") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:45: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:45: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:45: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:45: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "70") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:47: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:48: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:48: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "86") (realdamage "25") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:48: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12639 3732 -1094") (victim_position "12517 3789 -1168") L 10/16/2026 - 17:54:48: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:54:50: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:50: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:50: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "101") (weapon "tf_projectile_rocket") (airshot "1") (height "549") L 10/16/2026 - 17:54:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:50: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 17:54:52: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:52: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 17:54:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:54:53: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 17:54:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:54: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:54: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:54: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:54: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:55: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:56: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:54:56: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "71") (realdamage "27") (weapon "shotgun_soldier") L 10/16/2026 - 17:54:56: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12275 3677 -1237") (victim_position "12512 3656 -1094") L 10/16/2026 - 17:54:56: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:54:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:54:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:58: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:58: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "90") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:54:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:00: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:00: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:00: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "106") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:00: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:02: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:02: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:02: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (realdamage "22") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:02: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12417 3758 -1049") (victim_position "12222 3858 -1182") L 10/16/2026 - 17:55:03: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:55:05: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:05: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:05: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "66") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:06: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:06: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:06: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "79") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:06: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 17:55:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:08: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:08: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:08: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "85") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:08: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 17:55:08: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "world" (attacker_position "12500 3750 -1094") (victim_position "12379 3666 -1122") L 10/16/2026 - 17:55:08: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:08: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:55:10: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:10: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:10: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 17:55:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:11: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 17:55:11: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:11: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "112") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:11: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:12: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:12: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:13: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:15: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:15: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:16: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:16: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:16: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:16: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12472 4482 -1243") (victim_position "12723 3706 -836") L 10/16/2026 - 17:55:16: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:55:18: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:19: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 17:55:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:20: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "395") L 10/16/2026 - 17:55:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:21: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:21: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:22: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:22: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "world" (attacker_position "12447 3621 -1108") (victim_position "12672 3410 -1082") L 10/16/2026 - 17:55:22: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:55:24: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:24: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "77") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:24: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 17:55:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:25: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:26: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:26: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "55") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:26: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:26: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:26: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:27: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "29") (weapon "quake_rl") L 10/16/2026 - 17:55:27: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:27: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:27: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "25") (weapon "quake_rl") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:30: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:30: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "16") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:30: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12809 3521 -1094") (victim_position "13025 4138 -1497") L 10/16/2026 - 17:55:30: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:55:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:32: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 17:55:32: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:32: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:32: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:34: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:34: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "87") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:35: "br4dy<212><[U:1:439964083]>" picked up item "tf_ammo_pack" L 10/16/2026 - 17:55:35: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:35: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:35: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:35: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 17:55:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:36: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "49") (realdamage "27") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:36: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12694 3425 -1094") (victim_position "12451 3745 -1091") L 10/16/2026 - 17:55:36: "dyl4n<211><[U:1:125157521]>" triggered "domination" against "br4dy<212><[U:1:439964083]>" L 10/16/2026 - 17:55:36: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:55:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:38: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:38: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "71") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:38: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:38: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:39: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 17:55:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:39: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:39: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "89") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:40: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:40: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "67") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:41: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 17:55:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "47") (realdamage "25") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:41: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12576 3731 -1094") (victim_position "12454 4135 -1158") L 10/16/2026 - 17:55:41: "br4dy<212><[U:1:439964083]>" triggered "revenge" against "dyl4n<211><[U:1:125157521]>" L 10/16/2026 - 17:55:41: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:55:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:43: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 17:55:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:44: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:44: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "71") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:45: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:45: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:45: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:45: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "41") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:46: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 17:55:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "35") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "28") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:48: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:48: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:48: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:49: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "32") (realdamage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:49: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12509 3813 -1170") (victim_position "12272 4058 -1492") L 10/16/2026 - 17:55:49: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:55:51: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:51: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:51: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:51: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "60") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:51: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:52: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:52: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "66") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:52: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:52: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 17:55:52: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:52: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:52: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "54") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:52: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:53: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:53: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:54: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 17:55:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:54: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:54: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:54: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:55: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:56: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:55:56: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "8") (realdamage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:55:56: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12122 3625 -1429") (victim_position "12227 3580 -1200") L 10/16/2026 - 17:55:56: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:55:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:55:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "102") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "70") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:55:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:55:59: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 17:56:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:01: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "91") (realdamage "82") (weapon "quake_rl") L 10/16/2026 - 17:56:01: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12423 3471 -708") (victim_position "12525 3768 -1093") L 10/16/2026 - 17:56:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:01: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:56:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:04: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:04: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:04: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:04: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "52") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:05: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 17:56:05: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:07: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:07: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:07: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "65") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:08: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "35") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:08: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:09: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "30") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:09: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "29") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:10: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:10: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:10: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "40") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:10: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:10: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:10: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "90") (realdamage "47") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:10: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "12400 3769 -1139") (victim_position "12017 3638 -1450") L 10/16/2026 - 17:56:11: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:56:11: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:13: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 17:56:13: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:13: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "85") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 17:56:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:14: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:14: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "93") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:15: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:15: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:18: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "59") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:19: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12283 3312 -1524") (victim_position "12309 3525 -1245") L 10/16/2026 - 17:56:19: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:56:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:21: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:22: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 17:56:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:22: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:22: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "91") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:23: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:23: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:23: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "56") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:24: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:24: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:24: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:24: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "49") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "59") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "83") (realdamage "58") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:25: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12553 3601 -1094") (victim_position "12667 3419 -1094") L 10/16/2026 - 17:56:25: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:56:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:27: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:27: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:27: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "823") L 10/16/2026 - 17:56:27: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:27: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "64") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:28: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "47") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "203") L 10/16/2026 - 17:56:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:29: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:29: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "106") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:29: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:29: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "58") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:30: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:30: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "45") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:30: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12312 3634 -1167") (victim_position "12634 3607 -1094") L 10/16/2026 - 17:56:30: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:56:33: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:33: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:33: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:33: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "91") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:35: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:35: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:35: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "85") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "56") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "9") (realdamage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:36: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12624 3545 -1094") (victim_position "12255 3058 -1348") L 10/16/2026 - 17:56:36: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:56:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:39: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:39: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "108") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:39: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 17:56:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:40: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:40: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "59") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:40: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 17:56:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:41: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:42: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:44: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:44: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:44: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:44: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:44: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "47") (realdamage "45") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:44: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "12601 3692 -1094") (victim_position "12092 4148 -1474") L 10/16/2026 - 17:56:44: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:56:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:46: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:46: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:46: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 17:56:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:47: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:47: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:48: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:48: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "112") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:48: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 17:56:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:48: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:48: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:49: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:49: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:49: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:49: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:49: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:49: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:50: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:50: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:50: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "66") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:51: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:51: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:51: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "15") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:56:51: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12623 3424 -1094") (victim_position "12499 3327 -1392") L 10/16/2026 - 17:56:51: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:51: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:56:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:54: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:54: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "59") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:54: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 17:56:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:54: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:54: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:54: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "76") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:55: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:56:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:56: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:56: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "74") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:56: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 17:56:56: "dyl4n<211><[U:1:125157521]>" committed suicide with "quake_rl" (attacker_position "12438 3661 -1110") L 10/16/2026 - 17:56:56: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:56: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:56:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:56:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:56:58: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 17:56:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:56:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:01: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:01: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:02: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:02: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:02: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:02: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:02: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:02: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "44") (weapon "quake_rl") L 10/16/2026 - 17:57:02: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:03: "br4dy<212><[U:1:439964083]>" picked up item "tf_ammo_pack" L 10/16/2026 - 17:57:03: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:03: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "36") (weapon "quake_rl") L 10/16/2026 - 17:57:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:03: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:03: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:03: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:04: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:04: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:04: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:04: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:04: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:04: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:05: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:05: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:05: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:05: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:05: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:06: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:09: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:09: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "player" (attacker_position "12621 3380 -1094") (victim_position "12258 2991 -1557") L 10/16/2026 - 17:57:09: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:57:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:12: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:12: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:12: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "52") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:13: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:13: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "86") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 17:57:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "40") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:15: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:16: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:16: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:16: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "39") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:16: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "41") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "25") (realdamage "9") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:17: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12457 3656 -1098") (victim_position "12283 3687 -1237") L 10/16/2026 - 17:57:17: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:57:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:20: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:20: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "50") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:20: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:20: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:20: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "107") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "76") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:22: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 17:57:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "11") (realdamage "6") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:22: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12540 3530 -1071") (victim_position "12066 3823 -932") L 10/16/2026 - 17:57:23: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:57:24: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:25: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:25: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "95") (weapon "tf_projectile_rocket") (airshot "1") (height "788") L 10/16/2026 - 17:57:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:25: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:25: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 17:57:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:26: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:27: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:27: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "38") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "48") (realdamage "44") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:28: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12717 3810 -909") (victim_position "12899 3901 -1069") L 10/16/2026 - 17:57:28: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:57:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:32: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:32: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "109") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:32: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:32: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 17:57:32: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:33: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:33: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:37: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:37: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "59") (realdamage "46") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:37: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "tf_projectile_rocket" (attacker_position "12546 3641 -943") (victim_position "12610 3413 -1094") L 10/16/2026 - 17:57:37: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:37: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:57:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:39: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:39: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 17:57:39: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:39: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:39: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "93") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:40: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 17:57:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:42: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "79") (realdamage "32") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:43: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12402 3623 -1112") (victim_position "12596 3716 -930") L 10/16/2026 - 17:57:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:43: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:57:45: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:46: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:46: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "56") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:46: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 17:57:46: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:46: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:46: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "83") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:46: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:47: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:47: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:47: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 17:57:48: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:48: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "89") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:48: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:49: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:49: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:49: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "78") (realdamage "31") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:49: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "shotgun_soldier" (attacker_position "12730 3485 -1094") (victim_position "12603 3536 -1014") L 10/16/2026 - 17:57:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:49: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 17:57:49: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:49: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:57:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:53: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:53: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 17:57:53: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:54: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:54: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "34") (weapon "quake_rl") L 10/16/2026 - 17:57:54: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:55: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "44") (weapon "quake_rl") L 10/16/2026 - 17:57:55: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" picked up item "tf_ammo_pack" L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "59") (realdamage "10") (weapon "quake_rl") L 10/16/2026 - 17:57:56: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12583 3537 -1094") (victim_position "12017 3487 -1459") L 10/16/2026 - 17:57:56: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:57:58: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:58: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:58: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:58: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:59: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:57:59: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:59: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:57:59: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "83") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:00: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:00: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:01: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 17:58:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:01: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:01: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:02: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:02: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:02: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:02: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:02: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:02: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "36") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "71") (realdamage "58") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:03: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12277 3696 -1236") (victim_position "12252 3928 -1396") L 10/16/2026 - 17:58:03: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:58:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:06: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 17:58:06: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:06: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:06: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:06: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "57") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:07: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:07: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "66") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:07: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 17:58:07: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:07: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:08: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:08: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:08: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "33") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:08: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "42") (realdamage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:09: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12617 3612 -1094") (victim_position "12660 3778 -735") L 10/16/2026 - 17:58:09: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:58:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:11: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:11: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:11: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "51") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:11: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:12: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:12: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:12: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "53") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:12: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 17:58:12: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:13: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:13: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:13: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "55") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:13: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "27") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "50") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:14: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:15: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:15: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "67") (realdamage "42") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:15: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12503 3714 -1094") (victim_position "12365 3781 -1233") L 10/16/2026 - 17:58:15: "dyl4n<211><[U:1:125157521]>" triggered "domination" against "br4dy<212><[U:1:439964083]>" L 10/16/2026 - 17:58:15: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:58:17: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:17: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:17: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "84") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:18: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:18: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:18: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 17:58:19: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:19: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:20: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:20: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 17:58:21: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:21: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:21: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:21: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "68") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:22: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 17:58:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:22: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:22: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:23: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:24: "br4dy<212><[U:1:439964083]>" picked up item "tf_ammo_pack" L 10/16/2026 - 17:58:25: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:25: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:25: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "28") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:26: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:26: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:26: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "73") (realdamage "24") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:26: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12259 3761 -1072") (victim_position "12481 3642 -1094") L 10/16/2026 - 17:58:26: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:58:28: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:28: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:28: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "80") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 17:58:29: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:29: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "61") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:29: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:29: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 17:58:29: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:30: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:30: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:30: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "79") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:31: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:31: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:31: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "50") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:31: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:31: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:32: "br4dy<212><[U:1:439964083]>" killed "dyl4n<211><[U:1:125157521]>" with "world" (attacker_position "12769 3513 -1094") (victim_position "12674 3929 -1550") L 10/16/2026 - 17:58:32: "br4dy<212><[U:1:439964083]>" triggered "revenge" against "dyl4n<211><[U:1:125157521]>" L 10/16/2026 - 17:58:32: "dyl4n<211><[U:1:125157521]>" spawned as "soldier" L 10/16/2026 - 17:58:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:34: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:34: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 17:58:34: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:35: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 17:58:35: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:35: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:36: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 17:58:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:36: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:36: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "100") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:36: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:36: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:36: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:36: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:36: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "34") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "47") (realdamage "11") (weapon "shotgun_soldier") L 10/16/2026 - 17:58:37: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "shotgun_soldier" (attacker_position "12521 3578 -1094") (victim_position "12188 3449 -1340") L 10/16/2026 - 17:58:38: "br4dy<212><[U:1:439964083]>" spawned as "soldier" L 10/16/2026 - 17:58:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:40: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "237") L 10/16/2026 - 17:58:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:40: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:40: "br4dy<212><[U:1:439964083]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:40: "br4dy<212><[U:1:439964083]>" triggered "damage" against "dyl4n<211><[U:1:125157521]>" (damage "63") (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:40: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:41: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:41: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:42: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 17:58:42: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:42: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 17:58:43: "br4dy<212><[U:1:439964083]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/16/2026 - 17:58:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 17:58:43: "dyl4n<211><[U:1:125157521]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 17:58:43: "dyl4n<211><[U:1:125157521]>" triggered "damage" against "br4dy<212><[U:1:439964083]>" (damage "75") (realdamage "55") (weapon "quake_rl") L 10/16/2026 - 17:58:43: "dyl4n<211><[U:1:125157521]>" killed "br4dy<212><[U:1:439964083]>" with "quake_rl" (attacker_position "12737 3419 -1094") (victim_position "12750 3117 -1500") L 10/16/2026 - 17:58:43: World triggered "mge_match_end" (winner "[U:1:125157521]") (loser "[U:1:439964083]") (winner_score "20") (loser_score "17")