L 10/16/2026 - 18:18:42: World triggered "meta_data" (matchid "2610161818425ae3") (map "mge_league_v5") (arena "Node [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 18:18:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" changed role to "soldier" L 10/16/2026 - 18:18:42: "we're running out of monster<28><[U:1:1105070900]>" changed role to "soldier" L 10/16/2026 - 18:18:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "322") L 10/16/2026 - 18:18:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 18:18:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:18:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:18:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:18:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:18:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:18:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:18:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "world" (attacker_position "1602 2697 224") (victim_position "2088 2485 133") L 10/16/2026 - 18:18:50: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:18:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "104") (weapon "quake_rl") L 10/16/2026 - 18:18:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "228") L 10/16/2026 - 18:18:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 18:18:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:18:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:18:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "57") (weapon "shotgun_soldier") L 10/16/2026 - 18:18:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "53") (realdamage "21") (weapon "quake_rl") L 10/16/2026 - 18:18:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1994 2651 224") (victim_position "1642 2418 165") L 10/16/2026 - 18:18:55: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:18:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 18:18:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:18:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 18:18:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 18:18:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:18:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "111") (realdamage "86") (weapon "quake_rl") L 10/16/2026 - 18:18:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1860 2739 224") (victim_position "1767 2701 215") L 10/16/2026 - 18:18:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:18:58: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:19:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "216") L 10/16/2026 - 18:19:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 18:19:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:19:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "30") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "39") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (realdamage "23") (weapon "quake_rl") L 10/16/2026 - 18:19:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2009 2616 224") (victim_position "1654 2342 128") L 10/16/2026 - 18:19:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "domination" against "we're running out of monster<28><[U:1:1105070900]>" L 10/16/2026 - 18:19:04: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:19:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 18:19:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "39") (weapon "quake_rl") L 10/16/2026 - 18:19:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:19:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "27") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "41") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2065 2647 224") (victim_position "1662 2378 415") L 10/16/2026 - 18:19:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:13: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:19:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 18:19:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 18:19:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 18:19:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "99") (realdamage "98") (weapon "quake_rl") (airshot "1") (height "179") L 10/16/2026 - 18:19:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1919 2232 128") (victim_position "1930 1911 307") L 10/16/2026 - 18:19:19: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:19:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:19:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 18:19:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "41") (weapon "quake_rl") L 10/16/2026 - 18:19:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "29") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "101") (weapon "quake_rl") L 10/16/2026 - 18:19:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "68") (realdamage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:31: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2077 2072 288") (victim_position "2013 2368 176") L 10/16/2026 - 18:19:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "revenge" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" L 10/16/2026 - 18:19:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:19:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:19:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 18:19:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:19:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:19:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:19:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 18:19:42: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2546 1820 128") (victim_position "2066 2076 288") L 10/16/2026 - 18:19:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:19:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" say "high ping here too :(" L 10/16/2026 - 18:19:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 18:19:55: "we're running out of monster<28><[U:1:1105070900]>" say ": (" L 10/16/2026 - 18:19:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 18:19:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:19:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:19:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:19:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "74") (realdamage "69") (weapon "quake_rl") L 10/16/2026 - 18:19:58: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2462 2213 310") (victim_position "2113 2158 288") L 10/16/2026 - 18:19:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:20:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:20:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:20:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "48") (realdamage "35") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1690 1809 128") (victim_position "2038 1977 288") L 10/16/2026 - 18:20:08: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:20:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 18:20:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 18:20:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:20:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (realdamage "33") (weapon "quake_rl") L 10/16/2026 - 18:20:14: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1941 1997 288") (victim_position "1746 1783 128") L 10/16/2026 - 18:20:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:20:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:20:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:20:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "312") L 10/16/2026 - 18:20:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "29") (realdamage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2310 2264 329") (victim_position "1988 2189 447") L 10/16/2026 - 18:20:21: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:20:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 18:20:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:20:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:20:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 18:20:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "67") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "45") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "61") (realdamage "31") (weapon "quake_rl") L 10/16/2026 - 18:20:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2410 1569 176") (victim_position "2218 1354 224") L 10/16/2026 - 18:20:27: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:20:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "221") L 10/16/2026 - 18:20:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 18:20:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:20:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 18:20:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "50") (realdamage "38") (weapon "quake_rl") L 10/16/2026 - 18:20:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2490 1593 233") (victim_position "2168 1428 250") L 10/16/2026 - 18:20:32: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:20:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:20:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 18:20:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:20:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 18:20:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 18:20:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "40") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "26") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (realdamage "17") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:41: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1955 1449 224") (victim_position "1999 1790 148") L 10/16/2026 - 18:20:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:20:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 18:20:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "35") (weapon "quake_rl") L 10/16/2026 - 18:20:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:20:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:20:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "42") (realdamage "13") (weapon "shotgun_soldier") L 10/16/2026 - 18:20:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2006 1978 288") (victim_position "1623 1966 195") L 10/16/2026 - 18:20:51: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:20:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 18:20:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:20:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 18:20:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:20:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "105") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 18:20:55: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2381 1847 326") (victim_position "2133 1949 288") L 10/16/2026 - 18:20:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:20:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:20:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 18:21:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 18:21:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "52") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "58") (realdamage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2239 1742 128") (victim_position "1976 1502 224") L 10/16/2026 - 18:21:07: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:21:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:21:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:21:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:21:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "75") (realdamage "11") (weapon "quake_rl") L 10/16/2026 - 18:21:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2215 1304 272") (victim_position "2246 1447 226") L 10/16/2026 - 18:21:13: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:21:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:21:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 18:21:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "world" (attacker_position "2136 2283 199") (victim_position "2257 2709 235") L 10/16/2026 - 18:21:19: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:21:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 18:21:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 18:21:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 18:21:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:21:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "46") (realdamage "1") (weapon "quake_rl") L 10/16/2026 - 18:21:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1940 1827 147") (victim_position "2403 1958 189") L 10/16/2026 - 18:21:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "domination" against "we're running out of monster<28><[U:1:1105070900]>" L 10/16/2026 - 18:21:27: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:21:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 18:21:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 18:21:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "46") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "7") (realdamage "3") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:37: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1830 2291 171") (victim_position "2102 2014 288") L 10/16/2026 - 18:21:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "revenge" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" L 10/16/2026 - 18:21:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:21:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 18:21:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "49") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:42: "we're running out of monster<28><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:21:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:21:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 18:21:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "16") (realdamage "13") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:47: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2058 2158 288") (victim_position "2111 2310 128") L 10/16/2026 - 18:21:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:21:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "41") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:21:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:21:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 18:21:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "97") (realdamage "66") (weapon "quake_rl") L 10/16/2026 - 18:21:52: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1619 1813 128") (victim_position "1752 1856 128") L 10/16/2026 - 18:21:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:21:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 18:21:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "93") (weapon "quake_rl") L 10/16/2026 - 18:21:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:21:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:21:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:21:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:21:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "18") (realdamage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:21:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1875 1860 128") (victim_position "1750 2360 136") L 10/16/2026 - 18:21:58: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:22:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 18:22:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:22:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "69") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:22:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "39") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "81") (realdamage "7") (weapon "quake_rl") L 10/16/2026 - 18:22:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1712 1727 140") (victim_position "2102 1718 128") L 10/16/2026 - 18:22:05: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:22:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:22:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 18:22:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "37") (weapon "quake_rl") L 10/16/2026 - 18:22:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:18: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2151 1491 224") (victim_position "2510 1783 128") L 10/16/2026 - 18:22:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:22:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 18:22:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 18:22:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "87") (realdamage "58") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2601 2376 128") (victim_position "2662 2248 128") L 10/16/2026 - 18:22:26: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:22:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:22:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 18:22:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:22:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "67") (realdamage "43") (weapon "quake_rl") L 10/16/2026 - 18:22:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1859 1976 194") (victim_position "2125 1746 150") L 10/16/2026 - 18:22:31: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:22:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 18:22:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:22:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "22") (realdamage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:22:40: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2339 2061 179") (victim_position "2061 2265 128") L 10/16/2026 - 18:22:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:22:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "95") (weapon "quake_rl") L 10/16/2026 - 18:22:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:22:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:22:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (realdamage "22") (weapon "quake_rl") L 10/16/2026 - 18:22:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2054 2110 288") (victim_position "2246 2217 128") L 10/16/2026 - 18:22:46: World triggered "mge_match_end" (winner "[U:1:1549882870]") (loser "[U:1:1105070900]") (winner_score "20") (loser_score "11")