L 10/16/2026 - 18:22:52: World triggered "meta_data" (matchid "2610161822524c7b") (map "mge_league_v5") (arena "Node [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 18:22:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" changed role to "soldier" L 10/16/2026 - 18:22:52: "we're running out of monster<28><[U:1:1105070900]>" changed role to "soldier" L 10/16/2026 - 18:22:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" say "you dont need to jump on middle" L 10/16/2026 - 18:23:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" say "stairs are very good too" L 10/16/2026 - 18:23:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" say "for waiting for opponent" L 10/16/2026 - 18:23:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 18:23:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:23:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "71") (realdamage "46") (weapon "quake_rl") L 10/16/2026 - 18:23:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2100 2321 208") (victim_position "1649 2486 176") L 10/16/2026 - 18:23:23: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:23:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:23:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 18:23:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:23:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "58") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:34: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1373 1745 128") (victim_position "1347 2106 132") L 10/16/2026 - 18:23:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:23:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 18:23:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 18:23:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:41: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "world" (attacker_position "2435 2184 128") (victim_position "2348 2306 133") L 10/16/2026 - 18:23:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:23:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "93") (weapon "quake_rl") L 10/16/2026 - 18:23:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 18:23:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "44") (realdamage "41") (weapon "quake_rl") L 10/16/2026 - 18:23:46: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1816 2310 128") (victim_position "2449 2304 179") L 10/16/2026 - 18:23:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:23:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "40") (weapon "quake_rl") L 10/16/2026 - 18:23:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:23:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:23:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:23:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:23:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:23:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "83") (weapon "quake_rl") (crit "mini") L 10/16/2026 - 18:23:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:23:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:23:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "25") (realdamage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:23:57: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2092 1994 288") (victim_position "2529 1914 128") L 10/16/2026 - 18:23:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "domination" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" L 10/16/2026 - 18:23:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:24:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 18:24:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 18:24:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 18:24:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "30") (weapon "quake_rl") L 10/16/2026 - 18:24:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:06: "we're running out of monster<28><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:24:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2066 1442 224") (victim_position "2682 2116 128") L 10/16/2026 - 18:24:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "revenge" against "we're running out of monster<28><[U:1:1105070900]>" L 10/16/2026 - 18:24:09: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:24:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 18:24:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:24:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "107") (realdamage "83") (weapon "quake_rl") L 10/16/2026 - 18:24:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1982 1513 278") (victim_position "2190 1474 310") L 10/16/2026 - 18:24:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:16: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:24:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 18:24:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 18:24:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 18:24:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "44") (weapon "quake_rl") L 10/16/2026 - 18:24:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "23") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:23: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2178 1770 128") (victim_position "2407 1531 176") L 10/16/2026 - 18:24:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:24:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "95") (weapon "quake_rl") L 10/16/2026 - 18:24:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "103") (weapon "quake_rl") (airshot "1") (height "275") L 10/16/2026 - 18:24:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:24:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:24:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "world" (attacker_position "2498 1589 176") (victim_position "2376 1306 235") L 10/16/2026 - 18:24:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:28: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:24:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "37") (weapon "quake_rl") L 10/16/2026 - 18:24:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 18:24:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 18:24:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "93") (realdamage "64") (weapon "quake_rl") L 10/16/2026 - 18:24:35: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2290 1749 128") (victim_position "2209 1649 128") L 10/16/2026 - 18:24:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 18:24:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:24:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "81") (realdamage "79") (weapon "quake_rl") L 10/16/2026 - 18:24:38: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2292 1527 177") (victim_position "1955 1667 170") L 10/16/2026 - 18:24:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:24:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "439") L 10/16/2026 - 18:24:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "471") L 10/16/2026 - 18:24:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "33") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 18:24:43: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2670 1896 128") (victim_position "2139 1441 224") L 10/16/2026 - 18:24:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:24:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 18:24:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:24:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "33") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:24:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "38") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2274 1476 186") (victim_position "2389 1934 179") L 10/16/2026 - 18:24:52: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:24:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 18:24:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 18:24:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "43") (weapon "quake_rl") L 10/16/2026 - 18:24:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:58: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:24:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "21") (weapon "shotgun_soldier") L 10/16/2026 - 18:24:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:24:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:24:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 18:24:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "81") (realdamage "35") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2282 2025 128") (victim_position "2473 2180 173") L 10/16/2026 - 18:25:00: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:25:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 18:25:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:25:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:25:05: "we're running out of monster<28><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:25:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (realdamage "16") (weapon "quake_rl") L 10/16/2026 - 18:25:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2249 1616 201") (victim_position "2208 1305 224") L 10/16/2026 - 18:25:07: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:25:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 18:25:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:25:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 18:25:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "85") (realdamage "77") (weapon "quake_rl") L 10/16/2026 - 18:25:12: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2353 1639 219") (victim_position "2405 1635 212") L 10/16/2026 - 18:25:12: "we're running out of monster<28><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:25:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:25:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:15: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:25:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:25:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "64") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:20: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1932 1504 224") (victim_position "2142 1717 128") L 10/16/2026 - 18:25:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:25:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:25:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:25:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:25:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:25:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "47") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "52") (realdamage "45") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:26: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1786 1795 128") (victim_position "2096 1468 224") L 10/16/2026 - 18:25:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:25:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "37") (weapon "quake_rl") L 10/16/2026 - 18:25:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "39") (weapon "quake_rl") L 10/16/2026 - 18:25:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 18:25:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "49") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "51") (realdamage "42") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:37: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2381 1523 176") (victim_position "2036 1628 128") L 10/16/2026 - 18:25:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "domination" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" L 10/16/2026 - 18:25:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:25:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:25:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "31") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "48") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "43") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "62") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:25:45: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2210 1524 219") (victim_position "2312 1799 128") L 10/16/2026 - 18:25:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:25:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 18:25:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:25:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 18:25:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:25:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "60") (realdamage "45") (weapon "quake_rl") L 10/16/2026 - 18:25:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2512 1597 234") (victim_position "2024 1391 224") L 10/16/2026 - 18:25:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "revenge" against "we're running out of monster<28><[U:1:1105070900]>" L 10/16/2026 - 18:25:51: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:25:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:25:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:25:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 18:25:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:25:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 18:25:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:25:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:25:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "32") (realdamage "16") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:00: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1735 1909 128") (victim_position "2423 1883 128") L 10/16/2026 - 18:26:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:26:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:26:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "46") (weapon "quake_rl") L 10/16/2026 - 18:26:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "47") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 18:26:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "35") (realdamage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2096 1789 148") (victim_position "2318 1480 226") L 10/16/2026 - 18:26:10: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:26:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:26:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 18:26:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:15: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 18:26:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "34") (realdamage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:16: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2054 1678 128") (victim_position "2209 1656 191") L 10/16/2026 - 18:26:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:26:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 18:26:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 18:26:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "104") (weapon "quake_rl") L 10/16/2026 - 18:26:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "43") (weapon "quake_rl") L 10/16/2026 - 18:26:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "17") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:23: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2155 1567 379") (victim_position "2567 1864 128") L 10/16/2026 - 18:26:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:26:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:26:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 18:26:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 18:26:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 18:26:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:30: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2351 1468 176") (victim_position "2160 1576 215") L 10/16/2026 - 18:26:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:26:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:26:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 18:26:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:26:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 18:26:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "79") (realdamage "62") (weapon "quake_rl") L 10/16/2026 - 18:26:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2214 1686 128") (victim_position "2505 1645 195") L 10/16/2026 - 18:26:36: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:26:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 18:26:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:26:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 18:26:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "94") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 18:26:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1751 1650 181") (victim_position "1960 2034 288") L 10/16/2026 - 18:26:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:42: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:26:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:26:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:26:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:26:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 18:26:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:26:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 18:26:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "94") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 18:26:51: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1840 1505 275") (victim_position "1980 1308 231") L 10/16/2026 - 18:26:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:26:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "98") (weapon "quake_rl") L 10/16/2026 - 18:26:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:26:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:26:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:26:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "105") (realdamage "98") (weapon "quake_rl") L 10/16/2026 - 18:26:56: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2251 1976 226") (victim_position "2112 1759 136") L 10/16/2026 - 18:26:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:27:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "326") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "103") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "230") L 10/16/2026 - 18:27:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1883 1764 647") (victim_position "2109 1938 518") L 10/16/2026 - 18:27:02: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:27:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 18:27:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:27:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 18:27:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "17") (realdamage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:08: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2193 1435 224") (victim_position "1797 1827 128") L 10/16/2026 - 18:27:08: World triggered "mge_match_end" (winner "[U:1:1105070900]") (loser "[U:1:1549882870]") (winner_score "20") (loser_score "12")