L 10/16/2026 - 18:27:14: World triggered "meta_data" (matchid "26101618271464de") (map "mge_league_v5") (arena "Node [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 18:27:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" changed role to "soldier" L 10/16/2026 - 18:27:14: "we're running out of monster<28><[U:1:1105070900]>" changed role to "soldier" L 10/16/2026 - 18:27:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:15: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:27:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 18:27:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 18:27:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "36") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1835 1997 128") (victim_position "1960 2166 427") L 10/16/2026 - 18:27:23: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:27:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 18:27:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 18:27:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 18:27:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:29: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "35") (realdamage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:30: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2134 2078 288") (victim_position "2449 1886 128") L 10/16/2026 - 18:27:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:27:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:27:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 18:27:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:27:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "world" (attacker_position "1652 2012 128") (victim_position "1597 2323 147") L 10/16/2026 - 18:27:38: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:27:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:27:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 18:27:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 18:27:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:27:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "101") (realdamage "72") (weapon "quake_rl") L 10/16/2026 - 18:27:44: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1763 2555 180") (victim_position "2021 2349 128") L 10/16/2026 - 18:27:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:27:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:27:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "13") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "80") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "42") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:27:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "51") (weapon "shotgun_soldier") L 10/16/2026 - 18:27:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "world" (attacker_position "2138 2055 288") (victim_position "2031 2228 137") L 10/16/2026 - 18:27:53: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:27:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:27:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:27:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 18:28:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "43") (weapon "quake_rl") L 10/16/2026 - 18:28:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "28") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "35") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:28:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "33") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "34") (realdamage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2006 2659 224") (victim_position "2065 2109 288") L 10/16/2026 - 18:28:04: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:28:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:28:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:09: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "45") (weapon "quake_rl") L 10/16/2026 - 18:28:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:10: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:28:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:28:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:11: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "43") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 18:28:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:15: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "9") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:15: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:15: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:15: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "25") (realdamage "5") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:16: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1949 2628 224") (victim_position "2420 2224 128") L 10/16/2026 - 18:28:16: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:28:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:19: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:28:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:28:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:21: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:28:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 18:28:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "26") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:28:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "42") (realdamage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:25: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2084 2136 288") (victim_position "2096 2641 224") L 10/16/2026 - 18:28:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:28:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 18:28:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "36") (weapon "quake_rl") L 10/16/2026 - 18:28:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:28:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "37") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "36") (realdamage "18") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1980 2066 288") (victim_position "1611 2391 151") L 10/16/2026 - 18:28:34: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:28:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 18:28:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:28:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 18:28:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "67") (realdamage "65") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1664 2128 128") (victim_position "1972 2271 128") L 10/16/2026 - 18:28:41: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:28:43: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:44: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:28:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:28:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "65") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "74") (realdamage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:50: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1994 2124 288") (victim_position "1976 2283 128") L 10/16/2026 - 18:28:50: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:28:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:28:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:28:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 18:28:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:28:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "21") (realdamage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:28:57: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1703 2315 128") (victim_position "1999 2094 288") L 10/16/2026 - 18:28:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:28:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:29:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 18:29:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "45") (weapon "quake_rl") L 10/16/2026 - 18:29:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "31") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "11") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "45") (realdamage "34") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:06: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1814 2616 183") (victim_position "1770 2157 128") L 10/16/2026 - 18:29:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:29:08: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 18:29:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:29:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "32") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:29:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "53") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "76") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "1837 2496 128") (victim_position "1908 2642 224") L 10/16/2026 - 18:29:14: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:29:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 18:29:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:19: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 18:29:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:20: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "72") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 18:29:20: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1525 2307 334") (victim_position "2039 2092 288") L 10/16/2026 - 18:29:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:29:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "306") L 10/16/2026 - 18:29:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "39") (weapon "quake_rl") L 10/16/2026 - 18:29:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 18:29:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "41") (realdamage "8") (weapon "quake_rl") L 10/16/2026 - 18:29:28: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "1631 2137 146") (victim_position "2177 2321 128") L 10/16/2026 - 18:29:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:29:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:29:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:29:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 18:29:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "43") (realdamage "42") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2420 1946 128") (victim_position "2029 2009 422") L 10/16/2026 - 18:29:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:33: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:29:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:36: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:29:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 18:29:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:29:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "15") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "86") (realdamage "77") (weapon "quake_rl") L 10/16/2026 - 18:29:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2806 2324 188") (victim_position "2735 2028 174") L 10/16/2026 - 18:29:41: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:29:43: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:44: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:29:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:29:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "44") (weapon "quake_rl") L 10/16/2026 - 18:29:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "59") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "42") (realdamage "19") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2379 1803 128") (victim_position "2055 1979 288") L 10/16/2026 - 18:29:49: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:29:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:29:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:29:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 18:29:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 18:29:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:29:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "shotgun_soldier") L 10/16/2026 - 18:29:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "110") (realdamage "74") (weapon "quake_rl") L 10/16/2026 - 18:29:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2006 1623 184") (victim_position "2008 1765 128") L 10/16/2026 - 18:29:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "domination" against "we're running out of monster<28><[U:1:1105070900]>" L 10/16/2026 - 18:29:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:55: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:29:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:29:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:29:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:29:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:30:00: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 18:30:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:01: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:30:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "101") (realdamage "27") (weapon "quake_rl") L 10/16/2026 - 18:30:02: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "2408 1865 161") (victim_position "2118 1682 128") L 10/16/2026 - 18:30:02: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:30:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 18:30:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 18:30:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "100") (realdamage "84") (weapon "quake_rl") L 10/16/2026 - 18:30:06: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2449 1591 220") (victim_position "2249 1304 224") L 10/16/2026 - 18:30:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "revenge" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" L 10/16/2026 - 18:30:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 18:30:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:30:09: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:11: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:30:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:30:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 18:30:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "38") (realdamage "2") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2051 1706 132") (victim_position "2531 1682 165") L 10/16/2026 - 18:30:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:13: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:30:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:16: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "89") (weapon "quake_rl") L 10/16/2026 - 18:30:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:17: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:17: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 18:30:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:18: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "48") (realdamage "33") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:18: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "2053 2029 366") (victim_position "2207 1940 740") L 10/16/2026 - 18:30:18: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:30:21: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:22: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:22: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:30:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:23: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 18:30:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "36") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "33") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "74") (realdamage "65") (weapon "quake_rl") L 10/16/2026 - 18:30:24: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2295 2509 226") (victim_position "2308 2096 194") L 10/16/2026 - 18:30:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:30:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 18:30:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:27: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:27: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:28: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "32") (realdamage "16") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:28: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1578 2596 224") (victim_position "2040 2605 227") L 10/16/2026 - 18:30:29: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:30:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 18:30:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 18:30:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "71") (realdamage "69") (weapon "quake_rl") L 10/16/2026 - 18:30:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1888 2617 273") (victim_position "1663 2723 224") L 10/16/2026 - 18:30:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:34: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:30:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:36: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:30:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 18:30:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:30:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:30:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "51") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "32") (realdamage "29") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:42: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1897 2239 128") (victim_position "1724 2424 168") L 10/16/2026 - 18:30:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:30:45: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 18:30:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "213") L 10/16/2026 - 18:30:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:46: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 18:30:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "34") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:49: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (realdamage "49") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:49: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2092 2436 128") (victim_position "1879 2650 215") L 10/16/2026 - 18:30:49: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:30:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:51: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 18:30:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 18:30:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 18:30:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 18:30:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 18:30:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:30:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:30:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:30:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:57: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:57: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "3") (weapon "shotgun_soldier") L 10/16/2026 - 18:30:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:30:59: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "41") (realdamage "15") (weapon "shotgun_soldier") (crit "mini") L 10/16/2026 - 18:30:59: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1799 2599 176") (victim_position "2194 2113 128") L 10/16/2026 - 18:30:59: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:31:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 18:31:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 18:31:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:31:06: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:06: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "37") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "46") (realdamage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:07: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1985 2694 224") (victim_position "1760 2319 128") L 10/16/2026 - 18:31:08: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:31:10: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:12: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 18:31:12: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 18:31:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:13: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:13: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "110") (realdamage "82") (weapon "quake_rl") L 10/16/2026 - 18:31:14: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "quake_rl" (attacker_position "2012 2581 224") (victim_position "2004 2460 128") L 10/16/2026 - 18:31:14: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:14: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:31:20: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" say "pls kill my router :)" L 10/16/2026 - 18:31:23: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:24: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 18:31:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:24: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 18:31:25: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 18:31:25: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:26: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "104") (realdamage "14") (weapon "quake_rl") L 10/16/2026 - 18:31:26: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "quake_rl" (attacker_position "1856 2566 241") (victim_position "2071 2740 267") L 10/16/2026 - 18:31:26: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:31:30: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:30: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:31: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:31: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "34") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 18:31:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:32: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "41") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:32: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "43") (weapon "quake_rl") L 10/16/2026 - 18:31:33: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:33: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:34: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 18:31:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 18:31:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:34: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:35: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "24") (realdamage "20") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:35: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2004 2596 407") (victim_position "1900 2101 288") L 10/16/2026 - 18:31:35: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:31:37: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 18:31:37: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 18:31:38: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:38: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:39: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:39: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "32") (weapon "quake_rl") L 10/16/2026 - 18:31:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:40: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:40: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:41: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:42: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:42: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:46: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:47: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:47: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "51") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "72") (realdamage "30") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:48: "we're running out of monster<28><[U:1:1105070900]>" killed "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" with "shotgun_soldier" (attacker_position "1935 2205 128") (victim_position "1796 1984 128") L 10/16/2026 - 18:31:48: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" spawned as "soldier" L 10/16/2026 - 18:31:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:51: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 18:31:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:52: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 18:31:52: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:53: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:53: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "4") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:54: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 18:31:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:54: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "25") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:31:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 18:31:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:55: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:55: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "37") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:56: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:31:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "55") (realdamage "40") (weapon "shotgun_soldier") L 10/16/2026 - 18:31:56: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2074 2308 128") (victim_position "2398 2061 128") L 10/16/2026 - 18:31:56: "we're running out of monster<28><[U:1:1105070900]>" spawned as "soldier" L 10/16/2026 - 18:31:58: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:31:59: "we're running out of monster<28><[U:1:1105070900]>" picked up item "tf_ammo_pack" L 10/16/2026 - 18:32:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:32:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:32:00: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 18:32:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:32:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:32:01: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 18:32:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:32:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:32:02: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 18:32:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:32:03: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:32:03: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 18:32:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:32:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "damage" against "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 18:32:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 18:32:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 18:32:04: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:32:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:32:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:32:04: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 18:32:05: "we're running out of monster<28><[U:1:1105070900]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:32:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 18:32:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 18:32:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" triggered "damage" against "we're running out of monster<28><[U:1:1105070900]>" (damage "72") (realdamage "42") (weapon "shotgun_soldier") L 10/16/2026 - 18:32:05: "szopenn | #SaveTF2Tech<27><[U:1:1549882870]>" killed "we're running out of monster<28><[U:1:1105070900]>" with "shotgun_soldier" (attacker_position "2157 2270 128") (victim_position "1991 2154 288") L 10/16/2026 - 18:32:05: World triggered "mge_match_end" (winner "[U:1:1549882870]") (loser "[U:1:1105070900]") (winner_score "20") (loser_score "17")