L 10/16/2026 - 20:20:25: World triggered "meta_data" (matchid "2610162020259943") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 20:20:25: "brain damage<9><[U:1:370208478]>" changed role to "soldier" L 10/16/2026 - 20:20:25: "reverse flow river<11><[U:1:387562979]>" changed role to "soldier" L 10/16/2026 - 20:20:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:27: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:27: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "187") L 10/16/2026 - 20:20:27: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:28: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:28: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:28: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "98") (weapon "quake_rl") L 10/16/2026 - 20:20:28: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:28: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:28: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "45") (weapon "shotgun_soldier") L 10/16/2026 - 20:20:29: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:29: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:29: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 20:20:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:30: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:31: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:31: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:31: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:31: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 20:20:32: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:32: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:32: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 20:20:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "20") (weapon "shotgun_soldier") L 10/16/2026 - 20:20:35: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "9") (realdamage "6") (weapon "shotgun_soldier") L 10/16/2026 - 20:20:35: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "shotgun_soldier" (attacker_position "12155 3326 -4576") (victim_position "12652 3520 -4166") L 10/16/2026 - 20:20:35: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:35: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "35") (weapon "quake_rl") L 10/16/2026 - 20:20:35: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:20:38: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:38: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:38: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 20:20:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:39: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:39: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:42: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:42: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:42: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:42: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 20:20:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:43: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:44: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:45: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:45: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "110") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 20:20:45: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12372 3872 -4236") (victim_position "12486 3797 -4232") L 10/16/2026 - 20:20:45: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:45: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:20:47: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:48: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:48: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:48: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 20:20:49: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:49: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:49: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 20:20:49: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:51: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:51: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:51: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:51: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 20:20:54: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:54: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 20:20:54: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:54: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:20:54: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:54: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:55: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:56: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:57: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "world" (attacker_position "11972 3502 -4476") (victim_position "12285 3637 -4305") L 10/16/2026 - 20:20:57: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:57: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:20:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:59: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:20:59: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:20:59: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 20:21:00: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:00: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 20:21:00: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:00: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:01: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:03: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:03: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:03: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "223") L 10/16/2026 - 20:21:04: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:04: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:04: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 20:21:04: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:05: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "world" (attacker_position "12918 3635 -4500") (victim_position "12391 4321 -4434") L 10/16/2026 - 20:21:05: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:21:08: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:08: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:08: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "274") L 10/16/2026 - 20:21:08: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:09: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:09: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:09: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 20:21:10: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:10: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:10: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "91") (weapon "quake_rl") L 10/16/2026 - 20:21:10: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:10: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:14: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "58") (realdamage "1") (weapon "quake_rl") L 10/16/2026 - 20:21:14: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12363 3481 -4283") (victim_position "12311 3360 -4379") L 10/16/2026 - 20:21:14: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:14: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 20:21:14: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:14: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:21:16: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:17: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:17: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:18: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:18: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:18: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 20:21:18: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:20: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:21: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 20:21:21: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:21: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:21: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 20:21:22: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:23: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:23: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 20:21:23: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:24: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:24: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:24: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 20:21:24: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:24: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:24: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "74") (realdamage "2") (weapon "quake_rl") L 10/16/2026 - 20:21:24: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12452 3755 -4042") (victim_position "12419 3844 -4238") L 10/16/2026 - 20:21:24: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:21:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:27: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:28: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:28: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 20:21:28: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:28: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 20:21:28: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:28: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:30: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:30: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 20:21:30: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:31: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:31: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:31: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 20:21:31: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:35: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:35: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:36: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:36: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "56") (realdamage "48") (weapon "quake_rl") L 10/16/2026 - 20:21:36: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12348 3544 -4050") (victim_position "12392 3765 -4161") L 10/16/2026 - 20:21:36: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:21:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:38: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 20:21:38: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:38: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:38: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 20:21:39: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:42: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:42: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:42: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:42: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "53") (weapon "quake_rl") L 10/16/2026 - 20:21:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:43: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:43: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "59") (weapon "quake_rl") L 10/16/2026 - 20:21:43: "reverse flow river<11><[U:1:387562979]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:21:44: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:45: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:45: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 20:21:45: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:46: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:46: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:46: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 20:21:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:48: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "52") (realdamage "24") (weapon "quake_rl") L 10/16/2026 - 20:21:48: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12425 3699 -4162") (victim_position "12197 3459 -4311") L 10/16/2026 - 20:21:48: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:48: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:21:50: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:51: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:51: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:51: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 20:21:51: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:51: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:52: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:52: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 20:21:52: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:52: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:21:53: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:53: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:53: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 20:21:54: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:54: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:54: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:54: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 20:21:54: "brain damage<9><[U:1:370208478]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:21:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:55: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 20:21:55: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:55: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:55: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "64") (realdamage "43") (weapon "quake_rl") L 10/16/2026 - 20:21:55: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "11953 3654 -4284") (victim_position "12349 3922 -4497") L 10/16/2026 - 20:21:56: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:21:58: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:58: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:58: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:58: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "101") (weapon "quake_rl") L 10/16/2026 - 20:21:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:59: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:21:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:59: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 20:21:59: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:21:59: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 20:22:00: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:00: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:00: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:00: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 20:22:02: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:02: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:02: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 20:22:02: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:02: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:02: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 20:22:03: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:03: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:04: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:04: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "67") (realdamage "49") (weapon "quake_rl") L 10/16/2026 - 20:22:04: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12491 3438 -4106") (victim_position "12337 3796 -4254") L 10/16/2026 - 20:22:04: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:22:06: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:06: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:06: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "97") (weapon "quake_rl") L 10/16/2026 - 20:22:07: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:07: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 20:22:07: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:07: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 20:22:07: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:07: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:08: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:08: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:09: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:10: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:11: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:12: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:12: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:14: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:15: "reverse flow river<11><[U:1:387562979]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:22:16: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:16: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:16: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:16: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "51") (realdamage "6") (weapon "quake_rl") L 10/16/2026 - 20:22:16: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12091 3411 -4541") (victim_position "12485 3134 -4620") L 10/16/2026 - 20:22:16: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:22:18: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:19: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:19: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "282") L 10/16/2026 - 20:22:19: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:21: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:22: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:22: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:22:22: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:22: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "108") (weapon "quake_rl") L 10/16/2026 - 20:22:22: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:22: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 20:22:22: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:22: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:23: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:24: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:24: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "world" (attacker_position "12588 3516 -3977") (victim_position "12119 3239 -4586") L 10/16/2026 - 20:22:24: "brain damage<9><[U:1:370208478]>" triggered "domination" against "reverse flow river<11><[U:1:387562979]>" L 10/16/2026 - 20:22:24: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:22:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:26: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:27: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 20:22:27: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:27: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 20:22:27: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:28: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:28: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:29: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 20:22:29: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:29: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:29: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 20:22:31: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:33: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 20:22:33: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:35: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:35: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:35: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "94") (realdamage "80") (weapon "quake_rl") L 10/16/2026 - 20:22:35: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12303 3617 -4281") (victim_position "12701 3457 -4166") L 10/16/2026 - 20:22:35: "reverse flow river<11><[U:1:387562979]>" triggered "revenge" against "brain damage<9><[U:1:370208478]>" L 10/16/2026 - 20:22:35: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:22:37: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:38: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:38: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 20:22:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:38: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:38: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:38: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 20:22:39: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:39: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:39: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 20:22:40: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:40: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:40: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:40: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 20:22:40: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:40: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:40: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 20:22:42: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:42: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:42: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 20:22:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:43: "brain damage<9><[U:1:370208478]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:22:45: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:45: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:45: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:45: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "56") (realdamage "9") (weapon "quake_rl") L 10/16/2026 - 20:22:45: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12391 3450 -4318") (victim_position "12132 3400 -4424") L 10/16/2026 - 20:22:45: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:22:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:48: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "249") L 10/16/2026 - 20:22:48: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:49: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:50: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:50: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 20:22:50: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:50: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "112") (weapon "quake_rl") L 10/16/2026 - 20:22:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:51: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:53: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:53: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:53: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "93") (realdamage "60") (weapon "quake_rl") L 10/16/2026 - 20:22:53: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12032 3616 -4521") (victim_position "12317 3990 -4517") L 10/16/2026 - 20:22:53: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:22:55: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:56: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:56: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 20:22:56: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:56: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:56: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:56: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 20:22:57: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:57: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:57: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "88") (weapon "quake_rl") L 10/16/2026 - 20:22:57: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:59: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:59: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:59: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 20:22:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:22:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:22:59: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "55") (realdamage "31") (weapon "quake_rl") L 10/16/2026 - 20:22:59: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12654 3830 -3994") (victim_position "12316 3699 -4308") L 10/16/2026 - 20:22:59: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:23:02: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:02: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:02: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:02: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 20:23:03: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:03: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:03: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:23:03: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:06: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:06: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:06: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:07: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:10: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:10: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:10: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:10: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 20:23:11: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:11: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 20:23:11: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:11: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "82") (realdamage "44") (weapon "quake_rl") L 10/16/2026 - 20:23:11: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12466 3813 -4161") (victim_position "12429 3560 -4177") L 10/16/2026 - 20:23:11: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:11: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:11: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:23:13: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:15: "brain damage<9><[U:1:370208478]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:23:15: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:15: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:16: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:16: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "110") (weapon "quake_rl") L 10/16/2026 - 20:23:16: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:17: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:17: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:17: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "103") (weapon "quake_rl") L 10/16/2026 - 20:23:18: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:19: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:19: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 20:23:19: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "world" (attacker_position "12344 3740 -4134") (victim_position "12367 3863 -4239") L 10/16/2026 - 20:23:19: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:19: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:19: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:23:21: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:21: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 20:23:22: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:22: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:25: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:25: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/16/2026 - 20:23:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:26: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:23:26: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "world" (attacker_position "12585 3756 -4166") (victim_position "12664 3731 -4112") L 10/16/2026 - 20:23:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:26: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:23:28: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:28: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "107") (weapon "quake_rl") (airshot "1") (height "346") L 10/16/2026 - 20:23:28: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:28: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:28: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:28: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "54") (weapon "quake_rl") L 10/16/2026 - 20:23:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:29: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:29: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 20:23:30: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:30: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:30: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:30: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 20:23:32: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:32: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:32: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 20:23:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:33: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 20:23:33: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:33: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:33: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "98") (realdamage "58") (weapon "quake_rl") L 10/16/2026 - 20:23:33: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12143 3551 -4314") (victim_position "12500 3385 -4295") L 10/16/2026 - 20:23:33: "brain damage<9><[U:1:370208478]>" triggered "domination" against "reverse flow river<11><[U:1:387562979]>" L 10/16/2026 - 20:23:33: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:23:35: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:36: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:36: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "111") (weapon "quake_rl") L 10/16/2026 - 20:23:36: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:36: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 20:23:36: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:36: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:37: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:38: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:38: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "63") (weapon "quake_rl") L 10/16/2026 - 20:23:40: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:40: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "62") (weapon "quake_rl") L 10/16/2026 - 20:23:40: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:40: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:40: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:40: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "85") (realdamage "37") (weapon "quake_rl") L 10/16/2026 - 20:23:40: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12501 3949 -4174") (victim_position "12320 3735 -4307") L 10/16/2026 - 20:23:40: "reverse flow river<11><[U:1:387562979]>" triggered "revenge" against "brain damage<9><[U:1:370208478]>" L 10/16/2026 - 20:23:40: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:23:43: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:44: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:44: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:44: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 20:23:44: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:44: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 20:23:44: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:45: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:45: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:45: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "319") L 10/16/2026 - 20:23:45: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:45: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:45: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 20:23:46: "reverse flow river<11><[U:1:387562979]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:23:47: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:47: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:47: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:47: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "57") (realdamage "38") (weapon "quake_rl") L 10/16/2026 - 20:23:47: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12296 3661 -4312") (victim_position "12141 4071 -4517") L 10/16/2026 - 20:23:47: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:47: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 20:23:47: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:23:49: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:50: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 20:23:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:50: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:50: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:50: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 20:23:52: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:52: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:52: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:52: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "84") (realdamage "74") (weapon "quake_rl") L 10/16/2026 - 20:23:52: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12720 3489 -4166") (victim_position "12808 3830 -4370") L 10/16/2026 - 20:23:52: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:23:54: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:55: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:55: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:55: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 20:23:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:55: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "85") (weapon "quake_rl") L 10/16/2026 - 20:23:57: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:57: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:57: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "96") (weapon "quake_rl") L 10/16/2026 - 20:23:57: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:23:57: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:23:57: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 20:24:01: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:01: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:01: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:01: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:24:02: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:02: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:02: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "53") (realdamage "31") (weapon "quake_rl") L 10/16/2026 - 20:24:02: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12105 3556 -4212") (victim_position "12546 3580 -4166") L 10/16/2026 - 20:24:02: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:24:04: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:04: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:04: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "47") (weapon "quake_rl") L 10/16/2026 - 20:24:04: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:04: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:04: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "217") L 10/16/2026 - 20:24:05: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:05: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:05: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "57") (weapon "quake_rl") L 10/16/2026 - 20:24:05: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:05: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:05: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "107") (weapon "quake_rl") L 10/16/2026 - 20:24:06: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:06: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:06: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "373") L 10/16/2026 - 20:24:07: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:07: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:07: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "35") (realdamage "28") (weapon "quake_rl") L 10/16/2026 - 20:24:07: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12443 3646 -4181") (victim_position "12197 4159 -4544") L 10/16/2026 - 20:24:08: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:24:08: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:10: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:10: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:11: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:11: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:12: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:12: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:12: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:24:12: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:13: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:13: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "55") (weapon "quake_rl") L 10/16/2026 - 20:24:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:14: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 20:24:14: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:14: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:15: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:15: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 20:24:19: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:19: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:19: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:19: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 20:24:20: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:20: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:21: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:21: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:21: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "64") (realdamage "53") (weapon "quake_rl") L 10/16/2026 - 20:24:21: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12173 3691 -4240") (victim_position "12557 3846 -4253") L 10/16/2026 - 20:24:21: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:24:23: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:23: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:24: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:24: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:24: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 20:24:24: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:25: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:25: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:25: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 20:24:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:26: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:24:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:27: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 20:24:27: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:28: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:28: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:28: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 20:24:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:29: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:29: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:29: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "97") (realdamage "31") (weapon "quake_rl") L 10/16/2026 - 20:24:29: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12298 4041 -4436") (victim_position "12576 3801 -4251") L 10/16/2026 - 20:24:29: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:24:32: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:32: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:32: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 20:24:32: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:32: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:33: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:33: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 20:24:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:33: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:33: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 20:24:33: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:34: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:34: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:34: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "50") (weapon "quake_rl") L 10/16/2026 - 20:24:35: "reverse flow river<11><[U:1:387562979]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:24:36: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:36: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "106") (weapon "quake_rl") L 10/16/2026 - 20:24:36: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12602 3810 -4191") (victim_position "12495 3590 -4166") L 10/16/2026 - 20:24:36: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:36: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:24:38: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:38: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:38: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 20:24:38: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:39: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:39: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:39: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:39: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "94") (weapon "quake_rl") L 10/16/2026 - 20:24:40: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:40: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:41: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:42: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:42: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "74") (weapon "quake_rl") L 10/16/2026 - 20:24:42: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:43: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:24:47: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:48: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:48: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "97") (realdamage "73") (weapon "quake_rl") (airshot "1") (height "232") L 10/16/2026 - 20:24:48: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12674 3384 -4166") (victim_position "12439 3621 -3939") L 10/16/2026 - 20:24:48: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:48: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:24:48: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:24:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:50: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 20:24:50: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:50: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:51: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:51: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:51: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 20:24:51: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:52: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:53: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:53: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:53: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:53: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "67") (weapon "quake_rl") L 10/16/2026 - 20:24:54: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:55: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:55: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 20:24:56: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:56: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 20:24:56: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "world" (attacker_position "12443 3734 -4204") (victim_position "12361 3858 -4300") L 10/16/2026 - 20:24:56: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:56: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:24:58: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:58: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:58: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:58: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 20:24:59: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:24:59: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:59: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 20:24:59: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:24:59: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 20:25:00: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:00: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:25:00: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:00: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "87") (weapon "quake_rl") L 10/16/2026 - 20:25:00: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:00: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:01: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:01: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:01: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "445") L 10/16/2026 - 20:25:02: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:03: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:04: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:05: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:07: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:08: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:08: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "60") (realdamage "16") (weapon "quake_rl") L 10/16/2026 - 20:25:08: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12589 3887 -4318") (victim_position "12288 3940 -4522") L 10/16/2026 - 20:25:08: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:25:10: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:10: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:10: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 20:25:11: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:11: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "195") (realdamage "186") (weapon "market_gardener") (crit "crit") L 10/16/2026 - 20:25:11: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "market_gardener" (attacker_position "12376 3621 -4142") (victim_position "12296 3633 -4119") L 10/16/2026 - 20:25:11: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:25:13: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:14: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:15: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:15: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:15: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:15: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 20:25:15: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:15: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 20:25:16: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:16: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:16: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:16: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 20:25:16: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:16: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 20:25:18: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:18: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 20:25:18: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:18: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:18: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:18: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "65") (weapon "quake_rl") L 10/16/2026 - 20:25:19: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:19: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:19: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "91") (realdamage "12") (weapon "quake_rl") L 10/16/2026 - 20:25:19: "reverse flow river<11><[U:1:387562979]>" killed "brain damage<9><[U:1:370208478]>" with "quake_rl" (attacker_position "12653 3787 -3962") (victim_position "12310 3737 -4307") L 10/16/2026 - 20:25:19: "brain damage<9><[U:1:370208478]>" spawned as "soldier" L 10/16/2026 - 20:25:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:21: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "287") L 10/16/2026 - 20:25:21: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:22: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:24: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:24: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:25: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:25: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:25: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "71") (weapon "quake_rl") L 10/16/2026 - 20:25:26: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:27: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:27: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:27: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 20:25:30: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:30: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:30: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:30: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 20:25:31: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:34: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:34: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:35: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:35: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "144") (realdamage "34") (weapon "quake_rl") (crit "mini") L 10/16/2026 - 20:25:35: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "13024 3386 -4503") (victim_position "12883 3236 -4615") L 10/16/2026 - 20:25:35: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:35: "reverse flow river<11><[U:1:387562979]>" spawned as "soldier" L 10/16/2026 - 20:25:37: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:37: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:39: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:40: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:41: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:41: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 20:25:41: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:41: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "78") (weapon "quake_rl") L 10/16/2026 - 20:25:41: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:42: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:42: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:42: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "94") (weapon "quake_rl") (airshot "1") (height "442") L 10/16/2026 - 20:25:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:43: "reverse flow river<11><[U:1:387562979]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:43: "reverse flow river<11><[U:1:387562979]>" triggered "damage" against "brain damage<9><[U:1:370208478]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:25:44: "brain damage<9><[U:1:370208478]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:25:44: "brain damage<9><[U:1:370208478]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:25:44: "brain damage<9><[U:1:370208478]>" triggered "damage" against "reverse flow river<11><[U:1:387562979]>" (damage "63") (realdamage "60") (weapon "quake_rl") L 10/16/2026 - 20:25:44: "reverse flow river<11><[U:1:387562979]>" joined team "Spectator" L 10/16/2026 - 20:25:44: "brain damage<9><[U:1:370208478]>" killed "reverse flow river<11><[U:1:387562979]>" with "quake_rl" (attacker_position "12688 3730 -3790") (victim_position "12408 3750 -4138") L 10/16/2026 - 20:25:44: World triggered "mge_match_end" (winner "[U:1:370208478]") (loser "[U:1:387562979]") (winner_score "20") (loser_score "15")