L 10/16/2026 - 20:35:26: World triggered "meta_data" (matchid "261016203526df13") (map "mge_league_v5") (arena "Badlands Spire [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/16/2026 - 20:35:26: "pipipi<12><[U:1:161676149]>" changed role to "soldier" L 10/16/2026 - 20:35:26: "skele<14><[U:1:996439394]>" changed role to "soldier" L 10/16/2026 - 20:35:28: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:28: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "111") (weapon "cow_mangler") (airshot "1") (height "222") L 10/16/2026 - 20:35:28: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:29: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:30: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:30: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "86") (weapon "quake_rl") L 10/16/2026 - 20:35:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:30: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:30: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "59") (weapon "cow_mangler") L 10/16/2026 - 20:35:31: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:31: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:31: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "105") (realdamage "70") (weapon "quake_rl") L 10/16/2026 - 20:35:31: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12299 3693 -983") (victim_position "12340 3658 -1243") L 10/16/2026 - 20:35:31: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:35:33: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:33: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:33: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "102") (weapon "quake_rl") (airshot "1") (height "323") L 10/16/2026 - 20:35:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:34: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:34: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "54") (weapon "cow_mangler") L 10/16/2026 - 20:35:34: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:35: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:35: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "43") (weapon "cow_mangler") L 10/16/2026 - 20:35:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "64") (weapon "cow_mangler") L 10/16/2026 - 20:35:36: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "51") (weapon "shotgun_soldier") L 10/16/2026 - 20:35:36: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:36: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "50") (weapon "shotgun_soldier") L 10/16/2026 - 20:35:37: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:37: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "49") (weapon "quake_rl") L 10/16/2026 - 20:35:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:37: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:37: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "24") (realdamage "12") (weapon "shotgun_soldier") L 10/16/2026 - 20:35:37: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12481 3823 -1045") (victim_position "12445 3549 -1103") L 10/16/2026 - 20:35:37: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:35:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:40: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:40: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "104") (weapon "cow_mangler") L 10/16/2026 - 20:35:43: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:43: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:43: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 20:35:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:44: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:44: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:44: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "92") (weapon "quake_rl") L 10/16/2026 - 20:35:44: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:45: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:45: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "46") (weapon "cow_mangler") L 10/16/2026 - 20:35:45: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:46: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:46: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "67") (realdamage "64") (weapon "cow_mangler") L 10/16/2026 - 20:35:46: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "cow_mangler" (attacker_position "12778 3488 -1094") (victim_position "12515 3832 -1126") L 10/16/2026 - 20:35:46: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:46: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:35:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:48: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:49: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:49: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 20:35:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:49: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:49: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "55") (weapon "cow_mangler") L 10/16/2026 - 20:35:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:50: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:50: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "52") (weapon "cow_mangler") L 10/16/2026 - 20:35:50: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:51: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:51: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:51: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 20:35:51: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:35:51: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "112") (weapon "cow_mangler") L 10/16/2026 - 20:35:52: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:52: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:52: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:53: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:53: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "31") (weapon "shotgun_soldier") L 10/16/2026 - 20:35:54: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:54: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:35:54: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "21") (realdamage "7") (weapon "shotgun_soldier") L 10/16/2026 - 20:35:54: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12185 3185 -1545") (victim_position "12404 3446 -1360") L 10/16/2026 - 20:35:54: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:35:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:56: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:57: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:57: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 20:35:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:35:58: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:35:58: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:35:58: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "48") (weapon "quake_rl") L 10/16/2026 - 20:36:00: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:00: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:00: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "60") (weapon "cow_mangler") L 10/16/2026 - 20:36:01: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:01: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:01: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "84") (realdamage "71") (weapon "quake_rl") L 10/16/2026 - 20:36:01: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12652 3764 -1001") (victim_position "12514 3726 -1094") L 10/16/2026 - 20:36:01: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:36:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:03: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:03: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "67") (weapon "cow_mangler") L 10/16/2026 - 20:36:03: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:04: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:04: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:04: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "61") (weapon "quake_rl") L 10/16/2026 - 20:36:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:05: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:05: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "71") (weapon "cow_mangler") L 10/16/2026 - 20:36:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:06: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:06: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "6") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:06: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:07: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:07: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:07: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:08: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:08: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "50") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:08: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:09: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:09: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "35") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:10: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:11: "pipipi<12><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:36:11: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:11: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:11: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "52") (realdamage "24") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:11: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12647 3830 -1110") (victim_position "12570 3703 -1094") L 10/16/2026 - 20:36:12: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:36:14: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:14: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:14: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:36:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:15: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:15: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "82") (weapon "cow_mangler") L 10/16/2026 - 20:36:15: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:16: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:16: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "10") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:16: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:16: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:16: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "103") (weapon "cow_mangler") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "40") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:17: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12294 3477 -864") (victim_position "12592 3692 -1094") L 10/16/2026 - 20:36:17: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:36:20: "pipipi<12><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:36:22: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:23: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:23: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:23: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "71") (weapon "cow_mangler") L 10/16/2026 - 20:36:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:24: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:24: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:24: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "40") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:24: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:24: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:24: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "98") (weapon "quake_rl") L 10/16/2026 - 20:36:24: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:28: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:30: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:31: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:31: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "46") (weapon "cow_mangler") L 10/16/2026 - 20:36:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:32: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:32: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "62") (realdamage "13") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:32: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12298 3747 -1138") (victim_position "12202 3587 -1385") L 10/16/2026 - 20:36:32: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:36:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:35: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:35: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:35: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "63") (weapon "cow_mangler") L 10/16/2026 - 20:36:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:37: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:37: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "60") (weapon "cow_mangler") L 10/16/2026 - 20:36:38: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:41: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:41: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:41: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "51") (weapon "cow_mangler") L 10/16/2026 - 20:36:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:41: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:41: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "7") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:42: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:42: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:42: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "79") (weapon "quake_rl") L 10/16/2026 - 20:36:42: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:43: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:43: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:43: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:43: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:43: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 20:36:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:44: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:45: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:46: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:46: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "30") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:47: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:48: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:49: "skele<14><[U:1:996439394]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:36:51: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:52: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:52: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:52: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "49") (realdamage "2") (weapon "shotgun_soldier") (crit "mini") L 10/16/2026 - 20:36:52: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12255 3302 -1461") (victim_position "12491 3434 -1221") L 10/16/2026 - 20:36:52: "skele<14><[U:1:996439394]>" triggered "domination" against "pipipi<12><[U:1:161676149]>" L 10/16/2026 - 20:36:52: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:36:54: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:54: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:55: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:55: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 20:36:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:55: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:55: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "87") (weapon "cow_mangler") L 10/16/2026 - 20:36:55: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:36:55: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 20:36:55: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:56: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:36:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:36:56: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:36:56: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "104") (weapon "cow_mangler") L 10/16/2026 - 20:36:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:57: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:36:57: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "18") (weapon "shotgun_soldier") L 10/16/2026 - 20:36:58: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:00: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:01: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:01: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:01: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "85") (realdamage "13") (weapon "cow_mangler") L 10/16/2026 - 20:37:01: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "cow_mangler" (attacker_position "12352 3741 -991") (victim_position "12553 3800 -1181") L 10/16/2026 - 20:37:01: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:37:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:04: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:04: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:04: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "69") (weapon "quake_rl") L 10/16/2026 - 20:37:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:05: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:05: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:05: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "58") (weapon "quake_rl") L 10/16/2026 - 20:37:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:07: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:07: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "66") (weapon "cow_mangler") L 10/16/2026 - 20:37:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:07: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:10: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:10: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "54") (weapon "cow_mangler") L 10/16/2026 - 20:37:10: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:10: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:10: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "107") (realdamage "82") (weapon "quake_rl") L 10/16/2026 - 20:37:10: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12559 3769 -1038") (victim_position "12469 3864 -1206") L 10/16/2026 - 20:37:10: "pipipi<12><[U:1:161676149]>" triggered "revenge" against "skele<14><[U:1:996439394]>" L 10/16/2026 - 20:37:10: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:37:12: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:12: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:12: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:12: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 20:37:13: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:13: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:13: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "70") (weapon "quake_rl") L 10/16/2026 - 20:37:13: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:14: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:14: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "63") (weapon "cow_mangler") L 10/16/2026 - 20:37:14: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:15: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:15: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "48") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:16: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:16: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "8") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:16: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:19: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:21: "skele<14><[U:1:996439394]>" committed suicide with "cow_mangler" (attacker_position "13131 3579 -1454") L 10/16/2026 - 20:37:21: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:37:22: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:25: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:28: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:28: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:28: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "76") (weapon "quake_rl") L 10/16/2026 - 20:37:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:29: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:29: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "22") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:29: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:33: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:34: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:34: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 20:37:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:34: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:34: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "94") (weapon "cow_mangler") L 10/16/2026 - 20:37:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:35: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:35: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "14") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:36: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:36: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:36: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "52") (realdamage "12") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:36: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12077 4007 -1483") (victim_position "12397 4116 -1496") L 10/16/2026 - 20:37:36: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:37:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:39: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:39: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:39: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "56") (weapon "quake_rl") L 10/16/2026 - 20:37:40: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:40: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "83") (weapon "cow_mangler") L 10/16/2026 - 20:37:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:40: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:40: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "95") (weapon "quake_rl") L 10/16/2026 - 20:37:40: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:41: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:41: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:41: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "83") (weapon "quake_rl") L 10/16/2026 - 20:37:41: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12587 3665 -782") (victim_position "12565 3758 -1094") L 10/16/2026 - 20:37:41: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:37:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:43: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:43: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "83") (weapon "cow_mangler") L 10/16/2026 - 20:37:44: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:44: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:44: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "106") (weapon "cow_mangler") L 10/16/2026 - 20:37:44: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:44: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:44: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:44: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 20:37:45: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:45: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:45: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "29") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:45: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:46: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:46: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "43") (weapon "quake_rl") L 10/16/2026 - 20:37:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:46: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:46: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 20:37:46: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:46: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "world" (attacker_position "12680 3435 -1049") (victim_position "12556 3941 -1524") L 10/16/2026 - 20:37:46: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:37:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:49: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:49: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:49: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 20:37:49: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:49: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "109") (weapon "cow_mangler") L 10/16/2026 - 20:37:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:50: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:50: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "56") (weapon "cow_mangler") L 10/16/2026 - 20:37:51: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:51: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:51: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:51: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "51") (weapon "cow_mangler") L 10/16/2026 - 20:37:51: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:37:52: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:53: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:54: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:54: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:54: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "49") (realdamage "17") (weapon "cow_mangler") L 10/16/2026 - 20:37:54: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "cow_mangler" (attacker_position "12390 3505 -908") (victim_position "12204 3562 -1256") L 10/16/2026 - 20:37:55: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:55: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:37:57: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:37:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:57: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:57: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "82") (weapon "quake_rl") L 10/16/2026 - 20:37:58: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:37:59: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:37:59: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "72") (weapon "cow_mangler") L 10/16/2026 - 20:37:59: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:37:59: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "80") (weapon "quake_rl") L 10/16/2026 - 20:37:59: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:00: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:00: "pipipi<12><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:38:02: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:02: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:02: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "73") (weapon "cow_mangler") L 10/16/2026 - 20:38:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:03: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:03: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:03: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "83") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:03: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:03: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:03: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "57") (realdamage "21") (weapon "quake_rl") L 10/16/2026 - 20:38:03: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12670 3632 -887") (victim_position "12308 3644 -1122") L 10/16/2026 - 20:38:03: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:38:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:05: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:05: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "80") (weapon "cow_mangler") L 10/16/2026 - 20:38:05: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:07: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:07: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:07: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:07: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:07: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 20:38:07: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:08: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:08: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "67") (weapon "cow_mangler") L 10/16/2026 - 20:38:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:08: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:08: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:08: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:08: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:09: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:09: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:09: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "68") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:09: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:09: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:09: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 20:38:10: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:10: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:10: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "21") (realdamage "11") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:10: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12291 3633 -994") (victim_position "12697 3614 -1078") L 10/16/2026 - 20:38:10: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:38:13: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:13: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:14: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:14: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "102") (weapon "cow_mangler") L 10/16/2026 - 20:38:15: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:15: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 20:38:15: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:15: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "109") (weapon "cow_mangler") L 10/16/2026 - 20:38:15: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:16: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:16: "pipipi<12><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:38:17: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:17: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:17: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:17: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:17: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:17: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "87") (weapon "quake_rl") (airshot "1") (height "420") L 10/16/2026 - 20:38:17: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "world" (attacker_position "12726 3555 -1094") (victim_position "11969 4019 -1462") L 10/16/2026 - 20:38:18: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:38:20: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:20: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:20: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:20: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "73") (weapon "cow_mangler") L 10/16/2026 - 20:38:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:21: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:21: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "86") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:21: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:21: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 20:38:22: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:22: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:22: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "26") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:22: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:22: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:22: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "66") (weapon "quake_rl") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "38") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:23: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "23") (realdamage "4") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:23: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12248 3853 -873") (victim_position "12380 3489 -1246") L 10/16/2026 - 20:38:24: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:38:26: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:26: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "111") (weapon "cow_mangler") (airshot "1") (height "266") L 10/16/2026 - 20:38:26: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:28: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:28: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:28: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:28: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "52") (weapon "quake_rl") L 10/16/2026 - 20:38:29: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:29: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:29: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 20:38:29: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:29: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "62") (weapon "cow_mangler") L 10/16/2026 - 20:38:29: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:30: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "world" (attacker_position "12500 3547 -1098") (victim_position "12229 3759 -1409") L 10/16/2026 - 20:38:30: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:38:32: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:32: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:32: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "65") (weapon "cow_mangler") L 10/16/2026 - 20:38:33: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:33: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:33: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "86") (weapon "cow_mangler") L 10/16/2026 - 20:38:33: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:34: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:34: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:34: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "73") (weapon "quake_rl") L 10/16/2026 - 20:38:34: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:34: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:34: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "86") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:35: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:35: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "16") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:35: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:36: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:36: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "102") (weapon "quake_rl") L 10/16/2026 - 20:38:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:38: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:38: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:38: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "72") (realdamage "47") (weapon "quake_rl") L 10/16/2026 - 20:38:38: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12485 3821 -1114") (victim_position "12557 3945 -1188") L 10/16/2026 - 20:38:38: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:38: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:38:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:40: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:40: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:40: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "76") (weapon "cow_mangler") L 10/16/2026 - 20:38:41: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:41: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:41: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:41: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "34") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:42: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:42: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:42: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "111") (weapon "cow_mangler") L 10/16/2026 - 20:38:42: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:43: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:43: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:43: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "105") (weapon "quake_rl") L 10/16/2026 - 20:38:43: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:43: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:38:43: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "55") (realdamage "30") (weapon "shotgun_soldier") L 10/16/2026 - 20:38:43: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12529 3557 -1094") (victim_position "12686 3715 -917") L 10/16/2026 - 20:38:43: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:38:45: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:45: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:45: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:45: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "77") (weapon "quake_rl") L 10/16/2026 - 20:38:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:47: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:47: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:48: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:50: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:50: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "100") (weapon "cow_mangler") L 10/16/2026 - 20:38:51: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:51: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "68") (weapon "quake_rl") L 10/16/2026 - 20:38:51: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:51: "pipipi<12><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:38:53: "skele<14><[U:1:996439394]>" committed suicide with "cow_mangler" (attacker_position "12775 3607 -1094") L 10/16/2026 - 20:38:53: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:53: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:38:55: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:55: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:55: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "60") (weapon "cow_mangler") L 10/16/2026 - 20:38:55: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:56: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:56: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:56: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "109") (weapon "quake_rl") L 10/16/2026 - 20:38:56: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:38:56: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "74") (weapon "cow_mangler") L 10/16/2026 - 20:38:56: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:57: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:38:57: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:59: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:38:59: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:38:59: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "64") (weapon "quake_rl") L 10/16/2026 - 20:39:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:00: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:00: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:00: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "62") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:02: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:02: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:02: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "73") (realdamage "58") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:02: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12309 3384 -1221") (victim_position "12213 3683 -1406") L 10/16/2026 - 20:39:02: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:02: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:39:04: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:04: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:05: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:05: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "90") (weapon "quake_rl") L 10/16/2026 - 20:39:05: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:05: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "98") (weapon "cow_mangler") L 10/16/2026 - 20:39:05: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:05: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:06: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:07: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:07: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "73") (weapon "cow_mangler") L 10/16/2026 - 20:39:07: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:07: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:07: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "98") (realdamage "85") (weapon "quake_rl") L 10/16/2026 - 20:39:07: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12201 3615 -1098") (victim_position "12590 3586 -1063") L 10/16/2026 - 20:39:07: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:39:09: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:09: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "236") L 10/16/2026 - 20:39:10: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:10: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:10: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:10: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "24") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:13: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:14: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:14: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "83") (weapon "cow_mangler") L 10/16/2026 - 20:39:14: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:14: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:14: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "37") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:14: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:15: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:15: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:15: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "12") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:15: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:16: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "world" (attacker_position "12492 3607 -1078") (victim_position "12681 3337 -1579") L 10/16/2026 - 20:39:16: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:39:18: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:18: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:19: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:19: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "81") (weapon "quake_rl") L 10/16/2026 - 20:39:19: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:19: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "98") (weapon "cow_mangler") L 10/16/2026 - 20:39:19: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:19: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:21: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:21: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:21: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "71") (weapon "cow_mangler") L 10/16/2026 - 20:39:22: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:22: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:22: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "60") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:22: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:23: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "world" (attacker_position "12540 3569 -1036") (victim_position "12774 3736 -1294") L 10/16/2026 - 20:39:23: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:39:25: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:25: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:25: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "75") (weapon "quake_rl") L 10/16/2026 - 20:39:26: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:29: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:29: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:29: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:29: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 20:39:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:30: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:30: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "100") (weapon "cow_mangler") L 10/16/2026 - 20:39:30: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:30: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:30: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:30: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "52") (weapon "cow_mangler") L 10/16/2026 - 20:39:31: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:31: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:31: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "17") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "23") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "16") (realdamage "8") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:32: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "11981 3402 -1407") (victim_position "12268 3478 -1376") L 10/16/2026 - 20:39:32: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:32: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "51") (weapon "quake_rl") L 10/16/2026 - 20:39:32: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:39:35: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:35: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:36: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:36: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "84") (weapon "quake_rl") L 10/16/2026 - 20:39:36: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:36: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "84") (weapon "cow_mangler") L 10/16/2026 - 20:39:36: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:36: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:36: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:37: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:37: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:37: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "19") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:39: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:39: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:39: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "75") (weapon "cow_mangler") L 10/16/2026 - 20:39:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:40: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:40: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:40: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:40: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "15") (realdamage "14") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:40: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "shotgun_soldier" (attacker_position "12706 3382 -1028") (victim_position "12800 3727 -505") L 10/16/2026 - 20:39:40: "skele<14><[U:1:996439394]>" triggered "domination" against "pipipi<12><[U:1:161676149]>" L 10/16/2026 - 20:39:41: "pipipi<12><[U:1:161676149]>" spawned as "soldier" L 10/16/2026 - 20:39:43: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:43: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:43: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "72") (weapon "quake_rl") L 10/16/2026 - 20:39:43: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:43: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "108") (weapon "cow_mangler") L 10/16/2026 - 20:39:44: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:44: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:44: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:44: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "100") (weapon "quake_rl") L 10/16/2026 - 20:39:46: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:46: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "75") (weapon "cow_mangler") L 10/16/2026 - 20:39:46: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:46: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:46: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "111") (realdamage "26") (weapon "quake_rl") (airshot "1") (height "234") L 10/16/2026 - 20:39:46: "pipipi<12><[U:1:161676149]>" killed "skele<14><[U:1:996439394]>" with "quake_rl" (attacker_position "12439 3713 -1003") (victim_position "12346 3803 -998") L 10/16/2026 - 20:39:46: "pipipi<12><[U:1:161676149]>" triggered "revenge" against "skele<14><[U:1:996439394]>" L 10/16/2026 - 20:39:46: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:46: "skele<14><[U:1:996439394]>" spawned as "soldier" L 10/16/2026 - 20:39:48: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:48: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "cow_mangler") L 10/16/2026 - 20:39:48: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "64") (weapon "cow_mangler") L 10/16/2026 - 20:39:48: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:49: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:50: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:50: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:50: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "60") (weapon "quake_rl") L 10/16/2026 - 20:39:50: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:50: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:50: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "85") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:52: "pipipi<12><[U:1:161676149]>" picked up item "tf_ammo_pack" L 10/16/2026 - 20:39:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "cow_mangler") L 10/16/2026 - 20:39:53: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:53: "skele<14><[U:1:996439394]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:53: "skele<14><[U:1:996439394]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/16/2026 - 20:39:53: "skele<14><[U:1:996439394]>" triggered "damage" against "pipipi<12><[U:1:161676149]>" (damage "43") (weapon "shotgun_soldier") L 10/16/2026 - 20:39:53: "pipipi<12><[U:1:161676149]>" triggered "shot_hit" (weapon "quake_rl") L 10/16/2026 - 20:39:54: "pipipi<12><[U:1:161676149]>" triggered "damage" against "skele<14><[U:1:996439394]>" (damage "99") (weapon "quake_rl") L 10/16/2026 - 20:39:54: "pipipi<12><[U:1:161676149]>" triggered "shot_fired" (weapon "quake_rl") L 10/16/2026 - 20:39:55: "skele<14><[U:1:996439394]>" killed "pipipi<12><[U:1:161676149]>" with "world" (attacker_position "12995 3621 -1592") (victim_position "12387 3712 -1115") L 10/16/2026 - 20:39:55: World triggered "mge_match_end" (winner "[U:1:996439394]") (loser "[U:1:161676149]") (winner_score "20") (loser_score "12")