L 10/17/2026 - 01:16:39: World triggered "meta_data" (matchid "2610170116392d96") (map "mge_league_v5") (arena "Product Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 01:16:39: "solo lobo<75><[U:1:361243799]>" changed role to "soldier" L 10/17/2026 - 01:16:39: "Duck<87><[U:1:220256667]>" changed role to "soldier" L 10/17/2026 - 01:16:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:39: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 01:16:39: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:39: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:39: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "81") (weapon "quake_rl") L 10/17/2026 - 01:16:40: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:40: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:40: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 01:16:40: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:41: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:41: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:41: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 01:16:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:41: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 01:16:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:42: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:42: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:42: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "75") (realdamage "35") (weapon "quake_rl") L 10/17/2026 - 01:16:42: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6762 -8599 418") (victim_position "6430 -8845 230") L 10/17/2026 - 01:16:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:42: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:16:43: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:44: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 01:16:45: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:45: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:45: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 01:16:46: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:46: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:46: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 01:16:46: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:47: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "79") (weapon "quake_rl") L 10/17/2026 - 01:16:47: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:16:47: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:47: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "63") (realdamage "47") (weapon "quake_rl") L 10/17/2026 - 01:16:47: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6804 -9182 422") (victim_position "6578 -9385 222") L 10/17/2026 - 01:16:47: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:16:49: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:49: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 01:16:50: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:50: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:50: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 01:16:51: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:51: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:51: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:51: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "79") (weapon "quake_rl") L 10/17/2026 - 01:16:51: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:51: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 01:16:51: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:51: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:52: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:52: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "94") (realdamage "41") (weapon "quake_rl") (airshot "1") (height "326") L 10/17/2026 - 01:16:52: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6589 -9179 215") (victim_position "6813 -8954 540") L 10/17/2026 - 01:16:52: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:52: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 01:16:52: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:16:53: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:54: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:54: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:54: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 01:16:54: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:54: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:54: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 01:16:55: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:55: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:56: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:56: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "93") (weapon "quake_rl") L 10/17/2026 - 01:16:56: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:56: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:56: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:56: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "71") (realdamage "70") (weapon "quake_rl") L 10/17/2026 - 01:16:56: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "7006 -8906 306") (victim_position "6830 -8759 283") L 10/17/2026 - 01:16:56: "Duck<87><[U:1:220256667]>" triggered "domination" against "solo lobo<75><[U:1:361243799]>" L 10/17/2026 - 01:16:56: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:16:57: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:58: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:58: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:58: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 01:16:59: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:59: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "76") (weapon "quake_rl") L 10/17/2026 - 01:16:59: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:16:59: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:16:59: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "102") (weapon "quake_rl") L 10/17/2026 - 01:16:59: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:00: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:00: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:00: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:00: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 01:17:00: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:00: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "75") (realdamage "22") (weapon "quake_rl") L 10/17/2026 - 01:17:00: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6748 -9357 354") (victim_position "6559 -8918 213") L 10/17/2026 - 01:17:01: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:17:02: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:05: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:05: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:05: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 01:17:05: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:05: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:05: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 01:17:05: "solo lobo<75><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/17/2026 - 01:17:06: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:06: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:06: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "24") (weapon "quake_rl") L 10/17/2026 - 01:17:07: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:08: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:08: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:08: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:08: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 01:17:09: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:09: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:09: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:09: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "62") (realdamage "28") (weapon "quake_rl") L 10/17/2026 - 01:17:09: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "quake_rl" (attacker_position "6156 -8653 388") (victim_position "6362 -9032 365") L 10/17/2026 - 01:17:09: "solo lobo<75><[U:1:361243799]>" triggered "revenge" against "Duck<87><[U:1:220256667]>" L 10/17/2026 - 01:17:09: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:17:09: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:11: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:11: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:11: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "311") L 10/17/2026 - 01:17:12: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:12: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:13: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:13: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:14: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:14: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 01:17:14: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:14: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:14: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:14: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "45") (realdamage "32") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:14: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6032 -9067 211") (victim_position "6460 -9209 327") L 10/17/2026 - 01:17:14: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:14: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 01:17:14: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:17:15: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:17: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:17: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:17: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:17: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "372") L 10/17/2026 - 01:17:17: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:17: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 01:17:18: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:18: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:19: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:19: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:19: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 01:17:19: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:19: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:19: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 01:17:19: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:20: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:20: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:20: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:21: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "41") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:21: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6161 -9344 195") (victim_position "6305 -9740 240") L 10/17/2026 - 01:17:21: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:17:22: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:22: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:22: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 01:17:23: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:23: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:23: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 01:17:23: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:23: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:24: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:25: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:25: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 01:17:25: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:25: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:25: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 01:17:26: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:26: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:26: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:26: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "101") (weapon "quake_rl") L 10/17/2026 - 01:17:26: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:27: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:27: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:27: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:27: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "43") (weapon "quake_rl") L 10/17/2026 - 01:17:27: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:27: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "49") (realdamage "18") (weapon "quake_rl") L 10/17/2026 - 01:17:27: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "7004 -8793 222") (victim_position "7172 -9317 158") L 10/17/2026 - 01:17:28: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:17:30: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:30: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:30: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:30: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "83") (weapon "quake_rl") L 10/17/2026 - 01:17:30: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:31: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:31: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:32: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:32: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 01:17:32: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:32: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 01:17:32: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:33: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:33: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:33: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:33: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:34: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:34: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:34: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:34: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:34: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:34: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:34: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:35: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:35: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:35: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:36: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:36: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:36: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:36: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:37: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:39: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:39: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:39: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "35") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:39: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "17") (realdamage "15") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:39: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6583 -9172 218") (victim_position "7042 -8859 291") L 10/17/2026 - 01:17:40: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:17:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:41: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 01:17:41: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:42: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:42: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 01:17:42: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:42: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "83") (weapon "quake_rl") L 10/17/2026 - 01:17:43: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:43: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:43: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 01:17:43: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:43: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:43: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 01:17:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "40") (weapon "quake_rl") L 10/17/2026 - 01:17:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:44: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "23") (realdamage "3") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:44: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6483 -8959 363") (victim_position "6939 -9439 297") L 10/17/2026 - 01:17:44: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:17:46: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:46: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:46: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:46: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 01:17:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:47: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 01:17:48: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:48: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:48: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 01:17:48: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:48: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:48: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 01:17:48: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:49: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "88") (weapon "quake_rl") L 10/17/2026 - 01:17:49: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:49: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:49: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 01:17:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:50: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:50: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:17:50: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "25") (realdamage "4") (weapon "shotgun_soldier") L 10/17/2026 - 01:17:50: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6298 -9344 182") (victim_position "6766 -9473 295") L 10/17/2026 - 01:17:50: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:50: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:17:51: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:53: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:53: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:53: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 01:17:53: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:53: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 01:17:53: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:54: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:54: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "109") (weapon "quake_rl") (airshot "1") (height "176") L 10/17/2026 - 01:17:54: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:54: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:54: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:54: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 01:17:55: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:55: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:55: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:55: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "76") (realdamage "62") (weapon "quake_rl") L 10/17/2026 - 01:17:55: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6347 -9642 257") (victim_position "6286 -9203 182") L 10/17/2026 - 01:17:55: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:55: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "47") (weapon "quake_rl") L 10/17/2026 - 01:17:55: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:17:57: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:57: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:57: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 01:17:57: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:58: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:59: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:17:59: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:17:59: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 01:17:59: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:00: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:00: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:00: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 01:18:01: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:01: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:01: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 01:18:01: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:02: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:02: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6824 -9292 220") (victim_position "7320 -9544 288") L 10/17/2026 - 01:18:02: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:02: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 01:18:02: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:18:04: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:04: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:04: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:04: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 01:18:05: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:05: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:05: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:05: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "88") (weapon "quake_rl") L 10/17/2026 - 01:18:06: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:06: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:06: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:06: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:06: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:06: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:18:07: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:07: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 01:18:07: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:07: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:07: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:07: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "6") (realdamage "2") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:08: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6958 -9547 413") (victim_position "6855 -9114 220") L 10/17/2026 - 01:18:08: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:09: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:10: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 01:18:10: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:10: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 01:18:10: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:11: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:11: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "109") (realdamage "92") (weapon "quake_rl") L 10/17/2026 - 01:18:11: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6981 -9301 415") (victim_position "7022 -9343 249") L 10/17/2026 - 01:18:11: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:11: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:11: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:13: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:13: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:13: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 01:18:13: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:13: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:13: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 01:18:14: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:14: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:14: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:14: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 01:18:15: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:15: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:15: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 01:18:16: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:16: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:16: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 01:18:16: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:16: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:17: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:17: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:17: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "72") (realdamage "68") (weapon "quake_rl") L 10/17/2026 - 01:18:17: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "quake_rl" (attacker_position "6593 -9332 255") (victim_position "6706 -9162 254") L 10/17/2026 - 01:18:17: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:18:18: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:18: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:18: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 01:18:18: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:18: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:18: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 01:18:19: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:19: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:20: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:20: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:20: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 01:18:20: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:20: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:20: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 01:18:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:21: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:21: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:21: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 01:18:22: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:22: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "world" (attacker_position "6599 -9385 336") (victim_position "6943 -9275 217") L 10/17/2026 - 01:18:22: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:24: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:25: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:25: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:25: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 01:18:25: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:25: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:25: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "97") (weapon "quake_rl") L 10/17/2026 - 01:18:26: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:26: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:27: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:27: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 01:18:27: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:27: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:29: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:30: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:30: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:30: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:30: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:31: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:31: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:31: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:31: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "28") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:32: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6737 -9099 215") (victim_position "6903 -8750 216") L 10/17/2026 - 01:18:32: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:33: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:33: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:33: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "40") (weapon "quake_rl") L 10/17/2026 - 01:18:33: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:34: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:34: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:34: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:18:34: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:34: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:34: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 01:18:35: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:35: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:35: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:35: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 01:18:36: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:36: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:36: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 01:18:37: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:37: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:37: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:37: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 01:18:37: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:37: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:37: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "34") (realdamage "7") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:38: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6698 -9305 254") (victim_position "6144 -9292 169") L 10/17/2026 - 01:18:39: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:41: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 01:18:41: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:42: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 01:18:42: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:43: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:43: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "76") (weapon "quake_rl") L 10/17/2026 - 01:18:43: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:43: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 01:18:43: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:43: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:43: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:43: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:44: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:44: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6784 -9208 290") (victim_position "7013 -9579 619") L 10/17/2026 - 01:18:44: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:18:45: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:45: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:46: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:46: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:18:46: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:46: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 01:18:46: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:46: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:46: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:46: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "79") (weapon "quake_rl") L 10/17/2026 - 01:18:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:47: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:47: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:47: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "98") (realdamage "84") (weapon "quake_rl") (airshot "1") (height "365") L 10/17/2026 - 01:18:47: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6653 -8792 240") (victim_position "6709 -8961 577") L 10/17/2026 - 01:18:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:47: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 01:18:47: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:49: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:50: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:51: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:51: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:51: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:18:51: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:52: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:52: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 01:18:53: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "72") (realdamage "32") (weapon "quake_rl") L 10/17/2026 - 01:18:53: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "quake_rl" (attacker_position "6970 -9184 438") (victim_position "7074 -9294 241") L 10/17/2026 - 01:18:54: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:18:55: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:55: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:55: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:55: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:18:55: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:55: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 01:18:56: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:56: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:56: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:56: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 01:18:56: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:56: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 01:18:56: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:57: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:57: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:18:57: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "47") (weapon "quake_rl") L 10/17/2026 - 01:18:57: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:57: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:18:58: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:58: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:58: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:58: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:58: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:58: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:58: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "30") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:18:59: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:00: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:00: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:00: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:00: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "30") (realdamage "7") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:00: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6629 -9208 209") (victim_position "6774 -8713 210") L 10/17/2026 - 01:19:00: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:19:01: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:01: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:01: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 01:19:02: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:02: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:02: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:02: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "89") (weapon "quake_rl") L 10/17/2026 - 01:19:03: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:03: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:03: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:03: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 01:19:03: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:03: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "45") (weapon "quake_rl") L 10/17/2026 - 01:19:05: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:05: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "68") (realdamage "56") (weapon "quake_rl") L 10/17/2026 - 01:19:05: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "quake_rl" (attacker_position "7055 -9362 271") (victim_position "7147 -9085 323") L 10/17/2026 - 01:19:05: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:05: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:05: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:19:06: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:07: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:07: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:07: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 01:19:08: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:08: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:08: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 01:19:08: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:08: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:08: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 01:19:08: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:09: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:10: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:10: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 01:19:10: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:10: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "shotgun_soldier" (attacker_position "6792 -8538 274") (victim_position "6189 -8815 215") L 10/17/2026 - 01:19:11: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:19:12: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:13: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:13: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:13: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 01:19:13: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:13: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 01:19:13: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:13: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:14: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:14: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 01:19:14: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:14: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:14: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:14: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 01:19:15: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:15: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 01:19:15: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:15: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 01:19:15: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:15: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:16: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:16: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 01:19:16: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:16: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:16: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:16: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "22") (realdamage "6") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:16: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6640 -9114 215") (victim_position "6669 -8780 208") L 10/17/2026 - 01:19:16: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:19:18: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:18: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:18: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:18: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 01:19:18: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:18: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 01:19:18: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:19: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:19: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:19: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:19: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 01:19:20: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:20: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:20: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "83") (weapon "quake_rl") L 10/17/2026 - 01:19:21: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:21: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:21: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 01:19:21: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:21: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:21: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:21: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:21: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "8") (realdamage "3") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:22: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6595 -8668 224") (victim_position "6946 -9363 207") L 10/17/2026 - 01:19:22: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:19:24: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:25: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:25: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:25: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 01:19:25: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:25: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "104") (weapon "quake_rl") L 10/17/2026 - 01:19:25: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:26: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:26: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:26: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:26: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 01:19:27: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:27: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:27: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 01:19:27: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "39") (realdamage "15") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:27: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6948 -9455 401") (victim_position "6691 -8966 267") L 10/17/2026 - 01:19:28: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:19:29: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:30: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:30: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:30: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 01:19:31: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:31: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:31: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "88") (weapon "quake_rl") L 10/17/2026 - 01:19:31: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:31: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:31: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:31: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 01:19:32: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:32: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:32: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "43") (weapon "quake_rl") L 10/17/2026 - 01:19:33: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:33: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:33: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:33: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "34") (weapon "quake_rl") L 10/17/2026 - 01:19:33: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:33: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:33: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:34: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:34: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:34: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:34: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:34: "solo lobo<75><[U:1:361243799]>" picked up item "tf_ammo_pack" L 10/17/2026 - 01:19:34: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:35: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:35: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:35: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:35: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "47") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:35: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:35: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "71") (realdamage "33") (weapon "quake_rl") L 10/17/2026 - 01:19:35: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "quake_rl" (attacker_position "6720 -9245 220") (victim_position "6919 -8838 269") L 10/17/2026 - 01:19:35: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:19:37: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:37: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:37: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:37: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 01:19:37: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:37: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "81") (weapon "quake_rl") L 10/17/2026 - 01:19:38: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:38: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "182") L 10/17/2026 - 01:19:38: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:38: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:38: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:38: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 01:19:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:39: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:39: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 01:19:39: "solo lobo<75><[U:1:361243799]>" killed "Duck<87><[U:1:220256667]>" with "world" (attacker_position "6621 -9111 281") (victim_position "6494 -8750 223") L 10/17/2026 - 01:19:39: "Duck<87><[U:1:220256667]>" spawned as "soldier" L 10/17/2026 - 01:19:39: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:41: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:41: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "101") (weapon "quake_rl") L 10/17/2026 - 01:19:41: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:42: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:42: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 01:19:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:42: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:42: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:42: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "105") (weapon "quake_rl") (airshot "1") (height "266") L 10/17/2026 - 01:19:42: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:42: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 01:19:43: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:44: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:44: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:44: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:44: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:44: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "27") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:45: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:45: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:45: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "31") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:45: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6922 -8718 223") (victim_position "7246 -9094 225") L 10/17/2026 - 01:19:45: "solo lobo<75><[U:1:361243799]>" spawned as "soldier" L 10/17/2026 - 01:19:46: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:47: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:47: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 01:19:47: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:48: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:48: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 01:19:48: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:48: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:49: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "43") (weapon "quake_rl") L 10/17/2026 - 01:19:49: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:49: "solo lobo<75><[U:1:361243799]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:49: "solo lobo<75><[U:1:361243799]>" triggered "damage" against "Duck<87><[U:1:220256667]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:50: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 01:19:50: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 01:19:50: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:50: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:50: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "25") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "25") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "solo lobo<75><[U:1:361243799]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" triggered "damage" against "solo lobo<75><[U:1:361243799]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 01:19:51: "Duck<87><[U:1:220256667]>" killed "solo lobo<75><[U:1:361243799]>" with "shotgun_soldier" (attacker_position "6336 -9521 240") (victim_position "6492 -9025 220") L 10/17/2026 - 01:19:51: World triggered "mge_match_end" (winner "[U:1:220256667]") (loser "[U:1:361243799]") (winner_score "20") (loser_score "13")