L 10/17/2026 - 13:22:30: World triggered "meta_data" (matchid "2610171322309aea") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 13:22:30: "N4zr1n<46><[U:1:1248436798]>" changed role to "soldier" L 10/17/2026 - 13:22:30: "∞<47><[U:1:1700944179]>" changed role to "soldier" L 10/17/2026 - 13:22:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:22:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:22:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "34") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:22:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 13:22:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (realdamage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:45: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11136 13269 120") (victim_position "-10873 13512 165") L 10/17/2026 - 13:22:46: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:22:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "36") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "44") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:22:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:22:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "98") (weapon "quake_rl") L 10/17/2026 - 13:22:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:57: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:22:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 13:23:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "45") (weapon "quake_rl") L 10/17/2026 - 13:23:05: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-10926 13767 120") (victim_position "-11585 13578 163") L 10/17/2026 - 13:23:05: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:23:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:11: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:11: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:23:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:16: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:16: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "95") (weapon "quake_rl") L 10/17/2026 - 13:23:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "68") (realdamage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:18: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10981 13337 155") (victim_position "-11056 13832 168") L 10/17/2026 - 13:23:18: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:23:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:21: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "58") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 13:23:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "67") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:23:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:23:25: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:23:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "79") (weapon "quake_rl") L 10/17/2026 - 13:23:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "41") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:29: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:29: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:23:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (realdamage "22") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:29: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11003 13596 232") (victim_position "-10975 12603 168") L 10/17/2026 - 13:23:29: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:23:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 13:23:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (realdamage "21") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:38: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10843 13738 120") (victim_position "-10519 13557 -198") L 10/17/2026 - 13:23:38: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:23:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "106") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:44: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:44: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 13:23:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "58") (realdamage "38") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:44: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11030 13500 232") (victim_position "-11113 13245 120") L 10/17/2026 - 13:23:44: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:23:44: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:23:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:49: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:23:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:51: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:23:51: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 13:23:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:51: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "104") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "67") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:23:53: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:23:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:23:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:23:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:23:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "84") (realdamage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:23:55: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11000 13044 120") (victim_position "-10838 13169 120") L 10/17/2026 - 13:23:55: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:24:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "44") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "93") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "94") (weapon "quake_rl") L 10/17/2026 - 13:24:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:05: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (realdamage "8") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:05: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11089 13134 218") (victim_position "-11285 13618 142") L 10/17/2026 - 13:24:05: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:09: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "36") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:11: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 13:24:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "80") (realdamage "36") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:14: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10837 13196 120") (victim_position "-10825 12932 120") L 10/17/2026 - 13:24:14: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:17: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:17: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 13:24:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:18: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:18: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "57") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "63") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "67") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (realdamage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:20: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10975 12861 217") (victim_position "-10864 12333 156") L 10/17/2026 - 13:24:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:20: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:25: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "77") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:25: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:25: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:24:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "37") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "85") (weapon "quake_rl") L 10/17/2026 - 13:24:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "45") (realdamage "39") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:28: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10934 13282 431") (victim_position "-11259 13478 166") L 10/17/2026 - 13:24:29: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "110") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:37: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "76") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:38: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:38: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (realdamage "19") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:38: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10788 12877 120") (victim_position "-10975 12557 254") L 10/17/2026 - 13:24:38: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:41: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:41: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:24:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 13:24:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "28") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:45: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:24:45: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:45: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "105") (weapon "quake_rl") L 10/17/2026 - 13:24:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "27") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:46: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:47: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:47: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:47: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11198 13382 168") (victim_position "-11234 12933 120") L 10/17/2026 - 13:24:47: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:24:47: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:24:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "42") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:54: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:54: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "77") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "100") (realdamage "45") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:55: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11096 13372 168") (victim_position "-10988 13672 319") L 10/17/2026 - 13:24:55: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:24:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:24:58: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:24:58: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 13:24:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:58: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:24:58: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:24:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:24:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:01: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "91") (realdamage "58") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:01: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11066 13429 226") (victim_position "-11374 13797 112") L 10/17/2026 - 13:25:01: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:25:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "79") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "71") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:09: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (realdamage "34") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:10: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11083 12896 168") (victim_position "-11187 12756 153") L 10/17/2026 - 13:25:10: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:25:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:15: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:15: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:16: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:16: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:17: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:25:17: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 13:25:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:18: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:25:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "24") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "52") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:20: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:25:20: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 13:25:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:20: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:21: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:21: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "38") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "61") (realdamage "43") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:23: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11095 13918 206") (victim_position "-11139 13605 168") L 10/17/2026 - 13:25:23: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:25:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "66") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:28: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:25:28: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "45") (weapon "quake_rl") L 10/17/2026 - 13:25:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:31: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "30") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:31: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:31: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "40") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (realdamage "1") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:34: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10838 13157 120") (victim_position "-10873 12546 160") L 10/17/2026 - 13:25:35: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:25:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:25:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 13:25:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "30") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (realdamage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:44: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11087 13281 120") (victim_position "-10949 13535 120") L 10/17/2026 - 13:25:44: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:25:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:25:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 13:25:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:51: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "102") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:51: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:51: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "31") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:25:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:25:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:25:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:25:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:25:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (realdamage "38") (weapon "shotgun_soldier") L 10/17/2026 - 13:25:58: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10903 12959 120") (victim_position "-11136 12773 197") L 10/17/2026 - 13:25:58: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:26:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:01: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:26:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 13:26:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 13:26:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "61") (realdamage "50") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:08: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11281 13473 174") (victim_position "-11064 13251 120") L 10/17/2026 - 13:26:08: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:26:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "67") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 13:26:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "24") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:17: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:17: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "99") (weapon "quake_rl") L 10/17/2026 - 13:26:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:18: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:18: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "47") (realdamage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:18: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11064 13855 168") (victim_position "-11047 13568 232") L 10/17/2026 - 13:26:18: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:26:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "105") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:24: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:24: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 13:26:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:25: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:25: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 13:26:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:25: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "77") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:25: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "27") (realdamage "19") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:26: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11320 13602 120") (victim_position "-11104 14144 120") L 10/17/2026 - 13:26:26: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:26:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "45") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "42") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:32: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:32: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 13:26:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "42") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 13:26:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "84") (realdamage "45") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:36: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11144 13409 285") (victim_position "-11029 13642 271") L 10/17/2026 - 13:26:36: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:26:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "102") (weapon "quake_rl") L 10/17/2026 - 13:26:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:40: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:40: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "106") (realdamage "93") (weapon "quake_rl") L 10/17/2026 - 13:26:42: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11210 12925 120") (victim_position "-11041 13109 120") L 10/17/2026 - 13:26:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:42: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:26:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:46: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:46: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 13:26:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "36") (weapon "quake_rl") L 10/17/2026 - 13:26:48: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:26:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:49: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:49: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:26:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:49: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:49: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "79") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:51: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:51: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "43") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "52") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:26:53: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11315 12842 170") (victim_position "-11030 13036 120") L 10/17/2026 - 13:26:53: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:26:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:26:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:59: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:26:59: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 13:26:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:26:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:26:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "87") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "47") (weapon "quake_rl") L 10/17/2026 - 13:27:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "82") (realdamage "22") (weapon "quake_rl") L 10/17/2026 - 13:27:02: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-10824 12529 158") (victim_position "-10529 12618 112") L 10/17/2026 - 13:27:03: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:27:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:06: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:06: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "44") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "81") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "98") (weapon "quake_rl") L 10/17/2026 - 13:27:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "104") (realdamage "38") (weapon "quake_rl") L 10/17/2026 - 13:27:09: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11150 12592 155") (victim_position "-11112 12764 375") L 10/17/2026 - 13:27:09: "∞<47><[U:1:1700944179]>" triggered "domination" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:27:09: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:27:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "95") (weapon "quake_rl") L 10/17/2026 - 13:27:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:15: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:15: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:16: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:16: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "92") (realdamage "42") (weapon "quake_rl") L 10/17/2026 - 13:27:16: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11156 12416 206") (victim_position "-11035 12715 232") L 10/17/2026 - 13:27:17: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:27:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:21: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "85") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (realdamage "43") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:23: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11038 12613 232") (victim_position "-11136 12799 218") L 10/17/2026 - 13:27:23: "N4zr1n<46><[U:1:1248436798]>" triggered "revenge" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:27:23: World triggered "mge_match_end" (winner "[U:1:1248436798]") (loser "[U:1:1700944179]") (winner_score "20") (loser_score "10")