L 10/17/2026 - 13:27:29: World triggered "meta_data" (matchid "261017132729c76c") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 13:27:29: "N4zr1n<46><[U:1:1248436798]>" changed role to "soldier" L 10/17/2026 - 13:27:29: "∞<47><[U:1:1700944179]>" changed role to "soldier" L 10/17/2026 - 13:27:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "90") (weapon "tf_projectile_rocket") (airshot "1") (height "313") L 10/17/2026 - 13:27:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "78") (realdamage "38") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:36: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11078 12768 232") (victim_position "-11009 13097 158") L 10/17/2026 - 13:27:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:36: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:27:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "24") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "102") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:27:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 13:27:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "77") (realdamage "38") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:43: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11062 12974 339") (victim_position "-11236 13518 120") L 10/17/2026 - 13:27:43: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:27:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:46: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:46: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:46: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:27:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "41") (weapon "shotgun_soldier") L 10/17/2026 - 13:27:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:27:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:59: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:27:59: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:01: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "96") (realdamage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:01: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11140 13705 219") (victim_position "-10922 14041 120") L 10/17/2026 - 13:28:01: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:28:01: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:28:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:04: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:04: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "31") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:06: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:06: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "35") (weapon "quake_rl") L 10/17/2026 - 13:28:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "37") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "34") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:11: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "84") (realdamage "24") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:11: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10986 13039 120") (victim_position "-10963 12850 168") L 10/17/2026 - 13:28:11: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:28:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:15: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:15: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "33") (weapon "quake_rl") L 10/17/2026 - 13:28:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:18: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:18: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "110") (weapon "quake_rl") L 10/17/2026 - 13:28:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:23: "N4zr1n<46><[U:1:1248436798]>" committed suicide with "tf_projectile_rocket" (attacker_position "-11475 12564 -46") L 10/17/2026 - 13:28:23: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:28:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "63") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:29: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:30: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "78") (realdamage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:30: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10988 12554 232") (victim_position "-11088 12220 120") L 10/17/2026 - 13:28:30: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:28:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:32: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:32: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 13:28:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:33: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:33: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "26") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:34: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:34: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "99") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "69") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (realdamage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:36: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11073 12808 232") (victim_position "-10802 12642 124") L 10/17/2026 - 13:28:36: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:28:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:40: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:40: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "32") (weapon "quake_rl") L 10/17/2026 - 13:28:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:41: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:41: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 13:28:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "88") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:44: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "world" (attacker_position "-11185 13434 120") (victim_position "-10947 13537 164") L 10/17/2026 - 13:28:44: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:28:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:47: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:47: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "33") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:49: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:49: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "34") (weapon "quake_rl") L 10/17/2026 - 13:28:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:49: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:49: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:28:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 13:28:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:51: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:51: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "40") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:28:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "101") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:28:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "24") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:55: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:28:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "26") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (realdamage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11004 12335 168") (victim_position "-10936 12861 167") L 10/17/2026 - 13:28:56: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:28:57: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:29:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:00: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:01: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "89") (weapon "quake_rl") L 10/17/2026 - 13:29:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "66") (realdamage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:02: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11091 12636 232") (victim_position "-10990 12246 165") L 10/17/2026 - 13:29:02: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:29:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "33") (weapon "quake_rl") L 10/17/2026 - 13:29:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:06: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:06: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "78") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:09: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 13:29:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 13:29:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:15: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:15: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "73") (realdamage "33") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:15: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11187 13666 241") (victim_position "-11366 13572 111") L 10/17/2026 - 13:29:15: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:29:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:19: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:19: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:21: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:21: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:29:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:21: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "83") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "94") (weapon "quake_rl") L 10/17/2026 - 13:29:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "40") (realdamage "27") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:23: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11048 14109 170") (victim_position "-10976 13701 273") L 10/17/2026 - 13:29:23: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:29:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "59") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "41") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "105") (weapon "quake_rl") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "66") (realdamage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:28: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-10958 13865 148") (victim_position "-11027 13571 344") L 10/17/2026 - 13:29:29: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:29:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:32: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:32: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "80") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "105") (weapon "quake_rl") L 10/17/2026 - 13:29:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "31") (realdamage "29") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:35: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11039 13763 232") (victim_position "-11150 14030 186") L 10/17/2026 - 13:29:35: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:29:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "31") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:38: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:38: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:39: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:29:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 13:29:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "30") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:41: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:41: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "62") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:45: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:45: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:46: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "26") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 13:29:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (realdamage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:29:49: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11075 12933 251") (victim_position "-11237 12445 120") L 10/17/2026 - 13:29:49: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:29:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:54: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:29:54: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "33") (weapon "quake_rl") L 10/17/2026 - 13:29:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:56: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "72") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:29:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "101") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:29:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "108") (realdamage "32") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:58: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11031 13615 232") (victim_position "-10925 13748 148") L 10/17/2026 - 13:29:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:29:58: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:00: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:00: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 13:30:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:01: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "110") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (realdamage "45") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:07: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11027 13368 279") (victim_position "-11070 12457 168") L 10/17/2026 - 13:30:07: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:30:07: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:09: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 13:30:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:10: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:10: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:11: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "97") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:12: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:12: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:30:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "57") (realdamage "49") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:13: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10808 12611 120") (victim_position "-10983 12644 282") L 10/17/2026 - 13:30:14: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:17: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "43") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:18: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:18: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:19: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:19: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 13:30:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:20: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:20: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (realdamage "44") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:20: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11066 13660 278") (victim_position "-11034 13323 163") L 10/17/2026 - 13:30:20: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:30:20: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:30:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "103") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:24: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:24: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 13:30:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:24: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "50") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:24: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:24: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "36") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:26: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:26: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "77") (realdamage "48") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:26: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11149 13602 169") (victim_position "-10996 13629 232") L 10/17/2026 - 13:30:26: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:30:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:30: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:30: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:30: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (realdamage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:34: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11006 13675 232") (victim_position "-10869 13934 148") L 10/17/2026 - 13:30:34: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:37: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:37: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 13:30:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "62") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "109") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (realdamage "29") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:41: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11030 13582 232") (victim_position "-11186 13699 437") L 10/17/2026 - 13:30:41: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "92") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "38") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "59") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:51: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:30:51: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "99") (weapon "quake_rl") L 10/17/2026 - 13:30:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "103") (realdamage "3") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:52: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11050 12890 168") (victim_position "-11085 12598 263") L 10/17/2026 - 13:30:52: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:30:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:57: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:30:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:30:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (realdamage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:30:58: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11043 12758 232") (victim_position "-10757 12528 114") L 10/17/2026 - 13:30:58: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:30:59: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:30:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:00: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:00: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:01: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "26") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "103") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "40") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "27") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "40") (realdamage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:08: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10901 13755 120") (victim_position "-11132 14130 145") L 10/17/2026 - 13:31:08: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:31:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:11: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:11: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:31:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 13:31:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "66") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "79") (realdamage "50") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:15: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11060 12645 232") (victim_position "-11061 12300 165") L 10/17/2026 - 13:31:15: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:31:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:17: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:17: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "59") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:20: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:31:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:21: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (realdamage "66") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:21: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11024 13776 263") (victim_position "-11107 14033 120") L 10/17/2026 - 13:31:21: World triggered "mge_match_end" (winner "[U:1:1248436798]") (loser "[U:1:1700944179]") (winner_score "20") (loser_score "7")