L 10/17/2026 - 13:31:27: World triggered "meta_data" (matchid "261017133127dadf") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 13:31:27: "N4zr1n<46><[U:1:1248436798]>" changed role to "soldier" L 10/17/2026 - 13:31:27: "∞<47><[U:1:1700944179]>" changed role to "soldier" L 10/17/2026 - 13:31:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:31: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:32: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:31:32: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 13:31:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "71") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "99") (realdamage "88") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:33: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11046 12927 209") (victim_position "-11152 12577 166") L 10/17/2026 - 13:31:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:33: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:31:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:38: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:31:38: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:31:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:31:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 13:31:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "58") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:44: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:31:44: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "68") (realdamage "32") (weapon "quake_rl") L 10/17/2026 - 13:31:44: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11122 13655 234") (victim_position "-11099 13329 146") L 10/17/2026 - 13:31:44: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:31:44: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:31:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "19") (weapon "shotgun_soldier") L 10/17/2026 - 13:31:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "103") (realdamage "94") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:49: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11119 13601 232") (victim_position "-11127 13891 168") L 10/17/2026 - 13:31:50: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:31:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "112") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "86") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:54: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:31:54: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "36") (weapon "quake_rl") L 10/17/2026 - 13:31:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:31:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:31:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "58") (realdamage "2") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:31:58: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10952 13979 140") (victim_position "-10975 13549 168") L 10/17/2026 - 13:31:58: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:32:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:00: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:00: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 13:32:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "38") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "101") (realdamage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:04: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11047 13612 232") (victim_position "-11051 13277 170") L 10/17/2026 - 13:32:04: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:32:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:09: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "84") (weapon "quake_rl") L 10/17/2026 - 13:32:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:11: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:11: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 13:32:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "53") (realdamage "11") (weapon "quake_rl") L 10/17/2026 - 13:32:14: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11088 12761 232") (victim_position "-10856 12819 120") L 10/17/2026 - 13:32:14: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:32:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:21: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:21: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 13:32:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:22: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:22: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "101") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "100") (realdamage "86") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:23: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11015 12890 168") (victim_position "-11035 12560 305") L 10/17/2026 - 13:32:23: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:32:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:26: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:26: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "36") (weapon "quake_rl") L 10/17/2026 - 13:32:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:29: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:30: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:30: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:31: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "50") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "79") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:32: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:32: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "81") (weapon "quake_rl") L 10/17/2026 - 13:32:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (realdamage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:33: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10719 13665 91") (victim_position "-11058 13961 166") L 10/17/2026 - 13:32:34: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:32:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "43") (weapon "quake_rl") L 10/17/2026 - 13:32:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "25") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:41: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:41: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:32:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "84") (weapon "quake_rl") L 10/17/2026 - 13:32:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "41") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:44: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:44: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "37") (realdamage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:44: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11136 12866 208") (victim_position "-11035 13185 290") L 10/17/2026 - 13:32:44: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:32:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "37") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:52: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:52: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "58") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "47") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "35") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "42") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (realdamage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:32:55: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11017 12894 168") (victim_position "-10975 12548 221") L 10/17/2026 - 13:32:56: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:32:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:32:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "35") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:32:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:03: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:33:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:04: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:33:04: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "79") (weapon "quake_rl") L 10/17/2026 - 13:33:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:05: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "86") (realdamage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:05: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11026 13742 232") (victim_position "-10848 13958 120") L 10/17/2026 - 13:33:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:05: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:33:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "92") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:33:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 13:33:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:11: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "19") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:11: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:33:11: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "93") (weapon "quake_rl") L 10/17/2026 - 13:33:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:11: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:11: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "40") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "32") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "44") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "43") (realdamage "30") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:14: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10955 13291 132") (victim_position "-10858 12934 166") L 10/17/2026 - 13:33:14: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:33:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:21: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:21: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (realdamage "39") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:23: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11056 13094 120") (victim_position "-11138 13642 251") L 10/17/2026 - 13:33:23: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:33:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:23: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:33:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "30") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:31: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "40") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:33: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:33:33: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 13:33:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:34: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:34: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "45") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "81") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "25") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "32") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "45") (realdamage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:36: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11085 12861 232") (victim_position "-11336 12690 82") L 10/17/2026 - 13:33:36: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:33:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:40: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:40: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "62") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "50") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (realdamage "49") (weapon "shotgun_soldier") L 10/17/2026 - 13:33:44: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11019 13701 298") (victim_position "-11062 13967 120") L 10/17/2026 - 13:33:44: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:33:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:47: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:33:47: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 13:33:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "83") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:33:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (realdamage "66") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:33:50: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11016 13560 232") (victim_position "-10916 13288 139") L 10/17/2026 - 13:33:50: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:33:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:33:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 13:34:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "27") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "25") (weapon "quake_rl") L 10/17/2026 - 13:34:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:34:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:06: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:06: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 13:34:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:08: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "world" (attacker_position "-11158 12658 214") (victim_position "-11199 13293 162") L 10/17/2026 - 13:34:08: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:34:08: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:34:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "97") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "98") (weapon "quake_rl") L 10/17/2026 - 13:34:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:14: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:14: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "56") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "77") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:18: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:18: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "69") (realdamage "37") (weapon "quake_rl") L 10/17/2026 - 13:34:18: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-10969 12432 297") (victim_position "-10865 12942 120") L 10/17/2026 - 13:34:19: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:34:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:22: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:22: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "25") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "81") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "54") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "37") (realdamage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:28: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11016 12760 232") (victim_position "-10934 12444 131") L 10/17/2026 - 13:34:28: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:34:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:31: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:31: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:34:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:33: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:33: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 13:34:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "33") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:34: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:34: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "35") (weapon "quake_rl") L 10/17/2026 - 13:34:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "106") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:40: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11158 13377 163") (victim_position "-11172 13832 210") L 10/17/2026 - 13:34:40: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:34:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:47: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:47: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 13:34:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "76") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:48: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:34:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "112") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "112") (realdamage "23") (weapon "quake_rl") L 10/17/2026 - 13:34:50: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-10960 12550 169") (victim_position "-10975 12631 168") L 10/17/2026 - 13:34:50: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:34:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:50: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:34:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "80") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:55: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:34:55: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:34:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "79") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:56: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:57: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:57: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:34:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:34:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:59: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:59: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "38") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:34:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "45") (realdamage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:34:59: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10984 12717 232") (victim_position "-11072 12260 148") L 10/17/2026 - 13:35:00: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:35:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:35:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 13:35:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "25") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "107") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:05: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "82") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:05: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "world" (attacker_position "-11035 12793 232") (victim_position "-11265 13348 133") L 10/17/2026 - 13:35:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:35:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 13:35:05: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:35:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "102") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "30") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "72") (realdamage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:13: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11128 13597 282") (victim_position "-11013 13855 208") L 10/17/2026 - 13:35:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:35:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 13:35:13: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:35:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:21: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:22: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:22: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "49") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:22: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:35:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "71") (realdamage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:22: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11063 12576 232") (victim_position "-11062 12182 150") L 10/17/2026 - 13:35:22: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:35:22: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:35:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:35:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 13:35:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "87") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "15") (realdamage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:35: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11329 13771 177") (victim_position "-11054 13906 173") L 10/17/2026 - 13:35:35: World triggered "mge_match_end" (winner "[U:1:1248436798]") (loser "[U:1:1700944179]") (winner_score "20") (loser_score "6")