L 10/17/2026 - 13:35:41: World triggered "meta_data" (matchid "261017133541a1c3") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 13:35:41: "N4zr1n<46><[U:1:1248436798]>" changed role to "soldier" L 10/17/2026 - 13:35:41: "∞<47><[U:1:1700944179]>" changed role to "soldier" L 10/17/2026 - 13:35:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:44: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:44: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:47: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:47: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:48: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:48: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "69") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:51: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:51: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "50") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "34") (realdamage "32") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:53: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10977 12952 168") (victim_position "-10975 12528 218") L 10/17/2026 - 13:35:53: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:35:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:55: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:55: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:56: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "24") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:35:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "24") (weapon "quake_rl") L 10/17/2026 - 13:35:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:58: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:35:58: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:35:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "71") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:35:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:35:59: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:35:59: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 13:36:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:00: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:36:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "95") (realdamage "86") (weapon "quake_rl") L 10/17/2026 - 13:36:01: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11136 13813 202") (victim_position "-11148 13380 168") L 10/17/2026 - 13:36:01: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:36:01: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:36:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:05: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:36:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "100") (weapon "quake_rl") L 10/17/2026 - 13:36:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "52") (realdamage "33") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:08: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11058 13656 232") (victim_position "-11038 14077 169") L 10/17/2026 - 13:36:08: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:36:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "81") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") (airshot "1") (height "172") L 10/17/2026 - 13:36:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:16: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:16: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "62") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (realdamage "35") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:16: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11013 12736 232") (victim_position "-11075 12426 215") L 10/17/2026 - 13:36:16: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:36:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "28") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:19: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:19: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "34") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "37") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "103") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:25: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:25: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:25: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "32") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (realdamage "43") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:26: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11149 13395 186") (victim_position "-11165 13840 241") L 10/17/2026 - 13:36:26: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:36:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "24") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:31: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "83") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:33: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "world" (attacker_position "-11038 12643 232") (victim_position "-10606 12510 114") L 10/17/2026 - 13:36:33: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:36:33: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:36:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:37: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:37: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:37: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "76") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:38: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:36:38: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:36:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "105") (realdamage "43") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:40: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11051 13729 232") (victim_position "-10987 13967 148") L 10/17/2026 - 13:36:40: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:36:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:45: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:45: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:47: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:47: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "83") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "62") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "112") (realdamage "9") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:50: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11136 12507 186") (victim_position "-11113 12425 168") L 10/17/2026 - 13:36:50: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:36:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:50: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:36:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:55: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:55: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "49") (weapon "shotgun_soldier") L 10/17/2026 - 13:36:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:57: "∞<47><[U:1:1700944179]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:36:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:36:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:36:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:36:59: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:36:59: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 13:37:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:00: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:00: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "59") (realdamage "37") (weapon "quake_rl") L 10/17/2026 - 13:37:02: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11157 13578 191") (victim_position "-11037 13233 148") L 10/17/2026 - 13:37:02: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:37:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:03: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:37:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "225") L 10/17/2026 - 13:37:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "93") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "45") (weapon "quake_rl") L 10/17/2026 - 13:37:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:09: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:09: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "25") (realdamage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:09: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11032 12898 168") (victim_position "-11187 13508 266") L 10/17/2026 - 13:37:09: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:37:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:16: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:16: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "71") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:17: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:22: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:22: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 13:37:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:23: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:23: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "69") (realdamage "22") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:23: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11180 13374 120") (victim_position "-11369 13219 8") L 10/17/2026 - 13:37:23: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:37:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "76") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:29: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:30: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:30: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "40") (weapon "quake_rl") L 10/17/2026 - 13:37:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:30: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:31: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "70") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "19") (realdamage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:32: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11040 12736 232") (victim_position "-11113 12290 163") L 10/17/2026 - 13:37:33: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:37:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 13:37:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "87") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "101") (weapon "quake_rl") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "23") (realdamage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:43: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11199 13632 204") (victim_position "-11071 13359 168") L 10/17/2026 - 13:37:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:43: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:37:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:47: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "66") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:52: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:52: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:37:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:55: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:37:55: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 13:37:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:37:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:57: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (realdamage "20") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:37:57: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11609 13419 89") (victim_position "-11519 13631 162") L 10/17/2026 - 13:37:57: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:37:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:37:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:00: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "36") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "78") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:04: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:04: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 13:38:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:05: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "44") (realdamage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:05: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11157 13492 303") (victim_position "-11231 13194 120") L 10/17/2026 - 13:38:05: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:38:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "26") (weapon "quake_rl") L 10/17/2026 - 13:38:09: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:09: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "37") (weapon "quake_rl") L 10/17/2026 - 13:38:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "107") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:11: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "37") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:12: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:12: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "98") (weapon "quake_rl") L 10/17/2026 - 13:38:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:13: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:13: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "78") (realdamage "20") (weapon "quake_rl") L 10/17/2026 - 13:38:13: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-10934 13261 160") (victim_position "-10975 12659 168") L 10/17/2026 - 13:38:13: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:38:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:20: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:20: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "34") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "63") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:27: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:27: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:38:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "22") (realdamage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:29: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11281 12952 120") (victim_position "-11462 13473 24") L 10/17/2026 - 13:38:29: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:38:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:34: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 13:38:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "44") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "19") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "83") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:37: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:38: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:38: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "39") (realdamage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:39: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10976 13352 168") (victim_position "-10793 13760 136") L 10/17/2026 - 13:38:39: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:38:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:41: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:41: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:46: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:46: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:46: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (realdamage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:46: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11017 12724 232") (victim_position "-10803 12504 150") L 10/17/2026 - 13:38:46: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:38:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:49: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 13:38:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:52: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:52: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:52: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:52: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "29") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:38:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:38:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 13:38:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "26") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:38:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:38:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (realdamage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:38:56: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "shotgun_soldier" (attacker_position "-11254 13698 120") (victim_position "-11135 13431 168") L 10/17/2026 - 13:38:56: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:38:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:02: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "32") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:02: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:02: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "50") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "83") (realdamage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:08: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11018 13752 232") (victim_position "-10963 13925 120") L 10/17/2026 - 13:39:08: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:39:09: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:11: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "85") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:39:15: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "80") (realdamage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:15: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-10987 12416 188") (victim_position "-10849 12190 128") L 10/17/2026 - 13:39:16: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:39:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "112") (weapon "tf_projectile_rocket") (airshot "1") (height "334") L 10/17/2026 - 13:39:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:21: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "84") (realdamage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:21: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10877 12432 131") (victim_position "-10929 12988 160") L 10/17/2026 - 13:39:21: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:39:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:24: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:24: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "81") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "94") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:28: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:28: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:39:28: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "98") (weapon "quake_rl") L 10/17/2026 - 13:39:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:29: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:35: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:35: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:35: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:37: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "46") (realdamage "2") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:37: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11058 12673 232") (victim_position "-11038 12376 163") L 10/17/2026 - 13:39:37: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:39:38: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:39:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "93") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:39:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "43") (weapon "quake_rl") L 10/17/2026 - 13:39:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "64") (realdamage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:45: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11181 13458 214") (victim_position "-11197 13670 263") L 10/17/2026 - 13:39:45: World triggered "mge_match_end" (winner "[U:1:1248436798]") (loser "[U:1:1700944179]") (winner_score "20") (loser_score "5")