L 10/17/2026 - 13:39:51: World triggered "meta_data" (matchid "261017133951d29a") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 13:39:51: "N4zr1n<46><[U:1:1248436798]>" changed role to "soldier" L 10/17/2026 - 13:39:51: "∞<47><[U:1:1700944179]>" changed role to "soldier" L 10/17/2026 - 13:39:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "3") (weapon "shotgun_soldier") L 10/17/2026 - 13:39:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:39:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:39:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:39:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:40:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "110") (realdamage "108") (weapon "quake_rl") L 10/17/2026 - 13:40:01: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11188 12845 184") (victim_position "-11078 12947 168") L 10/17/2026 - 13:40:01: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:40:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:02: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:40:02: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:05: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:05: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "92") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:06: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:40:06: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "102") (weapon "quake_rl") L 10/17/2026 - 13:40:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:40:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "104") (realdamage "74") (weapon "quake_rl") L 10/17/2026 - 13:40:08: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11085 12469 227") (victim_position "-11059 12715 374") L 10/17/2026 - 13:40:08: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:40:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:12: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:40:12: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "84") (weapon "quake_rl") L 10/17/2026 - 13:40:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:12: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:12: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "105") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "80") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:16: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:16: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:17: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "9") (realdamage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:18: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11265 12598 120") (victim_position "-11811 12885 -174") L 10/17/2026 - 13:40:18: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:40:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:22: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:40:22: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 13:40:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:22: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "72") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:24: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:24: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:24: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:25: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "82") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:25: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:25: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:25: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:27: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:27: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "49") (realdamage "26") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:27: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11087 12699 232") (victim_position "-11227 13069 169") L 10/17/2026 - 13:40:27: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:40:29: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "100") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:34: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:34: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "92") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:35: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "world" (attacker_position "-11020 13431 168") (victim_position "-11051 13889 196") L 10/17/2026 - 13:40:35: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:40:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:41: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:41: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "92") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:42: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:45: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:40:45: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 13:40:45: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (realdamage "43") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:45: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11103 12606 314") (victim_position "-11138 12322 163") L 10/17/2026 - 13:40:45: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:40:45: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:40:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:47: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:50: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:50: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "24") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "82") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:40:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:40:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:54: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:54: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "26") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:57: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:40:57: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "29") (weapon "shotgun_soldier") L 10/17/2026 - 13:40:57: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "world" (attacker_position "-11036 13707 232") (victim_position "-10539 13401 -120") L 10/17/2026 - 13:40:57: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:01: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:01: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:01: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:01: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "19") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:02: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:03: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:03: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:03: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "105") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "105") (realdamage "103") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:04: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10975 12687 199") (victim_position "-11105 12454 255") L 10/17/2026 - 13:41:05: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 13:41:08: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:08: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:08: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "34") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "45") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:10: "N4zr1n<46><[U:1:1248436798]>" picked up item "tf_ammo_pack" L 10/17/2026 - 13:41:10: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:11: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:12: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:12: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:12: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 13:41:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:15: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:15: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:15: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:15: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "43") (realdamage "7") (weapon "quake_rl") L 10/17/2026 - 13:41:15: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-10898 12504 170") (victim_position "-11058 13016 120") L 10/17/2026 - 13:41:15: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:41:15: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:41:15: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:20: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:21: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:21: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "37") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:23: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:23: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:23: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "45") (realdamage "17") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:23: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11216 12491 120") (victim_position "-10952 12298 120") L 10/17/2026 - 13:41:23: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:26: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:26: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:27: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:28: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:28: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "108") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:29: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:29: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "71") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:29: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:29: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 13:41:29: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:30: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "29") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:30: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11022 13450 263") (victim_position "-10841 13760 169") L 10/17/2026 - 13:41:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:31: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:33: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:35: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:35: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "90") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "93") (weapon "quake_rl") L 10/17/2026 - 13:41:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:36: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "33") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:37: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:37: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "40") (weapon "quake_rl") L 10/17/2026 - 13:41:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:38: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:38: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:38: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:39: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (realdamage "37") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:39: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11032 12620 232") (victim_position "-10824 12369 177") L 10/17/2026 - 13:41:39: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:41: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:42: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:42: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:42: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:43: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:43: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 13:41:43: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:44: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:45: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "107") (realdamage "85") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:45: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11123 13805 232") (victim_position "-11074 14004 120") L 10/17/2026 - 13:41:45: "N4zr1n<46><[U:1:1248436798]>" triggered "domination" against "∞<47><[U:1:1700944179]>" L 10/17/2026 - 13:41:45: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:45: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:47: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:48: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:48: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "72") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:49: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:49: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "54") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "67") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:51: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "41") (realdamage "37") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:51: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11063 12619 232") (victim_position "-10963 12219 262") L 10/17/2026 - 13:41:51: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:41:52: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:56: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:41:56: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "85") (weapon "quake_rl") L 10/17/2026 - 13:41:56: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:56: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:57: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:57: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:57: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:57: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:41:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:58: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "95") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:41:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:41:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "30") (weapon "shotgun_soldier") L 10/17/2026 - 13:41:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:00: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:00: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "43") (realdamage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:00: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11006 13117 150") (victim_position "-10936 13481 170") L 10/17/2026 - 13:42:00: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:42:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "111") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:06: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:06: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 13:42:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:07: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:07: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "86") (realdamage "38") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:07: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-10999 13839 168") (victim_position "-10975 13781 215") L 10/17/2026 - 13:42:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:08: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:42:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:11: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:11: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "67") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:13: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "75") (realdamage "40") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:14: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11004 13620 232") (victim_position "-10847 13728 120") L 10/17/2026 - 13:42:14: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:42:16: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "89") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:19: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "59") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:19: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:19: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "95") (weapon "quake_rl") L 10/17/2026 - 13:42:19: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:20: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:25: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:26: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:26: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:26: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:26: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:26: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "74") (realdamage "18") (weapon "quake_rl") L 10/17/2026 - 13:42:26: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11084 12385 244") (victim_position "-11215 12600 181") L 10/17/2026 - 13:42:26: "∞<47><[U:1:1700944179]>" triggered "revenge" against "N4zr1n<46><[U:1:1248436798]>" L 10/17/2026 - 13:42:26: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:42:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:30: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:30: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:30: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:31: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:31: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "86") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:32: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:32: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:32: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:32: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "63") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:32: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:33: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:33: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 13:42:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:33: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:33: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "44") (realdamage "10") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:33: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11131 12493 273") (victim_position "-11178 12152 395") L 10/17/2026 - 13:42:33: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:42:36: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:36: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:36: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:36: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 13:42:37: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:37: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:37: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "84") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:38: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:38: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:39: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:39: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:39: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:39: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "32") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:40: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:42: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:43: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:43: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "27") (realdamage "16") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:44: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11148 12739 120") (victim_position "-11202 13319 120") L 10/17/2026 - 13:42:44: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:42:48: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:50: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:50: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:50: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:51: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:51: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:52: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:52: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "72") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:53: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:53: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:53: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 13:42:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:53: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:53: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:54: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:55: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:55: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:55: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "62") (weapon "shotgun_soldier") L 10/17/2026 - 13:42:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:55: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "109") (realdamage "58") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:55: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11015 13664 281") (victim_position "-10960 13825 217") L 10/17/2026 - 13:42:55: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:55: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:42:58: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:58: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:42:58: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:58: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 13:42:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:42:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:59: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:59: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:42:59: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:42:59: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 13:42:59: "∞<47><[U:1:1700944179]>" killed "N4zr1n<46><[U:1:1248436798]>" with "quake_rl" (attacker_position "-11115 13431 218") (victim_position "-11090 13642 248") L 10/17/2026 - 13:42:59: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:00: "N4zr1n<46><[U:1:1248436798]>" spawned as "soldier" L 10/17/2026 - 13:43:00: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:03: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:03: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "110") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:04: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:04: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:04: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "26") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:05: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:05: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:05: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 13:43:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:06: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:06: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 13:43:06: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:07: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:07: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:07: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "35") (weapon "shotgun_soldier") L 10/17/2026 - 13:43:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:08: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:08: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "92") (realdamage "31") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:08: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11201 13292 124") (victim_position "-11149 12807 120") L 10/17/2026 - 13:43:08: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:43:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:10: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:10: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "89") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:11: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:12: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:12: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:12: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 13:43:12: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 13:43:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:13: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:13: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "70") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:14: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:14: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "50") (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:14: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "tf_projectile_rocket" (attacker_position "-11014 12642 232") (victim_position "-11148 13356 158") L 10/17/2026 - 13:43:14: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:15: "∞<47><[U:1:1700944179]>" spawned as "soldier" L 10/17/2026 - 13:43:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:18: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:18: "∞<47><[U:1:1700944179]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:18: "∞<47><[U:1:1700944179]>" triggered "damage" against "N4zr1n<46><[U:1:1248436798]>" (damage "59") (weapon "shotgun_soldier") L 10/17/2026 - 13:43:18: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:18: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "206") L 10/17/2026 - 13:43:19: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:20: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 13:43:21: "∞<47><[U:1:1700944179]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 13:43:21: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:22: "N4zr1n<46><[U:1:1248436798]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 13:43:22: "N4zr1n<46><[U:1:1248436798]>" triggered "damage" against "∞<47><[U:1:1700944179]>" (damage "68") (realdamage "63") (weapon "shotgun_soldier") L 10/17/2026 - 13:43:22: "N4zr1n<46><[U:1:1248436798]>" killed "∞<47><[U:1:1700944179]>" with "shotgun_soldier" (attacker_position "-11036 12789 232") (victim_position "-11003 13105 160") L 10/17/2026 - 13:43:22: World triggered "mge_match_end" (winner "[U:1:1248436798]") (loser "[U:1:1700944179]") (winner_score "20") (loser_score "5")