L 10/17/2026 - 17:09:50: World triggered "meta_data" (matchid "26101717095099da") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 17:09:50: "Hertz<196><[U:1:197161740]>" changed role to "soldier" L 10/17/2026 - 17:09:50: ":thumbsup:<191><[U:1:97328583]>" changed role to "soldier" L 10/17/2026 - 17:09:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:52: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:52: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "84") (weapon "quake_rl") L 10/17/2026 - 17:09:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:09:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:53: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 17:09:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:54: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:54: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "shotgun_soldier") L 10/17/2026 - 17:09:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:54: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:54: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "25") (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "47") (realdamage "29") (weapon "shotgun_soldier") L 10/17/2026 - 17:09:55: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11574 13536 -2962") (victim_position "-11205 13755 -2951") L 10/17/2026 - 17:09:55: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:09:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:57: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:57: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "96") (weapon "quake_rl") (airshot "1") (height "283") L 10/17/2026 - 17:09:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 17:09:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 17:09:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:09:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:09:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "37") (weapon "quake_rl") L 10/17/2026 - 17:10:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "94") (weapon "quake_rl") L 10/17/2026 - 17:10:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "19") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:03: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11044 13973 -2855") (victim_position "-11184 13336 -2880") L 10/17/2026 - 17:10:03: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:03: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:10:05: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:05: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:06: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:06: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 17:10:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:06: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 17:10:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:07: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:10:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:08: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:08: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "84") (weapon "quake_rl") L 10/17/2026 - 17:10:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:09: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:09: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "31") (weapon "quake_rl") L 10/17/2026 - 17:10:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:11: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:11: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (realdamage "43") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:11: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10835 13485 -2951") (victim_position "-10971 13832 -2903") L 10/17/2026 - 17:10:11: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:10:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:15: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:10:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 17:10:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:17: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:17: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 17:10:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "58") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:19: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "19") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:20: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (realdamage "1") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:20: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11295 13159 -2951") (victim_position "-11166 13596 -2951") L 10/17/2026 - 17:10:20: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:10:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:10:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:10:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:10:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:25: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 17:10:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:25: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:25: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 17:10:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:25: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:10:25: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11225 13369 -2820") (victim_position "-10972 13036 -2951") L 10/17/2026 - 17:10:26: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:10:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:28: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "92") (weapon "quake_rl") (airshot "1") (height "249") L 10/17/2026 - 17:10:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:29: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:29: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 17:10:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:30: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:10:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:30: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "93") (realdamage "17") (weapon "quake_rl") L 10/17/2026 - 17:10:30: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11102 13889 -2903") (victim_position "-10897 13481 -2806") L 10/17/2026 - 17:10:30: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:10:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 17:10:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 17:10:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:10:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:34: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:34: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 17:10:35: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:35: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:35: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "58") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:36: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:36: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:36: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:37: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:37: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:37: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:37: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:38: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "43") (realdamage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:38: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11437 13519 -3028") (victim_position "-11095 13421 -2903") L 10/17/2026 - 17:10:38: ":thumbsup:<191><[U:1:97328583]>" triggered "domination" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:10:38: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:10:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:42: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:42: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 17:10:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:42: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 17:10:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:43: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:44: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:10:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:44: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:44: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:10:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "49") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "29") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (realdamage "35") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11293 13163 -2951") (victim_position "-11600 13271 -3123") L 10/17/2026 - 17:10:45: "Hertz<196><[U:1:197161740]>" triggered "revenge" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:10:46: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:10:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:50: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:10:51: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:52: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:52: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 17:10:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:10:53: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 17:10:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:53: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:54: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:54: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "32") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:10:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "27") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:56: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:10:56: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "64") (realdamage "58") (weapon "shotgun_soldier") L 10/17/2026 - 17:10:56: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11054 13453 -2839") (victim_position "-11284 13168 -2951") L 10/17/2026 - 17:10:56: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:00: ":thumbsup:<191><[U:1:97328583]>" say "que isso tiro de sal grosso" L 10/17/2026 - 17:11:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 17:11:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:04: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:04: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 17:11:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:04: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 17:11:05: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:05: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:05: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "79") (realdamage "61") (weapon "quake_rl") L 10/17/2026 - 17:11:05: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-10975 13771 -2771") (victim_position "-10924 13640 -2879") L 10/17/2026 - 17:11:05: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:05: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:07: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 17:11:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:08: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:08: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "94") (weapon "quake_rl") L 10/17/2026 - 17:11:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 17:11:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "61") (realdamage "45") (weapon "quake_rl") L 10/17/2026 - 17:11:10: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-11090 13595 -2733") (victim_position "-11111 13116 -2951") L 10/17/2026 - 17:11:10: "Hertz<196><[U:1:197161740]>" triggered "domination" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:11:10: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "86") (weapon "quake_rl") (airshot "1") (height "425") L 10/17/2026 - 17:11:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 17:11:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:15: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:15: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:11:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:16: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:16: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "40") (realdamage "18") (weapon "quake_rl") L 10/17/2026 - 17:11:16: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-11012 13508 -2744") (victim_position "-10865 12968 -2908") L 10/17/2026 - 17:11:16: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:20: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 17:11:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:23: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 17:11:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:23: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:23: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "103") (weapon "quake_rl") L 10/17/2026 - 17:11:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "44") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "34") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (realdamage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:25: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11091 13642 -2839") (victim_position "-11104 14034 -2951") L 10/17/2026 - 17:11:25: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 17:11:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:31: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:31: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 17:11:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:32: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:32: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "90") (weapon "quake_rl") L 10/17/2026 - 17:11:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:32: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:32: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "18") (realdamage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:32: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11017 13356 -2903") (victim_position "-11015 13868 -2873") L 10/17/2026 - 17:11:32: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:35: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:36: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:36: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:36: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 17:11:36: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:37: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:11:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:38: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:38: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:38: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 17:11:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:38: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "99") (weapon "quake_rl") L 10/17/2026 - 17:11:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "62") (realdamage "42") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:39: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11009 13573 -2839") (victim_position "-11013 13859 -2903") L 10/17/2026 - 17:11:39: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:43: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 17:11:43: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:44: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:44: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:11:44: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:11:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:44: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:44: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 17:11:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "35") (weapon "quake_rl") L 10/17/2026 - 17:11:46: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:11:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (realdamage "27") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:47: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11103 13605 -2839") (victim_position "-11051 13839 -2903") L 10/17/2026 - 17:11:47: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:51: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 17:11:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:53: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:53: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 17:11:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:54: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:54: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 17:11:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:54: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "quake_rl") L 10/17/2026 - 17:11:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:11:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:11:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (realdamage "44") (weapon "quake_rl") L 10/17/2026 - 17:11:55: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-11212 13084 -2951") (victim_position "-10798 13705 -2951") L 10/17/2026 - 17:11:55: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:11:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:11:59: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:59: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 17:11:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 17:11:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "56") (realdamage "52") (weapon "quake_rl") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11090 13416 -2791") (victim_position "-11234 13761 -2900") L 10/17/2026 - 17:11:59: ":thumbsup:<191><[U:1:97328583]>" triggered "revenge" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:12:00: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:12:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:03: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:03: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:03: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:12:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:04: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:12:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:04: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:12:04: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:04: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 17:12:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:06: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:06: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "30") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:07: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:07: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:07: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:12:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:08: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "60") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (realdamage "14") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:09: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11036 13766 -2839") (victim_position "-11352 13717 -2961") L 10/17/2026 - 17:12:09: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:12:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:12: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:12: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:12:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:12: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 17:12:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:13: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 17:12:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "44") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:15: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "29") (realdamage "12") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:15: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11191 13581 -2951") (victim_position "-11532 13461 -3045") L 10/17/2026 - 17:12:15: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:12:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:19: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:19: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:19: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "83") (weapon "quake_rl") L 10/17/2026 - 17:12:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:19: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 17:12:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:12:22: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:22: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:22: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:22: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "57") (realdamage "31") (weapon "quake_rl") L 10/17/2026 - 17:12:22: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11239 13050 -2951") (victim_position "-11587 13201 -3109") L 10/17/2026 - 17:12:22: ":thumbsup:<191><[U:1:97328583]>" triggered "domination" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:12:22: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:12:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:26: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:26: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:26: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:12:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:27: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 17:12:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:28: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "84") (weapon "quake_rl") L 10/17/2026 - 17:12:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:12:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "98") (realdamage "49") (weapon "quake_rl") (airshot "1") (height "218") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-10943 12941 -2852") (victim_position "-11188 12661 -2733") L 10/17/2026 - 17:12:29: "Hertz<196><[U:1:197161740]>" triggered "revenge" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:12:30: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:12:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:36: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:37: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 17:12:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:37: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "112") (weapon "quake_rl") (airshot "1") (height "315") L 10/17/2026 - 17:12:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:38: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "world" (attacker_position "-11074 12640 -2839") (victim_position "-10909 12766 -2948") L 10/17/2026 - 17:12:38: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:12:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "275") L 10/17/2026 - 17:12:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:40: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:40: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 17:12:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:41: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:12:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:42: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (realdamage "33") (weapon "quake_rl") L 10/17/2026 - 17:12:42: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-10947 12702 -2840") (victim_position "-11187 12922 -2909") L 10/17/2026 - 17:12:42: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:42: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "100") (weapon "quake_rl") L 10/17/2026 - 17:12:42: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:12:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:44: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:44: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:12:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 17:12:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:12:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "32") (realdamage "9") (weapon "quake_rl") L 10/17/2026 - 17:12:47: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-11261 13651 -2951") (victim_position "-10963 12841 -2951") L 10/17/2026 - 17:12:47: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:12:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:51: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 17:12:51: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:51: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 17:12:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:51: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:52: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:52: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "52") (realdamage "45") (weapon "quake_rl") L 10/17/2026 - 17:12:52: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-10889 13378 -2896") (victim_position "-10909 13707 -2902") L 10/17/2026 - 17:12:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 17:12:52: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:12:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:57: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 17:12:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:12:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 17:12:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:12:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:04: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:04: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "79") (realdamage "11") (weapon "quake_rl") L 10/17/2026 - 17:13:04: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "quake_rl" (attacker_position "-11187 13965 -2930") (victim_position "-11148 13827 -2903") L 10/17/2026 - 17:13:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:04: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:13:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:08: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 17:13:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:08: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:08: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "99") (weapon "quake_rl") L 10/17/2026 - 17:13:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:09: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:09: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:13:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:13:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:11: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:11: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "12") (realdamage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:13:11: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11082 13311 -2901") (victim_position "-11112 13832 -2865") L 10/17/2026 - 17:13:11: "Hertz<196><[U:1:197161740]>" triggered "domination" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:13:11: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:13:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:15: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:15: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (weapon "quake_rl") (airshot "1") (height "648") L 10/17/2026 - 17:13:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:15: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "quake_rl") L 10/17/2026 - 17:13:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:16: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:16: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "502") L 10/17/2026 - 17:13:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 17:13:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:17: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "world" (attacker_position "-11136 13574 -2887") (victim_position "-11060 13099 -2946") L 10/17/2026 - 17:13:17: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:13:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:13:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:22: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:22: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 17:13:22: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:23: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:23: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:13:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:26: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:26: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:26: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "56") (realdamage "35") (weapon "shotgun_soldier") L 10/17/2026 - 17:13:26: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10975 13729 -2852") (victim_position "-11144 13366 -2869") L 10/17/2026 - 17:13:27: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:13:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 17:13:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:30: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:30: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:13:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:31: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:31: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 17:13:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "31") (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:13:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "81") (realdamage "19") (weapon "shotgun_soldier") L 10/17/2026 - 17:13:35: ":thumbsup:<191><[U:1:97328583]>" joined team "Spectator" L 10/17/2026 - 17:13:35: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10950 13664 -2951") (victim_position "-10848 13885 -2848") L 10/17/2026 - 17:13:35: World triggered "mge_match_end" (winner "[U:1:197161740]") (loser "[U:1:97328583]") (winner_score "20") (loser_score "11")