L 10/17/2026 - 17:17:37: World triggered "meta_data" (matchid "261017171737fe94") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 17:17:37: "Hertz<196><[U:1:197161740]>" changed role to "soldier" L 10/17/2026 - 17:17:37: ":thumbsup:<191><[U:1:97328583]>" changed role to "soldier" L 10/17/2026 - 17:17:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:17:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 17:17:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:17:39: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 17:17:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "111") (weapon "quake_rl") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "43") (realdamage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:17:41: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11320 13388 -2915") (victim_position "-11336 13561 -2951") L 10/17/2026 - 17:17:41: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:17:42: "Hertz<196><[U:1:197161740]>" say "g" L 10/17/2026 - 17:17:44: "Hertz<196><[U:1:197161740]>" say "gg" L 10/17/2026 - 17:17:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:48: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:48: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:17:49: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:17:49: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:49: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:49: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "100") (weapon "tf_projectile_rocket") (airshot "1") (height "302") L 10/17/2026 - 17:17:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:50: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:50: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:17:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:51: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:51: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:51: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "26") (realdamage "20") (weapon "shotgun_soldier") L 10/17/2026 - 17:17:51: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11025 13175 -2951") (victim_position "-10603 12780 -2814") L 10/17/2026 - 17:17:51: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:17:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:17:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:17:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:17:57: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "105") (weapon "quake_rl") L 10/17/2026 - 17:17:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:17:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:57: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:57: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "82") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:17:57: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:17:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "101") (realdamage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:17:58: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11138 12535 -2844") (victim_position "-11253 12852 -2836") L 10/17/2026 - 17:17:58: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:17:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:00: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 17:18:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:02: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:02: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "63") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:02: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "85") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:02: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:02: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "107") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:03: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:04: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:04: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "87") (realdamage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:04: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11085 12939 -2903") (victim_position "-10963 12881 -2951") L 10/17/2026 - 17:18:04: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:18:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 17:18:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:11: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "55") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:11: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:11: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:12: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:12: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:12: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:13: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:13: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "71") (realdamage "32") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:13: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11094 12470 -2903") (victim_position "-11101 12750 -2839") L 10/17/2026 - 17:18:13: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:18:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 17:18:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:19: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "87") (weapon "quake_rl") L 10/17/2026 - 17:18:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:20: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:20: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "95") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:21: "Hertz<196><[U:1:197161740]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:18:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (realdamage "59") (weapon "quake_rl") L 10/17/2026 - 17:18:21: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-10900 12656 -2862") (victim_position "-11263 12960 -2951") L 10/17/2026 - 17:18:21: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:18:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:23: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:23: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "72") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 17:18:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:26: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:27: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:27: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:27: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "61") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:28: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:28: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "62") (realdamage "47") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:28: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11085 13626 -2839") (victim_position "-11003 13605 -2839") L 10/17/2026 - 17:18:28: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:18:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:30: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 17:18:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:32: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:32: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:33: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "103") (weapon "quake_rl") L 10/17/2026 - 17:18:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "69") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "43") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:34: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:34: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "27") (realdamage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:34: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11002 13534 -2752") (victim_position "-11222 14049 -2951") L 10/17/2026 - 17:18:34: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:18:36: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:37: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:18:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:38: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:38: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:38: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "63") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "82") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "29") (realdamage "22") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:40: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10986 13645 -2838") (victim_position "-11018 13291 -2879") L 10/17/2026 - 17:18:40: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:18:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:43: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:43: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:43: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:45: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:45: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "85") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "37") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:46: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:18:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:46: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "26") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:47: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10811 13142 -2814") (victim_position "-11250 12766 -2951") L 10/17/2026 - 17:18:47: "Hertz<196><[U:1:197161740]>" triggered "domination" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:18:47: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:18:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:51: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 17:18:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:18:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "103") (weapon "quake_rl") L 10/17/2026 - 17:18:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:18:53: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:53: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:18:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:56: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:57: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "40") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:18:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "70") (realdamage "14") (weapon "shotgun_soldier") L 10/17/2026 - 17:18:58: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11030 13064 -2951") (victim_position "-10909 12792 -2951") L 10/17/2026 - 17:18:58: ":thumbsup:<191><[U:1:97328583]>" triggered "revenge" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:18:58: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:01: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:01: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 17:19:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:02: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 17:19:02: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:02: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "102") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:03: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "13") (realdamage "12") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:03: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10748 12576 -2886") (victim_position "-11167 13379 -2701") L 10/17/2026 - 17:19:04: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:06: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 17:19:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:08: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "187") L 10/17/2026 - 17:19:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "73") (realdamage "27") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:09: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10845 12988 -2951") (victim_position "-11015 12894 -2798") L 10/17/2026 - 17:19:09: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:13: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:13: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:13: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 17:19:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:19:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "104") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:15: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:15: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "25") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:16: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:16: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:16: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "44") (realdamage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:17: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11253 13554 -2951") (victim_position "-11030 13136 -2951") L 10/17/2026 - 17:19:17: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:19:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 17:19:22: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:22: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:22: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "66") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:23: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:23: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:23: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 17:19:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "27") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "15") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:24: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11070 13550 -2768") (victim_position "-10915 12773 -2951") L 10/17/2026 - 17:19:24: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:19:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:28: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:28: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:28: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:19:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:28: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:28: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "83") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "47") (weapon "quake_rl") L 10/17/2026 - 17:19:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "111") (weapon "quake_rl") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "82") (realdamage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:31: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10926 13200 -2951") (victim_position "-11145 13111 -2951") L 10/17/2026 - 17:19:31: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "87") (weapon "quake_rl") L 10/17/2026 - 17:19:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:35: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:35: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "78") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:35: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:19:36: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:36: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:36: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:36: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 17:19:36: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:37: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:37: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "112") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:37: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "world" (attacker_position "-11083 12318 -2922") (victim_position "-11009 12282 -2885") L 10/17/2026 - 17:19:37: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:37: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "80") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:39: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 17:19:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:41: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:41: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:42: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:42: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "81") (realdamage "67") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:42: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10751 13234 -2942") (victim_position "-10710 13005 -3032") L 10/17/2026 - 17:19:42: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:19:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:44: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:44: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "107") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 17:19:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:47: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "87") (weapon "quake_rl") L 10/17/2026 - 17:19:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:48: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:48: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "68") (realdamage "45") (weapon "quake_rl") L 10/17/2026 - 17:19:48: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-10841 12276 -2951") (victim_position "-10846 12837 -2906") L 10/17/2026 - 17:19:49: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:51: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:51: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:51: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:51: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:19:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:54: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 17:19:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:19:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:19:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "32") (realdamage "5") (weapon "quake_rl") L 10/17/2026 - 17:19:55: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11025 12432 -2903") (victim_position "-11304 13227 -2951") L 10/17/2026 - 17:19:56: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:19:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:59: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:59: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:19:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:19:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:19:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "90") (weapon "quake_rl") L 10/17/2026 - 17:20:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:00: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:00: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:01: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:01: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 17:20:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:01: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:01: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:02: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:03: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:04: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:04: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "13") (realdamage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:04: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10830 13255 -2951") (victim_position "-10528 12978 -3105") L 10/17/2026 - 17:20:04: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:20:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:06: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:06: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "96") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:07: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:07: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "103") (realdamage "43") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:10: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-10521 12694 -2891") (victim_position "-10739 12830 -3068") L 10/17/2026 - 17:20:10: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:20:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:15: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "82") (weapon "quake_rl") L 10/17/2026 - 17:20:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "94") (weapon "quake_rl") L 10/17/2026 - 17:20:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:18: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:18: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "85") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:19: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "13") (realdamage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:20: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11046 13326 -2908") (victim_position "-11094 12600 -2839") L 10/17/2026 - 17:20:21: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:20:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "448") L 10/17/2026 - 17:20:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:25: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:25: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "104") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:25: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 17:20:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:26: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:26: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:26: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:26: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:26: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "81") (realdamage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:26: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11304 12910 -2951") (victim_position "-11582 13158 -3158") L 10/17/2026 - 17:20:27: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:20:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:31: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:20:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:33: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 17:20:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "32") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "33") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "40") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (realdamage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:35: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11222 12436 -2897") (victim_position "-11268 12659 -2951") L 10/17/2026 - 17:20:35: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:20:38: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:38: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 17:20:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "27") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:41: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:41: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:41: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:42: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "13") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "102") (realdamage "79") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:42: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11042 12628 -2839") (victim_position "-10751 12572 -2961") L 10/17/2026 - 17:20:43: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:20:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 17:20:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:47: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 17:20:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:47: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "88") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "14") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:48: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11261 12229 -2862") (victim_position "-11002 12489 -2839") L 10/17/2026 - 17:20:48: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:20:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "82") (weapon "quake_rl") L 10/17/2026 - 17:20:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:52: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:52: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "77") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:53: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:53: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "60") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:54: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:54: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "81") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:54: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "23") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:20:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "71") (realdamage "5") (weapon "shotgun_soldier") L 10/17/2026 - 17:20:55: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10872 13077 -2951") (victim_position "-11103 13229 -2951") L 10/17/2026 - 17:20:55: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:20:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:20:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:20:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:20:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:21:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:21:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:00: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:00: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "77") (weapon "shotgun_soldier") L 10/17/2026 - 17:21:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:01: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:01: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "77") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:21:03: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:03: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "97") (realdamage "9") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:03: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11101 12463 -2903") (victim_position "-11155 12859 -2926") L 10/17/2026 - 17:21:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:21:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "87") (weapon "quake_rl") L 10/17/2026 - 17:21:03: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:21:05: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:21:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:21:07: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 17:21:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:08: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:08: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:08: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:21:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:21:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:21:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 17:21:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "61") (weapon "shotgun_soldier") L 10/17/2026 - 17:21:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:21:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:21:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 17:21:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:21:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:12: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:21:12: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "43") (realdamage "34") (weapon "shotgun_soldier") L 10/17/2026 - 17:21:12: ":thumbsup:<191><[U:1:97328583]>" joined team "Spectator" L 10/17/2026 - 17:21:12: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11213 12702 -2556") (victim_position "-11040 12885 -2774") L 10/17/2026 - 17:21:12: World triggered "mge_match_end" (winner "[U:1:197161740]") (loser "[U:1:97328583]") (winner_score "20") (loser_score "10")