L 10/17/2026 - 17:24:21: World triggered "meta_data" (matchid "2610171724210135") (map "mge_league_v5") (arena "Badlands Middle 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 17:24:21: "Hertz<196><[U:1:197161740]>" changed role to "soldier" L 10/17/2026 - 17:24:21: ":thumbsup:<191><[U:1:97328583]>" changed role to "soldier" L 10/17/2026 - 17:24:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 17:24:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:25: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:25: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "97") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:26: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:26: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (realdamage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:26: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11100 13816 -2839") (victim_position "-10963 13537 -2951") L 10/17/2026 - 17:24:26: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:24:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:29: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:29: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "76") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:24:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:30: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "103") (weapon "quake_rl") L 10/17/2026 - 17:24:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:31: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "quake_rl") L 10/17/2026 - 17:24:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "28") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:32: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "31") (realdamage "24") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:33: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10812 13616 -2951") (victim_position "-10870 14109 -2951") L 10/17/2026 - 17:24:33: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:24:37: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:38: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 17:24:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:24:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "58") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "73") (realdamage "69") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:40: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10875 13853 -2951") (victim_position "-10924 14042 -2801") L 10/17/2026 - 17:24:41: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:41: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "106") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:41: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:24:42: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:43: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:44: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:44: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:44: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 17:24:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "47") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:45: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:45: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "17") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:45: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "11") (realdamage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:46: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11142 13629 -2154") (victim_position "-10968 13891 -2903") L 10/17/2026 - 17:24:46: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:24:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 17:24:49: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:51: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 17:24:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "63") (realdamage "39") (weapon "quake_rl") L 10/17/2026 - 17:24:52: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11031 13662 -2790") (victim_position "-10794 13455 -2951") L 10/17/2026 - 17:24:52: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:24:54: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:54: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:54: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:54: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "85") (weapon "quake_rl") L 10/17/2026 - 17:24:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:24:55: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:24:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:56: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:56: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "100") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:24:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:24:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:57: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:57: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "43") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "21") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:59: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:24:59: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "41") (realdamage "32") (weapon "shotgun_soldier") L 10/17/2026 - 17:24:59: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11246 13189 -2951") (victim_position "-11415 13568 -3001") L 10/17/2026 - 17:24:59: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:25:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "40") (weapon "quake_rl") L 10/17/2026 - 17:25:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:04: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "86") (weapon "quake_rl") L 10/17/2026 - 17:25:05: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:06: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:06: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "84") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:06: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 17:25:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:07: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:07: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "72") (realdamage "70") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:07: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11039 13683 -2824") (victim_position "-11039 13421 -2855") L 10/17/2026 - 17:25:07: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:25:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 17:25:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:11: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:11: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:12: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 17:25:12: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:12: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:12: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:13: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:13: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:13: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "9") (realdamage "5") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:14: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10836 13471 -2951") (victim_position "-10762 12793 -3061") L 10/17/2026 - 17:25:15: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:25:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:19: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 17:25:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:20: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:20: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:20: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 17:25:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "39") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:22: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:22: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "45") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "21") (realdamage "16") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:23: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11076 13171 -2951") (victim_position "-11066 13565 -2839") L 10/17/2026 - 17:25:23: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:25:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:27: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:27: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 17:25:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:29: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "77") (realdamage "26") (weapon "quake_rl") L 10/17/2026 - 17:25:29: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11031 13495 -2839") (victim_position "-10781 13535 -2901") L 10/17/2026 - 17:25:29: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:25:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:33: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 17:25:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 17:25:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:34: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:34: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "63") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:35: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:35: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "96") (realdamage "84") (weapon "quake_rl") L 10/17/2026 - 17:25:35: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11029 12998 -2863") (victim_position "-11170 13386 -2951") L 10/17/2026 - 17:25:35: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:25:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:38: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:38: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:38: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "68") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:38: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:25:39: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:39: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "110") (weapon "tf_projectile_rocket") (airshot "1") (height "331") L 10/17/2026 - 17:25:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:39: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "170") L 10/17/2026 - 17:25:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:40: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "world" (attacker_position "-10687 13023 -2549") (victim_position "-11529 12744 -3250") L 10/17/2026 - 17:25:40: ":thumbsup:<191><[U:1:97328583]>" triggered "domination" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:25:40: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:25:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:43: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:43: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:43: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "98") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:44: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "97") (weapon "quake_rl") L 10/17/2026 - 17:25:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:45: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:45: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "69") (realdamage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:47: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-10705 13090 -2879") (victim_position "-10771 13123 -3160") L 10/17/2026 - 17:25:47: "Hertz<196><[U:1:197161740]>" triggered "revenge" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:25:47: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:25:49: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:49: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:49: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:50: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:50: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:51: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:51: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:51: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "72") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:51: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:52: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:52: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:52: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "20") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:53: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:25:53: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "45") (realdamage "25") (weapon "shotgun_soldier") L 10/17/2026 - 17:25:53: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11062 13752 -2839") (victim_position "-10863 14151 -2951") L 10/17/2026 - 17:25:53: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:25:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:56: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 17:25:57: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:25:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:25:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:25:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "29") (weapon "quake_rl") L 10/17/2026 - 17:25:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:26:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:01: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:01: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "109") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:02: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:02: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (realdamage "13") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:02: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-10977 13432 -2824") (victim_position "-10779 13665 -2951") L 10/17/2026 - 17:26:02: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:26:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:07: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 17:26:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:08: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:08: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "42") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:08: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:08: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:26:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 17:26:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "45") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:11: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (realdamage "9") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:12: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11417 13495 -3046") (victim_position "-11296 13772 -2951") L 10/17/2026 - 17:26:12: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:26:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "54") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "108") (weapon "quake_rl") L 10/17/2026 - 17:26:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:15: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:15: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "quake_rl") L 10/17/2026 - 17:26:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:18: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "58") (realdamage "41") (weapon "quake_rl") L 10/17/2026 - 17:26:18: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11128 13353 -2852") (victim_position "-10851 13572 -2951") L 10/17/2026 - 17:26:18: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:26:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:21: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:21: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:22: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "55") (weapon "quake_rl") L 10/17/2026 - 17:26:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:23: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 17:26:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:23: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:23: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "86") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 17:26:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "50") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "61") (realdamage "26") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:24: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11593 13704 -2959") (victim_position "-11558 13389 -2952") L 10/17/2026 - 17:26:24: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:26:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:27: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 17:26:27: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:27: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:27: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:28: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:28: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "108") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:29: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:29: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (realdamage "15") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:29: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11196 13500 -2770") (victim_position "-11510 13716 -2964") L 10/17/2026 - 17:26:29: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:26:36: ":thumbsup:<191><[U:1:97328583]>" say "1 sec" L 10/17/2026 - 17:26:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:46: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:26:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 17:26:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:49: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "16") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:49: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:49: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "107") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:49: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:50: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:50: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (realdamage "40") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:50: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10870 14143 -2880") (victim_position "-11094 13882 -2864") L 10/17/2026 - 17:26:50: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:26:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:53: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 17:26:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:53: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:53: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "66") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "63") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:26:56: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 17:26:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:26:58: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:26:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:26:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "10") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:26:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:00: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "12") (realdamage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:01: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11045 13729 -2839") (victim_position "-10440 13458 -3234") L 10/17/2026 - 17:27:01: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:27:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:05: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:05: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:05: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:05: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "107") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:06: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:06: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "85") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:07: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:07: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:07: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "35") (realdamage "26") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:07: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11071 13480 -2807") (victim_position "-11715 13576 -2959") L 10/17/2026 - 17:27:07: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:27:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:11: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 17:27:11: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:11: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:11: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:12: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "93") (weapon "quake_rl") L 10/17/2026 - 17:27:12: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:12: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:12: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:13: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:13: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "49") (realdamage "28") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:13: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11045 13440 -2839") (victim_position "-11396 13404 -3066") L 10/17/2026 - 17:27:13: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:27:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:18: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 17:27:19: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:19: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:20: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:20: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "64") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:20: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 17:27:20: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:21: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 17:27:21: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:21: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:21: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:21: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:22: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "88") (realdamage "52") (weapon "quake_rl") L 10/17/2026 - 17:27:22: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11087 12817 -2839") (victim_position "-10887 13295 -2920") L 10/17/2026 - 17:27:22: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:22: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:27:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:25: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:25: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "89") (weapon "quake_rl") (airshot "1") (height "352") L 10/17/2026 - 17:27:25: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:25: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:25: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:26: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 17:27:26: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:26: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:27: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:27: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "47") (realdamage "16") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:27: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10636 12936 -2903") (victim_position "-10537 13173 -2772") L 10/17/2026 - 17:27:27: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:27:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:31: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:31: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:32: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:32: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:32: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:32: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "104") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:33: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "12") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "36") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:34: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:34: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:34: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "47") (realdamage "29") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:34: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11013 12597 -2839") (victim_position "-10870 12211 -2951") L 10/17/2026 - 17:27:34: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:27:36: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:37: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:37: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 17:27:38: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:38: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:38: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "76") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:39: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 17:27:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "36") (weapon "quake_rl") L 10/17/2026 - 17:27:41: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:27:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:43: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:27:43: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 17:27:43: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:43: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:43: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "101") (realdamage "14") (weapon "tf_projectile_rocket") (airshot "1") (height "211") L 10/17/2026 - 17:27:43: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11148 12629 -2790") (victim_position "-11176 12955 -2740") L 10/17/2026 - 17:27:44: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:27:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:46: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 17:27:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:47: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:47: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:47: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:48: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:48: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "71") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "103") (realdamage "50") (weapon "quake_rl") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-11095 12156 -2844") (victim_position "-10914 12368 -2951") L 10/17/2026 - 17:27:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:49: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:27:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:52: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:52: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "90") (weapon "quake_rl") (airshot "1") (height "298") L 10/17/2026 - 17:27:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:53: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:53: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "55") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:53: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "97") (realdamage "73") (weapon "quake_rl") L 10/17/2026 - 17:27:53: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-10888 12833 -2705") (victim_position "-10959 13170 -2895") L 10/17/2026 - 17:27:53: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:27:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:57: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:57: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "53") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "108") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:27:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:27:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 17:27:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:59: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:59: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "46") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:27:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "quake_rl") L 10/17/2026 - 17:28:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:01: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:01: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:01: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:02: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:02: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:02: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:02: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:02: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "14") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "24") (realdamage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:03: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-10685 12746 -3004") (victim_position "-10991 12186 -2951") L 10/17/2026 - 17:28:03: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:28:05: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:06: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 17:28:06: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:07: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:07: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:07: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "102") (weapon "quake_rl") L 10/17/2026 - 17:28:07: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:07: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "75") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:08: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:09: ":thumbsup:<191><[U:1:97328583]>" picked up item "tf_ammo_pack" L 10/17/2026 - 17:28:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "56") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:10: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:10: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "29") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:10: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:11: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:11: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "22") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:11: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10509 12571 -2959") (victim_position "-11060 12415 -2903") L 10/17/2026 - 17:28:11: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:28:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:13: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "52") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "101") (weapon "quake_rl") L 10/17/2026 - 17:28:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:15: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:15: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:16: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:16: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "87") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:16: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "72") (weapon "quake_rl") L 10/17/2026 - 17:28:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:16: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "6") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "5") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:18: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:18: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:19: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:19: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "18") (realdamage "13") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:19: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-11115 12389 -2855") (victim_position "-11107 12903 -2903") L 10/17/2026 - 17:28:19: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:28:23: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:23: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:24: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:24: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "61") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "99") (weapon "quake_rl") L 10/17/2026 - 17:28:24: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "108") (realdamage "84") (weapon "quake_rl") L 10/17/2026 - 17:28:24: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "quake_rl" (attacker_position "-10856 12886 -2729") (victim_position "-10963 13001 -2838") L 10/17/2026 - 17:28:25: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:28:28: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:28: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:28: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "70") (weapon "quake_rl") (airshot "1") (height "447") L 10/17/2026 - 17:28:28: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:29: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:29: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "44") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:29: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:29: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:30: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 17:28:30: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:30: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:30: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:30: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:31: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:31: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:31: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "44") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:31: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:31: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 17:28:33: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:33: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:33: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "9") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:33: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:34: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:34: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (realdamage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:34: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10917 12252 -2951") (victim_position "-10972 12871 -2903") L 10/17/2026 - 17:28:34: ":thumbsup:<191><[U:1:97328583]>" triggered "domination" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:28:34: "Hertz<196><[U:1:197161740]>" spawned as "soldier" L 10/17/2026 - 17:28:36: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:37: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:37: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:37: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "74") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:38: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:39: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:39: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 17:28:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:40: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:40: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:40: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "59") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:40: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:40: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "34") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:41: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:41: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "41") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:41: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:41: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:41: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "49") (realdamage "33") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:42: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-10974 12740 -2898") (victim_position "-10959 12294 -2951") L 10/17/2026 - 17:28:42: "Hertz<196><[U:1:197161740]>" triggered "revenge" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:28:42: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:28:44: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:44: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:44: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 17:28:45: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:45: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:46: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:46: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:46: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "69") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:46: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:46: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "49") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:47: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "19") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "18") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:48: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:49: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:49: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "57") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "11") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "30") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:49: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:50: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:50: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:50: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "39") (realdamage "9") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:50: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11258 13382 -2951") (victim_position "-11229 13841 -2951") L 10/17/2026 - 17:28:50: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:28:53: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:53: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:28:53: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "93") (weapon "quake_rl") L 10/17/2026 - 17:28:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:55: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:55: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:55: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "49") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:55: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:56: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:56: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "47") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:56: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:56: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:56: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:57: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:28:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:58: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:58: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "46") (weapon "shotgun_soldier") L 10/17/2026 - 17:28:58: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:58: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:58: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "73") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:59: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:28:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:59: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:28:59: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "15") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:00: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:00: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:00: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "10") (realdamage "1") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:00: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "shotgun_soldier" (attacker_position "-11252 13420 -2937") (victim_position "-11182 14048 -2861") L 10/17/2026 - 17:29:00: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:29:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:29:03: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:29:03: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 17:29:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:04: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:04: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "51") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:04: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:29:04: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:05: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:05: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "48") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:06: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:09: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:09: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "53") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:09: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:10: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:10: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "65") (realdamage "38") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:10: "Hertz<196><[U:1:197161740]>" killed ":thumbsup:<191><[U:1:97328583]>" with "tf_projectile_rocket" (attacker_position "-11065 13704 -2803") (victim_position "-10980 13431 -2903") L 10/17/2026 - 17:29:10: "Hertz<196><[U:1:197161740]>" triggered "domination" against ":thumbsup:<191><[U:1:97328583]>" L 10/17/2026 - 17:29:10: ":thumbsup:<191><[U:1:97328583]>" spawned as "soldier" L 10/17/2026 - 17:29:12: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:29:13: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:29:13: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 17:29:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:29:14: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:14: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:14: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "62") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 17:29:14: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 17:29:14: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "105") (weapon "quake_rl") L 10/17/2026 - 17:29:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:15: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:15: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:16: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "51") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:16: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:16: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "50") (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:16: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:16: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "4") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:16: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "tf_projectile_rocket") L 10/17/2026 - 17:29:17: "Hertz<196><[U:1:197161740]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:17: "Hertz<196><[U:1:197161740]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:17: "Hertz<196><[U:1:197161740]>" triggered "damage" against ":thumbsup:<191><[U:1:97328583]>" (damage "8") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:17: ":thumbsup:<191><[U:1:97328583]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/17/2026 - 17:29:17: ":thumbsup:<191><[U:1:97328583]>" triggered "damage" against "Hertz<196><[U:1:197161740]>" (damage "14") (realdamage "7") (weapon "shotgun_soldier") L 10/17/2026 - 17:29:17: "Hertz<196><[U:1:197161740]>" joined team "Spectator" L 10/17/2026 - 17:29:17: ":thumbsup:<191><[U:1:97328583]>" killed "Hertz<196><[U:1:197161740]>" with "shotgun_soldier" (attacker_position "-10990 13005 -2951") (victim_position "-11221 13643 -2883") L 10/17/2026 - 17:29:17: ":thumbsup:<191><[U:1:97328583]>" triggered "revenge" against "Hertz<196><[U:1:197161740]>" L 10/17/2026 - 17:29:17: World triggered "mge_match_end" (winner "[U:1:97328583]") (loser "[U:1:197161740]") (winner_score "20") (loser_score "19")