L 10/17/2026 - 18:22:50: World triggered "meta_data" (matchid "2610171822501c64") (map "mge_league_v5") (arena "Badlands Middle [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/17/2026 - 18:22:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" changed role to "soldier" L 10/17/2026 - 18:22:50: "pokke<223><[U:1:258926968]>" changed role to "soldier" L 10/17/2026 - 18:22:51: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:51: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:52: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:22:52: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 18:22:52: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:22:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/17/2026 - 18:22:53: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:22:53: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 18:22:53: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:54: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:54: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" picked up item "tf_ammo_pack" L 10/17/2026 - 18:22:55: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:55: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:22:55: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "97") (realdamage "37") (weapon "quake_rl") L 10/17/2026 - 18:22:55: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11384 13562 171") (victim_position "-11036 13534 384") L 10/17/2026 - 18:22:55: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:22:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:22:59: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:00: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:00: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "65") (weapon "quake_rl") L 10/17/2026 - 18:23:01: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:01: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:01: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:01: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 18:23:01: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:02: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:02: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 10/17/2026 - 18:23:02: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "69") (realdamage "10") (weapon "quake_rl") L 10/17/2026 - 18:23:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11205 13462 163") (victim_position "-11155 13254 187") L 10/17/2026 - 18:23:03: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:23:07: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:07: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:07: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:07: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "91") (weapon "quake_rl") (airshot "1") (height "476") L 10/17/2026 - 18:23:07: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:07: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 18:23:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "104") (weapon "quake_rl") (airshot "1") (height "510") L 10/17/2026 - 18:23:08: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:08: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "world" (attacker_position "-11240 13716 165") (victim_position "-11041 13526 242") L 10/17/2026 - 18:23:09: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:23:11: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:12: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:12: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:12: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 18:23:12: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:12: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:12: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 18:23:13: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:13: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 18:23:14: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:15: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:15: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:15: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 18:23:16: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:17: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:17: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:17: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "107") (realdamage "83") (weapon "quake_rl") L 10/17/2026 - 18:23:17: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-10971 13872 168") (victim_position "-11124 13717 248") L 10/17/2026 - 18:23:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:23:19: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:20: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:20: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:20: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 18:23:20: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:20: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:20: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "109") (weapon "quake_rl") L 10/17/2026 - 18:23:21: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:21: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "90") (weapon "quake_rl") L 10/17/2026 - 18:23:21: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:21: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:22: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:25: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:26: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:26: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:26: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 18:23:28: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:28: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:28: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "39") (weapon "quake_rl") L 10/17/2026 - 18:23:28: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-11139 13430 172") (victim_position "-11168 14033 120") L 10/17/2026 - 18:23:28: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:23:29: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:32: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:33: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:33: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 18:23:34: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:35: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:35: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:35: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 18:23:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "95") (weapon "quake_rl") L 10/17/2026 - 18:23:37: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:37: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:37: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 18:23:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "38") (weapon "quake_rl") L 10/17/2026 - 18:23:40: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:40: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:40: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:40: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:40: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "71") (realdamage "15") (weapon "quake_rl") L 10/17/2026 - 18:23:40: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11045 13758 346") (victim_position "-11097 13434 232") L 10/17/2026 - 18:23:41: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:23:43: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:43: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:43: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:43: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 18:23:44: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:44: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "82") (weapon "quake_rl") L 10/17/2026 - 18:23:44: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:44: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:45: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:45: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:45: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "53") (weapon "quake_rl") L 10/17/2026 - 18:23:45: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 18:23:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:47: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:47: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 18:23:47: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:47: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:48: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:48: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "39") (realdamage "16") (weapon "quake_rl") L 10/17/2026 - 18:23:48: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11088 12707 313") (victim_position "-11024 13371 168") L 10/17/2026 - 18:23:48: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:23:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "81") (weapon "quake_rl") (airshot "1") (height "482") L 10/17/2026 - 18:23:50: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:51: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:51: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "36") (weapon "quake_rl") L 10/17/2026 - 18:23:51: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:52: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:52: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:52: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 18:23:52: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:52: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:52: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 18:23:53: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "77") (realdamage "22") (weapon "quake_rl") L 10/17/2026 - 18:23:53: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11206 12460 120") (victim_position "-10975 12703 168") L 10/17/2026 - 18:23:54: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:23:56: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:56: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:57: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:57: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 18:23:57: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:57: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:57: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 18:23:58: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:58: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:58: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "52") (weapon "quake_rl") L 10/17/2026 - 18:23:58: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:58: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:58: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 18:23:58: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:58: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 18:23:58: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:23:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:23:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "104") (realdamage "59") (weapon "quake_rl") L 10/17/2026 - 18:23:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11041 12457 220") (victim_position "-11177 12213 149") L 10/17/2026 - 18:23:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "domination" against "pokke<223><[U:1:258926968]>" L 10/17/2026 - 18:23:59: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:24:01: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:01: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:02: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:02: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "50") (weapon "quake_rl") L 10/17/2026 - 18:24:02: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:02: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:02: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 18:24:02: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "63") (weapon "quake_rl") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "76") (realdamage "75") (weapon "quake_rl") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-11034 12381 168") (victim_position "-10936 12376 162") L 10/17/2026 - 18:24:03: "pokke<223><[U:1:258926968]>" triggered "revenge" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" L 10/17/2026 - 18:24:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:24:06: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 18:24:08: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:08: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 18:24:08: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:09: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "88") (weapon "quake_rl") L 10/17/2026 - 18:24:10: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:10: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:10: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "49") (weapon "quake_rl") L 10/17/2026 - 18:24:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "44") (realdamage "13") (weapon "quake_rl") L 10/17/2026 - 18:24:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11065 12394 168") (victim_position "-11015 12921 168") L 10/17/2026 - 18:24:10: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:24:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:13: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:13: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:13: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 18:24:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:13: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 18:24:14: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:14: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:14: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "43") (weapon "quake_rl") L 10/17/2026 - 18:24:15: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:15: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:15: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "45") (weapon "quake_rl") L 10/17/2026 - 18:24:15: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:15: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:15: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "46") (weapon "quake_rl") L 10/17/2026 - 18:24:17: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:19: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:19: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:20: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:20: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:20: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 18:24:20: "pokke<223><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/17/2026 - 18:24:22: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:22: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:22: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "59") (realdamage "49") (weapon "quake_rl") L 10/17/2026 - 18:24:22: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-11187 12943 202") (victim_position "-11002 12528 275") L 10/17/2026 - 18:24:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:24:25: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:26: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:26: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:26: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:26: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 18:24:27: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:30: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "75") (weapon "quake_rl") L 10/17/2026 - 18:24:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:30: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "61") (weapon "quake_rl") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "109") (realdamage "64") (weapon "quake_rl") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11136 12522 188") (victim_position "-11120 12681 277") L 10/17/2026 - 18:24:31: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:31: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:24:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:34: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "82") (weapon "quake_rl") (airshot "1") (height "455") L 10/17/2026 - 18:24:34: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:34: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "57") (weapon "quake_rl") L 10/17/2026 - 18:24:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:35: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:36: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:36: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:36: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 18:24:37: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:37: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:37: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 18:24:37: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:37: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "87") (realdamage "60") (weapon "quake_rl") L 10/17/2026 - 18:24:37: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-10992 12609 236") (victim_position "-11073 12796 260") L 10/17/2026 - 18:24:37: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:37: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:24:40: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:40: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:40: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:40: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "73") (weapon "quake_rl") L 10/17/2026 - 18:24:41: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:41: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:41: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:41: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "64") (weapon "quake_rl") L 10/17/2026 - 18:24:41: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:42: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:42: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 18:24:42: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:42: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:42: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "92") (realdamage "66") (weapon "quake_rl") L 10/17/2026 - 18:24:42: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11027 12612 286") (victim_position "-11070 12790 232") L 10/17/2026 - 18:24:43: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:43: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:24:45: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:45: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:46: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:46: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 18:24:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "76") (weapon "quake_rl") L 10/17/2026 - 18:24:46: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:47: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:47: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:47: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "81") (weapon "quake_rl") L 10/17/2026 - 18:24:47: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:47: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:47: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "42") (weapon "quake_rl") L 10/17/2026 - 18:24:48: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:49: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:49: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:49: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 18:24:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "55") (realdamage "24") (weapon "quake_rl") L 10/17/2026 - 18:24:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11089 13100 221") (victim_position "-10954 12727 302") L 10/17/2026 - 18:24:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "domination" against "pokke<223><[U:1:258926968]>" L 10/17/2026 - 18:24:50: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:24:54: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:54: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:54: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:54: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "62") (weapon "quake_rl") L 10/17/2026 - 18:24:55: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:55: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:56: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:56: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:56: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:56: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "103") (weapon "quake_rl") L 10/17/2026 - 18:24:57: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:58: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:24:58: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:24:58: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "74") (realdamage "32") (weapon "quake_rl") (crit "mini") L 10/17/2026 - 18:24:58: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-11046 12688 232") (victim_position "-10582 12687 118") L 10/17/2026 - 18:24:58: "pokke<223><[U:1:258926968]>" triggered "revenge" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" L 10/17/2026 - 18:24:58: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:25:01: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:03: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "85") (weapon "quake_rl") L 10/17/2026 - 18:25:03: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:04: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:04: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:04: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:04: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "66") (weapon "quake_rl") L 10/17/2026 - 18:25:04: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:04: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 18:25:04: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:05: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:05: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 18:25:05: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "75") (realdamage "67") (weapon "quake_rl") L 10/17/2026 - 18:25:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11006 12168 136") (victim_position "-11193 12307 120") L 10/17/2026 - 18:25:06: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:06: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "107") (weapon "quake_rl") L 10/17/2026 - 18:25:06: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:06: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:25:07: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:10: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:10: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:10: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 18:25:11: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:11: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:11: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:12: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:12: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "68") (weapon "quake_rl") L 10/17/2026 - 18:25:12: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:12: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:12: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "88") (realdamage "83") (weapon "quake_rl") L 10/17/2026 - 18:25:12: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-10988 12842 332") (victim_position "-10900 12664 163") L 10/17/2026 - 18:25:12: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:25:15: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:16: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:16: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:16: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "106") (weapon "quake_rl") L 10/17/2026 - 18:25:17: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:17: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:17: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "111") (weapon "quake_rl") L 10/17/2026 - 18:25:17: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:17: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:17: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 18:25:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:18: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:18: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:18: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "103") (realdamage "37") (weapon "quake_rl") (airshot "1") (height "218") L 10/17/2026 - 18:25:18: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-10998 12801 232") (victim_position "-10851 12554 338") L 10/17/2026 - 18:25:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "102") (weapon "quake_rl") L 10/17/2026 - 18:25:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:25:21: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 18:25:23: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:24: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:24: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:24: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 18:25:24: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:24: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:24: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "92") (realdamage "87") (weapon "quake_rl") L 10/17/2026 - 18:25:24: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-10883 12287 258") (victim_position "-10949 12739 120") L 10/17/2026 - 18:25:24: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:25:27: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:27: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:28: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:28: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 18:25:28: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:28: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:28: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:28: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "58") (weapon "quake_rl") L 10/17/2026 - 18:25:29: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:29: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:29: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "89") (weapon "quake_rl") L 10/17/2026 - 18:25:29: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "106") (realdamage "47") (weapon "quake_rl") L 10/17/2026 - 18:25:30: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11197 13014 120") (victim_position "-11159 12768 120") L 10/17/2026 - 18:25:30: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:25:33: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:34: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "68") (weapon "quake_rl") (airshot "1") (height "628") L 10/17/2026 - 18:25:34: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:34: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "33") (weapon "quake_rl") L 10/17/2026 - 18:25:34: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "74") (weapon "quake_rl") (airshot "1") (height "635") L 10/17/2026 - 18:25:35: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:35: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:36: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:36: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "47") (weapon "quake_rl") L 10/17/2026 - 18:25:36: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:36: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:36: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:36: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "67") (weapon "quake_rl") L 10/17/2026 - 18:25:37: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "108") (realdamage "32") (weapon "quake_rl") L 10/17/2026 - 18:25:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-10919 12999 183") (victim_position "-11070 12877 168") L 10/17/2026 - 18:25:38: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:38: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:25:42: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:42: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:42: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:42: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "93") (weapon "quake_rl") L 10/17/2026 - 18:25:43: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:43: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:44: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:44: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:44: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:44: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "77") (weapon "quake_rl") L 10/17/2026 - 18:25:44: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:46: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:46: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "90") (realdamage "28") (weapon "quake_rl") (crit "mini") L 10/17/2026 - 18:25:46: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-11079 12471 168") (victim_position "-10939 12423 166") L 10/17/2026 - 18:25:46: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:46: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:25:49: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:50: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "70") (weapon "quake_rl") L 10/17/2026 - 18:25:51: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:51: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "80") (weapon "quake_rl") L 10/17/2026 - 18:25:51: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:51: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:51: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "112") (realdamage "103") (weapon "quake_rl") L 10/17/2026 - 18:25:51: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11036 12603 360") (victim_position "-11038 12651 302") L 10/17/2026 - 18:25:51: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:25:51: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:54: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:54: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:55: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:55: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 18:25:55: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:55: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:56: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:56: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:56: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "105") (weapon "quake_rl") L 10/17/2026 - 18:25:56: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:57: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:57: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 18:25:58: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:59: "pokke<223><[U:1:258926968]>" picked up item "tf_ammo_pack" L 10/17/2026 - 18:25:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:25:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:25:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "107") (realdamage "63") (weapon "quake_rl") L 10/17/2026 - 18:25:59: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11055 12758 261") (victim_position "-11223 12835 148") L 10/17/2026 - 18:25:59: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:26:02: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:02: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:03: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:03: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "48") (weapon "quake_rl") L 10/17/2026 - 18:26:04: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:04: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:04: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:04: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "90") (weapon "quake_rl") L 10/17/2026 - 18:26:04: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:04: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "78") (weapon "quake_rl") L 10/17/2026 - 18:26:04: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:05: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:05: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "56") (weapon "quake_rl") L 10/17/2026 - 18:26:05: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "60") (realdamage "40") (weapon "quake_rl") L 10/17/2026 - 18:26:06: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11004 12582 232") (victim_position "-10919 12954 120") L 10/17/2026 - 18:26:06: "pokke<223><[U:1:258926968]>" spawned as "soldier" L 10/17/2026 - 18:26:08: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:08: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:09: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:09: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "74") (weapon "quake_rl") L 10/17/2026 - 18:26:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:09: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "59") (weapon "quake_rl") L 10/17/2026 - 18:26:09: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:10: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "69") (weapon "quake_rl") L 10/17/2026 - 18:26:11: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:11: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:11: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "60") (weapon "quake_rl") L 10/17/2026 - 18:26:11: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:14: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:15: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:16: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:16: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:16: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:16: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "54") (weapon "quake_rl") L 10/17/2026 - 18:26:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:18: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:18: "pokke<223><[U:1:258926968]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:18: "pokke<223><[U:1:258926968]>" triggered "damage" against "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" (damage "50") (realdamage "20") (weapon "quake_rl") L 10/17/2026 - 18:26:18: "pokke<223><[U:1:258926968]>" killed "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" with "quake_rl" (attacker_position "-10975 12522 184") (victim_position "-11022 12193 120") L 10/17/2026 - 18:26:18: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" spawned as "soldier" L 10/17/2026 - 18:26:20: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:21: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:21: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:21: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "71") (weapon "quake_rl") L 10/17/2026 - 18:26:21: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "111") (weapon "quake_rl") L 10/17/2026 - 18:26:22: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:22: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:23: "pokke<223><[U:1:258926968]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:23: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_fired" (weapon "quake_rl") L 10/17/2026 - 18:26:23: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "shot_hit" (weapon "quake_rl") L 10/17/2026 - 18:26:23: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" triggered "damage" against "pokke<223><[U:1:258926968]>" (damage "95") (realdamage "48") (weapon "quake_rl") (airshot "1") (height "563") L 10/17/2026 - 18:26:23: "JAJAJAJ :) FELICIDAD Y RISA<217><[U:1:32159483]>" killed "pokke<223><[U:1:258926968]>" with "quake_rl" (attacker_position "-11189 12921 329") (victim_position "-11152 12646 683") L 10/17/2026 - 18:26:23: World triggered "mge_match_end" (winner "[U:1:32159483]") (loser "[U:1:258926968]") (winner_score "20") (loser_score "9")