L 10/18/2026 - 00:00:43: World triggered "meta_data" (matchid "26101800004314eb") (map "mge_league_v5") (arena "Badlands Spire 2 [1v1 MGE]") (gamemode "mge") (fraglimit "20") L 10/18/2026 - 00:00:43: "loose leaf<235><[U:1:1262170445]>" changed role to "soldier" L 10/18/2026 - 00:00:43: "bonzi<252><[U:1:744499948]>" changed role to "soldier" L 10/18/2026 - 00:00:45: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:45: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:45: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:45: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "90") (weapon "quake_rl") L 10/18/2026 - 00:00:46: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:46: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "94") (weapon "quake_rl") L 10/18/2026 - 00:00:46: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:46: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:46: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:46: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:00:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:47: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (realdamage "31") (weapon "quake_rl") L 10/18/2026 - 00:00:47: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12698 3425 -3951") (victim_position "12635 3453 -4095") L 10/18/2026 - 00:00:47: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:00:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:49: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:49: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:00:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:49: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "103") (weapon "quake_rl") L 10/18/2026 - 00:00:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:00:55: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (realdamage "52") (weapon "quake_rl") L 10/18/2026 - 00:00:55: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12419 3669 -4187") (victim_position "12503 3633 -4163") L 10/18/2026 - 00:00:55: "loose leaf<235><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:00:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:00:55: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:00:57: "loose leaf<235><[U:1:1262170445]>" say "smoke" L 10/18/2026 - 00:00:58: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:02: "bonzi<252><[U:1:744499948]>" say "q" L 10/18/2026 - 00:01:03: "loose leaf<235><[U:1:1262170445]>" say "barra libre monte grande 14 lucas halloween" L 10/18/2026 - 00:01:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:04: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 00:01:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:08: "loose leaf<235><[U:1:1262170445]>" say "vamos de ri y chard" L 10/18/2026 - 00:01:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:08: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:08: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "90") (weapon "quake_rl") L 10/18/2026 - 00:01:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:09: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "61") (realdamage "28") (weapon "quake_rl") L 10/18/2026 - 00:01:09: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12230 3609 -4045") (victim_position "12502 3622 -4150") L 10/18/2026 - 00:01:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:09: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:01:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:11: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "quake_rl") L 10/18/2026 - 00:01:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:12: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:12: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:01:13: "loose leaf<235><[U:1:1262170445]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:01:13: "bonzi<252><[U:1:744499948]>" say "AJSKDAKSJDJASKD" L 10/18/2026 - 00:01:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:19: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:19: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:01:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:20: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "60") (weapon "quake_rl") L 10/18/2026 - 00:01:20: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12532 3833 -4054") (victim_position "12411 3702 -4169") L 10/18/2026 - 00:01:20: "loose leaf<235><[U:1:1262170445]>" triggered "domination" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:01:20: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:01:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:22: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "481") L 10/18/2026 - 00:01:22: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:22: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "49") (weapon "quake_rl") L 10/18/2026 - 00:01:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "42") (weapon "quake_rl") L 10/18/2026 - 00:01:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:24: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:24: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:01:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:25: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:27: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "39") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:28: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "32") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:28: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:28: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:29: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:30: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:30: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "28") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:31: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:32: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "64") (realdamage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:35: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12464 3928 -4574") (victim_position "12217 4018 -4562") L 10/18/2026 - 00:01:35: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:01:37: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:37: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "110") (weapon "quake_rl") (airshot "1") (height "263") L 10/18/2026 - 00:01:37: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:37: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:01:38: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:39: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:40: "loose leaf<235><[U:1:1262170445]>" say "salis en halloween=?" L 10/18/2026 - 00:01:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:42: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:42: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "50") (realdamage "26") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:42: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "shotgun_soldier" (attacker_position "12632 3446 -4166") (victim_position "12264 3511 -4158") L 10/18/2026 - 00:01:42: "bonzi<252><[U:1:744499948]>" triggered "revenge" against "loose leaf<235><[U:1:1262170445]>" L 10/18/2026 - 00:01:42: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:01:43: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:44: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:44: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:01:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:45: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:45: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:46: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:49: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:49: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:01:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:50: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:50: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:01:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:51: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:51: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:01:51: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "26") (weapon "shotgun_soldier") L 10/18/2026 - 00:01:51: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:51: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "65") (realdamage "33") (weapon "quake_rl") L 10/18/2026 - 00:01:51: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12527 3584 -4110") (victim_position "12625 3542 -4166") L 10/18/2026 - 00:01:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:51: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:01:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:53: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:01:54: "bonzi<252><[U:1:744499948]>" say "yo?" L 10/18/2026 - 00:01:57: "bonzi<252><[U:1:744499948]>" say "no" L 10/18/2026 - 00:01:57: "loose leaf<235><[U:1:1262170445]>" say "y si " L 10/18/2026 - 00:01:59: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:59: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:01:59: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:01:59: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "101") (weapon "quake_rl") (airshot "1") (height "211") L 10/18/2026 - 00:02:00: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:00: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:00: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:00: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "52") (weapon "quake_rl") L 10/18/2026 - 00:02:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:01: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "100") (realdamage "56") (weapon "quake_rl") (airshot "1") (height "389") L 10/18/2026 - 00:02:01: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12496 3771 -4229") (victim_position "12315 3779 -3918") L 10/18/2026 - 00:02:01: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:02:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:03: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:03: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:03: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "44") (weapon "quake_rl") L 10/18/2026 - 00:02:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:04: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:04: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:02:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:04: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:04: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "104") (weapon "quake_rl") L 10/18/2026 - 00:02:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:08: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:08: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "78") (realdamage "75") (weapon "quake_rl") L 10/18/2026 - 00:02:08: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12460 3722 -4166") (victim_position "12494 3638 -4088") L 10/18/2026 - 00:02:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:08: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:02:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:10: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "94") (weapon "quake_rl") L 10/18/2026 - 00:02:11: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:11: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:11: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "100") (weapon "quake_rl") L 10/18/2026 - 00:02:11: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:12: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:12: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:12: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:12: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "87") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:13: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:13: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:02:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:13: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:13: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "29") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:14: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12711 3609 -4166") (victim_position "12107 3470 -4511") L 10/18/2026 - 00:02:14: "loose leaf<235><[U:1:1262170445]>" say "JAJAJA" L 10/18/2026 - 00:02:14: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:02:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:16: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:16: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:16: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "65") (weapon "quake_rl") L 10/18/2026 - 00:02:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:17: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "50") (weapon "quake_rl") L 10/18/2026 - 00:02:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:17: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:17: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:02:17: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:17: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:02:18: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:18: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:18: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:18: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:18: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:18: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:18: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "96") (realdamage "81") (weapon "quake_rl") (airshot "1") (height "374") L 10/18/2026 - 00:02:18: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12727 3545 -4166") (victim_position "12553 3675 -3791") L 10/18/2026 - 00:02:19: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:02:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:21: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:21: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:02:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:21: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:21: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:02:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:21: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 00:02:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "28") (weapon "quake_rl") L 10/18/2026 - 00:02:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:24: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "98") (weapon "quake_rl") (airshot "1") (height "243") L 10/18/2026 - 00:02:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:25: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "24") (realdamage "9") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:25: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12450 3816 -4094") (victim_position "12310 3787 -4308") L 10/18/2026 - 00:02:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:25: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:02:27: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:28: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:28: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:02:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "98") (weapon "quake_rl") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (realdamage "70") (weapon "quake_rl") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12556 3714 -3966") (victim_position "12645 3513 -4004") L 10/18/2026 - 00:02:28: "loose leaf<235><[U:1:1262170445]>" triggered "domination" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:02:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:29: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:29: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:02:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:32: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:32: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "109") (weapon "quake_rl") L 10/18/2026 - 00:02:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:32: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:32: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "108") (weapon "quake_rl") L 10/18/2026 - 00:02:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:33: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:33: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:34: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "30") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:35: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "42") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "7") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "44") (realdamage "19") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:36: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12157 3483 -4380") (victim_position "11992 3765 -4532") L 10/18/2026 - 00:02:36: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:02:38: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:39: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:39: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "29") (weapon "quake_rl") L 10/18/2026 - 00:02:41: "loose leaf<235><[U:1:1262170445]>" say "rch: NO CAMBIES NADA" L 10/18/2026 - 00:02:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:02:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:48: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:02:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:49: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:49: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "68") (weapon "quake_rl") L 10/18/2026 - 00:02:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:51: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:51: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:51: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "16") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:51: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:51: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:02:51: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "24") (weapon "shotgun_soldier") L 10/18/2026 - 00:02:51: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "world" (attacker_position "12455 3418 -4424") (victim_position "12407 3238 -4642") L 10/18/2026 - 00:02:51: "bonzi<252><[U:1:744499948]>" triggered "revenge" against "loose leaf<235><[U:1:1262170445]>" L 10/18/2026 - 00:02:51: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:02:53: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:53: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:53: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "106") (weapon "quake_rl") (airshot "1") (height "187") L 10/18/2026 - 00:02:53: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:56: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:57: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:02:57: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "51") (weapon "quake_rl") L 10/18/2026 - 00:02:58: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "world" (attacker_position "12514 3687 -4128") (victim_position "12963 3472 -4697") L 10/18/2026 - 00:02:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:02:58: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:03:00: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:00: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:00: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "73") (weapon "quake_rl") L 10/18/2026 - 00:03:00: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:01: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "111") (weapon "quake_rl") (airshot "1") (height "217") L 10/18/2026 - 00:03:01: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:01: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "99") (weapon "quake_rl") L 10/18/2026 - 00:03:01: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:01: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:02: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:02: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:02: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "85") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:03: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:03: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "91") (realdamage "67") (weapon "quake_rl") L 10/18/2026 - 00:03:03: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12596 3760 -4166") (victim_position "12361 3775 -4305") L 10/18/2026 - 00:03:03: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:03:04: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:05: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "61") (weapon "quake_rl") L 10/18/2026 - 00:03:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:05: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:05: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:03:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:06: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:06: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "62") (weapon "quake_rl") L 10/18/2026 - 00:03:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:06: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "107") (weapon "quake_rl") L 10/18/2026 - 00:03:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:07: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "14") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:08: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "43") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "19") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "51") (realdamage "4") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:10: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "11979 3823 -4538") (victim_position "12331 3931 -4522") L 10/18/2026 - 00:03:11: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:03:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:13: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "306") L 10/18/2026 - 00:03:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:13: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:15: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:17: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:17: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "48") (weapon "quake_rl") L 10/18/2026 - 00:03:17: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:18: "bonzi<252><[U:1:744499948]>" picked up item "tf_ammo_pack" L 10/18/2026 - 00:03:18: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:18: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:18: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "8") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:19: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "57") (weapon "quake_rl") L 10/18/2026 - 00:03:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:19: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:19: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "21") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:20: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:20: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12492 3588 -4172") (victim_position "11985 3571 -4519") L 10/18/2026 - 00:03:20: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:03:22: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:22: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:23: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:23: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "70") (weapon "quake_rl") L 10/18/2026 - 00:03:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:23: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:03:23: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:23: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:24: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "77") (weapon "quake_rl") L 10/18/2026 - 00:03:24: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:24: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "92") (weapon "quake_rl") L 10/18/2026 - 00:03:24: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:25: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:25: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:25: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "11") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:25: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:25: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:28: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:29: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:32: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:32: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "24") (weapon "quake_rl") L 10/18/2026 - 00:03:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:33: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:33: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:33: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "28") (realdamage "23") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:33: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12355 3466 -4152") (victim_position "12124 3825 -4518") L 10/18/2026 - 00:03:33: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:03:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:35: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "108") (weapon "quake_rl") (airshot "1") (height "181") L 10/18/2026 - 00:03:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:36: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:36: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:37: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:41: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:41: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "87") (weapon "quake_rl") L 10/18/2026 - 00:03:41: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:41: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:42: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:42: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:42: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "69") (weapon "shotgun_soldier") L 10/18/2026 - 00:03:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:42: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "82") (realdamage "53") (weapon "quake_rl") L 10/18/2026 - 00:03:42: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12742 3544 -4166") (victim_position "12630 3698 -4166") L 10/18/2026 - 00:03:42: "loose leaf<235><[U:1:1262170445]>" triggered "domination" against "bonzi<252><[U:1:744499948]>" L 10/18/2026 - 00:03:42: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:42: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:03:44: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:44: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:44: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:03:44: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "195") (weapon "market_gardener") (crit "crit") L 10/18/2026 - 00:03:45: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12490 3688 -4076") (victim_position "12332 3612 -4316") L 10/18/2026 - 00:03:45: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:45: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:03:46: "loose leaf<235><[U:1:1262170445]>" say "a la mierda" L 10/18/2026 - 00:03:47: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:47: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:47: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:47: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "45") (weapon "quake_rl") L 10/18/2026 - 00:03:48: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:48: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:48: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:48: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "59") (weapon "quake_rl") L 10/18/2026 - 00:03:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:49: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "104") (weapon "quake_rl") L 10/18/2026 - 00:03:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:49: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:49: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:49: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 00:03:50: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:50: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:52: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "world" (attacker_position "12349 3582 -4318") (victim_position "12520 3438 -4401") L 10/18/2026 - 00:03:52: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:03:52: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:54: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:54: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:55: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:55: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "64") (weapon "quake_rl") L 10/18/2026 - 00:03:55: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:55: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:55: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:55: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "53") (weapon "quake_rl") L 10/18/2026 - 00:03:56: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:56: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:56: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "105") (weapon "quake_rl") L 10/18/2026 - 00:03:56: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:57: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:03:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:03:58: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:03:58: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "58") (weapon "quake_rl") L 10/18/2026 - 00:04:02: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:02: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:02: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:04:02: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:03: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:03: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "47") (weapon "quake_rl") L 10/18/2026 - 00:04:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:03: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:03: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "56") (realdamage "2") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:03: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "shotgun_soldier" (attacker_position "12415 3725 -4201") (victim_position "12731 3930 -4076") L 10/18/2026 - 00:04:03: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:04:05: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:05: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:05: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:04:05: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:06: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:06: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "89") (weapon "quake_rl") L 10/18/2026 - 00:04:06: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:07: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:07: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:07: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:07: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "5") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:09: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:09: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "103") (weapon "quake_rl") L 10/18/2026 - 00:04:09: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:10: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:10: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:10: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "37") (realdamage "9") (weapon "quake_rl") L 10/18/2026 - 00:04:10: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12525 3799 -4201") (victim_position "12007 4164 -4522") L 10/18/2026 - 00:04:10: "bonzi<252><[U:1:744499948]>" spawned as "soldier" L 10/18/2026 - 00:04:12: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:12: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:12: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "67") (weapon "quake_rl") L 10/18/2026 - 00:04:13: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:14: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:14: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:04:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:14: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:15: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:16: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:16: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "88") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:16: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:17: "loose leaf<235><[U:1:1262170445]>" committed suicide with "quake_rl" (attacker_position "12378 4001 -4547") L 10/18/2026 - 00:04:17: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:04:19: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:19: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:19: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "99") (weapon "quake_rl") (airshot "1") (height "228") L 10/18/2026 - 00:04:20: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:20: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:20: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "55") (weapon "quake_rl") L 10/18/2026 - 00:04:20: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:21: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:21: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "69") (weapon "quake_rl") L 10/18/2026 - 00:04:21: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:21: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:21: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "99") (realdamage "52") (weapon "quake_rl") (airshot "1") (height "589") L 10/18/2026 - 00:04:21: "bonzi<252><[U:1:744499948]>" killed "loose leaf<235><[U:1:1262170445]>" with "quake_rl" (attacker_position "12596 3695 -4014") (victim_position "12521 3821 -3655") L 10/18/2026 - 00:04:21: "bonzi<252><[U:1:744499948]>" triggered "revenge" against "loose leaf<235><[U:1:1262170445]>" L 10/18/2026 - 00:04:21: "loose leaf<235><[U:1:1262170445]>" spawned as "soldier" L 10/18/2026 - 00:04:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:24: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:24: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "10") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:27: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:27: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:28: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "shotgun_soldier") L 10/18/2026 - 00:04:28: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "6") (weapon "shotgun_soldier") L 10/18/2026 - 00:04:30: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:30: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:30: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "66") (weapon "quake_rl") L 10/18/2026 - 00:04:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:31: "bonzi<252><[U:1:744499948]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:31: "bonzi<252><[U:1:744499948]>" triggered "damage" against "loose leaf<235><[U:1:1262170445]>" (damage "82") (weapon "quake_rl") L 10/18/2026 - 00:04:31: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:31: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "63") (weapon "quake_rl") L 10/18/2026 - 00:04:31: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:32: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:32: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:35: "bonzi<252><[U:1:744499948]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_fired" (weapon "quake_rl") L 10/18/2026 - 00:04:35: "loose leaf<235><[U:1:1262170445]>" triggered "shot_hit" (weapon "quake_rl") L 10/18/2026 - 00:04:35: "loose leaf<235><[U:1:1262170445]>" triggered "damage" against "bonzi<252><[U:1:744499948]>" (damage "71") (realdamage "53") (weapon "quake_rl") L 10/18/2026 - 00:04:35: "loose leaf<235><[U:1:1262170445]>" killed "bonzi<252><[U:1:744499948]>" with "quake_rl" (attacker_position "12493 3582 -3991") (victim_position "12648 3691 -4096") L 10/18/2026 - 00:04:35: World triggered "mge_match_end" (winner "[U:1:1262170445]") (loser "[U:1:744499948]") (winner_score "20") (loser_score "8")